| A | B | C | D | E | F | G | H | |
|---|---|---|---|---|---|---|---|---|
1 | Item Name | Type | Slot | Raid | Boss | Properties | Special | Restrictions |
2 | Adamantium Plate Gauntlets | Gauntlets | Glove Weapon | Dungeon | Any | Enhancement Bonus: +7 Sneak attack 1d6 Damage bonus 2d8 slashing Damage bonus 2d6 pure Damage bonus 2d8 divine Keen | On hit: Shocking Fist: Deals 8d6 Sonic damage in a cone behind the target, 5% chance | |
3 | Adamantium Sword | Short sword | Weapon | Ruins | Golem | Enhancement Bonus: +7 Sneak attack 1d6 Damage bonus 2d6 bludgenoning Damage bonus 2d6 pure Damage bonus 2d6 divine Keen | On hit: Adamantium Hit: the attacker receives +5% physical damage immunity for 2 rounds, possible stacking multiple times, 5% chance | |
4 | Advanced Power Armor | Wearable | Heavy Armor | Moore | Moore | AC Bonus: +7 (Armor) Ability Bonus: +12 Constitutiuon and Strength Damage Immunity: 5%: Physical Arcane Spell Failure +50% Regeneration: +5 Immunity: Knockdown Decreased Skill Modifier: -50 Hide, Move Silently, Pick Pocket. Decreased Skill Modifer: -10 Tumble Darkvision Cast Spell: Lesser Spell Mantle (unlimited/day) Saving Throw Bonus: +12 Fortitude Skill Bonus: +15 Discipline | Immunity: Devestating Critical | |
5 | Aegis of Justice | Wearable | Helmet | Any Raid | Any | AC Bonus: +7 (Deflection) Bonus feat: Dodge Bonus Spell Slots Paladin: 1-4/x2 Damage reduction 10/+8 Regeneration +4 Damage Immunity: 5% Negative Saving Throw Bonus: +5 universial | Only usable by Paladin and Lawful Good. | |
6 | Ahriman's Halberd of Sacrifice | Halberd | Weapon | POR | Ahriman | Enhancement Bonus: +7 Bonus Feat: 2d6 Sneak attack. Damage bonus: 2d12 bludgeoning Regeneration: +20 Vampiric Massive Criticals: 200 Damage Keen Skill bonus: +10 Intimidate OnHit: Hold (44 DC, 25%/1 round) | Ahriman's Sacrifice (10% chance on hit to deal 1d50 pure and 1d50 fire damage to target) | |
7 | Amulet of Divine Visions | Wearable | Amulet | Any Raid | Any | AC Bonus: +6 (Natural) Ability Bonus: +6 Wisdom Bonus Feat: Spell Penetration Bonus Spell Slots Cleric: 5-9x2 Regeneration: +5 Skill bonus: +10 Concentration | ||
8 | Amulet of Spell Resilience | Wearable | Amulet | Dungeon | Any | AC Bonus: +6 (Natural) Dispel Protection: +5 Regeneration: +4 Saving Throws Bonus: +5 Universial Skill Bonus: +5 Spellcraft | ||
9 | Axe of Caged Souls | Greataxe | Weapon | Dungeon | Any | Enhancement Bonus: +7 Enhancement Bonus: +12 vs Undead Damage Bonus: 2d12 vs Undead. Damage Bonus: 2d12 bludgeoning Damage bonus: 2d12 Fire Damage bonus: 2d8 Divine Immunity: Level/Ability Drain Keen Light: Bright Yellow | Usable by Good aligned | |
10 | Bell of Lost Souls | Wearable | Amulet | Any | Any | AC Bonus: +6 (Natural) Bonus Spell slots: Wizard 7-9/x3 Bonus Spell slots: Sorceror 7-9/x3 Ability Bonus: +6 Constitution Regeneration +5 Skill Bonus: +10 Concentration | ||
11 | Bellman's Precious Ring | Wearable | Ring | Any | Any | Ability Bonus: +6 Constitution Bonus Feat: Spell Penetration Bonus Spell Slots: Bard 4-6/x3 Regeneration: +4 Skill Bonus: +15 Concentration and Perform | Enhanced Spell: 2d6 additional damage for Ice Storm | Usable by Bard |
12 | Belt of the Infernal Hunter | Wearable | Belt | Any | Any | Ability bonus: +6 Wisdom Bonus Feat: 1d6 sneak attack Bonus Spell Slots: Ranger 1-5x2 Regeneration: +4 Skill Bonus: +5 Animal Empathy and +10 Spot/Listen | Extend Blinding speed: 10 rounds. | Usable by Ranger |
