A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | The mentioned staff have provided approval for the sharing of their LinkedIn details for recruitment purposes only. There are impacted staff that have opted out of this public data share, please do not take this as a complete source of information on redundancies. All team members listed on this spreadsheet comes with our full recommendation - They are extremly talented and we would work be more than happy to work with any one of them again in a heartbeat. | |||||||||||||||||||||||||
2 | Staff Name | Location | Job Title | Roles they are looking for | Willing to Relocate? | Preffered work type (Remote, On-site etc) | ||||||||||||||||||||
3 | Matthew Matoori | Austl. Cap. Terr. | Lead Artist | Lead Artist, Senior 3D Artist, Senior Texture Artist, Senior Weapon artist, Senior Character Artist | www.linkedin.com/in/matthew-matoori-54bba118b | Y | Remote, On-Site, Hybrid | |||||||||||||||||||
4 | Peter Adams | Brisbane | Rendering Engineer II | Graphics Programming! | https://www.linkedin.com/in/peter-adams-7b8786107/ | Y/N | Remote, On-Site, Hybrid | |||||||||||||||||||
5 | Aaron Ridley | New South Wales | Build Engineer | Build Engineer/Online Engineer | https://www.linkedin.com/in/aaron-ridley-a12256110 | Y | Remote, On-Site, Hybrid | |||||||||||||||||||
6 | Alexander O'Dea | New South Wales | Technical Artist I | Technical Artist, Technical Animator | https://www.linkedin.com/in/alexanderodea/ | Y | On-Site, Hybrid | |||||||||||||||||||
7 | Alexandra Fahey | New South Wales | Snr Development Manager | Producer/Process+Workflow roles | https://www.linkedin.com/in/alexandra-fahey-a706b332/ | N | Remote, Hybrid | |||||||||||||||||||
8 | Ally Sheather | New South Wales | Brand Artist | Brand artist/lead, marketing artist, graphics artist, game artist, unreal engine artist | Alexandra S. - Ubisoft | LinkedIn | N | Remote, Hybrid | |||||||||||||||||||
9 | Amanda Mak | New South Wales | Animator I | 3D Animator | https://www.linkedin.com/in/woei-ping-mak-665015167/ | Y | On Site, Hybrid, remote | |||||||||||||||||||
10 | Ashley Heckler | New South Wales | Production Director | Production Director, Lead or Snr producer, product management, project management, stratagy, studio management | https://www.linkedin.com/in/ashleyheckler/ | N | On Site, Hybrid, remote (Sydney) | |||||||||||||||||||
11 | Benjamin Gaona | New South Wales | Video Artist | Video artist, Video editor, Videographer | https://www.linkedin.com/in/benjamingaona/ | Remote, On-Site, Hybrid | ||||||||||||||||||||
12 | Gabriella Tindick | New South Wales | DevTest Team Lead | QA Lead, Sn QA Tester | https://au.linkedin.com/in/gabriella-tindick | N | Remote, On-Site, Hybrid | |||||||||||||||||||
13 | Gabriella Wilson | New South Wales | Technical Designer I | Mid-Senior Roles: Technical Designer, Game Designer OR Gameplay Engineer - open to be a people manager as well for Juniors | https://www.linkedin.com/in/gabriella-wilson-64106b7b/ | N | Remote, On-Site, Hybrid | |||||||||||||||||||
14 | Jemima Gulliver | New South Wales | Lead Technical Artist (Rigging) | Lead Artist, Lead Technical Artist, Senior Technical Artist, Rigger/Rigging | (3) Jemima Gulliver | LinkedIn | Y | Remote, On-Site, Hybrid | |||||||||||||||||||
