A | B | C | D | E | F | G | H | I | J | |
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1 | # | SHOT | ANGLE | SUBJECT | POV/CAM LOCATION | Action | Description | Lens Rec | Equipment Needed | |
2 | CAMERA A B C D | |||||||||
3 | 1. INT. GREENROOM - 12:59 p. 1 | |||||||||
4 | 1 | MASTER 1 - TRACKING M.CU | Sam's face | |||||||
5 | 2 | MASTER 2 - TRACKING M.CU | Her head/back | |||||||
6 | 3 | MASTER 3 - TRACKING M.CU | What she faces | |||||||
7 | 4 | ECU | Sam's L eye | Direct | mascara poke | SAM is facing the mirror, we see the poke, but not through the reflection. | Tripod | |||
8 | 5 | E.Wide (Master 1) | Sam | Direct | WHOLE SCENE | She then reaches for tissues to clean slight tears | Tripod | |||
9 | 6-7 | M2S | Back of S's head + rflxn | Direct | WHOLE SCENE | Almost like an OTS sequence between Sam and her reflection | ||||
10 | 8 | Downward Wide | Above eye-level | Sam and Table | Sam wipes eye | |||||
11 | 9 | E. Wide | Wall of headshots | |||||||
12 | 10 | M. CU | Headshots | |||||||
13 | 11 | E.CU | Phone | |||||||
14 | 12 | INS | Tapping fingers | |||||||
15 | 13 | INS | Grabbing tissue | |||||||
16 | 14 | INS | Brandi Text | Sam flips phone | ||||||
17 | 15 | M.CU (Master 2) | Sam's reflection | |||||||
18 | 16 | Reverse ECU of 11 | Right side of Sam's face | |||||||
19 | 17 | INS | Clock | Muddy | ||||||
20 | 18 | Reverse of 11 into Tracking and OTS (Master 3) | Sam, then Manager, then Sam | Sam gets up and walks towards the stagedoor, then she walks towards the manager and mic on stage | ||||||
21 | 2. INT. STAGE - CONTINUOUS p. 2-3 | |||||||||
22 | 1 | MASTER 1 - M.CU Tracking | Sam's face | WHOLE SCENE | ||||||
23 | 2 | MASTER 2 - M.CU Tracking | Sam's head/back | WHOLE SCENE | ||||||
24 | 3 | MASTER 3 - M.CU Tracking OTS | What sam is facing | WHOLE SCENE | ||||||
25 | 4 | INS | Candles | Flickering | ||||||
26 | 5 | INS | Hands on/around Tables | Still | ||||||
27 | 6 | Wide | AUD 1/4 profile | Silence/Still | ||||||
28 | 7 | M.Closeup | Side-profile | Sam and manager | Manager tells her not to suck | Side profile of Sam and manager as the sptlight hits the two. The audience is behind them in the darkness. | ||||
29 | 8 | Upward CU | Sam and Mic | WHOLE SET | ||||||
30 | 9 | Low CU | AUD behind Sam's calves | WHOLE SET | ||||||
31 | 10 | Long | Sam On stage | WHOLE SET | Sam stands on stage as we see the back of the AUD, all staring up at her | |||||
32 | 11 | Medium | Sam | House R, Manager POV | WHOLE SET | |||||
33 | 12 | INS | AUD faces | Silence/Still | ||||||
34 | 13 | E.CU Panning (around her face and then to manager) | Sam then Manager | Manager Laughs at Sam's joke and Sam takes it | ||||||
35 | 14 | INS | Manager | Manager goes silent | ||||||
36 | 15 | INS | Red light | Flashes on | ||||||
37 | 3. INT. GREENROOM - 12:59 p. 3 | |||||||||
38 | 1 | MASTER 1 - M.CU Tracking OTS | Sam and the room behind her | WHOLE SCENE | POV of the table in front of her, CAM tracks her from a static postion as she freaks out and walks on to stage | |||||
39 | 2 | MASTER 2 - M.CU Tracking | Sam's face | WHOLE SCENE | ||||||
40 | 4 | ECU | Sam | Mascara Poke | ||||||
41 | 5 | CU | Sam | Sam reaction to poke | ||||||
42 | 6 | E. Wide | Sam | WHOLE SCENE | ||||||
43 | 7 | Pan | What sam sees | CAM looks around room to clock | ||||||
44 | 8 | INS | clock | Muddy | ||||||
45 | 9 | ECU - MUDDY | Sam | Sam begins to freak | ||||||
46 | 10 | Medium CU to OTS CU | Sam then phone | Sam facing clock, then turns to table to grab phone | ||||||
47 | 11 | INS | text | Muddy | ||||||
48 | 12 | CU | Sam | Sam reacts to text | ||||||
49 | 4. INT. STAGE - CONTINUOUS p. 3-4 | |||||||||
50 | 1 | MASTER 1 - M.CU Tracking | Sam's face | WHOLE SCENE | ||||||
