A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | focus | trained or untrained | definition | opposing skill | ||||||||||||||||||||||
2 | Strength (STR) | |||||||||||||||||||||||||
3 | climb | untrained | ability to go up a slope or incline, such as a hill or a staircase, with help of one's feet and/or hands | |||||||||||||||||||||||
4 | jump | untrained | ability to jump into the air or over objects | |||||||||||||||||||||||
5 | swim | untrained | ability to move through the water using your arms and legs | |||||||||||||||||||||||
6 | axes | trained | ability to use an ax as a main weapon | |||||||||||||||||||||||
7 | bludgeons | trained | ability to use a bludgeon-type weapon (ex., club, cudgel, mace, etc) | |||||||||||||||||||||||
8 | heavy blades | trained | ability to use a heavy blade as main weapon | |||||||||||||||||||||||
9 | spears | trained | ability to use a spear as main weapon | |||||||||||||||||||||||
10 | combat: melee | untrained | an armed fight at close quarters | |||||||||||||||||||||||
11 | ||||||||||||||||||||||||||
12 | Dexterity (DEX) | |||||||||||||||||||||||||
13 | balance | untrained | ability to maintain a steady, upright position on uneven and thin surfaces (ex., tightrope or plank) | |||||||||||||||||||||||
14 | drive | untrained | ability to expertly drive a ground vehicle (ex., car, truck, motorbike, etc) | |||||||||||||||||||||||
15 | escape artist | untrained | someone with ability to escape confinement of ropes, handcuffs, chains, and other similarly restraining devices | |||||||||||||||||||||||
16 | hide | untrained | ability to keep out of sight of others using own surroundings | spot | ||||||||||||||||||||||
17 | move silently | untrained | ability to move around without making a single sound that may be detectable by others | listen | ||||||||||||||||||||||
18 | pilot | trained | ability to expertly pilot planes and helicopters | |||||||||||||||||||||||
19 | ride | untrained | ability to ride a creature that is ill-suited as a mount | |||||||||||||||||||||||
20 | sleight of hand | trained | ability to perform tricks without most people's being able to notice how these tricks were done | spot | ||||||||||||||||||||||
21 | tumble | trained | ability to land softly when you fall or tumble past opponents | |||||||||||||||||||||||
22 | acrobatics | untrained | You can perform an acrobatic stunt, keep your balance while walking on narrow or unstable surfaces, slip free of a grab or restraints, or take less damage from a fall. | |||||||||||||||||||||||
23 | bows | trained | ability to use bow and arrows, focus adds to accuracy | |||||||||||||||||||||||
24 | brawling | untrained | an unarmed, confused fight at close quarters | |||||||||||||||||||||||
25 | calligraphy | trained | ability to write documents and information so others can both read and understand complex topics | |||||||||||||||||||||||
26 | light blades | trained | ability to use light blades as a weapon (ex., dagger, rapier, short sword, etc.) | |||||||||||||||||||||||
27 | lockpicking | trained | ability to pick and open locks without a key | |||||||||||||||||||||||
28 | staves | trained | ability to use a staff as one's main weapon | |||||||||||||||||||||||
29 | traps | trained | ability to create and lay traps with material as suitable for the environment the trap's to be laid in | |||||||||||||||||||||||
30 | object manipulation | untrained | ability to manipulate objects/items and discover their secrets | |||||||||||||||||||||||
31 | stealth | trained | ability to conceal yourself from enemies, slink past guards, slip away without being noticed, and sneak up on people without being seen or heard | |||||||||||||||||||||||
32 | dueling | trained | a formal, one on one fight using any dueling weapons such as rapiers, epees, or guns and possessing a formal set of rules | |||||||||||||||||||||||
33 | combat: ranged | untrained | an armed fight from a distance | |||||||||||||||||||||||
34 | blasts | untrained | the user is able to form precise blasts of magic/arcana as distance weapons | |||||||||||||||||||||||
35 | ||||||||||||||||||||||||||
36 | Constitution (CON) | |||||||||||||||||||||||||
37 | concentration | untrained | ability to focus your mind when there is a lot of distraction | |||||||||||||||||||||||
38 | drinking | untrained | ability to drink without easily becoming intoxicated or poisoned | |||||||||||||||||||||||
39 | rowing | trained | ability to move long distances over water easily | |||||||||||||||||||||||
40 | running | trained | ability to move long distances over land easily | |||||||||||||||||||||||
41 | stamina | untrained | ||||||||||||||||||||||||
42 | ||||||||||||||||||||||||||
43 | Intelligence (INT) | |||||||||||||||||||||||||
44 | computer use | untrained | ability to perform difficult computer tasks, including writing programs, hacking, and navigating an unfamiliar network | |||||||||||||||||||||||
45 | craft | untrained | ability to practice your trade and make a decent living off it | |||||||||||||||||||||||
46 | decipher script | trained | ability to understand the general concept of writing of an unknown language, archaic script, or incomplete text | |||||||||||||||||||||||
47 | demolitions | trained | ability to effectively place, set and connect an explosive or detonator | |||||||||||||||||||||||
48 | disable device | trained | ability to disable a device, trap, or sabotage | |||||||||||||||||||||||
49 | forgery | untrained | ability to copy the handwriting of someone else | |||||||||||||||||||||||
