ABCDEFGHI
1
SpellCircleSuppliesLearnScrollBookSummarySource
2
Aetherial Swarm1stFlowering blossom.222(May) Arcanist for Attack actions in fights. +1D when Angry. Bypass Armor.
3
Arcane Semblance1stBit of clay, shaped into the desired form.212Creates a disguise.
4
Celestial Music1stCrystal goblet rubbed with a wet finger or a tuning fork.212Creates distraction, Ob vs. Will or Nature.
5
Daemonic Stupefaction1stTrue name of a sage who commands the language the caster wishes to obscure, written on parchment.322Prevents speech.
6
Dance of the Fireflies1stBit of brimstone blown from the fingertips.222Creates floating torches.
7
Destiny of Heroes1stBone of a saint.323Increases the party's Might by 1.
8
Lightness of Being1stSeed pod from a maple or ash tree.212Levitation. Can bypass some dungeoneer tests.
9
Mystic Porter1stTrug woven from strips of beech bark.121Carries a number of slots of equipment.
10
Sailor’s Friend1stSunstone crystal.222Grants bonus dice for Pathfinder.
11
Supernal Vision1stBlindfold of pure white silk, wrapped across the eyes.212View spirits and magical auras (read auras with Lore Master)
12
Thread of Friendship1stDrop of pure honey smeared on the caster’s lips or strands of thread with the victim’s name whispered over them and woven into a ring worn by the caster.322Makes target a friend. Arcanist vs. Will or Nature, -1s per Might Difference.
13
Wisdom of the Sages1stScrip inscribed with the true name of a sage that commands the language the caster must decipher.222Read and understand any language.
14
Wizard’s Aegis1stChrysoprase ring or pendant.212Arcanist for Defend Actions in fights. +1s, success impedes enemy.
15
Word of Binding1stWhole chain link.212Holds doors and bonds shut magically.
16
Devilish Laughter2ndTongue of a hyena or woodpecker.433Target takes no actions. Replaces Feint in some conflicts.
17
Dweomercraft2ndDogwood stick shuttle.323Create supplies and tools.
18
Eldritch Darts2ndShears or a skinning knife that have never been used.333May arcanist for Attack or Feint in fights. First Strike. Bypass Armor. Multiple Targets. +1D Angry.
19
Eye of Omens2ndPreserved eye of a raven.323Learn traits, read thoughts from past, present, future.
20
Greybeard’s Bane2ndPollen of the papaver blossom blown into the air.434Target forgets recent events or loses a memorized spell.
21
Lord of Dreams2ndShift or nightcap of one who suffers from night terrors.443Puts targets to sleep. Arcanist vs. Will or Nature. -1s per Might difference. Multiple targets.
22
Numinous Sigil2ndDrop of the caster’s blood and a quill that has never been used.422Rune triggers spell if read or touched.
23
Phantasmal Vision2ndAlcoholic spirits sprayed from the mouth in the area subject to the illusion.323Illusion believed by target if Arcanist vs. Will or Nature. -1s if not seen before.
24
Rhyme of Opening2ndBroken chain link.322Opens locks, bonds.
25
Shroud of Shadows2ndGrave shroud wrapped about the shoulders.333Creates darkness that blocks torches and dims lanterns.
26
Veil of the Chameleon2ndSet of pure silver knitting needles.433Arcanist for Scout in vs. tests. Defend and Maneuver in a chase, +1s to Feint +1D maneuver in Fight
27
Water Lung2ndHollow reed.223Breathe underwater.
28
Apotropaic Circle3rdMixture of salt and iron filings strewn in a circle.434Wards off enemy spells, extraplanar beings and ghosts.
29
Balefire3rdBall of bat guano and sulfur.434Caster doesn't act or help. One damage to every opponent - collateral damage can hurt allies.
30
Eagle’s Dance3rdCloak of eagle feathers.433Caster can fly. +2D Maneuver and +1s to Feint in fights and chases.
31
Empyreal Messenger3rdMouse or gobbet of flesh.423Summons a flying creature to carry a message.
32
Eye of the Overworld3rdSpectacles with rose quartz lenses.434Creates a sensor to view nearby areas remotely.
33
Eyes of the Bat3rdPerfectly-pitched tuning fork.433See in darkness. No color or reading.
34
Incandescent Beacon3rdConvex glass lens.323Continual flame.
35
Lightning Step3rdTincture of Cinnabar applied to the hands and feet.434Haste. Double the number of rolls per turn.
36
Puissant Suggestion3rdComb of honey.434Arcanist for Manuipulator for opposed, or Attack and Feint in argument. Bonuses. No dispo.
37
Sign of Abrogation3rdHandful of coarse salt.333Dispel Magic. Breaks lower or equal level spells.
38
Simulacrum3rdMirror.434Mirror Image, adds disposition to the party as up to 4 illusions, which must be knocked out first.
39
Whispers on the Wind3rdEarhorn used by an elder.323Hear rumors about towns or conversations in adjacent rooms.
40
Hammer of Heaven4thAmber rod.434Chain Lightning. +2D attack and manuever. Atk ind against Maneuver. Splash damage. No regroup.
41
Wormtongue4thTongue of a viper.445Scaling effect for each casting, makes target your mindslave.
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100