ABCDEFGHIJKLMNOPQRSTUVWXY
1
SprintsDesign MindsetTopicTypeLink
2
0: OPEN-MINDEDNESSIntroductionIntroduction + Logistics0 - in-classSprint 00_Introduction to HCI
3
August 25Class Syllabus1 - readingHCI syllabus
4
Needfinding Tools by d.school1 - readinghttp://hci.stanford.edu/courses/cs447/docs/NeedFindingCribSheet.pdf
5
GV Research Sprint1 - readingThe GV research sprint: a 4-day process for answering important startup questions | by Michael Margolis
6
Project Kickoff + Research Sprints2 - projectHCI Project Kickoff + Research Sprints
7
complete a copy of Team Charter in your team cubby2 - project[MASTER] Team Charter
8
create a copy of Design Log in your team cubby2 - project[MASTER] Design Log
9
create a copy of Planning Compass in your team cubby2 - project[MASTER] HCI planning compass
10
create a copy of Project Canvas in your team cubby2 - project[MASTER] HCI project canvas
11
Plan Sprint 1 in Compass 01 with your team2 - project[MASTER] HCI planning compass
12
13
14
1: EMPATHYNeedfindingSprint 01: Needfinding and Analysis: On Your Own2 - projectHCI Sprint 1: Needfinding and Analysis On Your Own
15
September 1Canvas 01: Needfinding and Analysis On Your Own2 - project[MASTER] HCI project canvas
16
NO CLASS MONDAY0 - in-class
17
Empathy Workshop0 - in-classSprint 01_Needfinding On Your Own
18
A Practical Guide to User Needs1 - readingA Practical Guide to User Needs. ”If I’d asked my customers what they… | by Julia Mitelman | On Products | Medium
19
Strategies for Interviewing Users1 - readingSome Strategies for Developing Interview Guides
20
Contextual Inquiry1 - readingContextual Interviews and How to Handle Them | IxDF
21
Value Proposition 1 - readingRD-value-prop-workshop.pdf
22
Plan Sprint 2 in Compass 02 with your team2 - project[MASTER] HCI planning compass
23
24
25
2: CURIOSITYProblem StatementSprint 02: Needfinding with Your Team2 - projectHCI Sprint 2: Needfinding and Analysis With Your Team
26
September 8Canvas 02: Needfinding with Your Team2 - project[MASTER] HCI project canvas
27
Problem Statements0 - in-classSprint 02_Needfinding With Your Team
28
0 - in-classSprint 2.mp4
29
Needfinding - Journey Maps1 - readingCustomer Journey Maps: When and How to Create Them
30
Usability1 - readingRD-usability.pdf
31
Learnability - Learning Approaches1 - readingRD-learning-approaches.pdf
32
Learnability - Conceptual Models1 - readingRD-conceptual-models.pdf
33
Simplicity1 - readingRD-simplicity.pdf
34
5 Stages of Team Development1 - readingUsing the Stages of Team Development | MIT Human Resources
35
Plan Sprint 3 in Compass 03 with your team2 - project[MASTER] HCI planning compass
36
37
38
3: PATIENCEAssessing RisksSprint 03: Deepening Your Needfinding2 - projectHCI Sprint 3: Deepening Your Needfinding
39
September 15Canvas 03: Deepening Your Needfinding2 - project[MASTER] HCI project canvas
40
Risk Assessment Activity0 - in-classSprint 03_Deepening Your Needfinding
41
GV Design Sprint1 - readingThe Design Sprint — GV
42
d.School Guide for to Storyboarding1 - readinghttp://hci.stanford.edu/courses/cs147/2009/assignments/storyboard_notes.pdf
43
Prototyping - Low-fi prototyping1 - readingRD-low-fi-prototyping.pdf
44
User Testing1 - readingRD-user-testing.pdf
45
Plan Sprint 4 in Compass 04-1 and 04-2 with your team2 - project[MASTER] HCI planning compass
46
47
48
4: SCRAPPINESSDesign ArgumentsDesign Sprints2 - projectHCI Design Sprints
49
September 22Sprint 04: Design Arguments2 - projectHCI Sprint 4: Design Argument
50
September 29Canvas 04: Design Arguments2 - project[MASTER] HCI project canvas
51
Design Arguments Activity0 - in-classSprint 04_The Design Argument
52
User Testing Activity 0 - in-classSprint 04_The Design Argument
53
Designing for Interaction Ch1. Saffer1 - readinghttps://drive.google.com/file/d/18ZUdn3EGW6rFlrPKRAR_KRnNkxtRBPIj/view?usp=sharing
54
Prototyping - Wizard of Oz Prototypes + Basic Computer Prototypes1 - readinghttps://drive.google.com/file/d/18ZUdn3EGW6rFlrPKRAR_KRnNkxtRBPIj/view?usp=sharing
