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1 | BUGS | ||||||||||||||||||||||
2 | Priority (TRIVIAL, LOW, MEDIUM, HIGH, FATAL) | Name | Type | Detailed Explanation | Workarounds? If it's not working and you're willing to risk it, RE-LOGGING solves many bugs, and VERIFY YOUR FILES WITH EVERY UPDATE | ||||||||||||||||||
3 | TRIVIAL | First/Third Person Cameras Are Too Different | IN-GAME | Ranged weaons can be fired backwards, but you cannot flip around and do a ground pound while in third person. Making melee users more limited in their gameplay (thanks /u/elisseck) | |||||||||||||||||||
4 | TRIVIAL | GUI Not Properly Updating Structure HP | VISUALS | Looking at one wall, then looking to another, will often cause the health bar to swap to zero, or lower to half, overfill, otherwise tweak out randomly. cleaner system for hp-bar updating is needed | |||||||||||||||||||
5 | TRIVIAL | Chests In Camps Not Respawning Properly | IN-GAME | Once a chest has been looted in a camp, it eventually respawns, but most of the time it isn't possible to loot. For whatever reason the looting script isn't being attached to it when it respawns. | |||||||||||||||||||
6 | TRIVIAL | High Resolution Displays Causing Issues W/ GUI | IN-GAME | according to /u/nastybadger, "Playing on a 1440x3440 ultrawide, On the server menu i can't see the full list plus search filter. Name plates are not next to the target but off to the right by quite a lot." - Shortened for clarity | |||||||||||||||||||
7 | TRIVIAL | Deconstructed Items Placed Randomly Around Deconstructor | IN-GAME | When you deconstruct an item, it doesn't go into one neat location, it spatters all around the bench, and sometimes the bags won't disappear when items are removed. | |||||||||||||||||||
8 | TRIVIAL | Spells Caught in Permanent Cooldown on Login | IN-GAME | Spells equipped on all weapons end up being in permanent cooldown when you re-login to a server. | Open your spellbook and re-apply the spells to the slots on your weapon. should fix it. (thanks, /u/aideya) | ||||||||||||||||||
9 | TRIVIAL | Tame Creature Hitboxes During Flight | IN-GAME | Riding creature hitboxes are apparently quite shoddy according to /u/tfoges | |||||||||||||||||||
10 | TRIVIAL | Skill Particles Sometimes Not Self-Terminating | IN-GAME | Sometimes casting a spell during lag, and according to /u/OrkanKurt, Blue aura, Blood Lust, and Purify can sometimes be seen stuck to players clear across the map. | |||||||||||||||||||
11 | TRIVIAL | Flags Lose Colour/Disappearing, Torches Vanishing | IN-GAME | According to /u/SeraphEssaei "Flags either lose their colour (reverting to a blank Grey flag) or are completely gone.", and after a while torches are disappearing. Not sure if torches vanishing is a bug or feature yet! | |||||||||||||||||||
12 | TRIVIAL | Crafting/Forging Max Count Bug | CRAFTING | Just.. multiply the amount needed by the amount you're crafting.. it's so simple.. and would rid me of this OCD nightmare. | |||||||||||||||||||
13 | TRIVIAL | Floor/Support Placement and Cost Calculation | CONSTRUCTION | Sometimes the game doesn't place enough supports beneath an object, leaving it seemingly floating in midair, and sometimes can be placed in locations that are otherwise impossible by facing walls at just the right angle. | |||||||||||||||||||
14 | LOW | Creating House Title Defines Name of Throne as "None" | IN-GAME | creating a house title makes your structure appear as ownership is set to "None" instead of your house name. you still own the house but it isn't displaying properly | |||||||||||||||||||
15 | LOW | Mana Pool Never Recharging if Already at 0 | IN-GAME | According to /u/Twigz666 if you place a mana pool and completely drain it to 0, THEN place your mana generator, it will never refill. | Place your mana generator FIRST! | ||||||||||||||||||
16 | LOW | Killing w/ Shadow blast fall dmg gives no XP | IN-GAME | Causing a flying creature to die from fall damage triggered by the Shadow Blast spell doesn't reward experience if the creature dies. | |||||||||||||||||||
17 | LOW | Infinite Range for Gathering Spell Bug | SPELLS | If you use the gathering spell, you can walk away from it infinitely, meaning if you were to go near someones house or somewhere risky to gather, you could start the spell, then run off. | |||||||||||||||||||
18 | LOW | Dropped Item Sacks Bug | IN-GAME | When you drop items they don't drop to the ground, and will sometimes float inside of walls and inaccessible locations. | |||||||||||||||||||
19 | LOW | Overlays for in game menus | VISUALS | If you go into "Settings" you still see the main overlay from just hitting escape. Further more, while in the "Settings" menu, and you hit escape, it loads your in game character again, allowing you to move with the "Settings" tab enabled. | |||||||||||||||||||
