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ModChangeReason For Change
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VanillaSlime ball recipe added to the carpenter.
Without slime islands, slime balls can be hard to find. Recipe is fairly expensive to still reward players who find slimes and kill them.
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Armor and swords made more expensive. Added recipe for chain armor.Rewards Unbreaking enchantments, and makes finding armor in dungeons useful.
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Shield recipe more expensive, made in carpenter.Shield OP.
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Rails made less expensive. Alternative recipes added.Rails are time consuming, this makes them easier to use early.
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Bow, hopper, ender eye, piston, brewing stand made more expensive.
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Levers, pressure plates, buttons all require a redstone dust in the recipe.Why would a lever not require redstone, but a redstone torch does?
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Furnace made more expensive.
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Added recipes for chicken, pig, sheep spawn eggs.
might remove these, tinkers has a way to move passive mobs. originally added to allow players to get animals to breed, if they have a very hard time luring them.
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Twilight ForestAdded recipes to be able to craft Charms of Keeping
Gravestone mods are OP, so charms of keeping replicate it a bit. Cost the player resources, single use.
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Added recipes to convert trophies into mana dust.
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Buildcraftmining power consumption multiplier set from 1 to 2x. make Quarry harder to power.
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Pumps consume waterwork better with finite water.
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Combustion engines made more expensive.To make running a quarry harder.
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Quarry more expensive.Quarry OP with normal recipe.
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COFHMultishot enchantment disabled
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THermal DynamicsLeadstone fluxducts base power transfer set to 100 rf/tAt default 1000 rf/t, there is nothing in this modpack that would need anything higher.
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Thermal FoundationAll Armor, bows, fishing rods, shears, tools, disabled.
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Blizz, Blitz, Balsalz spawn rate changed from 1 mininum and 4 max, to 2 min and 8 max.
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Tinkers Support disabled
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Tome of Experience more expensive.
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ForestryDisabled bronze crafting recipe
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Game mode set from Easy to Normal.
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Size multiplier for Multifarms changed from 2 to 1
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Crates Disabledless JEI clutter
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Multifarm blocks more expensive.
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Raintank less expensive.
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basic farms more expensive.
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Added recipes for the woven versions of backpacks.
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TechrebornDisabled rubber tree generationAlready have IC2 trees.
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tech Reborn solar panels made in Thermionic Fabricator, made more expensive.
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Gem armors made more expensive.
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BotaniaSet power systems particles to be more subtle.Reduce lag.
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Flower density changed from 2 down to 1Encourage exploring and make it exciting to find botania flowers.
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Quantity of flower patches reduced from 2 to 1Encourage exploring and make it exciting to find botania flowers.
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Size of botania flower patch reduced from 6 to 1Encourage exploring and make it exciting to find botania flowers.
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Mana for mana steel, pearls, diamonds, powder increased.
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Mana pool recipe made more expensive.
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Manasteel armor and tools more expensive.
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Floral Fertlizer made more expensive.To go along with flowers being rare and harder to find.
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Cooking for BlockheadsSink requires water to be piped in.Goes along with pack not treating water as infinite.
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ExchangersDisabled Tuberous exchanger
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Disabled Silk Touch on exchangers.
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HarvestcraftDisabled gigapickles
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Garden Spreadrate reduced from 30 to 1
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garden Drop Amount reduced from 3 to 1
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Gardenspreadmax reduced from 8 to 1
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Water filter cycle time increased from 516 to 2000
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Amount of fresh water per woven cloth reduced from 8 to 2
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Amount of salt per woven cloth reduced from 8 to 2
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Fruit growth on trees slowed from 10 to 25
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Rarity of all trees made more rare, set at 80, default is 20.
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hardened leather made more expensive
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IC2Carbon fiber more expensive.
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Armor more expensive.
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Macerator only gives one crushed ore.
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Washer and Centrifuge give more bonus dusts.
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Advanced alloy made more expensive.
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Circuits can be made in carpenter, alternative recipes.
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Iguana TweaksRemoved vanila ores being made harder, kept diamond and emerald being harder than normal.
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Overall hardness multiplier reduced from 4 to 1.5
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Random respawn location radius max set to 300, from 0
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Random respawn location radius min set to 100, from 0
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hide armor bar changed from true to false.
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Damage slowdown difficulty scaling changed from true to false.
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Damage slowdown reduced from 20 to 10
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Max carry weight increased from 768 to 2000
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Global modifier for terrain slowing reduced from 10 percent to 5.
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Plants slowdown increased from 5 to 10, snow reduced from 20 to 10
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Percentage of experience dropped from mobs from spawners changed from 75% to 30%
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QuarkDisabled Limestone and marble gen.
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Clay gen cluster count reduced from 3 to 1
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Realistic torchesTime until a torch burns out increased by 4x
Torches are supposed to burn out at times to encourage using permanent lighting, not make players run around and fix torches all day.
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Simply JetpacksEnabled vanilla jetpacks
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Removed fuel efficiency enchant.
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Jetpacks use more fuel, have less armor. Iron jetpack has no storage, meant to be used with wireless charger as a way to have flight at your base to be able to build.
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Steves Cartshardened Tier repaired with Techreborn titanium
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Disabled cart assemble timercarts can be time consuming enough just to set up.
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Assembler modules made much less expensive.
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Added simpler recipes using techreborn/ic2 materials.
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TinkersDisabled clay casts and obsidian creation in smeltery.
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Ores output only 1 ingot, not 2
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Disabled slime island generation
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Recipe for slime boots more expensive.
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Smeltery controller more expensive.
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tinkers Tool Levelingnew tools have no modifiers, reduced from default of 3
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tweakers ConstructSword blades cost 18 ingots. large sword blades cost 27. Sign head is 27, knife blade is 9.
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Durability and mining speed nerfs lessened, 90% insread of 75%.
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Vanilla SatchelsRecipes made more expensive, three styles of recipes available.
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Dimensional doors. stable fabric made more expensive.
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RailcraftArmor and steel sword made more expensive.
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Loaders, unloaders, and advanced versions made less expensive.
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Coke oven requires metal, to avoid players spamming coke ovens early game.
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