50 | investigate | trained | ability to analyze clues to extract extra information | |||||||||||||||||||||||
51 | knowledge | trained | ability to answer questions within your field of study | |||||||||||||||||||||||
52 | navigate | untrained | ability to successfully plan and direct travel to a destination | |||||||||||||||||||||||
53 | repair | trained | ability to fix complex mechanical or electrical devices | |||||||||||||||||||||||
54 | research | untrained | ability to read and understand a complex topic | |||||||||||||||||||||||
55 | search | untrained | ability to find or sense things in an area that others don't | |||||||||||||||||||||||
56 | healing | trained | ability to help someone recover from wounds, debilitating conditions, and diseases | |||||||||||||||||||||||
57 | cartography | trained | ability to create and read maps | |||||||||||||||||||||||
58 | engineering | untrained | ability to build basic structures, traps, and machines | |||||||||||||||||||||||
59 | evaluation | untrained | ability to judge the amount, number, or value of something | |||||||||||||||||||||||
60 | arcane lore | trained | knowledge of magical properties and spells | |||||||||||||||||||||||
61 | military lore | trained | knowledge of military tactics | |||||||||||||||||||||||
62 | natural lore | trained | knowledge of nature-related information | |||||||||||||||||||||||
63 | religious lore | trained | knowledge of religious practices | |||||||||||||||||||||||
64 | cultural lore | trained | knowledge of cultural behavior and norms | |||||||||||||||||||||||
65 | musical lore | trained | knowledge of music | |||||||||||||||||||||||
66 | historical lore | trained | knowledge of history | |||||||||||||||||||||||
67 | street smarts | trained | ability to survive and fight out in the streets without financial help and extra support | |||||||||||||||||||||||
68 | ||||||||||||||||||||||||||
69 | Wisdom (WIS) | |||||||||||||||||||||||||
70 | gamble | untrained | character has a higher likelihood of winning stakes | |||||||||||||||||||||||
71 | listen | untrained | ability to hear things others might miss | |||||||||||||||||||||||
72 | profession | untrained | ability to deal with career-related situations more effectively | |||||||||||||||||||||||
73 | sense motive | untrained | ability to avoid being bluffed and assess trustworthiness | bluff | ||||||||||||||||||||||
74 | survival | untrained | ability to keep yourself and others safe and fed in the wild | |||||||||||||||||||||||
75 | treat injury | untrained | ability to help someone recover with medical supplies | |||||||||||||||||||||||
76 | courage | untrained | ability to overcome fear | |||||||||||||||||||||||
77 | faith | untrained | ability to achieve miraculous feats through belief | |||||||||||||||||||||||
78 | morale | untrained | ability to calm and embolden allies while scaring enemies | |||||||||||||||||||||||
79 | self-discipline | untrained | ability to ignore fear or emotion to complete a task | |||||||||||||||||||||||
80 | empathy | untrained | ability to detect basic emotions, wants, and needs of others | |||||||||||||||||||||||
81 | break enchantment | untrained | ability to break through enchantments and possessions and to return to original state of mind and emotions without outside help | |||||||||||||||||||||||
82 | tracking | untrained | an ability to follow someone or something that leaves visible prints of their presence but take time to find themselves | |||||||||||||||||||||||
83 | spot | untrained | ability to detect someone hiding, in disguise, lip reading, or when someone is being sneaky | |||||||||||||||||||||||
84 | recall / memory | untrained | ability to recall memories of past events or dreams long after they've played through | |||||||||||||||||||||||
85 | perceive | untrained | measures your general awareness of your surroundings and the keenness of your senses | |||||||||||||||||||||||
86 | ||||||||||||||||||||||||||
87 | Charisma (CHR) | |||||||||||||||||||||||||
88 | bluff | untrained | ability to deceive someone as to one's abilities or intentions | sense motive | ||||||||||||||||||||||
89 | diplomacy | untrained | ability to change the attitudes of others | |||||||||||||||||||||||
90 | disguise | untrained | ability to believably impersonate someone | spot | ||||||||||||||||||||||
91 | gather information | untrained | ability to obtain information about general news or specific rumors or items; ability to obtain a map | |||||||||||||||||||||||
92 | animal handling | trained | ability to command an animal to do a specific task | |||||||||||||||||||||||
93 | intimidate | untrained | ability to change someone's behavior through fear | 1/2 wisdom score + level | ||||||||||||||||||||||
94 | perform | untrained | ability to impress audiences with your talent or skill | |||||||||||||||||||||||
95 | bargaining | untrained | ability to negotiate the terms and conditions of a transaction | |||||||||||||||||||||||
96 | deception | untrained | ability to make someone believe something that is not true | sense motive | ||||||||||||||||||||||
97 | etiquette | trained | knowledge of the customary code of polite behavior in society or among members of a particular profession or group | |||||||||||||||||||||||
98 | leadership | untrained | ability to lead groups and decisions | |||||||||||||||||||||||
99 | persuasion | untrained | ability to change someone's mind to your point of view | persuasion | ||||||||||||||||||||||
100 | seduction | untrained | ability to entice someone by using sexuality |