| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | |
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1 | Mod | Change | Reason For Change | ||||||||||||||||||||||||
2 | Vanilla | Slime ball recipe added to the carpenter. | Without slime islands, slime balls can be hard to find. Recipe is fairly expensive to still reward players who find slimes and kill them. | ||||||||||||||||||||||||
3 | Armor and swords made more expensive. Added recipe for chain armor. | Rewards Unbreaking enchantments, and makes finding armor in dungeons useful. | |||||||||||||||||||||||||
4 | Shield recipe more expensive, made in carpenter. | Shield OP. | |||||||||||||||||||||||||
5 | Rails made less expensive. Alternative recipes added. | Rails are time consuming, this makes them easier to use early. | |||||||||||||||||||||||||
6 | Bow, hopper, ender eye, piston, brewing stand made more expensive. | ||||||||||||||||||||||||||
7 | Levers, pressure plates, buttons all require a redstone dust in the recipe. | Why would a lever not require redstone, but a redstone torch does? | |||||||||||||||||||||||||
8 | Furnace made more expensive. | ||||||||||||||||||||||||||
9 | Added recipes for chicken, pig, sheep spawn eggs. | might remove these, tinkers has a way to move passive mobs. originally added to allow players to get animals to breed, if they have a very hard time luring them. | |||||||||||||||||||||||||
10 | Twilight Forest | Added recipes to be able to craft Charms of Keeping | Gravestone mods are OP, so charms of keeping replicate it a bit. Cost the player resources, single use. | ||||||||||||||||||||||||
11 | Added recipes to convert trophies into mana dust. | ||||||||||||||||||||||||||
12 | Buildcraft | mining power consumption multiplier set from 1 to 2x. | make Quarry harder to power. | ||||||||||||||||||||||||
13 | Pumps consume water | work better with finite water. | |||||||||||||||||||||||||
14 | Combustion engines made more expensive. | To make running a quarry harder. | |||||||||||||||||||||||||
15 | Quarry more expensive. | Quarry OP with normal recipe. | |||||||||||||||||||||||||
16 | COFH | Multishot enchantment disabled | |||||||||||||||||||||||||
17 | THermal Dynamics | Leadstone fluxducts base power transfer set to 100 rf/t | At default 1000 rf/t, there is nothing in this modpack that would need anything higher. | ||||||||||||||||||||||||
18 | Thermal Foundation | All Armor, bows, fishing rods, shears, tools, disabled. | |||||||||||||||||||||||||
19 | Blizz, Blitz, Balsalz spawn rate changed from 1 mininum and 4 max, to 2 min and 8 max. | ||||||||||||||||||||||||||
20 | Tinkers Support disabled | ||||||||||||||||||||||||||
21 | Tome of Experience more expensive. | ||||||||||||||||||||||||||
22 | Forestry | Disabled bronze crafting recipe | |||||||||||||||||||||||||
23 | Game mode set from Easy to Normal. | ||||||||||||||||||||||||||
24 | Size multiplier for Multifarms changed from 2 to 1 | ||||||||||||||||||||||||||
25 | Crates Disabled | less JEI clutter | |||||||||||||||||||||||||
26 | Multifarm blocks more expensive. | ||||||||||||||||||||||||||
27 | Raintank less expensive. | ||||||||||||||||||||||||||
28 | basic farms more expensive. | ||||||||||||||||||||||||||
29 | Added recipes for the woven versions of backpacks. | ||||||||||||||||||||||||||
30 | Techreborn | Disabled rubber tree generation | Already have IC2 trees. | ||||||||||||||||||||||||
31 | tech Reborn solar panels made in Thermionic Fabricator, made more expensive. | ||||||||||||||||||||||||||
32 | Gem armors made more expensive. | ||||||||||||||||||||||||||
33 | Botania | Set power systems particles to be more subtle. | Reduce lag. | ||||||||||||||||||||||||
34 | Flower density changed from 2 down to 1 | Encourage exploring and make it exciting to find botania flowers. | |||||||||||||||||||||||||
35 | Quantity of flower patches reduced from 2 to 1 | Encourage exploring and make it exciting to find botania flowers. | |||||||||||||||||||||||||
36 | Size of botania flower patch reduced from 6 to 1 | Encourage exploring and make it exciting to find botania flowers. | |||||||||||||||||||||||||
37 | Mana for mana steel, pearls, diamonds, powder increased. | ||||||||||||||||||||||||||
38 | Mana pool recipe made more expensive. | ||||||||||||||||||||||||||
39 | Manasteel armor and tools more expensive. | ||||||||||||||||||||||||||
40 | Floral Fertlizer made more expensive. | To go along with flowers being rare and harder to find. | |||||||||||||||||||||||||
41 | Cooking for Blockheads | Sink requires water to be piped in. | Goes along with pack not treating water as infinite. | ||||||||||||||||||||||||
42 | Exchangers | Disabled Tuberous exchanger | |||||||||||||||||||||||||
43 | Disabled Silk Touch on exchangers. | ||||||||||||||||||||||||||
