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1 | Timestamp | What's your campaign name? | What game was it in the campaign? | What goal did you try to complete this game? | Describe anything particularly notable that happened this game. | What was the game result? | If you won, what campaign upgrade did you select? | What was your campaign score for this game? | When you started this game, how many campaign goals had you already completed? | What ship(s) did you use this game? | What difficulty mode were you using? | If any rules questions occurred, please list them here. | Any game balance feedback to Ira, or anything else you want to add? | Did you use the Missions & Powers mini-expansion? |
2 | 7/10/2017 13:04:24 | Kris Vigoren Hard Mode 1 | 1 | Resurgent | Cinder Beard as first Event | Loss | +1 Engine (rule book says win or lose?) | -3 | 0 | Ghost | Hard | N/A | Cinder Beard that early was awful, but I wouldn't change anything. | |
3 | 7/10/2017 13:05:55 | Kris Vigoren Hard Mode 1 | 2 | Explorer | Not Really | Loss | +3 Engines (again, book said to take on a loss) | -3 | 0 | Numerator | Hard | N/A | N/A | |
4 | 7/10/2017 13:10:08 | Kris Vigoren Hard Mode 1 | 3 | Archaeological | Had a dead planet in the initial set up. | Win! | +5 Engines | 4 | 0 | Vagabond | Hard | N/A | N/A | |
5 | 7/10/2017 13:13:52 | Kris Vigoren Hard Mode 1 | 4 | Meteor | N/A | Win! | +1 Outfits | 2 | 1 | Puddle Jumper | Hard | N/A | N/A | |
6 | 7/10/2017 13:18:16 | Kris Vigoren Hard Mode 1 | 5 | Merchant | A single trade route between 2 planets and a full 6 cubes on set up. | Win! | +3 Outfits | 3 | 2 | Persistent Memory/Bitter Karma | Hard | N/A | N/A | |
7 | 7/10/2017 13:20:25 | Kris Vigoren Hard Mode 1 | 6 | Explorer | NPC's getting a 5 point final round. | Loss | +5 Outfits* | -3 | 3 | Easy Tiger | Hard | N/A | N/A | |
8 | 7/10/2017 13:21:37 | Kris Vigoren Hard Mode 1 | 7 | Fighter | N/A | Win! | +3 Missions | 3 | 3 | Swamp Rat/Krembler | Hard | N/A | N/A | |
9 | 7/10/2017 13:23:25 | Kris Vigoren Hard Mode 1 | 8 | Lightning | Tigris Gate + Dead World on set up. | Win! | Missions as Minor Actions | 5 | 4 | Easy Tiger | Hard | N/A | N/A | |
10 | 7/10/2017 13:25:03 | Kris Vigoren Hard Mode 1 | 9 | Explorer | N/A | Win! | Scan Anywhere | 2 | 5 | Numerator, Long Haul | Hard | N/A | N/A | |
11 | 7/10/2017 13:26:36 | Kris Vigoren Hard Mode 1 | 10 | Missions | N/A | Win! | +3 Impulse | 10 | 6 | Swamp Rat, Occams Razor | Hard | N/A | N/A | |
12 | 7/10/2017 13:28:32 | Kris Vigoren Hard Mode 1 | 11 | Resurgent | Should have lost, but actually rolled a 1 on the NPC's, giving me an extra round to come back. | Win! | 8E Re-arm | 1 | 7 | Ghost | Hard | N/A | N/A | |
13 | 7/10/2017 13:43:47 | Kris Vigoren Hard Mode 1 | 12 | Title | 3 Titles combined for a total of 6 points all involved killing NPC's (Kill enforcer, attack 2 in one round, can't remember the third one) | Win! | 5E Re-arm | 10 | 8 | Vagabond, Void Wasp | Hard | How does +5 outfits interact with MK5 blaster? D6+D6+5 or D6+5/D6+5? Wouldn't have changed my game. | N/A | |
14 | 7/10/2017 13:46:15 | Kris Vigoren Hard Mode 1 | 13 | Convincing | 4 Rounds total. Had to barely impulse to an exploration token for the final point. | Win! | N/A - Last Game | 5 | 9 | Puddle Jumper, Lone Drifter | Hard | N/A | N/A | |
