| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | |
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1 | Map Name | Map Preview | Map Size | Map Author | Rating Bracket | Comments | ||||||||||||||||||||||
2 | Adaptive Ocean Crater | 20x20 | NarNerdPower | |||||||||||||||||||||||||
3 | Adaptive Sin | 20x20 | Tron- | 9/28/2022 - Been used in pools for several months now - great land/air map with some late game navy viable. | ||||||||||||||||||||||||
4 | Adaptive Fate | 20x20 | Tron- | |||||||||||||||||||||||||
5 | Forgotten Archipelago | 20x20 | Penguin (Thacon) | |||||||||||||||||||||||||
6 | Winding River v10 | 20x20 | Penguin (Thacon) | 9/28/2022 - Not bad. It tends to be a transport rush to the far corners with ACUs making long walks to hold corners/peninsulas . T3 Air and navy push/shove tends to be the only meta here. | ||||||||||||||||||||||||
7 | Zerg Canyon | 10x10 | Lenkin | 11/11/2021 - Tried and true, works great in 2v2 TMM. It will likely need to be NS map as FS will be a bit too easy. - Morax | ||||||||||||||||||||||||
8 | Zallem | 10x10 | lilsidlil | 11/14/2021 - Looks good, Morax | ||||||||||||||||||||||||
9 | Xaplials | 10x10 | lilsidlil | 11/14/2021 - Looks good, Morax | ||||||||||||||||||||||||
10 | Wonder Open 4vs4 NA | 10x10 | keyser | 11/14/2021 - Looks good, Morax | ||||||||||||||||||||||||
11 | Wonder 4v4 v3c | 10x10 | seero | 11/14/2021 - Looks good, Morax | ||||||||||||||||||||||||
12 | Volcano Beach | 10x10 | Lenkin | 11/14/2021 - Talking it over with Lenkin to make some minor fixes | ||||||||||||||||||||||||
13 | Virmire | 20x20 | BorgCubeJanitor | 11/14/2021 - Looks good, Morax | ||||||||||||||||||||||||
14 | Taylors Pass | 20x20 | seero | 11/14/2021 - Questionable terrain communication via the texturing but overall not bad. I would recommend contacting seero first before using it in pools to see if we can make it a less strainful to read. | ||||||||||||||||||||||||
15 | The Pyramid V2 | 10x10 | AssaultLegion | 11/14/2021 - Looks good, Morax | ||||||||||||||||||||||||
16 | Tabula rasa v3 | 10x10 | Hawkei | 11/14/2021 - Looks good, Morax | ||||||||||||||||||||||||
17 | Strife of Titan R1 | 20x20 | Unknown Author | 11/14/2021 - Been in TMM a lot and plays fine - Morax | ||||||||||||||||||||||||
18 | Stella Maris v8 | 10x10 | MooseFabricator | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
19 | Stairs to Heaven | 20x20 | Thrawn13 | Spawns are not odd vs even 11/11/2021 - Need to playtest: the terrain looks like it could be problematic as the map editor shows some areas of transition that might allow units to traverse over what looks like mountains. Red flag to quality of path-finding... will check while adjusting spawn locations. - Morax | ||||||||||||||||||||||||
20 | Slizeorot | 10x10 | lilsidlil | 11/16/2021 - Need to check... might be on of the maps lilsidlil made with 150k reclaim on a 10x10.. | ||||||||||||||||||||||||
21 | Sirgis | 20x20 | Unknown Author | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
22 | Sidland | 10x10 | Lenkin | Spawns are not odd-even | ||||||||||||||||||||||||
23 | Seton's Clutch - FAF version | 20x20 | svenni-badbwoi | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
24 | Seraphim Outpost 4v4 | 20x20 | speed2 | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax 9/28/2022 - Team has reviewed games and determined that in 4v4, this results in rather poo team play. There is little to no collaboration between teammates, resulting in "4 1v1s". Worst, there is very little ability to salvage a game when an ACU dies as the bases are spaced far apart and are in general just "pushed". | ||||||||||||||||||||||||
25 | Selkie Isle | 20x20 | Snowbound (Blodir) | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
26 | Saskiya | 20x20 | Lenkin | Spawns are not odd-even | ||||||||||||||||||||||||
27 | Salembay | 10x10 | Electromex | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