15 | Jessy Robinson | New South Wales | UI Engineer I | C++ and C# Gameplay/UI/Generalist Engineer, general hype-girl, party planner extraordinare | https://www.linkedin.com/in/jessy-robinson/ | Y | Remote, Hybrid, Onsite NSW & VIC | |||||||||||||||||||
16 | Kyla Ballinger | New South Wales | Producer | Senior Producer, Producer, Project Manager, Product Manager | https://www.linkedin.com/in/kyla-ballinger/ | N | Remote, Hybrid | |||||||||||||||||||
17 | Luke Newman | New South Wales | Gameplay Engineer II | Software Engineer, Gameplay Engineer | https://www.linkedin.com/in/luke-newman-a1b6616b | N | Remote, Hybrid (Sydney) | |||||||||||||||||||
18 | Max Clifford | New South Wales | Lead Brand Artist | Brand lear, art lead, art director | linkedin.com/in/max-clifford-3b665820 | n | On-Site, Hybrid | |||||||||||||||||||
19 | Merwyn Lim | New South Wales | Snr Technical Artist I | Sn Tech Artist, Tech Artist | https://www.linkedin.com/in/merwynlim/ | Y | On-Site, Hybrid | |||||||||||||||||||
20 | Nathan Pitman | New South Wales | UI Engineer II | UI Eng, Gameplay Eng | https://www.linkedin.com/in/nathan-pitman-78bba740/ | Y | On-Site, Hybrid | |||||||||||||||||||
21 | Nicholas Staracek | New South Wales | Development Tester II | Sn QA Tester, QA | https://www.linkedin.com/in/nic-staracek/ | Y | On-Site, Hybrid | |||||||||||||||||||
22 | Nick Strine | New South Wales | Lead UI/UX Designer | https://www.linkedin.com/in/nickstrine/ | N | |||||||||||||||||||||
23 | Patrick Nolan | New South Wales | Assoc. Game Director | Game Design, Director, Lead | https://www.linkedin.com/in/patrick-nolan-34108540/ | Y | Remote, On-Site, Hybrid | |||||||||||||||||||
24 | Peter Hoghton | New South Wales | Gameplay Engineer | Gameplay Engineer, Software Engineer | https://www.linkedin.com/in/peter-hoghton/ | Y | Remote, On-Site, Hybrid | |||||||||||||||||||
25 | Rafael Capricho | New South Wales | Associate Animator | 3D Character animator | Rafael Capricho | LinkedIn | N | Remote, On-site, Hybrid | |||||||||||||||||||
26 | Richard Moore | New South Wales | Engineer II | Build/Online Engineer, SRE, infrastructure, tools and game server development | https://www.linkedin.com/in/richard-moore-045881b/ | N | Remote, On-site, Hybrid | |||||||||||||||||||
27 | Sanjay Nambiar | Adelaide / Melbourne | Snr Tools Programmer | Senior Tools Programmer, Senior Software Enginer, Senior Engine Programmer | https://www.linkedin.com/in/sanjaymnambiar/ | N | Remote, Hybrid, On-Site | |||||||||||||||||||
28 | Sara Cueto | New South Wales | Animator II | Animator II/ Senior | Sara Cueto | LinkedIn | Y | Remote, On-site, Hybrid | |||||||||||||||||||
29 | Simone Scouller | New South Wales | Technical Designer II | Technical Designer, Designer, Engineer | Simone Scouller | LinkedIn | Y | Remote, On-Site, Hybrid | |||||||||||||||||||
30 | Steven Grech | New South Wales | Lead Animator | Lead Animator, Senior Animator , Senior 3D Artist, Senior Tech Art | https://www.linkedin.com/in/steven-grech/ | N | Remote, On-Site, Hybrid | |||||||||||||||||||
31 | Theron Miles | New South Wales | Lead Game Systems Engineer | Lead Engineer | https://www.linkedin.com/in/theron-miles-4030871b/ | N | On-Site, Hybrid, Remote | |||||||||||||||||||
32 | Zenith Nelson | New South Wales | UI/UX Technical Designer I | UI/UX Designer, Technical Designer, Graphic Designer. | https://www.linkedin.com/in/zenith-nelson/ | On-Site, Hybrid | ||||||||||||||||||||