15 | 7/14/2017 1:48:26 | Archangel6 Med Mode | 1 | Mission Master | Cinder-Beard and the scoundrel showed up pretty early in the game and brought a large case of whopp-azz with them, and proceeded to open up can after can on me! | Loss | +1 to each Shield, Missile, and Blaster use (rules say you can pick an upgrade win OR lose though?) | -3 | 0 | Puddle Jumper, The Krembler | Normal | Several questions came up, but I was able to find almost all of them in the BGG forums. | ||
16 | 7/15/2017 12:56:39 | Brian Aslin | 1 | Archaelogical Expert | Cinder Beard appeared on the first turn. Saved by buffed Enforcer | Win! | +3 Impulse | 5 | 0 | Swamp Rat | Hard | |||
17 | 7/15/2017 16:58:30 | dsr15 | 1 | Archaeological Expert | Had 1 epic turn with 4 blind jumps, gained titles Reckless and Ice Rock Jocky. Last NPC turn rolled 14 + 6 = 20, for 2FP, if I rolled 1 higher would have been 3FP and I would have lost. | Win! | +3 Impulse | 1 | 0 | Persistent Memory | Hard | If Merchant busts through planetary shield, does she gain bounty? So Enforcer might then go after the Merchant? | ||
18 | 7/15/2017 23:38:49 | Archangel6 Med Mode | 2 | Mission Master | Fell a little behind, then NPC's rolled for +3 FP at the end of the round, soon after that I killed the scoundrel, only to have him respawn right next to me on his next turn! That pretty much sealed the deal as he destroyed me and got the final couple FP to win the game. | Loss | Didn't win, but chose +3 Impulse for next game | -3 | 0 | Numerator, Mach Horror | Normal | |||
19 | 7/16/2017 23:06:27 | dsr15 | 2 | Resurgent | Close game | Loss | Action: Heal 1 or gain 1 Energy 1/turn | -3 | 1 | Ghost Stalker, Exodus | Hard | |||
20 | 7/18/2017 15:18:18 | Archangel6 Med Mode | 3 | Expert Explorer | Got an early lead, but the NPC's caught up near the end. Thankfully the Sellsword saved the day by eliminating the Enforcer, giving me the last to FP and victory! | Win! | Impulse Tier 2: Action: Heal 1 damage or gain 1 energy | 2 | 0 | Ghoststalker | Normal | |||
21 | 7/18/2017 23:00:24 | dsr15 | 3 | Fierce Fighter | Much fun blowing up NPCs | Win! | Impulse #3 | 4 | 1 | Swamp Rat, Bitter Karma, Long Haul | Hard | Does the rule can't win final FP by purchasing it still apply in solo? | ||
22 | 7/20/2017 23:05:13 | dsr15 | 4 | Expert Explorer | Did enforcer become infected? | Win! | +1Engine | 4 | 2 | Numerator, Lone Drifter | Hard | If Infected is drawn during NPC turn, who become infected? | for anything posted with dsr15, you can contact me: dsr15 at bgg | |
23 | 7/23/2017 13:44:00 | dsr15 | 5 | Meteor Shower | Win! | +3 Engine | 4 | 3 | Puddle Jumper, Gaiden | Hard | ||||
24 | 7/23/2017 13:48:49 | dsr15 | 6 | Merchant Master | Stuck with tier 1 ship to nullify the Big Game Hunter Enforcer. Had about 8? bounty by end selling to Loath. Being able to see to Loath made this an easy/uneventful win. | Win! | Re-arm for 8 energy | 4 | 4 | Vagabond | Hard | |||
25 | 7/26/2017 22:58:12 | dsr15 | 7 | Mission Master | Fun destroying the Enforcer during an Arms Delivery mission. On last round got 7 FP, including spending 18 credits to buy 2 FP and then upgrade to tier 3 ship for victory. | Win! | Re-arm for 5 energy | 7 | 5 | Easy Tiger, Skimmer | Hard | Campaign gets easier the further you get into it, though I am saving some hard goals for the end. | ||
