ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAE
1
Loot AvailableCurrent Owner(s)Anyone else interested in it?Trade ForType/ AD#TraitsAvailable For:Redeemed For?Card Text
2
Scale of DisguiseNoneItemLoot Item 1Object
Magic
Terendelev
Recharge this card to add 1 to your non-combat check, or 2 to your non-combat Charisma, Diplomacy, or Stealth check.
3
Sacred PrismTBDItemLoot Item 1Object
Divine
Alchemical
Recharge this card to add the Magic trait to any check by a character at your location. Bury this card to shuffle 1d4 cards from the discard pile of a character at your location into her deck. Bury this card to defeat a bane that has the Outsider or Undead trait whose highest difficulty to defeat is 12 or lower.
4
Banner of ValorAmiri
Radovan (only if not taken)
ItemLoot Item 1Object
Magic
Iomedae
Display this card next to a location. While displayed, add 1d8 to checks against banes that have the Demon trait by characters at that location. On closing that location, add this card to your hand. Recharge this card to recharge a card that has the Iomedae trait from your discard pile.
5
SoulshearWeaponLoot WeaponPolearm
Melee
Slashing
2-Handed
Magic
Corrupted
AllAllFor your combat check, reveal this card to use your Strength or Melee skill + 1d10+4. If not proficient with weapons, the difficulty of this check is increased by 4.

If you fail this check, you may discard this card to reroll the dice; take the new result. If you reroll the dice and this card has the Corrupted trait, roll 1d12; on a 1, summon and defeat this adventure's servitor demon or shulffle Soulshear into your location deck.
6
Scale of Sacred Weaponry
ItemLoot ItemObject
Magic
Terendev
Recharge this card to add 1 to your combat check, or 2 if you played a weapon on this check.
7
Black RobeItemLoot ItemAccessory
Magic
Corrupted
AllReveal this card to add 2 to your Arcane or Divine checks, or to reduce damage dealt to you by 2; you may play another item on the check.

Discard this card to put a spell from your discard pile on top of your deck.

After you play this card, if it has the Corrupted trait, bury a random card from your discard pile.
8
FiendsplitterWeaponLoot Weapon Axe
Melee
Slashing
2-Handed
Magic
Torag
For your combat check, reveal this card to use your Strength or Melee skill + 1d12+1; you may additionally discard this card to add your Strength die. You may recharge a card that has the Torag trait to add another 1d8. If not proficient with weapons, the difficulty of this check is increased by 4.

You may discard this card to examine the top card of your location deck; if it does not have the Demon trait, shuffle your location deck.
9
Spherewalker StaffItemLoot ItemStaff
Magic
Desna
Owner: Arueshalae
Available to:
Grazzle
During your move step, reveal this card and discard a card that has the Desna trait or a spell to allow any number of characters at your location to move; ignore movement restrictions.

Reveal this card and recharge a card that has the Desna trait or a spell to ignore a location's trait until the end of the turn.
11
Swallowtail BracersItemLoot ItemAccessory
Magic
Desna
Owner: Arueshalae
Available to:
Radovan
Amiri
Reveal this card to add 1 to your non-combat check.

When a character at your location plays a boon that has the Desna trait on a check, recharge this card to add 1 die to that check.
12
TransmogrifySpellLoot SpellMagic
Arcane
Divine
Attack
When a character at your location encounters a monster, display this card next to that monster. While displayed, the difficulty of checks to defeat that monster is decreased by your Arcane or Divine skill + 1d6.

At the end of the encounter, if you do not have either the Arcane or Divine skill, banish this card; otherwise, you may attempt an Arcane or Divine 16 check. If you succeed, recharge this card; if you fail, discard it.
13
Blessing of DeskariBlessingBlessingDivine
Deskari
Corrupted
Veteran
Discard this card to add 1 die to any check.

Discard this card to explore your location.

If the top card of the blessings discard pile has the Corrupted trait, discard this card to add 2 dice plus the scenario's adventure deck number to your check.
14
Blessing of BaphometBlessingBlessingDivine
Corrupted
Baphomet
Discard this card to add 1 die to any check.

Discard this card to add 2 dice to any check attempted during the first exploration of a turn.

If the top card of the blessings discard pile has the Corrupted trait, discard this card to explore your location.
15
Blessing of AbraxasBlessingBlessingDivine
Abraxas
Corrupted
Discard this card to add 1 die to any check.