33 | Corey Lovett-Hendrey | Queensland | Engineer I | Engineer | https://www.linkedin.com/in/coreyhendrey/ | Y | Remote, Hybrid | |||||||||||||||||||
34 | Daniel Macdonald | Victoria | Snr Audio Designer | Lead/Senior Sound Designer | https://www.linkedin.com/in/danielmacdonaldsound/ | Y | Remote, On-Site, Hybrid, Open to relocation | |||||||||||||||||||
35 | Yana Pukhalska | New South Wales | Development Tester I | QA, similar entry roles like Project Coordinator or associate Producer etc | https://www.linkedin.com/in/rimanai/ | Y | Remote, Hybrid | |||||||||||||||||||
36 | Michaela Peterhansl | New South Wales, Victoria | UX Designer | (Senior) UX Designer, (Senior) UX Researcher, (Senior) UX/UI Designer, (Senior) Accessibility Designer/Specialist, (Senior) Experience Specialist | https://www.linkedin.com/in/michaela-peterhansl/ | Y | Remote, Hybrid, Onsite NSW & VIC | |||||||||||||||||||
37 | Stephanie Schipper | Victoria | Snr Technical Artist | Senior Technical Artist, Tech Artist, Tech Animator, Rigger | www.linkedin.com/in/stephanie-schipper-854a3a38 | Remote, On-Site, Hybrid | ||||||||||||||||||||
38 | Chujun Tang | Victoria | Online Engineer I | Software Engineer, Server Engineer, Online Engineer, SRE | https://www.linkedin.com/in/chujun-tang-a84a4111a | N | On-Site, Hybrid (Melbourne) or Remote | |||||||||||||||||||
39 | Aidan Lee | Victoria | Engineer II | Senior Gameplay Engineer, Software Engineer | https://www.linkedin.com/in/aidan-lee-684961113/ | Y | On-Site, Hybrid | |||||||||||||||||||
40 | Danni Hindi | Victoria | Producer | Senior Producer, Producer, Project Manager, Product Manager | https://www.linkedin.com/in/dannihindi/ | N | Remote, Hybrid. Open to onsite but not preferred. | |||||||||||||||||||
41 | Dominic McDonnell | Victoria | Snr Engineer I | Senior Software Engineer, Senior Gameplay Engineer | https://www.linkedin.com/in/dominic-mcdonnell-41325618 | N | Remote, Hybrid or onsite Melbourne | |||||||||||||||||||
42 | Penelope Davison | Victoria | Game Designer I | Game Designer | https://www.linkedin.com/in/penelope-d/ | N | Remote, Hybrid or onsite Melbourne | |||||||||||||||||||
43 | Joseph Tabor | Victoria | Snr Producer | Producer | https://www.linkedin.com/in/joeatabor/ | N | Remote, Hybrid or onsite Melbourne | |||||||||||||||||||
44 | Gil Maclean | Victoria | Lead Game Designer | Game Design, Lead, Director | https://au.linkedin.com/in/gilmaclean | Y | Remote, Hybrid or onsite Melbourne | |||||||||||||||||||
45 | James Berkelmans | Victoria | Technical Designer II | Game Designer, Technical Game Designer | https://www.linkedin.com/in/jamesberkelmans/ | N | Remote only | |||||||||||||||||||
46 | Reuben Covington | Victoria | Game Designer I | Designer | https://www.linkedin.com/in/reuben-covington-7694abb0/ | N | Remote, Hybrid or onsite Melbourne | |||||||||||||||||||
47 | Patrick Stoddart | Victoria | Technical Designer II | Technical Designer, Systems Designer, Level Designer, Game Designer | https://www.linkedin.com/in/patrick-stoddart-0834876a/ | Y for right role | Remote, On-Site Melbourne, Hybrid | |||||||||||||||||||
48 | Owen Wigg | Victoria | Snr Engineer I | Lead Engineer, Senior Software Engineer | https://www.linkedin.com/in/owen-wigg/ | N | On-Site, Hybrid (Melbourne) or Remote | |||||||||||||||||||