26 | 7/30/2017 22:35:53 | dsr15 | 8 | Titled Master | After big NPC dominance/lead, got back to score 13/13. Just need to roll <15 for clear win next turn. NPC's roll 15 for the win. | Loss | Re-arm for 1 energy | -3 | 6 | Ghost Stalker, Mach Horror, Carriak | Hard | |||
27 | 8/1/2017 11:57:37 | dsr15 | 9 | Resurgent | Game could have went either way. | Win! | +3 to Mission Rolls | 3 | 6 | Persistent Memory, Occam's Razor | Hard | |||
28 | 8/5/2017 21:21:59 | Eligriv | 1 | Meteor Shower | Win! | Tier 1 and 2 ship abilities cost 0 energy | 3 | 0 | Puddle Jumper / Lone Drifter / Constant Sorrow | Normal | ||||
29 | 8/5/2017 21:31:05 | Eligriv | 2 | Archeological Expert | 2 dead worlds on setup | Win! | Tier 3 ship abilities cost 0 energy | 6 | 1 | Swamp Rat / Skimmer | Normal | |||
30 | 8/5/2017 21:43:34 | Eligriv | 3 | Titled Master | Destroyer + Menace Tiles + Martial Law event in the 4 first draws | Had enough fame points, but didn't finish the goal, so it was effectively a loss. | +3 impulse | -3 | 2 | Easy Tiger / Mach Horror | Normal | Martial Low makes the game really tough to win | ||
31 | 8/6/2017 10:31:04 | Eligriv | 4 | Expert Explorer | Win! | +3 to all mission rolls | 6 | 2 | Numerator / The Krembler / Cold Phoenix | Normal | ||||
32 | 8/6/2017 12:45:52 | dsr15 | 10 | Titled Master | Win! | Mission actions as minor actions | 6 | 7 | Swamp Rat, Krembler, Slow Leak | Hard | ||||
33 | 8/6/2017 15:00:31 | Eligriv | 5 | Mission Master | I claimed Velocity Warden early in the game. Then Derelict Hulk Event. That helped a lot. | Win! | Mission Actions are now (Minor) Actions | 7 | 3 | Persistent Memory / Gaiden / Long Haul | Normal | |||
34 | 8/6/2017 20:00:08 | Eligriv | 6 | Fierce Fighter | Viking and Destroyer titles claimed to achieve the goal + 2 Missions achieved scoring a total of 9 FP in the last round | Win! | +1 to each engine use | 9 | 4 | Ghoststalker / Occam's Razor / Slow Leak | Normal | During the Wormhole event, I assumed that NPCs did not take the risk to use them. Hope I was right | ||
35 | 8/7/2017 9:07:55 | Eligriv | 7 | Merchant Master | Power Crisis + Trade Embargo Events arrived just on time to save me from losing this game constantly chased by an opportunist Scoundrel + a diligent Enforcer | Win! | +3 to each Engine Roll | 4 | 5 | Vagabond / Bitter Karma / Manchester | Normal | EMP BURST or REPLICATION DRIVE are really useless ABILITIES in Solo Mode or did I miss some rules ? | ||
36 | 8/7/2017 13:03:23 | Eligriv | 8 | Resurgent | I scored mainly by exploring for FPs blindjumping anytime I could to finish on the final round into Xia. Dying has never been so much fun. | Win! | +5 to each Engine use | 4 | 6 | Swamp Rat | Normal | I assumed that the Over-Surge Ability could be used on the last available undamaged space of the ship (belonging to an Outfit) for self destruction purposes, destroying the ship before the outfit could be used. | ||
37 | 8/7/2017 16:48:18 | Eligriv | 9 | Titled Master | With 5 Titles of 1 FP each drown, winning was really a matter of tight calculation. Moreover I rolled a 20 when I needed only 1 point for victory. That forced me to claim my 2 missing titles in the final round. | Win! | Heal 1 damage or gain 1 Energy | 8 | 7 | Ghoststalker / Gaiden / Carriak | Normal | When completing the ASSASSIN Mission by destroying an Outlaw) do we also get the bounty? | ||