28 | River Sand | 10x10 | Lenkin | Spawns are not odd-even | ||||||||||||||||||||||||
29 | Adaptive Maridia | 20x20 | Morax | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
30 | Primus Alfa Mini | 10x10 | Super | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
31 | Plateau of Arracis | 10x10 | Lenkin | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
32 | Planet Shmal - FAF version | 10x10 | Super | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
33 | Pina Coladas | 10x10 | Chosen | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
34 | Phenom Spartiate | 10x10 | Unknown Author | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
35 | Normandy Valley | 10x10 | Lenkin | Spawns are not odd-even | ||||||||||||||||||||||||
36 | Miracle | 10x10 | Super | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
37 | Mezmerizing Paradise betav2 | 20x20 | McNeil | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
38 | Mavys Marsh | 10x10 | Chosen | 11/14/2021 - Major Performance issues and author refuses to update | ||||||||||||||||||||||||
39 | Madness -6- | 10x10 | H-master | Spawns are not odd-even + terrain issues in the middle of the map | ||||||||||||||||||||||||
40 | Lush NA | 10x10 | Box- | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
41 | Lena River | 20x20 | Lenkin | |||||||||||||||||||||||||
42 | Khandum | 10x10 | lextoc | 12/19/2021 - Well known map, lot of matches keep it tried and true - Inspektor_Kot | ||||||||||||||||||||||||
43 | Insanity Ring | 20x20 | Spawns are not odd-even | |||||||||||||||||||||||||
44 | Huracan | 10x10 | TheBlackWolf | 12/19/2021 Too dark lighting, perfomance issues. - Inspektor_Kot | ||||||||||||||||||||||||
45 | Hrungdaks canyon 4v4 | 10x10 | seero | <500 | 12/19/2021 - Well known map, lot of matches keep it tried and true - Inspektor_Kot 01/10/202 - This map is subject to "meet in the middle" and fight meta, which in large means it should likely be in the <500 category only. | |||||||||||||||||||||||
46 | hilly_plateau | 10x10 | 12/19/2021 - Well known map, lot of matches keep it tried and true - Inspektor_Kot | |||||||||||||||||||||||||
47 | Adaptive Crateria | 20x20 | Morax | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
48 | hilly jungle | 10x10 | Deli | 12/19/2021 - Awful appearance, hills are too high. It needs remake. - Inspektor_Kot | ||||||||||||||||||||||||
49 | Funeral Plains | 10x10 | Tokyto_ [PUBG] | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
50 | Fields of Great Phoenix | 10x10 | Super | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
51 | Falcon Stone River | 20x20 | Lenkin | |||||||||||||||||||||||||
52 | Dunes of Arracis | 10x10 | Lenkin | Spawns are not odd-even | ||||||||||||||||||||||||
53 | DualGap Adaptive | 20x20 | Robustness | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
54 | Dragoons Pass | 20x20 | SewaoneDaphnewen (apofenas) | 12/19/2021 - Bugged, map changes while hosting. It's better to use Adaptive version. Plus, adaptive mostly updated. - Inspektor_Kot | ||||||||||||||||||||||||
55 | Diversity | 10x10 | Blodir? Snowbound? Same person? Tokyto_ :D | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
56 | Desert Strike | 20x20 | Lenkin | Spawns are not odd-even 11/08/2021 - fixed spawns - Morax | ||||||||||||||||||||||||
57 | Corona | 10x10 | Snowbound | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
58 | Zone51 | 20x20 | Lenkin | 12/19/2021 - Spawns are not odd-even - Inspektor_Kot | ||||||||||||||||||||||||
59 | Z-D Rasty | 10x10 | Mozart | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
60 | two hills | 10x10 | Unknown Author | Share Until Death Map - Morax | ||||||||||||||||||||||||
61 | The Drunken Beetles Dance - FAF Version | 20x20 | Unknown, fixed by Morax | 1500+ | Can fix spawn issue easily, no sweat - Morax 11/08/2021 - fixed spawns, anything else to do? | |||||||||||||||||||||||
62 | Syrtis Assault | 10x10 | Lenkin | 1000-1500, 1500+ | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | |||||||||||||||||||||||