Discard this card to add 2 dice to any Arcane or Divine check.

Discard this card to explore your location.

After you play this card, if the top card of the blessings discard pile has the Corrupted trait, discard a card.
16
Blessing of ShaxBlessingBlessingDivine
Shax
Corrupted
Discard this card to add 1 die to any check.

Discard this card to add 2 dice to any Strength or Dexterity combat check.

Discard this card to explore your location.

After you play this card, if the top card of the blessings discard pile has the Corrupted trait, discard a card.
17
BlancherWeaponLoot WeaponPick
Melee
Piercing
2-Handed
Magic
For your combat check, reveal this card to use your Strength or Melee skill + 2d6+4; you may additionally discard this card to add another 2d6. If any d6 rolled on this check is a 6, count it as a 7.

If a monster has an effect that increases the difficulty of this check, ignore that effect.
18
Blessing of NocticulaBlessingLoot BlessingDivine
Nocticula
Corrupted
Discard this card to add 1 die to any check.

Discard this card to add 2 dice plus the scenario's adventure deck number to your check; if the top card of the blessings discard pile does not have the Corrupted trait, remove this card from the game instead of discarding it.

When this card would be banished, remove it from the game instead.
19
Talisman of True FaithItemLoot BlessingAccessory
Magic
Divine
Recharge this card to ignore the Abyssal trait on a location until the end of the turn. You may reveal a blessing to add its traits to this card until the end of the turn. You may treat this card as if it has the same powers as the top card of the blessings discard pile.
20
Scale of CloudwalkingItemLoot
Item
Object
Magic
Terendelev
At the end of your turn, recharge this card to move
21
Amulet of the AbyssItemLoot ItemAccessory
Magic
Divine
Corrupted
Mythic
If this card has the Corrupted trait, bury a blessing or you may not play this card.

Reveal this card to reduce Electricity, Poison, Acid, Cold, or Fire damage dealt to you by 4.

Recharge this card to add 1d20 to your check to defeat a monster that has the Minotaur or Mythic trait.
22
Blessing of PuluraBlessingBlessingDivine
Pulura
Discard this card to add 1 die to any check.

Recharge this card to ignore the Abyssal or Corrupted trait on a card until the end of your turn.

Discard this card to explore your location.

After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.
23
Chalice of OzemItemLoot ItemObject
Magic
Divine
Iomedae
Display this card next to a character at your location. While displayed, that character may add 1d6 to her checks. At the end of the turn, recharge this card.

Bury this card to get 2 mythic charges.
24
Dawnflower's KissWeapon Loot WeaponSword
Melee
Magic
Divine
For your combat check, reveal this card to roll your Strength or Melee die + 1d8+4; you may recharge a blessing to add 1d8 and the Fire trait, or 2d6 and the Fire trait if the blessing has the Sarenrae trait. If not proficient with weapons, the difficulty of this check is increased by 4.

You may discard this card and expend a mythic charge to add 1d20 and the Fire trait to a combat check at another location.
25
Stole of the InheritorArmorLoot ArmorLight Armor
Magic
Divine
Healing
Iomedae
Clothing
Reveal this card to reduce damage dealt to you by 2, or by 4 if dealt by a bane that has the Demon trait.

Reveal this card and bury a blessing that has the Iomedae trait to allow a character at your location to shuffle 1d4+4 random cards from his discard pile into his deck.

If proficient with light armors, you may recharge this card when you reset your hand.
26
Mournful RazorWeaponLoot WeaponKnife
Melee
Slashing
Finesse
Magic
Mythic
For your combat check, reveal this card and expend a mythic charge to use your Strength, Melee, or Dexterity skill + 2d20. If any d20 rolled on this check is a 20, you automatically succeed at the check.
27
Deskari's ToothItemLoot WeaponKnife
Ranged
Piercing
Magic
Mythic
For your combat check, reveal this card to use your Dexterity or Ranged skill + 3d4+6; you may additionally expend a mythic charge to add another 1d20 and the Acid or Poison trait.

When playing another weapon, you may discard this card to add 2d4+2 and the Acid or Poison trait to your combat check.

After you draw the last card of your deck, bury this card to shuffle 5 random cards from your discard pile into your deck.
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101