38 | 8/7/2017 19:30:54 | Eligriv | 10 | Lightning Victory | Stopped on the last step in FERREN'S CALL then scanned to find XIA instead of trying a blind jump and finished by playing ICE ROCK JOCKEY... What an intense round ! | Win! | May upgrade III ships to I | 6 | 8 | Afterburner | Normal | |||
39 | 8/8/2017 9:25:25 | Eligriv | 11 | Convincing Victory | I pushed my luck in the final round : used RESURGENT after trying ICE ROCK JOCKEY then rolled 20 on Tigris Gate to go back on Track & finally scored 9 FPs in this final epic round. | Win! | Campaign Complete | 9 | 9 | Easy Tiger / Lone Drifter / Nightshade / Puddle Jumper / The Krembler | Normal | |||
40 | 8/13/2017 19:09:04 | Eligriv Hard | 1 | Resurgent | Very bad luck on the dice rolls helped me being destroyed 4 times over the 5 first rounds. Then NPCs scored 0 FP on the 6th round and I scored 4 FP for the finish. | Win! | Tier 1 and 2 ship abilities cost 0 energy | 4 | 0 | Swamp Rat / Lone Drifter / Nightshade | Hard | |||
41 | 8/13/2017 22:32:53 | dsr15 | 11 | Convincing Victory | Scored 8 points in last turn | Win! | Scan from anywhere | 8 | 8 | Puddle Jumper, Exodus, Cold Phoenix | Hard | |||
42 | 8/14/2017 8:05:13 | Eligriv Hard | 2 | Meteor Shower | As the NPCS were 2 FPS from victory, I refused to pay the corrupted enforcer and blocked successfully his attacks. Then the NPCS rolled 11 for 1 FP at the end of round. That saved me for the final wining round. It was a tight game. | Win! | Tier 3 ship abilities cost 0 energy | 2 | 1 | Easy Tiger / The Krembler | Hard | |||
43 | 8/14/2017 8:05:13 | Eligriv Hard | 2 | Meteor Shower | As the NPCS were 2 FPS from victory, I refused to pay the corrupted enforcer and blocked successfully his attacks. Then the NPCS rolled 11 for 1 FP at the end of round. That saved me for the final wining round. It was a tight game. | Win! | Tier 3 ship abilities cost 0 energy | 2 | 1 | Easy Tiger / The Krembler | Hard | |||
44 | 8/14/2017 13:03:05 | Eligriv Hard | 3 | Expert Explorer | Blind Jumping was a booster for me in this game especially as the Reckless Title was the 1st to be drawn | Win! | +1 cube from supply when buy | 9 | 2 | Numerator / Gaiden | Hard | When the Merchant has forced a planetary shield (result 11-17) I assumed it to become outlaw with a bounty on it and therefore being a potential outlaw target. | ||
45 | 8/14/2017 18:31:50 | Eligriv Hard | 4 | Mission Master | The diligent Enforcer destroyed the scoundrel every round. That boosted the NPCS score from the beginning of the game. I could not even complete a single mission because none of the tiles matched the missions points on the cards drawn. The Martial Law event made things even worse. Game Lost 15 to 6. :-( | Loss | + 1,000 cR when Sell | -3 | 3 | Ghoststalker / Mach Horror / Carriak | Hard | The Martial Law Event made the game unbeatable for me each time it was drawn. (2 games for now) It seems too strong IMO. | ||