13 | Belt of the Legion Captain | Wearable | Belt | Moore | Xanasdem | Ability bonus: +6 Strength and Wisdom Bonus Feat: 2d6 Sneak Attack Bonus Spell Slots: Black guard 1-4/x2 Regeneration: +4 Skill Bonus: +20 Taunt | Usable by Blackguard | |
14 | Black Dragon Slippers | Wearable | Boots | BD | Shandaular | AC Bonus: +6 (Dodge) Ability Bonus: +6 Dexterity Bonus Spell Slots 7-9/x2 Cleric Damage Resistance: 10/- Acid and Electric Damage immunity: 5% Acid and Electric Haste Regeneration: +4 Skill Bonus: +15 Discipline | ||
15 | Bloodforged Chains of Rage | Wearable | Medium Armor | Any | Any | AC +6 (Armor) Ability bonus +6 Strength Damage Resistance Physical 10/- Immunity Physical 5% Extend Barbarian Rage 10 rounds Regeneration +4 Saving Throw Bonus: +5 Fortitude Skill Bonus: +20 Discipline and +10 Taunt | ||
16 | Bone Axe of Black Ichor | Handaxe | Weapon | Dungeon | Any | Enhancement Bonus: +7 Damage Bonus: 2d8 acid, 2d6 Bludge, 2d6 negative Damage Immunity: 10% Acid OnHit: Poison (DC 44, 1d2 Con) Keen Visual Effect: Black Drip | Acid Rain (5% Chance on hit to create a pool of acid, dealing 4d6 Acid and 4d6 Pure damage to all enemies around the target) | |
17 | Boots of the Blighted Reaper | Wearable | Boots | Event Boss | Any | AC Bonus: +6 Ability Bonus: +6 Constitution and Dexterity Bonus Spell Slots Druid 7-9/x2 Damage Resistance: 10/- Acid Haste Immunity: 5% Acid Immunity Misellaneous: Disease and Level/Ability Drain Regeneration: +4 Skill Bonus: +15 Discipline | Spell Enhancement: +1000 damage Creeping Doom | |
18 | Bria's Favor | Wearable | Medium Armor | Any Raid | Any | AC Bonus: +6 (Armor) Ability Bonus: +12 Wisdom Ability Bonus: +6 Strength and Dexterity Damage Immunity: 5% Physical Regeneration: +4 Bonus Feat: Unarmed weapon specializaiton Skill bonus: +20 Concentration and Discipline | Usable by Druid/ranger | |
19 | Bria's Sickle of the Forest | Sickle | Weapon | Dungeon | Any | Enhancement Bonus: +7 Keen Damage bonus divine 2d10 Damage bonus piercing 2d10 Bonus spell slots Druid 6-9x2 Regenration +4 Skill bonus animal emapthy +5 | Spell enhancement: Creeping Doom: +1000 max damage | |
20 | Bulwark of the Abyss | Small Shield | Shield | Ruins | Alura | AC +7 (Shield) Cooldown reduction: Warlock slot CD -2 Damage Reduction: +8 soak 5 damage Eldritch Blast Damage Bonus: 2d12 Eldritch Blast Attack Bonus: +2 Regeneration +4 Skill Bonus: +15 Concentration | Spell Enhancement: Hunger of Hadar +2d6 damage | Only Usable by: Warlock |
21 | Celestial Harmony | Wearable | Cloth Armor | Ruins | Sun Avatar | AC Bonus: +6 (Armor) Ability Bonus: +12 Dexterity Damage Immunity: 10% Cold and Fire Damage Resistence: 10/- Physical Regeneration: +5 Saving Throw Bonus: +5 Universal Arcane Spell Failure: +50% Spell Resistance: 50 | ||
22 | Celestial Plate Greaves | Wearable | Boots | Ruins | Sun Avatar | AC Bonus: +6 (Dodge) Ability Bonus: +6 Constitution Haste Damage Immunity: 5% Divine and Magical Regeneration: +4 Skill Bonus: +10 Concentration and Discipline | Cast Spell: Ground Stomp 5/day | |
23 | Celestial Silver Arrows | Ammunition | Arrow | Event Boss | Any | Damage Bonus: 7d6 Bludge, 2d10 Divine Extra Ranged Damage Type: Slashing | ||
24 | Cleaver | Short Sword | Weapon | Any | Any | Enhancement Bonus: +7 Damage bonus: 2d6 acid Damage bonus: 2d6 negative Damage bonus: 2d6 Bludgeoning Damage bonus: 2d12 massive crit Regeneration: +5 Vampiric Keen | On hit: Cleaver Strike: the target receives a 5% miss chance on its attacks for 30 seconds. This effect can stack, 5% chance. | |
