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STAR CITIZEN SHIP OVERVIEW TABLEColor codes
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Best
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The purpose of those tables are to compare ships at a glance in a simplified form. It is not meant as an exhaustive list of features or components in ships. Coloring is done on a subjective and arbitrary basis, although informed and with criterias. It does take into account the context of the ship such as size or particularities, and isn't only based on the stat alone.Good
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Average
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Mediocre
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Absent
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Unknown
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Data conflict or subject to change
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Star Citizen is a game in active development, any stat is subject to change, the table only shows an incomplete and unbalanced state of the game.Gold standardCombatCargoExplore
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Flight readyDropshipPassengerData & sci
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Concept and/or not accessible to playerBountyMedicalRacing
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These tables are a work in progress and will be updated whenever possible. I hope you'll forgive me if I made any mistake, please leave a comment or contact me on Reddit for any correction or suggestion. Thank you for your appreciation.Personal concept or improvement propositionSalvageMiningRefuel & R
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Ship size metric
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Sources: game files and official website
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Ship fileWebsite MatrixHangar fileXYZ
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S1Snub / SmallTiny12166
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Sources:S2SmallXsmall243212
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Star Citizen WikiStarcitizen.toolsS3MediumSmall484816
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ErkulErkul.gamesS4LargeMedium568818
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Legacy Instructional SeriesShip Performance Analysis ToolS5LargeLarge7212836
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OlakeenSpywieverS6CapitalXlarge16027264
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CornerstoneUniversal item finderLegend
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SCUnpackedSCUnpacked
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Special thanks to Kayno, JerryIsABerry and Andrea for their help.Pilot gunNumber and maximum size of gun on hardpoints the pilot can fire.
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PCPilot gun capacitor size
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Use my referral code while creating an account if you want to support me : ☙ STAR-9B3Z-PLZF ❧PFPilot gun capacitor refill rate
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THIS IS WORK IN PROGRESS AND NOT EXHAUSTIVETurretNumber and maximum size of gun on hardpoints that need dedicated gunner
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GNumber of Gunner stations for gun and missile turrets
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TCTurret capacitor size
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Need update to 3.23 when I have the energy 😭TFTurret capacitor refill rate
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MissileNumber and maximum size of ordance hardpoints (pilot and gunner controlled).
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s: MSD mount, c: bespoke, t: turret, g:gimbal, m: mine, b: bomb, r: rocket
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CMNumber of countermeasures: decoy / noise field
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↓ Tables in the tabs above or below ↑BOLD internal components can be salvaged
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PowerPower plant number and size
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CoolerCooler number and size
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ShieldShield number and size
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RadarRadar number and size
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AvionicsComputer/avionics number and size
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BatBattery number and size
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GrvGravity generator size
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LSLife Support size
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QDQuantum Drive size
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QFQuantum fuel tank capacity
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HFTime of thrust at full power in minutes (delta-V)
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HIRTime before full tank in minutes
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SpeedMaximum velocity on ground
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CruiseMaximum velocity in space
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GFForward acceleration in G or "Fast"
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GAAverage acceleration in G or "Agility" of all vectors but forward
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RotVMax Rotation velocity weighted average (yaw+pitch+1/3roll)
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BCBoost Capacitor (in hundreds)
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BstBoost factor: average boost accel / average accel
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VNumber of VTOL thrusters. R: main thruster Rotating, T: specialty integrated Thruster
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F: atmospheric turboFan, X: Xi'an omni-directional thrusters, G: Gravlev hovering
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ArmorPhysical/Energy/Distorsion damage reduction in %
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HPTotal sum of Health points, in thousands. Warning, this stat can be misleading.
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SStealth: EM/CS/IR emissions in %
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SCUStandard Cargo Units grid capacity. M: external mineral bag capacity
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Cont.Number of 8/16/32scu containers that fit on the cargo grid
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Storepersonnal ship storage in SCU
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Garage Number and size of ground vehicle transport capacity. C uses cargo grid space
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HangarNumber and size of ship transport capacity
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ModNumber of interchangeable modules
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RackNumber of rifles and armors racks. It doesn't count suit racks. Large weapon is 2
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AirlockRoom that can depressurize without affecting the rest of ship
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XS: single person, S: multiple person, L: contains armor racks
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DockNumber and size of docking collar. S are small round and L are large rectangular.
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BedsNumber of beds capable of log out save
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PodNumber of escape pod capacity. L: large 8 seat, B: bed pod, E: ejection seat
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SeatNumber of seats dedicated only to passenger transport. C uses cargo grid space
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MessNumber of table seats - Kitchen size (S: microwave/M: prep/L: kitchen) - B: bar
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BathNumber of bathroom. shoilet = 1, toilet and shower = 0.5
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UtilityMed: medical(num-t-tier), Dro: drone(num-op-operator), Trc: tractor beam
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Rpr: repair, Rar: rearm, Rfu: refuel, RRR: combined support
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Scn: scanner, Hck: electronic warfare, Sci: science, VIP: travel bedrooms(num)
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Min: mining(num-s-size), Scr: Scrap, Rfi: refine(num), Smu: smuggle(SCU)
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EMP, QS: quantum snare, QJ: quantum jammer, Cel: prison cell(num)
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Notes
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S3*These ships are S3 size but will be compared against S2
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QRRange of ship using a RSI civilian grade A quantum drive, in millions of km
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AtmoTop atmospheric speed at 3.5km over Arccorp
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☙ Own concepts or ship improvement suggestions ❧
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ARBCArbor Cooperative, ship manufacturer focused on space frontier self sufficiency
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☙ Imp. MPUV-C ❧Improved and balanced MPUV-C proposition
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☙ Hitchhiker ❧A compact snubship ideal for courier mission and traveling aboard larger ships
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☙ Minuteman ❧A compact snubship with ambush strikes capabilites
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☙ Papparazzi ❧A compact snubship that is suited towards espionnage and data collection
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☙ Reaper ❧A stealth sniper ship with a bespoke railgun and accomodated to set ambushes
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☙ Omni Kore ❧Reliant if it had omni-directional main thrusters as concepted, with current thrusters
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☙ Docker ❧A small antigrav tractor beam platform for work on loading and moving cargo
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☙ Rickshaw ❧A light gravlev personel transport or taxi
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☙ Bushwhacker ❧An armored scout eight-wheel vehicle with dual ammo turret
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☙ Harvester ❧A support refueler suited for autonomous operation on frontiers
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☙ Imp. Valkyrie ❧Improved Valkyrie: shield in line with size, added cargo and better tuned thrust
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☙ Imp. Redeemer ❧Improved Redeemer: expected shields, improved turning and toned down QR
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☙ Barracuda ❧A frontier patrol corvette based around carrying a scout snub and support roles