46 | 8/15/2017 11:50:40 | Eligriv Hard | 5 | Convincing Victory | With all Neutral planets turned to outlaw from the beginning, I had very few options but go for the hard fight option hunting the enforcer. A very tight ending forced me to take the final FP before the NPCS leaving my 13,000 cR cash in my pockets unable to reach a planet for the business phase. | Win! | + 2,000 Starting Credits | 2 | 3 | Persistent Memory / Bitter Karma / Constant Sorrow | Hard | In case of using the Shockwave ability inside the Kiln, in which direction is the target ship pushed ? | ||
47 | 8/15/2017 19:06:58 | Eligriv Hard | 6 | Titled Master | In the last 3 rounds I chained the Titles Jack of All Trades, then Collector to finish by selling 8 Cargo cubes in Loath, claiming The Connection. | Win! | +1 to each engine use | 4 | 4 | Puddle Jumper / Long Haul | Hard | |||
48 | 8/15/2017 22:55:56 | dsr15 | 12 | Lightning Victory | 2FP from explore tokens, 1 from Tigris, 1 from sell 2 cubes, 1 from title the Connection; Final game win | Win! | N/A Last Game | 5 | 9 | Numerator | Hard | |||
49 | 8/16/2017 13:04:54 | Eligriv Hard | 7 | Achaeological Expert | Forced to suffer 1 scoundrel attack every turn, I peacefully conducted my archaeological task with 2 amour plates to save me from destruction. The Recall ability helped me a lot to reach victory just before the NPCS. | Win! | +1 to each Shield, Missile, Blaster use | 7 | 5 | Vagabond / Skimmer | Hard | When the NPCS draw the Infestation Event, which Ship is infested ? I chose the last NPC ship in the round order. | ||
50 | 8/16/2017 19:24:59 | Eligriv Hard | 8 | Fierce Fighter | A tactical positioning of Lunari & Kemplar II during setup obliged the NPCS to go through planetary shields. That worked for 1 round, then the Power Crisis event ruined my plans. A series of very bad D20 rolls for NPCS FPS gave me the time to power up for a memorable finish : Merchant & Enforcer eliminated in 1 shot with the Shockwave, Destroyer Title claimed & I fininished in the Kiln with lots of cash. That made 9 FPS in the final round. | Win! | +3 to each Engine Roll | 12 | 6 | Ghoststalker / Occam's Razor / Slow Leak | Hard | |||
51 | 8/16/2017 21:05:23 | Eligriv Hard | 9 | Lightning Victory | Extensive exploration made 4 FPS from tokens + 2 FPS from Gates +1 Relic +1 Captain in Need. I used the Over-surge on my engine to gain the last 2 FPS. | Win! | +3 to all mission rolls | 8 | 7 | Swamp Rat | Hard | |||
52 | 8/17/2017 11:26:19 | Eligriv Hard | 10 | Mission Master | I explored quite quickly all the sectors to have the maximum options for the missions. I claimed the Traveler Title with the 2 FPS from the Gates in my last round. The Socialist Merchants Event prevented me to purchase more FPS otherwise my final score would have been 3 FPS higher. | Win! | +5 to each Engine use | 11 | 8 | Easy Tiger / Lone Drifter / Cold Phoenix | Hard | A Bounty Hunter mission claimed after destroying the Merchant that turned Outlaw can't set a bounty on the player, can it ? | ||
53 | 8/17/2017 20:06:30 | Eligriv Hard | 11 | Merchant Master | 6 FPS scored by the NPCS at the end of the 2nd round and the Planet I was looking for to sell my cargo hidden at the bottom of the stack made this game very tough. I ended up selling 8 Holo cubes in Loath and purchased the missing FPS to complete the goal. | Win! | END of Campaign | 3 | 9 | Numerator / Gaiden / Manchester | Hard | |||
54 | 9/14/2017 18:14:29 | FreakGIB Hard mode | 1 | G8 | Got my ass kicked to hard hehe | Loss | S1 | -3 | 0 | Nummerator | Hard | |||