25 | Cold Iron Amulet | Wearable | Amulet | Frozen | Sigismundur | AC Bonus: +7 (Natural) Ability Bonus: +6 Strength Bonus Feat: Dodge Haste Regeneration: +4 Saving Throw Bonus: +5 Universial Skill Bonus: +15 Concentration and Discipline | ||
26 | Crow's Claw | Kukri | Weapon | Event Boss | Any | Enhancement Bonus: +7 Damage Bonus: 2d12 Bludgeoning and 2d8 Divine Massive Criticals: 5 damage Keen Visual Effect: Ghost Fog | OnHit: Perfect Strike [5% chance 4d6 pure damage and +2 AB] | |
27 | Crown of Spikes | Wearable | Helmet | BD | Hydroxys | AC Bonus: +6 (Deflection) Damage Resistance: 5/- Divine and Positive Damage Resistance: 10/- Negative Damage Immunity: 5% Divine, Positive and Negative Immunity: Fear Regeneration: +4 | Spiked Surface: 2d12 piercing | |
28 | Dawnbringer Armor | Wearable | Heavy Armor | Any | Any | AC Bonus: +7 (Armor) Ability Bonus: +6 Wisdom and Charisma Bonus Spell Slots: Cleric 7-9/x2 Damage Immunity: 5% Physical Light Bright Yellow Regeneration :+4 Skill Bonus: +10 Concentration and Discipline | Usable by Lawful Good | |
29 | Devil's Skull | Wearable | Helmet | Vald | Isnar | Ability Bonus: Constitution +6 Cooldown Reduction: Warlock Sloc CD -2 Damage Resistance: Fire 15/- Eldritch Blast Attack Bonus: +2 Immunity Damage Type: Fire 5% Regeneration: +4 Saving Throw Bonus: Universal +5 Spell Enhancement: Cloud of Daggers +20 Damage | ||
30 | Dragon's Tooth Arrows | Ammunition | Arrow | POR | Ajatar | Damage Bonus: 2d12 Bludgeoning, 2d8 Magical, and 2d10 Negative Extra Ranged Damage Type: Slashing | ||
31 | Dread King's Mask | Wearable | Helmet | Moore | Acerarak | AC Bonus: +7 (Deflection) Bonus Feat: Spell Penetration Bonus Spell Slots: Druid 6-9/x2 Damage Resistance: 10/- Negative Damage Immunity: 5% Negative Regeneration: +4 Saving Throw Bonus: +5 Universial | ||
32 | Elemental Impaler | Spear | Weapon | Any Raid | Any | Enhancement Bonus: +7 Damage bonus: 2d6 Acid,Cold, Electrical and Fire. Damage bonus: 2d10 Bludgeoning, Freedom Keen | Elemental Impalement (5% Chance on hit to create a random elemental legendary property) | |
33 | Enchantanter's Veil | Wearable | Cloak | Any Raid | Any | AC Bonus: +7 (Deflection) Ability Bonus: +12 Charisma Bonus Spell Slot: Assasin, Blackguard and Paladin 2/x1 Bonus Spell Slot: Ranger 4/x1 Damage Immunity: 5% Acid, Fire, Cold, Electric and Sonic Freedom Regeneration: +5 | Extend: Blinding Speed 10 rounds | |
34 | Faded Mjolnir | War Hammer | Weapon | Frozen | Jorngurn | Enhancement Bonus: +7 Damage Bonus: 7d6 Slashing and 2d6 Electrical Damage Immunity: 5% Electrical Keen | OnHit: Chain Lightning (level 20, 5% chance) | |
35 | Faith Slayer Axe | Battle Axe | Weapon | Any | Any | Enhancemet Bonus: +7 Damage Bonus: 2d12 Pure vs Good Damage Bonus: 2d8 Bludgeoning, Magical and Negative Damage Reistance: 5/- Divine Damage Immunity: 5% Divine Keen | ||
36 | Felicia's Swift Reply | Light Crossbow | Weapon | Dungeon | Any | Attack Bonus: +7 Damage Bonus: 2d6 Cold Damage Immunity: 10% Cold Damage Resistence: 15/- Cold Immunity: Knockdown Massive Criticals: 1d10 Mighty: +20 Regeneration: +4 Skill bonus: +10 Perform and Discipline Keen | On Crit Cast Spell: Cold Brand (6) | |
37 | Final Word | Dagger | Weapon | Any Raid | Any | Enhancement Bonus: +7 Damage Bonus: 2d6 Bludgeoning Damage bonus: 2d4 Divine, Acid and Pure Keen Listen +10 | Last Words (2% Chance on hit to deal 300 pierce damage to target) | |
38 | Fist of the Thundercaller | Mace | Weapon | Dungeon | Any | Enhancement Bonus: +7 Damage Bonus: 2d12 Electric and Slashing Damage Bonus: 1d6 Pure On Hit: Stun (44 DC, 50%/1 round) Keen Damage Immunity: 5% Electric | Call Thunder (5% Chance on hit to create a Thundery Explosion dealing 4d6 Electrical and 4d6 Pure damage to all enemies around the target) | |