44 | Harvestcraft | Disabled gigapickles | |||||||||||||||||||||||||
45 | Garden Spreadrate reduced from 30 to 1 | ||||||||||||||||||||||||||
46 | garden Drop Amount reduced from 3 to 1 | ||||||||||||||||||||||||||
47 | Gardenspreadmax reduced from 8 to 1 | ||||||||||||||||||||||||||
48 | Water filter cycle time increased from 516 to 2000 | ||||||||||||||||||||||||||
49 | Amount of fresh water per woven cloth reduced from 8 to 2 | ||||||||||||||||||||||||||
50 | Amount of salt per woven cloth reduced from 8 to 2 | ||||||||||||||||||||||||||
51 | Fruit growth on trees slowed from 10 to 25 | ||||||||||||||||||||||||||
52 | Rarity of all trees made more rare, set at 80, default is 20. | ||||||||||||||||||||||||||
53 | hardened leather made more expensive | ||||||||||||||||||||||||||
54 | IC2 | Carbon fiber more expensive. | |||||||||||||||||||||||||
55 | Armor more expensive. | ||||||||||||||||||||||||||
56 | Macerator only gives one crushed ore. | ||||||||||||||||||||||||||
57 | Washer and Centrifuge give more bonus dusts. | ||||||||||||||||||||||||||
58 | Advanced alloy made more expensive. | ||||||||||||||||||||||||||
59 | Circuits can be made in carpenter, alternative recipes. | ||||||||||||||||||||||||||
60 | Iguana Tweaks | Removed vanila ores being made harder, kept diamond and emerald being harder than normal. | |||||||||||||||||||||||||
61 | Overall hardness multiplier reduced from 4 to 1.5 | ||||||||||||||||||||||||||
62 | Random respawn location radius max set to 300, from 0 | ||||||||||||||||||||||||||
63 | Random respawn location radius min set to 100, from 0 | ||||||||||||||||||||||||||
64 | hide armor bar changed from true to false. | ||||||||||||||||||||||||||
65 | Damage slowdown difficulty scaling changed from true to false. | ||||||||||||||||||||||||||
66 | Damage slowdown reduced from 20 to 10 | ||||||||||||||||||||||||||
67 | Max carry weight increased from 768 to 2000 | ||||||||||||||||||||||||||
68 | Global modifier for terrain slowing reduced from 10 percent to 5. | ||||||||||||||||||||||||||
69 | Plants slowdown increased from 5 to 10, snow reduced from 20 to 10 | ||||||||||||||||||||||||||
70 | Percentage of experience dropped from mobs from spawners changed from 75% to 30% | ||||||||||||||||||||||||||
71 | Quark | Disabled Limestone and marble gen. | |||||||||||||||||||||||||
72 | Clay gen cluster count reduced from 3 to 1 | ||||||||||||||||||||||||||
73 | Realistic torches | Time until a torch burns out increased by 4x | Torches are supposed to burn out at times to encourage using permanent lighting, not make players run around and fix torches all day. | ||||||||||||||||||||||||
74 | Simply Jetpacks | Enabled vanilla jetpacks | |||||||||||||||||||||||||
75 | Removed fuel efficiency enchant. | ||||||||||||||||||||||||||
76 | Jetpacks use more fuel, have less armor. Iron jetpack has no storage, meant to be used with wireless charger as a way to have flight at your base to be able to build. | ||||||||||||||||||||||||||
77 | Steves Carts | hardened Tier repaired with Techreborn titanium | |||||||||||||||||||||||||
78 | Disabled cart assemble timer | carts can be time consuming enough just to set up. | |||||||||||||||||||||||||
79 | Assembler modules made much less expensive. | ||||||||||||||||||||||||||
80 | Added simpler recipes using techreborn/ic2 materials. | ||||||||||||||||||||||||||
81 | Tinkers | Disabled clay casts and obsidian creation in smeltery. | |||||||||||||||||||||||||
82 | Ores output only 1 ingot, not 2 | ||||||||||||||||||||||||||
83 | Disabled slime island generation | ||||||||||||||||||||||||||
84 | Recipe for slime boots more expensive. | ||||||||||||||||||||||||||
85 | Smeltery controller more expensive. | ||||||||||||||||||||||||||
86 | tinkers Tool Leveling | new tools have no modifiers, reduced from default of 3 | |||||||||||||||||||||||||
87 | tweakers Construct | Sword blades cost 18 ingots. large sword blades cost 27. Sign head is 27, knife blade is 9. | |||||||||||||||||||||||||
88 | Durability and mining speed nerfs lessened, 90% insread of 75%. | ||||||||||||||||||||||||||
89 | Vanilla Satchels | Recipes made more expensive, three styles of recipes available. | |||||||||||||||||||||||||
90 | Dimensional doors. | stable fabric made more expensive. | |||||||||||||||||||||||||
91 | Railcraft | Armor and steel sword made more expensive. | |||||||||||||||||||||||||
92 | Loaders, unloaders, and advanced versions made less expensive. | ||||||||||||||||||||||||||
93 | Coke oven requires metal, to avoid players spamming coke ovens early game. | ||||||||||||||||||||||||||
94 | |||||||||||||||||||||||||||
95 | |||||||||||||||||||||||||||
96 | |||||||||||||||||||||||||||
97 | |||||||||||||||||||||||||||
98 | |||||||||||||||||||||||||||
99 | |||||||||||||||||||||||||||
100 |