55 | 9/14/2017 18:19:56 | FreakGIB Normal mode | 2 | G8 | I won Yeah | Win! | S2 | 7 | 1 | Easy Tiger Skimmer Cold Phoenix | Normal | Had luck with the Enforcer he didn't do anything because he waited till someone entered Loath but not sure that is correct | ||
56 | 9/17/2017 3:09:16 | Jed, from the deep sea | 1 | Lightning Victory | I count the where to get those 5 points beforehand, however died with only 1 point in first turn... (That's life...) | Loss | +3 Impulse | -3 | 0 | Numerator | Easy | If I don't or cannot fulfill the special rule on the goal, do I automatic lose? or I can win without the reward? I count it loss in this matchup. | Xia is such a Great Game~!! | |
57 | 9/17/2017 3:17:47 | Jed, from the deep sea | 2 | Meteor Shower | No NPC in the setup, rush to get 4 points from exploring, 1 point from selling, 2 points from short term mission. However NPCs are fast too, and both want to kill me... And finally, near death or near loss, I get 1 point from the Title "most wanted", 1 point from the gate, and sell the outfit to get the final piont(after the game I realize I should buy a ship instead, so I pick Exodus). | Win! | +1 to each Engine use | 3 | 0 | Swamp Rat, Exodus | Easy | Do NPC get point from killing player according to the ship tier? | Xia is such a Great Game~!! | |
58 | 9/17/2017 5:17:07 | Jed, from the deep sea | 3 | Archaeological Expert | Lucky to have 3 Relic on the map, and luckily get 5 points in first turn. Later on a bit suffering finding another Dead World, and a little worried about NPC increasing points. Finally found them as almost the last few sector, and win the game~~~ | Win! | Tier 1 and 2 ship abilities cost 0 energy | 2 | 1 | Easy Tiger, Bitter Karma | Easy | Lost Relic counts jettison cubes? | Xia is such a Great Game~!! | |
59 | 9/23/2017 6:54:48 | Jed, from the deep sea | 4 | Resurgent | Very safe blind jump 3 times in a row to get the Reckless title, and do some Humanitarian aid and few missions. Finally when I about to win this game, I found myself only died 3 times~!! As a result, I intentionally run into a comet to get killed in order to died the fourth time~~~ | Win! | Tier 3 ship abilities cost 0 energy and $2000 discount on Tier 3 ships | 4 | 2 | Ghoststalker | Easy | When NPC doesn't have a valid target, it doesn't even move, right? | Xia is such a Great Game~!! | |
60 | 9/23/2017 7:05:35 | Jed, from the deep sea | 5 | Fierce Fighter | Only get money on the early exploration tokens, to get enough to buy Tier 2 and Tier 3 ships all at once. Confident enough to challenge big fire power to kill the Merchant, unluckily had to deal with 2 turns. And found myself have to kill both other NPC to win the game, so take some time dealing with them too, with some many upgrade it's simply not a big deal. | Win! | +3 to each Engine use | 5 | 3 | Persistent Memory, Mach Horror, Slow Leak | Easy | Do the GTS and Engine roll upgrade have the effect on the ramming action? Yes, I think? | Xia is such a Great Game~!! | |
61 | 9/23/2017 9:50:08 | Jed, from the deep sea | 6 | Lightning Victory | Luckily the title is very easy to achieve, plus 2 points from exploration, 1 point from relic, and purchase 1 point. TADA~ Win the game~~~ | Win! | +5 to each Engine use | 5 | 4 | Vagabond | Easy | Xia is such a Great Game~!! | ||
