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Shiny Shift
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In Shiny Shift, all Shiny Pokémon have their stats reversed from their regular counterparts.
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So a slower Pokémon, when shiny, would have lots of Speed instead. The formula for calculating stats is the following:
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{[(1 ÷ Original Stat) x (BST)] ÷ [(1 ÷ HP) + (1 ÷ Atk) + (1 ÷ Def) + (1 ÷ SpA) + (1 ÷ SpD) + (1 ÷ Spe)]}
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It may look complicated but in reality all it is doing is inverting the stats (1 ÷ x) and then scaling it up to match the original BST.
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Obviously there are a couple of exceptions, but they'll be covered later, first, let's use Hawlucha as an example:
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78 / 92 / 75 / 74 / 63 / 118
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Above we have Hawlucha's stats, upon applying the formula we get:
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85.602 / 72.576 / 89.026 / 90.229 / 105.983 / 56.584
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Now this is what happens when the formula is applied. Its highest stat becomes its lowest and its lowest stat becomes its highest!
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However, there's still something wrong... Those decimal numbers are not supposed to be here, as Pokémon does not operate with decimals.
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As for how rouding works, in order to keep the BST identical to the non shiny forme this is how it should be done:
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1) add up all stats ignoring the decimals.
so: 86 + 72 + 89 + 90 + 106 + 57 = 497
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2) then subtract the Pokémon's BST from the value obtained in 1).
pretty simple: 500 - 497 = 3
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3) the result should be a number between 0 and 6, this number incidates how many stats you'll need to round.
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4) start by rounding the stats closer to their consecutive integer, the second closest, then the third... And so forth.
in this case 105.983 which becomes 106, then 85.602 which becomes 86, and finally 56.584 becomes 57
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5) in case there are two identical stats and only one must be rounded, use the following order:
HP, Atk, Def, SpA, SpD, Spe
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Q: What about Megas and Pokémon that change form during battle, like Ash-Greninja, Meloetta, Minior and Zyagrde?
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A: Glad you asked! There are two categories for these type of Pokémon; those that change their BST upon transforming, like Megas, Ash-Greninja, Darmanitan, Minior and Wishiwashi; and those who keep their BST, like Aegislash, Castform, Cherrim, Meloetta and Mimikyu.Those who keep their BST are much easier to handle and each forme is treated separately. As for those that change BST, the net change of the stats are calculated while the HP stat is locked and doesn't change. The formula for the non-HP stats is: (BST change) ÷ 2.5 - Original Stat change so if Mega Diancie gains +60 on its Speed, 100 ÷ 2.5 = 40; 40 - 60 = -20 Shiny Diancie gains -20 on its Speed when Mega Evolving. As for Zygarde, it also has its formes calculated separately, and its HP changes acordingly to Power Construct when transforming.
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Q: What about Pokémon that would have stats over 255 such as Pyukumuku?
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A: Yeah, Pyukumuku's Speed would end up being 289, so in these cases, its Speed stat becomes 255 and the remaing points are redistributed proportionally to its Shiny stats. This feature is also implemented on the calculator.
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Q: What about Shedinja?
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A: Shedinja has its HP stat locked at 1 and the rest of its stats are inverted acordingly. Also avaiable on the calculator.​
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As this Meta is based on OU, all OU clauses are present here as well. Currently no Unbans or Bans, but you can expect some soming soon!​
Additionally, all unobtainable Shinies are made obtainable​
Finally, if it wasn't clear already players may use non shiny versions of every unbanned Pokémon and they work just like they would in OU.
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