Ingress Level Table - v0.01 (Rax & The FPD Team)
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Ingress Level Table - v0.01 (Rax & The FPD Team)
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PlayerItemResonatorsUS & BursterUS
Burster
Portals
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LevelAP Req.
Max XM
RecycleDeploy
Health
Solo DeployPortalDeploy
Damage
RangeRangeHack
Defence
Link (km)
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10300020-501000
1,1,1,1,1,1,1,1
1-101501042-100-750.16
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210,000400040-1002000
2,2,2,2,1,1,1,1
1-203001348-200-1502.5
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330,000500060-1503000
3,3,3,3,2,2,2,2
2-705001658-300-30013
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470,000600080-2004000
4,4,4,4,3,3,3,3
3-1409001872-400-50041
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5150,0007000100-2505000
5,5,4,4,4,4,3,3
4-25012002190-500-750100
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6300,0008000120-3006000
6,6,5,5,4,4,3,3
4-360150024112-600-1125207
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7600,0009000140-3507000
7,6,6,5,5,4,4,3
5-490180027138-700-1625384
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81,200,00010000160-4008000
8,7,6,6,5,5,4,4
5-640210030168-800-2500655
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*1*2*3*4
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*1You should deploy your resonators from as far away as possible from the portal itself. Spreading them out like this improves your defence.
Also try and distribute your resonators in as dispersed a way as possible (i.e; Place your L8 & L7 resonators on opposite sides of your portal).
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*2This is the maximum Portal level achievable by a player deploying resonators on their own.
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*3Damage decreases the further you are from a specific object. Also, if an attack results in a "critical", double damage will be done.
(Denoted by an exclamation mark next to the damage sore)
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*4The "damage" a hostile portal will do to you when you attack it with a XMP Burster or Ultra Strike.
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