AB
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input.ini and usr_input.ini
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General
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- All keys/buttons assigned must be ALL CAPS.
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- There cannot be any empty spaces after you've assigned your key/button. For example, "KEY_LEFT = A" is ok, but "KEY_LEFT = A " won't work because there's an empty space after A.
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- "00000" or "NULL" means that action has no key/button assigned to it.
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Keyboard and mouseController
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- You can only bind one keyboard key and many mouse buttons to an action (scrollwheel counts as a button, however it's banned to do so by the speedrun.com rules). If you try to put a second keyboard key to an action neither of the 2 you set will work (this is a game limitation).- You can bind as many buttons as you want to each action.
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- Every modification has to be made on the two ".ini" files, one in C:\Users\username\Documents\My Games\Capcom\RE4 called "usr_input" and another one in C:\Program Files (x86)\Steam\steamapps\common\Resident Evil 4\BIO4 called "input".- It's not necessary to modify the usr_input.ini file in C:\Users\username\Documents\My Games\Capcom\RE4.
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- Alternatively to the above, you can either delete the usr_input.ini file or everything from it except the first 6 lines of text to avoid having to check/change this file after editing input.ini every single time. If you delete it it will be re-created automatically without including any keybinding, after you launch the game.- Changes have to be made under "###XINPUT_CONTROLLER_X" X meaning A, B, or C depending on the in-game controller type you have selected (1, 2 or 3 respectively).
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- Changes have to be made under "###MENUS" - ###KEYBOARD" and "#GAMEPLAY - #KEYBOARD".- In order to have Steam compatibility with your specific controller, go to the Settings section under the Steam tab, click on the Controller tab and click the General Controller Configuration button, in the Controller Settings window, check the boxes to activate the configuration support for whichever types of controllers you will be using.
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- If you don't have the usr_input.ini file, change any keybind using the in-game K&M bindings menu. After you close the game, the file will be created.
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TABS LISTED AT THE BOTTOM
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