Division Gear Slot Comparator
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This spreadsheet will attempt to boil down all possible attributes to an equivalent mainstat (firepower for damage, stamina for survivability, electronics for skill power). I.e. if a gear carries a potential crit chance increase, this will evaluate how much firepower you would need to achieve an equivalent weapon damage increaes on average. If it has an armor increase, it will calculate how much stamina you would need to be able to take the same amount of additional punishment. This is to help you choose what to roll for on new gear.Not all stats are included here, some don't translate well to mainstats (skill haste for example). You'll just have to evaluate these some other way :) I also didn't include minor attributes.
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Current StatsThese defaults are meant to be changed, they're loosely based on my current gear with no buffs, which while good, still has a ways to go to be fully optimized. These are NOT my recommendation, they're estimates of what I currently have and I am actively trying to change some of them. Fill in yours to see how much various gear attributes will benefit you. When discussing things, remember you will want to add values for buffs you plan to have up during combat, change them to consider other weapons, etc.
Copy this spreadsheet to your own google drive if you want to be able to enter your own stats.
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Firepower2746
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Bullet Damage8491
As reported on your weapon's stats, not the character sheet.
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Alternate Firepower2032
Check stats at a different firepower level (swap a gear or a mod or something to change it)
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Alternate Bullet Damage7420
Report bullet damage at alternate firepower level here to calibrate how much this gun is affected by firepower.
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Critical Chance0.38
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Critical Damage1
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Damage vs Elites0
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Health81000
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Armor mitigation0.64
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Exotic Damage Resilience0.15
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Protection vs Elites0
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Portion of incoming damage that is exotic0.25
This affects how much benefit armor and EDR give, change it according to the situation you are visualizing. This ratio is before mitigation.
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Skill Power21700
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Gear ModsRemember, gear mods also get 143 of straight mainstat in addition to this
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Critical Chance0.01561.53
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Armor13984.74
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Health69323.10
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Exotic DR0.0342.63
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Skill Power1418141.80
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Knee Pads
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Critical Damage 0.18280.57
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Damage vs Elites0.05283.03
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Armor287181.02
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Health143947.97
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Exotic DR0.105155.34
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Protection vs Elites0.05142.11
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Mask
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Critical Chance0.05205.10
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Damage vs Elites0.11622.67
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Health216472.13
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Exotic DR0.14211.17
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Skill Power4328432.80
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Backpack
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Critical Damage 0.18280.57
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Armor300189.80
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Skill Power5757575.70
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Gloves
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Critical Chance0.065266.63
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Critical Damage0.37576.73
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Damage vs Elites0.11622.67
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SMG Damage431287.33These numbers only valid for the weapon you entered bullet damage for in current stats.
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Assault Rifle Damage575383.33
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Shotgun Damage (x8 pellets)46003,066.67
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LMG Damage575383.33
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Pistol Damage575383.33
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Marksman Rifle Damage20201,346.67
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Holster
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Pistol Damage287191.33
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Armor431281.31
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Protection vs Elites0.05142.11
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Body Armor
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Damage vs Elites0.08452.85
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Armor575388.84
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Health287895.93
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Exotic DR0.14211.17
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Protection vs Elites0.11333.71
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