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Robocraft Master Data Sheet
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Welcome
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Seekers of knowledge.
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This document provides the community with a variety of useful tools and data.
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• A comprehensive list of all known up-to-date in-game values within Robocraft.
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• Lists of definitions and formulas to help anyone who wants to create their own spreadsheets.
Created and Maintained soley by Deegoboosterdeego
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• Logical calculations extrapolating from said values.
Last Updated:Jan 22, 2025
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• A variety of useful tools to visualise or transform certain data.
Links
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If you would like to use this for yourself, feel free to 'Make a Copy'
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Official Robocraft Discord
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InfoRobocraft Balance Patch Discord
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Patch Notes Google Drive
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This GoogleSheets document contains many pages (sheets). Below is a basic description of each sheet.
Community Patches
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INFO
The front sheet. It contains necessary information on the workings of the document as well as contact details and useful links.
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CHASSIS
Contains data on Chassis parts along with some useful calculations.
Community Balance Patch 11.0(current)
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MOVEMENT
Contains data on Movement parts along with some useful calculations.
Patch 10.1Patch 10.0
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WEAPONS
Contains data on Weapon parts along with some useful calculations.
Patch 9.0Patch 8.0Patch 7.1
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SPECIAL
Contains data on Special parts along with some useful calculations.
Patch 7.0Patch 6.0Patch 5.0
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Agility Values
Contains data on Agility related values for Movement parts.
Patch 4.0Patch 3.1Patch 3.0
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RawData
DO NOT EDIT THIS SHEET! This sheet is the foundation for all other sheets. It contains only raw values.
Patch 2.1Patch 2.0Patch 1.0
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ExtraData
Contains additional data as well as data used by the Tools sheet
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Economy
Contains data on all Robit, Cosmic Credit, and Tech Point purchases.
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Tools*
A variety of tools people can use to compare, transform, and visualise various aspects of the data.
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Tool Tutorials
Contains a list of brief tutorials for the available tools.
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Formula Dictionary
Contains a list of all major formulas used to calculate important values.
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Timeline
Contains a list of every major Robocraft update in chronological order
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*For more information on tools, please refer to the “Tool Tutorials” sheet
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DictionaryList of A.I Players
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Many abbreviations are used to save space. If you are unsure what a certain abbreviation means, refer to this list.
A.I players have one weapon type and are Bronze 1 rank.
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All A.I's are listed here. There is no A.I not listed.
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General
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Name
The name of the part
_Animelime98
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CPU
The CPU value of the part
AFatAllen
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Ranking
The Robot Ranking value of the part
AmaScaryBot
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Health
The Health of the part
AndromedaPants
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Mass
The Mass of the part in KG
BaliB_here
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Health/CPU
How much Health the part has per its CPU value
Basic20
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CPU/Health
How much CPU the part has per its Health value
DeathEaterCrunch
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Rank/CPU
How much Robot Ranking the part has per its CPU value
DownMarket4
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Mass/CPU
How much Mass the part has per its CPU value
EatMyBakedBeans
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Health/Mass
How much Health the part has per its Mass value
FoodVixen
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Battle Volume
The total hitbox volume, in cubes, during battle
Gfgghjklkjhgcfghjkl
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Build Volume
The total internal hitbox volume, in edit mode, using full cubes to surround
GigaHorse12
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True Build Volume
The total internal hitbox volume, in edit mode, after filling in (wrapping) as much as possible
GreenEye1
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JaNovaWitness
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WeaponsJellyJam11
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Base Energy
The total energy pool all weapons draw from in battle
JNKINS0000
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Energy Regen
The amount of time it takes, in seconds, to regenerate from zero energy to full energy
JohnCleanEyeball
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SPS
Shots per Second. The fire rate of the weapon
KYR_Sl0wly
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SPS (1 gun)
The fire rate of the weapon if only a single part is on the bot
LANLock
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SPS (empty)
The fire rate of the weapon, with max fire rate count, when out of energy
Mattiplier
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Reload
Reload time. The amount of time between each shot
NCT_Nerd
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Reload (1 gun)
The amount of time between each shot if only a single part is on the bot
NoHandsGamer24
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Reload (empty)
The amount of time between each shot, with max fire rate count, when out of energy
NoUsernameWhoops
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Energy Use
How much energy is consumed per shot
O_OPandaScaryO_O
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Damage (P#)
How much damage is done per shot. Also shows the Power Level of the weapon
OmegaPepperoni
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Blast Radius (m)
The blast radius of the weapon if applicable
OverTheOcean
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Lock Time
The time it takes to lock onto an enemy/teammate if applicable
PhotonSavage
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Spinup
How much time it takes, in seconds, for the weapon to reach maximum fire rate if applicable
RewBieRie
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Stack Damage
The base stack damage of the weapon if applicable
RibEyeSteak
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Max Stacks
The maximum number of stacks the weapon can have, if applicable
RightOfNoWhere
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Lock Range
The maximum range the weapon can lock onto an enemy/teammate if applicable
RobotSomething
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Max Fire Rate Count
The minimum number of weapons required to have maximum fire rate
SavageRenegade
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DPE/HPE
How much damage/healing the weapon does per unit of energy
ShadowHeatz
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DPS/HPS
How much damage/healing the weapon does per second
sidearmsnoreason
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DPS/HPS (empty)
How much damage/healing the weapon does per second when out of energy
SirNotABeast
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EPS
How much energy the weapon uses per second
SomebodyEpic
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EPS (1 gun)
How much energy the weapon uses per second while only a single part is on the bot
StealthyGuyFromTwitch
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Deplete
How long it takes for the weapon to go from full energy to empty
SteamUser66
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Total Shots
The total number of shots output before the weapon runs out of energy
SwormLinux
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Total Damage
The total amount of damage dealt before the weapon runs out of energy
TanDDM
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Deplete (WEM)
How long it takes for the weapon to go from full energy to empty including optimal WEM activation
TheNotSoRadFred
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Total Shots (WEM)
The total number of shots output before the weapon runs out of energy with optimal WEM activation
TMGamer836
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Total Damage (WEM)
The total amount of damage dealt before the weapon runs out of energy with optimal WEM activation
Totally_Not_A_Bot
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Protonivity
The value damage is multiplied by to calculate crystal damage
VikkMoon
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Core TTK
The amount of time it takes to destroy the Protonium Eruption
WinterTaco73
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WWednesdee
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Movement
x_DieselSoda_x
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Speed
The base speed of the movement part in MPH
xXMommyRatXx
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Agility Floor
The lower mass bound, in KG, for that parts best agility values
xxXSilentXxx
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Agility Ceiling
The upper mass bound, in KG, for that parts worst agility values
xXxXxCamoWatcherxXxXx
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OCM (Carry mass)
The maximum mass value the movement part can lift/carry before you start to lose lift/carry
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Speed boost
The percentage of extra speed the part adds to your bot. The calculation is additive
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Speed/CPU
How much speed the movement part has per its CPU value
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OCM/CPU
How much carrying capacity the movement part has per its CPU value
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Speed/Mass
How much speed the movement part has per its Mass value