20 | LOW | Spell Animation Bug | COMBAT/SPELLS | The animation for certain spells like Extract and Pacify Beam will start the animation and act like you are using it, but won't actually do it's purpose nor drain your mana. This is probably just animations triggering without triggering their events. | |||||||||||||||||||
21 | LOW | Tamed Creatures Getting Stuck In Mountains | ANIMALS | According to the redditor /u/EngineeredZen, tamed animals can get stuck in mountains when you log out. This bug sometimes fixes itself upon logging out and back in. | |||||||||||||||||||
22 | LOW | Visual Bug With Specific Card And Driver | VISUALS | Card; AMD Radeon R9 200 Series. Driver; 22.19.662.4. Also the AMD R9 380 4GB. Possibly something with that series of GPU? Bloom lighting is unbelievably broken and flames/other particles are often displayed off-colour and sometimes flickering. | |||||||||||||||||||
23 | MEDIUM | Crafted Items Arent Rolling Magical Props Properly. | IN-GAME | Items are listed to have the capacity for "up to # magic effects!" when you craft them, but don't seem to follow that rule. /u/NyKnight726 Reports Iron Armor won't even generate magic stats at all. | |||||||||||||||||||
24 | MEDIUM | D/C While Mounted = Un-Interactable Pet | IN-GAME | According to /u/bossium, Disconnecting while mounted makes the companion no longer capable of being interacted with. | |||||||||||||||||||
25 | MEDIUM | Repair Benches don't Refuel properly | IN-GAME | The bench can be used, but according to /u/urfupa on (7/29/17) mana generators won't hook up to it, nor can you fill it with rune crystals. | |||||||||||||||||||
26 | MEDIUM | Render Distance Option | OPTIMIZATION | Having render distance configurable is a big asset in optimization, as a lot of lower end PC's cannot handle fully rendering the entire map (Also why Frustum Culling needs to be a thing). | |||||||||||||||||||
27 | MEDIUM | Radar/Compass Bug | VISUALS | Radar/compas bug. Most players cant see more then one party member on the radar/compass. | |||||||||||||||||||
28 | MEDIUM | Ground Clipping Bug | VISUALS | On lower graphical settings, some slopes around hills are higher than usual, and you can clip right into them. Occurred mainly on low settings, didn't test much, just writing this out. | |||||||||||||||||||
29 | MEDIUM | Dragon Skills Sometimes Not Working | ANIMALS | According to the same redditor, /u/woodybone, dragon skills only work "sometimes". | |||||||||||||||||||
30 | MEDIUM | Tamed Creatures Storages are Bugged | ANIMALS | Storage on tamed creatures are bugged. Some items get stuck in the mounts inventory and cannot be moved from the tamed creature, as well as saddles being duplicated. (COURTESY OF /u/EngineeredZen, /u/Tiki_Gamer, /u/trekky920) | |||||||||||||||||||
31 | MEDIUM | Trees, Rocks, Crystals, Sometimes Un-Lootable | IN-GAME | It seems running away from a tree or rock while harvesting can sometimes cause the object to remain there permanently after harvesting is complete. | Sometimes all it takes is a few start-and-stop attempts at harvesting the object, and it will sometimes disappear. | ||||||||||||||||||
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33 | HIGH | Dismounting Flying Pets W/O Pressing F to Land | IN-GAME | Causes you to launch in "seemingly random directions almost always applying medium falling damage" - /u/PrimarchH0rus, verified by /u/Tiki_Gamer | |||||||||||||||||||
34 | HIGH | Monsters Frequently Not Attacking | IN-GAME | Sometimes during huge amounts of server lag, monsters simply will not attack, and will just stand and let you laggily shoot them to death. | |||||||||||||||||||
35 | HIGH | Ponds | PHYSICS | When you try and climb out of a pond, the sides are waaay too slippery, disallowing you to actually climb out properly, and in turn dying to the liquid. It seems like it's a "slanted" object or something, meaning you just slide off it. Change that..? | |||||||||||||||||||
36 | HIGH | Crosshair Bug | IN-GAME | Your crosshair in third person doesn't nearly match yours in first person, and whatever you aim at in third person, you have to aim slightly above it (depending on distance) to actually hit. Please fix, I like third person :( | |||||||||||||||||||
37 | HIGH | Dragons Not Doing Damage When Tames | ANIMALS | According to the redditor /u/woodybone, Flame Dragons (and possibly others, not specified) do not do damage when tamed. | |||||||||||||||||||
38 | HIGH | Tamed Creatures Not Attacking Non Ally Players | ANIMALS/COMBAT | According to /u/tfoges (I am not high enough level to test myself), Tamed Creatures do not attack non allied players, which is naturally a bad thing, as combat buddies sound awesome, so I'm sure this is a bug. | |||||||||||||||||||
39 | HIGH | Cannot adjust mouse sensitivity | SETTINGS | The in game Mouse Sensitivity options don't work. This would be a simple fix; " base_speed * GameSettings.MouseSensitivityHorizontal = mshoriz; base_speed * GameSettings.MouseSensitivityVertical = msvert " | |||||||||||||||||||