39 | Fjordr's Howl | Wearable | Amulet | Any Raid | Any | Ability Bonus: +6 Charisma and Wisdom AC Bonus: +6 Bonus Feat: Extra Music Regeneration: +4 Skill Bonus: +20 Perform, Pick Pocket and Taunt | ||
40 | Flame Shard of Pyrosys | Wearable | Ring | BD | Pyrosys | Damage resistance fire 25/- Damage Vulnerability: 10% Cold Damage Immunity: 10% Fire Regeneration: +4 | ||
41 | Frost Lance | Trident | Weapon | Frozen | Jorngrun | Enhancement Bonus: +7 Damage Bonus: 2d12 Cold and Slashing Damage Bonus: 2d10 Magical Massive Criticals: 1d10 Keen Damage Immunity: 5% Cold Visual Effect: Snow | OnHit: Ice Vengence (4d6 Cold/Pure Explosion, 10% Chance) | |
42 | Frost Reaver | Bastard Sword | Weapon | Any Raid | Any | Enhancement Bonus: +7 Damage Bonus: 2d8 Cold Damage Bonus: 7d6 Bludgeoning Damage immunity: 5% Cold Keen On Hit: Slow (DC 42,100%/1 round) | ||
43 | Frostbite | Longsword | Weapon | Frozen | Black Mary | Enhancement Bonus: +7 Damage Bonus: 2d8 Bludge Damage Bonus: 2d12 Cold Damage Bonus: 2d6 Magical Damage Bonus: 2d6 Piercing vs Undead: Keen | Ice Vengence (4d6 Cold/Pure Explosion on Critical Hit) | |
44 | Frozen Tiara | Wearable | Helmet | Any Raid | Any | AC Bonus: +6 (Deflection) Bonus Spell Slots: 7-9/x2 Sorceror and Wizard Damage Resistance: 15/- Cold Damage Immunity: 5% Cold Regeneration: +4 Skill Bonus: +15 Concentration | Spell Enhancement: Ice Storm (2d6 Damage) | |
45 | Frozen Worg's Fang Bolts | Amunition | Bolts | Frozen | Sigismundur | Damage Bonus: 2d10 Bludgeoning, 7d6 Cold and 2d4 Electrical OnHit: Slow (DC 42, 25%/1 Round) | ||
46 | Girdle of Radiant Valor | Wearable | Belt | Any Raid | Any | Ability Bonus: +6 Wisdom and Charisma Bonus Spell Slots: Cleric, Paladin, Blackguard 2/x2 Extend: Divine Might 10 rounds Extend: Divine Shield 10 rounds Regeneration: +4 Sill Bonus: +10 Concentration and Discipline Bonus feat: Extra turning | ||
47 | Gown of the Nightgodess | Wearable | Cloth Armor | Any Raid | Any | AC Bonus: +7 (Armor) Ability Bonus: +6 Constitution Bonus Spelll Slots: 7-9/x2 Sorceror and Wizard Damage immunity: 5% Negative Damage Vulnerability: 5% Positive Freedom Immunity Specific Spell: Darkness, Negative Energy burst and Horrid Wilting Saving Throw Bonus: +5 universial Regeneration: +4 | Usable by Sorceror and Wizard | |
48 | Hammer of Dementia | Warhammer | Weapon | Any | Any | Enhancement Bonus: +7 Damage bonus: 2D8 magical damage Damage bonus: 2D8 positive damage Damage bonus: 2D8 slashing damage Keen On Hit: Confusion(46 DC, 50%/2 rounds) | Insanity (5% Chance on hit to reduce target's concentration by 10) | |
49 | Hammer of the Frozen North | Light Hammer | Weapon | Dungeon | Any | Enhancement Bonus: +7 Damage Bonus: 2d12 Cold Damage bonus: 2d10 Slashing Damage bonus: 1d6 Magical Damage resistance cold 10/- Damage immunity cold 10% Keen | On Crit: Ice Vengence (4d6 Cold/Pure Explosion) | |
50 | Harvest's Blessing | Kama | Weapon | Any | Any | Enhancement Bonus: +7 Damage Bonus: 2d8 Bludgeoning Damage Bonus: 2d6 Divine Damage Bonus: 2d6 Positive Damage immunity: 5% Negative and Positive Keen Regeneration +4 | On Hit: Deep Cuts (2d20 piercing damage, 5% chance) | |
51 | Heavy Stone Club | Club | Weapon | BD | Mastadon | Enhancement Bonus: +7 Damage Bonus: 2d8 Piercing and 7d6 Sonic Keen | On Hit: Crushing Blow (5% chance to reduce your target physical damage immunities by 5% for 2 rounds, max 3 stacks) | |