55
Prototyping for Tiny Fingers1 - readinghttps://drive.google.com/file/d/1Gu6gBpeu4O83b9I1koXfHLuetf5ZIYaB/view?usp=sharing
56
Plan Sprint 5 in Compass 05 with your team2 - project[MASTER] HCI planning compass
57
58
59
5: HUMILITYTakeaways from TestingSprint 05: Takeaways from User Testing2 - projectHCI Sprint 5-6: Takeaways from User Testing
60
October 6Canvas 05: Takeaways from User Testing2 - project[MASTER] HCI project canvas
61
Takeaways from User Testing0 - in-classSprint 05_Takeaways from User Testing
62
Learnability - Interaction Styles 1 - readinghttps://drive.google.com/file/d/1QWNzHmEQOLGTG0CB31NTNcNXr8itN6m7/view?usp=sharing
63
Efficiency - Pointing & Steering1 - readinghttps://drive.google.com/file/d/1pA6bAwzTLA1pU5RMXbCfktNNjkblIqbB/view?usp=sharing
64
Learnability - Affordances 1 - readinghttps://drive.google.com/file/d/1K-2PaP5aLlOO4u7LaGAoV4XpH4lJeaNo/view?usp=sharing
65
Learnability - Consistency1 - readinghttps://drive.google.com/file/d/1pk8mNme5piKK17tWJ2hSvPcBlEZOtwY-/view?usp=sharing
66
Learnability - Feedback1 - readinghttps://drive.google.com/file/d/1wlNR-LYi5Fw_vtS_xYzQWaYNkitWRfIg/view?usp=sharing
67
Plan Sprint 6 in Compass 06 with your team2 - project[MASTER] HCI planning compass
68
69
70
6: REFLECTIONStudio FeedbackMid-term Self-Assessment (due Friday 5p)2 - projectmidterm
71
October 13Canvas 06: Takeaways from User Testing++2 - project[MASTER] HCI project canvas
72
Studio Critique Day (2 teams)0 - in-class
73
Plan Sprint 7 in Compass 07-1 and 07-2 with your team2 - project[MASTER] HCI planning compass
74
75
76
77
7: INTERACTIONInterface ArgumentsSprint 07: Interface Arguments2 - projectHCI Sprint 7: Interface Argument
78
October 20Canvas 07: Interface Arguments 2 - project[MASTER] HCI project canvas
79
October 27Interface Arguments0 - in-classSprint 07_Interface Argument
80
Affordances Activity1 - readinghttps://drive.google.com/file/d/1YKpQ_6GMJ6Pte_GfsC4qHqW7EvI07Q5H/view?usp=sharing
81
60 Ways to Understand User Needs1 - reading60 ways to understand user needs that aren't focus groups or surveys
82
Rapid Prototyping Google Glass - Tom Chi1 - readinghttps://www.youtube.com/watch?v=d5_h1VuwD6g
83
Usability.gov Prototyping1 - readingPrototyping | Usability.gov
84
The Skeptic’s Guide To Low-Fidelity Prototyping1 - readingHow to design a low-fi wireframe | Creative Bloq
85
Apple Prototyping: Fake It Till You Make It1 - readinghttps://www.youtube.com/watch?v=3lqh-A5Jy4Q
86
Paper-in-Screen Prototyping1 - readingPaper-in-Screen Prototyping - UX Magazine
87
Plan Sprint 8 in Compass 08-1 and 08-2 with your team2 - project[MASTER] HCI planning compass
88
89
90
8: FEAR + FAILURESystem ArgumentsSprint 08: System Arguments2 - projectHCI Sprint 8: System Argument
91
November 3Canvas 08: System Model and Arguments2 - project[MASTER] HCI project canvas
92
November 10System Arguments0 - in-classSprint 08_System Argument
93
Full design model for iPhone 1 - readinghttps://docs.google.com/presentation/d/1EBvLpYraFa_TfTgG_AMtgWF8RPrF81XaiUb84UGTxBU/edit?usp=sharing
94
Learnability - Information Scent1 - readinghttps://drive.google.com/file/d/1nOGgp5CGokC_uPMtH4SWsqHImbowUM_Q/view?usp=sharing
95
Efficiency - Shortcuts1 - readinghttps://drive.google.com/file/d/1bEP2ykx0L8ISjMGrzoCLPM-nxUgafEvl/view?usp=sharing
96
Efficiency - Chunking1 - readinghttps://drive.google.com/file/d/1K0a3u9sTtPR4ET4qcwvrWLmVRSxWpGPj/view?usp=sharing
97
Heuristic Evaluation Part 11 - readinghttps://drive.google.com/file/d/1e1GnHDeaif9eusTif5CQ88wJnItZEr2_/view?usp=sharing
98
Layout - Grouping & Hierachy 1 - readinghttps://drive.google.com/file/d/119ddvxiGAShdh9D1ttcb2NmayX7MOtJ_/view?usp=sharing
99
Layout - Alignment & Grids1 - readinghttps://drive.google.com/file/d/1VEmbAYWJaDjrmxoppwOfNP8QnOwj6Vu9/view?usp=sharing
100
Plan Sprint 9 in Compass 09 with your team2 - project[MASTER] HCI planning compass