40 | HIGH | Non-Working Menus | GAME | The Main Menu.. is just.. broken. History doesn't work, you have to click "Friends" then "Internet" again for it to display the server your friends are on | |||||||||||||||||||
41 | HIGH | Settings In General | IN-GAME | The in-game settings don't work all around. The visuals do, but things like Mouse Sens (stated above), Inverting The Mouse, and Sound don't work either. Sound seems to just get reset. Still an issue post-update on 7/30 | |||||||||||||||||||
42 | HIGH | Breaking Storage Containers Destroys Items | IN-GAME | When you destroy anything that can contain items, the items inside the storage container are lost. | |||||||||||||||||||
43 | HIGH | Can Fly with Birds Underwater | ANIMALS | It is possible to fly birds underwater, and furthermore you have unlimited oxygen. | |||||||||||||||||||
44 | HIGH | Lacking Frustum Culling | OPTIMIZATION | Frustum Culling is the first and biggest step inside of optimization. Basically, it's the denying of rendering things the player cannot see. For instance, my computer shouldn't be struggling to render the giant, detailed mountain behind me, but rather the things I CAN see. | |||||||||||||||||||
45 | HIGH | Craft + Dropping ingredient = Un-Cancellable Craft | IN-GAME | As previously stated by /u/EngineeredZen when you craft an item but drop its ingredients before it finishes, the crafting system will lock up | Move the materials back into your inventory to cancel it, or log out and back in again. | ||||||||||||||||||
46 | HIGH | Server Menu Is..... Broken... Mostly? | GAME | The server list menu is very broken, the buttons both work and don't work. Sometimes clicking favorites reveals a blank page, other times it will work. The top tabs that are supposed to sort the list also don't work at all. | |||||||||||||||||||
47 | FATAL | LOGIN FREEZE | IN-GAME | In many instances, while doing the startup load once you have joined a server, the game will freeze, sometimes for seconds, and for some, minutes at a time, leading to Render-thread crashes, and other fatal errors. | |||||||||||||||||||
48 | FATAL | Untargetable Mobs Inside Terrain | IN-GAME | In certain areas, orcs, sprites, and other creatures are travelling through, and sometimes getting caught within terrain, still fully able to attack you, and sometimes even able to chase you, passing in and out of terrain multiple times. | |||||||||||||||||||
49 | FATAL | Exit Game Bug | GAME | If you click "Exit Game" while in a game, instead of bringing you to the main menu, it brings your game to a halt! | |||||||||||||||||||
50 | FATAL | Server Connectivity Problem | NETWORKING | The servers are blatantly bad. The connection to them is attrocious, and they are very laggy. After a short amount of time with enough players, it's practically unplayable. Hopefully you guys can upgrade the servers, now that the game has gained traction! | |||||||||||||||||||
51 | FATAL (EXTREME) | Server Crash Bug | IN-GAME | You can crash servers using a certain series of previously mentioned bugs, but I will not be posting. If a developer would like the information, PM SkypePro on reddit or contact me through Steam. | |||||||||||||||||||
52 | FATAL (EXTREME) | Another Server Crash Bug | IN-GAME | Another crash bug has emerged. Message SkypePro on reddit (developers only) for more information, it's reddit.com/user/SkypePro | |||||||||||||||||||
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60 | Contributors | ||||||||||||||||||||||
61 | Chris | ||||||||||||||||||||||
62 | Setolyx | ||||||||||||||||||||||
63 | TacoSpies | ||||||||||||||||||||||
64 | Redditors From This Post; | ||||||||||||||||||||||
65 | If you're looking for possible part time developers that can help you out (and probably for free), contact Chris or Setolyx! | ||||||||||||||||||||||
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67 | No Longer Broken AF | Telekenesis | COMBAT/SPELLS | Telekinesis could previously pick up any structure, now it is limited to structures that do not currently have a throne. | |||||||||||||||||||
68 | FIXED | Bypass Cooldowns Exploit | COMBAT/SPELLS | You could at one point swap your weapon out to bypass cooldowns. | |||||||||||||||||||
69 | FIXED | Consumable Swap Bug | COMBAT/SPELLS | You could at one point swap consumable items in your inventory, gaining their effect without actually removing the item from your inventory. | |||||||||||||||||||
70 | FIXED | Turrets Won't Attack Non-Allied Players | COMBAT/SPELLS | new patch on 8/2 should have resolved this issue once and for all! | |||||||||||||||||||
71 | FIXED | Smaller Gatherables Aren't Working | IN-GAME | Small rocks, pieces of wood, and rune crystals all refuse to be harvested properly. | |||||||||||||||||||
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