63 | sands of ablicka 5v5 | 10x10 | Unknown Author | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
64 | Open Palms Ultimate | 10x10 | CookieNoob | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
65 | 12 Desert Warefare v2 WV12 | 10x10 | Warner-Valholl | 12/19/2021 - Hard eco map. Nothing is broken. - Inspektor_Kot | ||||||||||||||||||||||||
66 | 8 - Badlands_v4 | 10x10 | Unknown Author | <500 | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | |||||||||||||||||||||||
67 | Adaptive Kusoge | 20x20 | Fremy_Speeddraw | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
68 | Adaptive Monument Valley | 10x10 | svenni_badbwoi | 1000-1500, 1500+ | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | |||||||||||||||||||||||
69 | Adaptive Mars - Mangala Fossa | 10x10 | svenni_badbwoi | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
70 | Adaptive Metir | 20x20 | CookieNoob | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
71 | Adaptive Siveria | 10x10 | Robustness | |||||||||||||||||||||||||
72 | Adaptive Potem | 10x10 | NarNerdPower | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
73 | Adaptive Valley of the Kings | 10x10 | NarNerdPower | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
74 | Africa 4v4 | 10x10 | seero | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax | ||||||||||||||||||||||||
75 | Argon - FAF Version | 10x10 | Morax | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax 9/28/2022 - Fixed spawns and created 'FAF Version' - Morax | ||||||||||||||||||||||||
76 | Cauldron Small | 10x10 | Apofenas | 11/14/2021 - Well known map, lot of matches keep it tried and true - Morax 12/17/2021 - The map is so confined and turtly that I am giving it a NS only usage, Morax 9/28/2022 - Severe amount of complaints regarding the tight-4-mex spawn being sniped by AOE t2 bombers too easily. | ||||||||||||||||||||||||
77 | Bermuda Locket - FAF Version | 20x20 | svenni_badbwoi | 12/17/2021 - Perfect for beginners <500 | ||||||||||||||||||||||||
78 | Seraphim Glaciers - FAF Version | 20x20 | svenni_badbwoi | 12/17/2021 - Perfect for beginners <501 | ||||||||||||||||||||||||
79 | Ophius | 20x20 | Sorian_AI | 12/17/2021 - Tested and played for 2v2 TMM quite a bit, really nice looking, terrain is communicated well. It is a VERY challenging map with lots of stuff to fight over. Def will use for 4v4, Morax | ||||||||||||||||||||||||
80 | Adaptive Nitrus | 10x10 | Robustness | 12/19/2021 - Classic canis type map. Nothing is broken. - Inspektor_kot | ||||||||||||||||||||||||
81 | Wonder Less Open Ultimate | 10x10 | LCR | 12/19/2021 - Some interesting version of Wonder Open. 2v2 Playing is pretty funny. Think, for 4v4 same. (awaiting tests) 12/19/2021 - Test results: good map with not standart spots, interesting gameplay but it has a broken mex. Pmed LCR to fix it. - Inspektor_Kot | ||||||||||||||||||||||||
82 | Kappa | 10x10 | Chosen | Awating few tests - Inspektor_Kot | ||||||||||||||||||||||||
83 | Adaptive Algun | 10x10 | Robustness | Awating few tests - Inspektor_Kot | ||||||||||||||||||||||||
84 | new round | 20x20 | Robustness | Awating few tests - Inspektor_Kot | ||||||||||||||||||||||||
85 | Casseopea | 10x10 | Sorian_AI | Awating few tests - Inspektor_Kot | ||||||||||||||||||||||||
86 | The Requisite | 20x20 | Omnipotent | Awating few tests - Inspektor_Kot | ||||||||||||||||||||||||
87 | Adaptive Amadeo and Eliseo | 20x20 | MadMax | Awating few tests (Perfect for <500) - Inspektor_Kot | ||||||||||||||||||||||||
88 | Verdanis | 20x20 | CaptainKlutz | Spawns are quite close in the middle, very few "safe mexes," which leads to simplistic, "gun rush" meta. The maps should only be used for the lowest-tier pool. of <500 | ||||||||||||||||||||||||
89 | Adaptive Moon | 20x20 | svenni_badbwoi | Map has incredibly complex and broken terrain. It cannot be used until sorted. | ||||||||||||||||||||||||
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