52 | Hell Shooter | Longbow | Weapon | PoR | Halamander | Attack Bonus: +7 Damage Bonus: 2d6 Fire Damage Immunity: 10% Fire Damage Vunerability: 10% Cold Massive Criticals: 2d6 Mighty: +20 Regeneration: +4 Skill Bonus: +10 Concentration and Discipline | On Crit: Fiery Explosion (4d6 Fire/Pure explosion) | |
53 | Hellforged Plate of Tormented Souls | Wearable | Heavy Armor | POR | Ahriman | AC Bonus: +7 (Armor) Ability Bonus: +6 Strength Damage Resistance: 10/- Physical Damage Immunity: 5% Physical and Fire Light Normal Red Regeneration +4 Skill bonus +10 Discipline Spell Resistance: 50 | ||
54 | Ice Shard of Pyrosys | Wearable | Ring | BD | Pyrosys | Damage Rresistance Cold 25/- Damage vulnerability fire 10% Damage immunity cold 10% Regen +4 Light Blue 20m | ||
55 | Inconsequence | Kukri | Weapon | Dungeon | Any | Enhancement Bonus: +7 Damage Bonus: 1d4 Positive vs Evil Damage Bonus: 1d4 Negagtive vs Good Damage bonus: 2d6 bludgeoning Damage bonus: 2d6 divine Damage bonus: 2d6 magical Keen | On crit cast spell: Inconsequence, 10% chance to heal attacker by 10% of its missing health, 25% chance to deal 2d6 pure damage to the target, 25% chance to deal 2d6 sonic damage in a 2.25 radius, 40% chance for nothing to happen | |
56 | Inferno stones | Ammunition | Bullet | Dungeon | Any | Damage Bonus: 2d8 Fire Damage Bonus: 2d8 Piercing Damage Bonus: 2d6 Pure | ||
57 | Iron Barricade | Tower Shield | Shield | Any | Any | AC Bonus: +6 (Shield) Damage Immunity: 5% physical Rgeneration: +2 Skill Bonus: +5 Discipline Spiked Surface: 2d12 Slashing | ||
58 | Isnar's Ring of Madness | Wearable | Ring | Moore | Isnar | Ability Bonus +6 Charisma and Intelligence Bonus Spell Slots: 6-9/x2 Sorceror and Wizard Regeneration +4 Skill Bonus +15 Concentration Skill Bonus +5 Spellcraft | Extend: Great Thunderclap by 1 round | |
59 | Katanakin | Katana | Weapon | Vald | Gothmog | Enhancement Bonus: +7 Damage Bonus: 7d6 Bludgeoning and 1d10 Pure Keen | On Hit: DeepCuts (10% Chance on hit to deal 2d20 piercing damage to target) | |
60 | King Dragomir's Mantle | Wearable | Cloak | Frozen | Jorngrun | Ability Bonus: Strength +6 Ability Bonus: Wisdom +6 AC Bonus: +7 Damage Resistance: Acid 10/- Damage Resistance: Electrical 10/- Immunity Damage Type: Acid 5% Immunity Damage Type: Electrical 5% Regeneration: +4 Spell Enhancement: Crystal of Pure Ice +2d12 damage | ||
61 | Kubota Combat Slippers | Wearable | Boots | Vald | Valdamir | AC Bonus: +6 (Dodge) Ability Bonus: +12 Constitution Freedom Haste Regeneration: +4 Damage Immunity: 5% Magic Immunity: Death magic Skill Bonus: +10 Concentration and Discipline. | ||
62 | Lesser Ahriman's Trident | Trident | Weapon | POR | Ahriman | Enhancement Bonus: +7 Damage Bonus: 1d12 Magical Damage Bonus: 1d12 Negative Damage Bonus: 2d12 Slashing Damage Bonus: 2d12 Fire Keen Damage Immunity: 20% Fire Damage Vunderability:10% Cold On Hit: Blindness (44 DC,100%/1 round) On Hit: Fireball (Level 10, 5% chance) | On hit: Fireball level 10, 5% chance | |
63 | Lesser Light of the Desert | Great sword | Weapon | Ruins | Sun Avatar | Enhancement Bonus: +7 Damage Bonus: 2d8 Divine Damage Bonus: 2d8 Fire Damage Bonus: 2d12 Piercing Keen Massive Criticals: 2d12damage Holy Avenger | On Hit: Deserts Gift (5% chance on hit to heal weilder for half their total life) | Usable by Lawful Good, Paladin. |
64 | Lesser Moore's Heavy Flail | Heavy flail | Weapon | Moore | Moore | Enhancement Bonus: +7 Damage Bonus: 2d6 Magical Damage Bonus: 2d6 Divine Damage Bonus: 2d6 Negative Damage Bonus: 2d12 Slashing Keen Regeneration: +4 Vampiric | On Hit: Moore's Might (5% Chance on hit to gains the Might of Moore granting 10% physical immunity, and 5 bonus bludgeoning damage on hit for 2 rounds) | |
