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2 | Welcome to the Mindcrack Ultra Hardcore Statistical Spreadsheet! | ||||||||
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4 | General information | ||||||||
5 | This workbook is designed to provide an overall summary of all the Mindcrack Ultra Hardcore seasons in a statistical fashion. It displays data by-player for competitive comparison, rather than by-match. | ||||||||
6 | Health and damage is displayed by points, not by hearts: Two points is one heart, one point is a half heart. | ||||||||
7 | This workbook comprises of five sheets, which all display data in a different fashion. You can access the sheets using the tabs at the bottom left of the page. | ||||||||
8 | by-match player stats | This displays data of players, split up in to the different seasons. | |||||||
9 | by-match attendance | This displays who attended what season, and how many players attended which season. | |||||||
10 | by-player summary | This displays summary data on the basis of players. It does not distinguish between different seasons. | |||||||
11 | by-player damage | This displays damage caused by players to other specific players. | |||||||
12 | by-player kills | This displays player kills in the form of a table. | |||||||
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14 | By-match player stats | ||||||||
15 | The by-match player stats is designed to show statistics of players by each match they play. | ||||||||
16 | Explanation of columns | ||||||||
17 | season | The number of the season, as provided by the Mindcrack let's players | |||||||
18 | type | The format of the teams, such as free-for-all (FFA), or teams of x. Teams are displayed in groups, in order of the alphabet. | |||||||
19 | player | The player that the statistics will be about. | |||||||
20 | death | How the player died. Non-player deaths are not capitalized. | |||||||
21 | kills | How many kills the player achieved. | |||||||
22 | (who) | Who they killed, and in what order. The parenthesis is the method of the final blow that killed the player. (m) means using melee (either directly, causing fall damage, or using fire/lava), (a) means using a bow and arrow (either directly or to cause fall damage), and (w) means using a wolf. | |||||||
23 | healed | How many health points the player recovered. | |||||||
24 | dmg | How much damage the player CAUSED to other players. | |||||||
25 | (who) | Who that player was, and how much damage they caused to that specific player | |||||||
26 | player dmg | How much damage they received from players or player-causes. | |||||||
27 | env dmg | How much damage they received from the environment, such as fall damage, block damage, starving, and so on. | |||||||
28 | mob dmg | How much damage they received from mobs (NOT INCLUDING player-owned mobs) | |||||||
29 | position | Their position on the roster. The victor is "1". | |||||||
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31 | By-match attendance | ||||||||
32 | The by-match attendance sheet provides information on who attended what match in the form of a table. | ||||||||
33 | Matches are shown in the columns, and players are shown in the rows. A check (✓) means a player attended the corresponding match, whereas a cross (✗) means a player did not. The amount of players in a season is displayed at the bottom of the season's column, and the amount of seasons a player attended is displayed on the far right of the player's row. | ||||||||
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35 | By-player summary | ||||||||
36 | The by-player summary provides summary data of specific players. That is, the cumulative statistics of all the seasons they have played. Some cells are not capable of being calculated because they are divided by 0. They are automatically blanked out, but a comment tooltip will appear if you hover over them. Please ignore this epic mathematical fail. | ||||||||
37 | First section – overall | ||||||||
38 | attended | The amount of seasons the player has attended. This data is automatically taken from the "by-match attendance" sheet. | |||||||
39 | high pos | The highest position the player has achieved. | |||||||
40 | low pos | The lowest position the player has achieved. | |||||||
41 | mean pos | The average position the player has achieved. | |||||||
42 | kills (k) | How many overall kills the player has achieved. | |||||||
43 | deaths (d) | How many deaths the player has achieved. This is practically: (amount of matches attended) - (victories) | |||||||
44 | kpd | How many kills the player has achieved per death. The higher the better. | |||||||
45 | kppd | How many kills the player has achieved per player-caused deaths. The higher the better. This is a better evaluation of the pvp skill of the player. | |||||||
46 | kp match | How many kills the player has achieved per each season attended. | |||||||
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48 | Second section – kills | ||||||||
49 | The "⟵ %" means the last column, as a percentage of total kills. These sets of data have to be manually acquired. | ||||||||
50 | k melee | How many kills the player has achieved using melee (or lava/fire) | |||||||
51 | k arrow | How many kills the player has achieved using a bow and arrow. | |||||||
52 | k wolf | How many kills the player has achieved using wolves. | |||||||
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54 | Third section – deaths | ||||||||
55 | The "⟵ %" means the last column, as a percentage of total deaths. These sets of data are automatically calculated based on other cells. | ||||||||
56 | d player | How many deaths the player has had caused by a player. Acquired from the amount of deaths on the "by-player kills" sheet. | |||||||
57 | d other | How many deaths the player has had caused by the environment. Acquired from: (amount of deaths) - (amount of deaths on the "by-player kills" sheet) | |||||||
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59 | Fourth section – PvP | ||||||||
60 | The "⟵ ratio" means how much damage a player has caused relative to how much player-damage they have received. These sets of data are automatically acquired from the "by-player damage" sheet | ||||||||
61 | pvp done | How much damage this player has caused to other players in all seasons. | |||||||
62 | pvp got | How much damage this player has received from other players in all seasons. | |||||||
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64 | Fifth section – damage taken | ||||||||
65 | The "per game" column displays the average amount of damage (displayed to the left) taken per game. The "⟵ %" means as a percent of total damage taken. | ||||||||
66 | dmg playr | How much damage a player has received from other players. | |||||||
67 | dmg env/mob | How much damage a player has received NOT from other players. | |||||||
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69 | By-player damage | ||||||||
70 | This sheet provides a table of player-damage. The columns "damaged" the rows; so, for instance, if the value "15" is in the cell where the COLUMN "BOO" intersects the ROW "Milbee", it means BdoubleO caused 15 damage (7.5 hearts) damage to Milbee. | ||||||||
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72 | By-player kills | ||||||||
73 | This sheet provides a table of player-kills. Again, the columns "killed" the rows; so, for instance, if the value "2" is in the cell where the COLUMN "Guude" intersects the ROW "Doc", it means Guude has killed Doc two times. | ||||||||
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