49 | Natassha Roberts | Victoria | Producer | Producer/delivery roles | https://au.linkedin.com/in/natassha-roberts | Y | Remote, Hybrid, Onsite NSW & VIC | |||||||||||||||||||
50 | Sean Cashman | Western Australia | Technical UI Artist I | UI Technical Artist, Tech Art, Unity developer, generalist roles | Sean Cashman | LinkedIn | N | Remote, Hybrid or onsite WA | |||||||||||||||||||
51 | Paul Fox | Queensland | Lead Engineer | Lead Engineer | https://www.linkedin.com/in/paul-fox-66b49a40/ | N | Remote, Hybrid or Insight (Greater Brisbane) | |||||||||||||||||||
52 | Shaun Burns | Queensland | Lead Gameplay Engineer | Lead Engineer or Expert Engineer | https://www.linkedin.com/in/shaun-burns-90a8a09 | N | Fully remote or hybrid/on-site Brisbane | |||||||||||||||||||
53 | Michael Petrou | South Australia | Technical Director | Technical Director, CTO, or Expert Engineer | https://www.linkedin.com/in/michael-petrou-2225b42/ | N | Fully Remote or On-Site in Adeliade | |||||||||||||||||||
54 | Peter Wayne | Victoria | Snr Audio Designer | Lead / Senior Audio Designer | https://www.linkedin.com/in/peter-wayne-bb337926/ | N | Remote only | |||||||||||||||||||
55 | Robert Slann | New South Wales | Snr Game Designer | Lead/senior design roles | https://www.linkedin.com/in/robert-slann/ | Y | Prefer On-site, open to Remote | |||||||||||||||||||
56 | Calista Nelson | New South Wales | Associate Gameplay Engineer | Gameplay Engineer, UI Engineer, Generalist Engineer | https://www.linkedin.com/in/calistanelson/ | N | ||||||||||||||||||||
57 | Alex Grace | Victoria | Snr Technical Artist | Lead / Senior Tech Art | https://au.linkedin.com/in/alex-grace-466412243 | N | Remote, open to hybrid | |||||||||||||||||||
58 | Matthew Burgess | New South Wales | Snr VFX Artist | Lead / Senior VFX Artist, Technical Artist | https://www.linkedin.com/in/m-a-burgess/ | N | Remote, On-Site, Hybrid Sydney | |||||||||||||||||||
59 | Jorge Ruiz | New South Wales | Technical Artist II | Technical Artist, Technical Animator, Creature TD, Generalist | https://www.linkedin.com/in/jorgehruiz/ | Y | Remote, On-site, Hybrid | |||||||||||||||||||
60 | Ethan Noble | Queensland | Technical Artist II | Technical Artist, Senior Technical Artist, Tech Animator, Prop Artist, Weapon Artist, Senior Prop Artist, Technical Designer, | https://www.linkedin.com/in/ethan-noble-091546129/ | N | On-Site / Hybrid Brisbane, Remote everywhere else | |||||||||||||||||||
61 | Hamish Goodger | South Australia | Animator II | Animator | https://www.linkedin.com/in/hamish-goodger-8b363116b/ | Remote, On-Site, Hybrid | ||||||||||||||||||||
62 | Hamish Kentwell | Victoria | Concept Artist | Concept Art, Illustration | https://au.linkedin.com/in/hamish-kentwell | N | Remote, Hybrid or onsite Melbourne | |||||||||||||||||||
63 | Dean Finnigan | NSW | Art Director | Senior, lead or director level art and animation or technical art and animation. | https://www.linkedin.com/in/deanfinnigan/ | N | Remote, On-Site, Hybrid Sydney | |||||||||||||||||||
64 | Steven Yeakey | Victoria | Technical Producer | Producer, Delivery, Project Manager, Product Manager. | https://www.linkedin.com/in/steven-yeakey/ | Y | Remote, Hybrid/On-Site Melb, Open to relocation. | |||||||||||||||||||
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