65 | Lesser Shandaular Claws | Gloves | Glove Weapon | BD | Shandaular | Enhancement Bonus: +7 Damage Bonus: 2d6 Acid Damage Bonus: 2d6 Divine Damage Bonus: 2d6 Magical Damage Bonus: 2d6 Piercing Extra Melee Damage: Slashing Keen | Crushing Blow (5% chance to reduce your target physical damage immunities by 5% for 2 rounds, max 3 stacks) | Class: Monk, PDK, RDD |
66 | Lesser Valdimirs Sword | Bastard Sword | Weapon | Vald | Valdamir | Enhancement Bonus: +7 Damage Bonus: 2d6 Divine Damage Bonus: 2d6 Magical Damage Bonus: 2d6 Bludgeoning Damage Bonus: 2d6 Negative Bonus Feat: 1d6 Sneak Attack Keen | On Hit: Valdamir Bane: Area Implosion, 2d6 pure damage per second to enemies in the area (2.25m). Lasts 5 seconds, 5% chance | Usable by Chaotic aligned |
67 | Life Drinker Axe | Greataxe | Weapon | PoR | Halamander | Enhancement Bonus: +7 Damage Bonus: 9d6 Bludgeoning Keen Massive Critical: +20 Damage On Hit: Vampire Touch (Level 15, 20% chance) Skill Bonus: +5 Discipline | ||
68 | Light Troll Armor | Wearable | Leather Armor | Frozen | Black Mary | AC Bonus: +6 Ability Bonus: +6 Constitution and Strength Damage Resistance: 10/- Physical Damage Vulnerability: 5% Acid and Fire Damage Immunity: 5% Physical Regeneration: +4 Skill Bonus: +10 Discipline | On Crit: Cure Serious Wounds (Level 15) | |
69 | Lightning's Flight | Shortbow | Weapon | Any Raid | Any | Attack Bonus: +7 Damage bonus: 2d6 Electric Damage immunity: 10% Electric Damage Resistance: 15/- Electric Massive Criticals:: 2d8 Damage Mighty: +20 Regeneration: +5 Spell immunity: Storm of Vengence Keen Light dim blue | Extend Spell: Storm of Vengeance +5 rounds | |
70 | Mantle of the Ember Spirit | Wearable | Cloak | Moore | Isnar | AC Bonus+7 (Deflection) Bonus Spell Slots: 5-8/x2 Wizard and Sorcerer Damage Immunity: Fire [5%] Regeneration: [+4] Saving Throw Bonus: +5 Universal Spell DC Bonus: +1 Evocation | Spell Enhancement: Fireball +2d6 Damage | Only Usable by: Sorceror, Wizard |
71 | Masquerade of the Damned | Wearable | Ring | Any | Ability Bonus: +6 Charisma and Intelligence Regeneration: +4 Skill Bonus: +15 Concentration and +5 Spellcraft Cast Spell: Shapechange (Level 17, undispellable) 3/day | Only Usable by: Palemaster | ||
72 | Mastadon's Bone Crusher | Dire Mace | Weapon | BD | Mastadon | Enhancement Bonus: +7 Damage bonus Slashing 8d6 Damage bonus magical 2d6 Damage Immunity: 10% Physical Keen | On Crit Cast Spell: Shockwave (does 2d10 sonic damage to all targets in 2.25 radius and stuns all enemies in the area of effect) | |
73 | Master Kwai's Amulet | Wearable | Amulet | Any | Any | AC Bonus: +6 Ability Bonus: +6 Strength and Wisdom Bonus Feat: Alertness Damage Reduction: 5/+8 Regeneration: +4 Saving Throw Bonus: +5 Will Skill Bonus: +15 Discipline, Listen, Pick Pocket and Spot | ||
74 | Meat Carver | Scimitar | Weapon | Vald | Gothmog | Enhancement Bonus: +7 Damage bonus: 7d6 bludgeoning damage Damage bonus: 7d6 massive crit Keen Damage Immunity: 5% Physical Skill bonus: +10 Discipline | On crit cast spell: Butcher Revenge, heals the attacker for 2% of the attacker missing health | |
75 | Moore's Insignia Shield | Large Shield | Shield | Moore | Moore | AC +6 (Shield) Damage Immunity 5% physical Regeneration +4 Skill Bonus:+10 Discipline Spiked Surface: 7d6 slashing | ||