51 | 2 | MASTER 2 - M.CU Tracking | Sam's head/back | WHOLE SCENE | ||||||
52 | 3 | INS | AUD | AUD is shuffling as Sam enters | ||||||
53 | 4 | OTS | Sam's eyeline | AUD | AUD whispers amongst each other | |||||
54 | 5 | M.CU | Low | Sam | Sam stands on stage and raises arm | |||||
55 | 6 | Long | Sam | Sam stands on stage | ||||||
56 | 7 | Wide | Downward | Sam's skull and AUD first row | AUD 1 Boos | |||||
57 | 8 | Medium | Eye-level | AUD 1 | They sit their | |||||
58 | 9 | E.Wide | Side-Profile | Stage and AUD 1 | The two facing each other - WHOLE SCENE | |||||
59 | 10 | CU | Upwards | Sam | Sam tells AUD 1 to go to hell | CAM pointed upwards at Sam's face and moves backwayrds as Sam moves forward off stage | ||||
60 | 11 | E.Wide | Low | Sam and AUD shoulders | Sam stands over AUD 1 as the rest of AUD stares | |||||
61 | 12 | ECU | Upwards | Sam | Sam still stands over AUD 1 | |||||
62 | 13 | E.Wide | Eye-level | Red light | Side Profile of the red light on the wall | |||||
63 | 14 | CU | Downwards | AUD 1 | AUD 1 reacts minimally to Sam | |||||
64 | 5. INT. GREENROOM - p. 4-5 | |||||||||
65 | 1 | MASTER 1 - all through reflection | Eye-level | Room sam is in | WHOLE SCENE | |||||
66 | 2 | MASTER 2 - E. WIDE Panning | Floor-level | Sam's back | WHOLE SCENE | |||||
67 | 3 | MASTER 3 TRACKING medium | Same back | |||||||
68 | 4 | ECU | Eye-level | Sam's eye in the reflection, then the clock through the mirror | Sam pokes mascara and freaks again | |||||
69 | 5 | CU | Upward | Reflection of clock | Muddy | |||||
70 | 6 | E. Wide | Downward | Sam and the room | Sam yells what the fuck | POV of the clock | ||||
71 | 7 | E. Wide | Overhead | Sam and table | Sam sits, elbows on knees, and tells herself to wakeup | |||||
72 | 8 | Wide | Low Side-profile | Sam and the table | Sam sits, elbows on knees, and tells herself to wakeup | |||||
73 | 9 | Plexi-glass shot | Upwards | Phone | Phone Vibrates on the table | |||||
74 | 10 | CU | Table-level | Sam and Phone | Sam stares at phone as it vibrates, and she walks off and out of focus (onto stage) | Phone and Sam on the same eye-line, plays with DOP (depth-of-field) | ||||
75 | 11 | INS | Text | |||||||
76 | 6. INT. STAGE - p. 5 | |||||||||
77 | 1 | Master 1 - Medium Tracking | Eye-level | Sam's back | Manager calls out Sam and says don't suck please - WHOLE SCENE | |||||
78 | 2 | Master 2 - Medium Panning | Low | Center stage | Manager laughs at Sam's question center stage, then Sam comes forward | |||||
79 | 3 | OTS CU | 180-degree rule break | Sam's face | "What is happening" | |||||
80 | 4 | CU Tracking into OTS | Forehead-level. downwards | Sam's face then red light | Sam tells joke and red light flashes | |||||
81 | 5 | Long - Reverse of 4's final keypoint | AUD eye-level upwards | Sam | CAM points at Sam from back of the room | |||||
82 | 6 | Wide | AUD eye-level upwards | Sam | CAM points at Sam from center of a table | |||||
83 | 7 | WS | crowd | high angle, pans | ||||||
84 | 8 | WS | Sam | Left corner of audience | ||||||
85 | 9 | MS | Sam | Sam's R, OTS Manager (L) | ||||||
86 | 10 | 2T | Sam | |||||||
87 | INS | Manager grabbing Sam's arm | ||||||||
88 | 7. INT. GREENROOM - p. 6 | |||||||||
89 | 1 | Medium | Low | Sam | On left side of the wall the table is on | Sam points at self in mirror | ||||
90 | 2 | 2T | Sam | |||||||
91 | 3 | M2S | Back of S's head + rflxn | |||||||
92 | 8. MONTAGE SEQUENCE | |||||||||
93 | 1 | M2S | Sam + mic | |||||||
94 | 2 | F2S | Sam + mic | throughout performance | ||||||
95 | 3 | MS | Sam | during performance | ||||||
96 | 4 | WS | Sam + aud | Sam on L, aud. on R (S's R) | Performing | |||||
97 | 5 | MS | Sam | From L | ||||||
98 | 6 | MS | Sam | From R - OTS Manger (L) | ||||||
99 | 7 | WS | Audience | |||||||
100 | 8 | MS | Manager |