Squad Vehicle Damages v11 UPDATEDish
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ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAHAIAJAKALAMANAOAPAQARAS
1
1Instant KillThree Hits6-15 Hits
2
Burnout Kill
Four Hits15-25 Hits
3
Two HitsFive Hits25 Or More
4
5
UPDATE TIME!!!!!
DIRECT v
*Mortars don't actually damage heavies
Damage Multipliers in Bold
not used??
(Varies due to strength of weapon)
Rounds to Kill
6
Tandem AT/TOWIEDMORTAR*MINESPG-9/AT4AT Heat RoundM203/S-5 ROK30mm AP30mm AP BR30mm HE BR30mm HE25mm API25mm HE14.5mm BTR50./DSH/Kord
7.62mm+ Bullets
5.56mm Bullets
40mm HE TandemIEDMORTARMINESPG-9HEAT 30mm AP30mm HE25mm API25mm HEBTR CannonDSHK/50CalM203
7.62mm
5.56mm
40mm HE
7
Direct Hit Damage100300150500806060250800800250X60221-153,160,16271-9760-6460
8
Bradley Fighting Vehicle
9
Damage Multipliers -->102.450.52.453.753.75N/A0.10.1N/AN/AN/AN/A0.025N/AN/AN/AN/A
10
Health Pool 750
11
Front Armour - 0.75X
75055256918225169X18.7560XXXX4.1XXXX
12
Side Armour -1.0X1000735751225300225X2580XXXX5.25XXXX
13
Rear Armour -2.0X200014701502450600450X50160XXXX11.05XXXX
14
15
FV510
16
Damage Multipliers -->102.450.52.453.753.75N/A0.10.1N/AN/AN/AN/A0.025N/AN/AN/AN/A
17
Health Pool 750
18
Front Armour 0.8X80058860980240180X2064XXXX4.42XXXX
19
Side Armour 1.0X1000735751225300225X2580XXXX5.25XXXX
20
Track Armour 1.12X1120823841372336252X2890XXXX6.2XXXX
21
Rear Armour 2.0X200014701502450600450X50160XXXX11.05XXXX
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23
Stryker
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Damage Multipliers -->1020.8891.673.753.75N/A0.10.10.030.030.06150.030.0450.032N/AN/AN/A
25
Health Pool 500
26
Front Armour 1.0X1000600133.4835300225X2580247.5X9.759.954.9-5.2XXX
27
Side Armour 1.11X1110666166.5926.9333250X27.888.826.68.3X10.8115.4-5.8XXX
28
Rear Armour 2.2X220013203301670660495X5517652.816.5X19.519.99.8-10.4XXX
29
30
BTR-80/82
31
Damage Multipliers -->1020.8891.673.753.750.360.10.10.030.030.0770.1550.0550.038N/AN/AN/A
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Health Pool 500
33
UpperSideSkirt 0.6X
6003608050118013513154814.44.5X5.587.33.5-3.7XXX
34
LowerArm/Wheel 1.12X
112067215093533625224.2289026.98.4X10.413.66.5-6.9XXX
35
Rear/Top 2.2X22001320176183766049547.52551765316.5X20.526.712.7-13.6XXX
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37
MTLB
38
Damage Multipliers -->1020.8891.673.753.750.360.10.10.050.050.070.0350.0550.038N/AN/AN/A
39
Health Pool 500q
40
UpperSideSkirt 0.6X
60036080501180135131548247.5X1.267.33.5-3.7XXX
41
LowerArm/Wheel 1.12X
112067215093533625224.2289044.814X2.313.66.5-6.9XXX
42
Rear/Top 2.2X22001320176183766049547.525517688.327.5X4.6226.712.7-13.6XXX
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BRDM-2
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Damage Multipliers -->1021.211.673.753.750.6220.10.10.050.050.0750.0350.09840.073N/AN/AN/A
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Health Pool 250
47
Frontal Plates 0.6X6003608050118013522.41548247.5X1.26136.7-7.1XXX
48
Everything Else 2.2X
22001320176183766049582.1045517688.327.5X4.6247.824.5-26.2XXX
49
50
MATV
51
Damage Multipliers -->101.621.1213.753.75N/A0.10.10.050.050.070.0350.0740.052N/AN/AN/A
52
Health Pool 250
53
Everything 1.11X1110540188.16555333225X27.888.844.413.9X2.3115.4-5.8XXX
54
55
Armoured Techncial
56
Damage Multipliers -->101.853.341.673.753.751.450.250.250.80.80.310.540.050.040.005N/A0.5
57
Health Pool 250
58
Armoured 1.11X333249.896.669.4222710.4222X3612.36.80.4-0.54X33.3
59
Exposed Truck 1.0X10005555018353002258762.5200640200X32.411.056.120.35-0.47X30
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Regular Technical
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Damage Multipliers -->101.853.341.674.24.21.450.120.120.0750.0750.10.540.1240.0830.0550.0280.87
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Health Pool 250
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Exposed Truck 1.0X10005555018353002258730966018,8X32.427.412.7-13.53.9-5.31.6852.2
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Utility Truck
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Damage Multipliers -->101.631.341.673.753.751.20.10.10.050.050.0750.0350.0940.0650.0190.0140.22
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Exposed Truck 1.0X10004892018353002257225804012.5X2.120.79.95-10.61.35-1.840.8513.2
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70
^ Minor inconsitencies in
Weapon Statistics
71
all four bps using most
72
common values.Base TempAmmunition
Overheats At
Rounds til OH
Cooldown/second
Rate of Fire
Damage (INF)
73
.50CAL70100(7)110 degrees653500153
74
Vehicle Burning
Vehicle burning begins when the vehicle enters 10% health.
DSHK70100(7)110 degrees593600160
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It begins to burn at 0.33% of the vehicles max health/second.
KORD/NSV70100(7)110 degrees553700162
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If a vehicle is flipped it burns at 0.42% of max health.
CROWS70500 (1)110 degrees653500153
77
14.5MM7050(9)105 degrees481.5400223
78
30mm AP70100(1)120 degrees615400250
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30mm HE70100(1)120 degrees815400250
80
25mm API70100(1)120 degrees6151000115
81
25mm HE70100(3)120 degrees6151000115
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COAX PKT70250(5)150 degrees69970097
83
84
Ticket Cost
Respawn Time
Capacity
RADIAL DAMAGE (AOE)
Explosive Weapon Specifics
85
Minsk Bike12 minutes2Base DMGStart FalloffEnd FalloffFalloff ValueLethal RadiusMagazine Size
86
Logi Technical53 Minutes430mm HE1250.25 Metre5.5 Metre21.25m100(1)
87
Armed Technical54 Minutes525mm HE1150.25 Metre5.5 Metre21m100(3)
88
URAL/M93953 Minutes4 Logi 18 TransSPG-9 FRAG1154 Metre16 Metre15.87m1(6)
89
MTLB PKT105 minutes19SPG-9 HEAT1532 Metre8 Metre14.2m1(6)
90
SPG-9 Techy106 minutes5S-5 Rocket1155 Metre18 Metre17m32(1)
91
MTLB NSV106 minutes19TOW Rocket1532 Metre8 Metre14.2m1
92
RocketTechnical104 Minutes4
93
URAL zu-23106 Minutes3
94
BDRM-2105 minutes3
95
MRAP OPEN106 Minutes6
96
MTLB KPVT156 Minutes13
97
MRAP CROWS106 Minutes4
98
MTLB zu-23106 minutes12
99
BTR-80156 Minutes13
100
MTLB 30mm208 minutes8
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