76 | Moradain's Mantle | Wearable | Cloak | Any | Any | AC Bonus: +7 Bonus Feat: Combat Casting Bonus Spell Slot Cleric 6-9/x2 Damage Resistance 10/- Fire Damage Immunity 5% fire Regeneration +4 | Usable by Cleric | |
77 | Oakleaf Girdle | Wearable | Belt | Ruins | Biollante | Bonus Spell Slots: Druid 6-9/x2 Regeneration +4 Saving Throw Bonus: +5 Universal Skill Bonus: +15 Concentration Spell DC Bonus: +2 Conjuration | Only Usable by: Druid | |
78 | Orcish Brutality Axe | Double Axe | Weapon | Dungeon | Any | Enhancement Bonus: +7 Damage Bonus: 7d6 Bludgeoning Damage Bonus: 2d6 Negative Skill Bonus: +10 Intimidate Keen On Hit : Wounding DC 44 Regeneration: +8 Vampiric Mssive Criticals 10 damage | DeepCuts (10% Chance on hit to deal 2d20 piercing damage to target) | |
79 | Phase Killer | Dagger | Weapon | Dungeon | Any | Enhancement Bonus: +7 Damage bonus: 2d6 Bludgeoning Damage bonus: 2d6 negative Massive Criticals: 80 damage Skill bonus: +10 Hide and Move silently Spell immunity: Darkness Keen | Phase (5% Chance on hit to gain 90% concealment and the ability to phase through creatures for 1 round) | Class: Assasin, rogue, shadowdancer |
80 | Poorly Preserved Black Herring | Club | Weapon | Any | Any | Enhancement Bonus: +7 Damage bonus: 7d6 Acid Damage bonus: 2d10 Piercing Damage Resistance: 20/- Acid Keen | Acid Rain (5% Chance on hit to create a pool of acid, dealing 4d6 Acid and 4d6 Pure damage to all enemies around the target) | |
81 | Radiant Sun Visor | Wearable | Helmet | Ruins | Alura | AC Bonus: +6 (Deflection) Ability Bonus: +6 Strength Bonus Spell Slots: 6-8/x3 Cleric Damage Resistance: 5/- Divine Damage Immunity: 5% Divine Regeneration: +4 Saving Throw Bonus: +5 Universial | Spell Enhancement: +14d6 Damage to Hammer of the Gods | Class: Cleric |
82 | Reclaimed Adamantium Axe | Handaxe | Weapon | Ruins | Golem | Enhancement Bonus: +7 Bonus Feat: Sneak Attack [+1d6] Damage Bonus: Bludgeoning [2d8] Damage Bonus: Divine [2d6] Damage Bonus: Pure [2d4] Keen | On hit: Adamantium Hit: the attacker receives +5% physical damage immunity for 2 rounds, possible stacking multiple times, 5% chance | |
83 | Red Dragon Slippers | Wearable | Boots | PoR | Ajatar | AC Bonus: +6 (Dodge) Ability Bonus: +6 Dexterity Bonus Spell Slots:7-9/x2 Sorceror and Wizard Damage Resistance: 10/- Fire and Electric Damage immunity: 5% Fire and Electric Haste Regeneration:+4 Skill Bonus :+15 Discipline | ||
84 | Regalia of the Trickster | Wearable | Cloth Armor | Any | Any | AC Bonus:+6 (Armor) Ability Bonus: +12 Dexterity Saving Throw Bonus: +5 Universal Cast Spell: Greater Sanctuary 3/day Skill Bonus: +10 Perform and Pick Pocket Regeneration: +6 Damage reduction 10/+8 Light Dim Tellow | Alignment: Chaotic Class: Bard | |
85 | Ring of Insantity | Wearable | Ring | BD | Hydroxys | Immunity to Mind Effects Decreased Skill: -10 Concentration and Discipline | ||
86 | Ring of Saint Joselyn's Vigil | Wearable | Ring | Ruins | Alura | Ability Bonus: Constitution +6 Ability Bonus: Dexterity +6 Regeneration: +4 Skill Bonus: Concentration +15 Skill Bonus: Spellcraft +15 Spell Bonus: Cleric level 6 x2 Spell Bonus: Cleric level 7 x2 Spell Bonus: Cleric level 8 x2 Spell Bonus: Cleric level 9 x2 Spell Enhancement: Blade Barrier: +7d6 damage | ||
87 | Ring of Thorns | Wearable | Ring | Moore | Acerarak | Ability Bonus: +6 Constitution and Strength Bonus Feat: Spell Penetration Bonus Spell Slots: 5-9/x2 Druid Damage Immunity: 5% Acid Regeneration: +4 Skill Bonus: +15 Concentration and +5 Spell Craft | ||
88 | Scepter of the Brightest Night | Staff | Weapon | Any Raid | Any | Arcane spell failure -25% Bonus Spell Slots: 6-9/x2 Sorceror and WIzard Damage Immunity: 10% Magical Regeneration: +5 Skill Bonus: +10 Concentration Saving Throw Bonus: +5 Universal | Spell DC Bonus: +1 Necromancy | Usable by Sor/wiz only |
89 | Schizophrenia | Two-bladed-sword | Weapon | Any Raid | Any | Enhancement Bonus: +7 Damage Bonus: 2d6 negative damage Damage Bonus: 2d6 positive Damage Bonus: 2d12 bludgeoning Massive Criticals 2d6 damage AC Bonus:+10 (Deflection) Keen Light Bright Purple | Usable by Chaotic Evil or Lawful Good | |
90 | Screamer | Throwing Axe | Weapon | Any Raid | Any | Enhancement Bonus: +7 Damage Bonus: 7d6 Sonic Massive Criticals: 1d6 Damage Keen Damage Immunity: 10% Sonic Saving Throw Bonus: +5 Universal Regeneration: +4 OnHit: Silence (44 DC, 100%/1 round) | ||
91 | Selune's gift | Darts | Weapon | Any Raid | Any | Enhancement Bonus: +7 Damage Bonus: 2d6 Magical, 2d12 Pure Keen | On Hit: Perfect Strike (4d6 pure Damage and +2 AB, 5% Chance) | |
92 | Serial Killer | Scythe | Weapon | POR | Danava | Enhancement Bonus: +10 Damage bonus: 10 Pure Damage bonus: 2d12 blugeoning Damage bonus: 2d6 negative Keen | ||
93 | Shadowsteel Star | Shuriken | Weapon | Any Raid | Any | Enhancement Bonus: +7 Damage Bonus: 2d6 Bludgeoning and Negative Damage Bonus: 2d4 Pure Bonus Feat: 2d6 Sneak Attack Mighty +20 Keen | Phase (3% Chance on hit to gain 90% concealment and the ability to phase through creatures for 1 round) | |
94 | Shield of Illumination | Small Shield | Shield | Any | Any | AC Bonus +6 (Shield) Bonus Spell Slots: Cleric 6-9/x2 Damage Reduction: 10/+8 Regeneration: +5 Skill Bonus: +10 Concentration Light Dim Yellow | ||
95 | Shroud of the Elements | Wearable | Cloak | Ruins | Biollante | AC Bonus: +7 (deflection) Damage Resistance 10/- Acid, Cold, Electric, Fire, Sonic Damage Immunity 5% Acid, Cold, Electric, Fire, Sonic. Regeneration: +4 Decreased Ability: -4 Charisma | ||
96 | Skin of Betrayal | Wearable | Light Armor | Any | Any | AC Bonus: +7 (Armor) Ability Bonus: +6 Charisma and Constitution Damage Resistance: 10/- Physical Cooldown Reduction: Warlock Slot CD -2 Eldritch Blast Attack Bonus: +2 Regeneration +5 Saving Throw Bonus: +5 Universal Skill Bonus: +15 Concentration and Spellcraft | Only Usable by: Warlock | |
97 | Skull Breaker | Morningstar | Weapon | Dungeon | Any | Enhancement Bonus: +7 Damage bonus: 7D6 postive Damage bonus: 2D6 slashing Massive Critical 1D6 Damage immunity: positive damage 10% Keen | Extend ability: divine might 5 rounds Extend ability: divine shield 5 rounds Extend ability: divine wrath 10 rounds | |
98 | Sling of Mischief | Sling | Weapon | Dungeon | Any | Enhancement Bonus: +7 Cast Spells: Greater Sanctuary and Greater Spell Breach 3/day Damage Bonus: 2d6 divine Damage immunity: 5% Divine Keen Mighty +20 Regeneration: +4 Skill Bonus: +15 Perform and Taunt | On hit: swift reactiion: receive +20% movement speed for 30 seconds, can't stack, 5% chance. | Usable by Bard only |
99 | Soulslicer | Katana | Weapon | Any | Any | Enhancement Bonus: +7 Damage bonus 2d12 bludgeoning Damage bonus 2d6 divine Damage bonus 2d8 sonic Damage immunity 5% divine Damage immunity 5% Sonic Keen On Hit: Level drain (DC 44) | Burn Soul (10% Chance on hit to deal 2d20 fire damage to target) | |
100 | Soulwarden Visage | Wearable | Helmet | Vald | Valdamir | AC Bonus:+7 (Deflection) Damage Immunity: 20% negative Immunity: Death Magic, Fear, and Level/Ability Drain Immunity Specific Spells: Harm and Inflict Wounds. Regeneration: +5 Skill Bonus: +15 discipline |