62 | 10/12/2017 21:35:27 | Jed, from the deep sea | 7 | Titled Master | Titles drawn are not too easy to get, need time. Howerver NPC score too fast~~~ | Loss | Re-arm @ 8Energy | -3 | 5 | Puddle Jumper, The Krembler, Night Shade, Carriak | Easy | |||
63 | 10/12/2017 21:46:15 | Jed, from the deep sea | 8 | Merchant Master | Loath appear at the setting, so it is fast for trading and buy fames. Using small planet to avoid Enforcer, and shields to block Scoundrel. Even defeat Enforcr at the last round~!! | Win! | Re-arm @ 5 Energy | 5 | 5 | Vagabond, Lone Drifter, Manchester | Easy | Xia is such a Great Game~!! | ||
64 | 10/12/2017 22:25:05 | Jed, from the deep sea | 9 | Titled Master | A title drawn at the setting is 2-point, so I pick this objective card again. Then by using the re-arm upgrade, I can easily attack NPC twice per turn. Finally collect 4 kinds of cargo to search for the last one, and get the 3-point title. | Win! | +3 to Mission rolls | 6 | 6 | Easy Tiger, Occam's Razor | Easy | Xia is such a Great Game~!! | ||
65 | 10/12/2017 22:33:42 | Jed, from the deep sea | 10 | Expert Explorer | Afterburner + Engine Upgrade help me a lot in exploring. And I found Relics is a easy way to score points too. And with a lot of Goal Rewards, I win with my tier 1 ship~~~ | Win! | Mission actions minor | 3 | 7 | Numerator | Easy | |||
66 | 10/12/2017 23:04:16 | Jed, from the deep sea | 11 | Mission Master | M-comp help a lots for keeping missions at hand, all I have to do to survive and move~~~ | Win! | May upgrade Tier 3 to Tier 1 | 8 | 8 | Ghoststalker, Skimmer, Long Haul, Constant Sorrow | Easy | Xia is such a Great Game~!! | ||
67 | 10/12/2017 23:12:02 | Jed, from the deep sea | 12 | Convincing Victory | Stay with my tier 1 ship for entire game, buy ships only at the last second, for the reason that I go for the title, explore, missions, and try to stay alive. Not enough money during the game for new ships, for I have to repair and buy mod for my ship. And luckily shoot down the Bread Captain with the recruiting Sellsword. WIN~!! (41 points total) | Win! | Total Campaign Score: 41 | 6 | 9 | Puddle Jumper, Gaiden, Cold Phoenix, Swamp Rat | Easy | Xia is such a Great Game~!! | ||
68 | 1/6/2018 5:34:13 | QUILTERS QUEST | 1 | METEOR SHOWER | Win! | +3 IMPULSE | 1 | 0 | SWAMPRAT (T1), BITTER KARMA (T2) | Normal | ||||
69 | 1/6/2018 5:36:02 | QUILTERS QUEST | 2 | MISSION MASTER | Win! | T1&T2 ABILITIES COST 0 ENERGY | 8 | 1 | NUMERATOR | Normal | ||||
70 | 1/6/2018 5:38:15 | QUILTERS QUEST | 3 | LIGHTNING VICTORY | Win! | +1 TO ENGINE ROLL | 5 | 2 | PERSISTENT MEMORY (T1), OCCAM'S RAZOR (T2) | Normal | ||||
71 | 1/6/2018 5:39:55 | QUILTERS QUEST | 4 | CONVINCING VICTORY | Win! | +3 TO ENGINE ROLL | 1 | 3 | VAGABOND (T1), LONE DRIFTER (T2) | Normal | ||||
72 | 1/6/2018 5:41:50 | QUILTERS QUEST | 5 | ARCHAEOLOGICAL EXPERT | Win! | +1 TO SHIELD & WEAPON ROLLS | 6 | 5 | EASY TIGER (T1), SKIMMER (T2) | Normal | ||||
73 | 1/6/2018 5:43:36 | QUILTERS QUEST | 6 | RESURGENT | Win! | +3 TO SHIELD & WEAPON ROLLS | 3 | 5 | GHOSTSTALKER (T1), THE KREMBLER (T2) | Normal | ||||
74 | 1/6/2018 5:44:47 | QUILTERS QUEST | 7 | MERCHANT MASTER | Win! | +5 TO ENGINE ROLL | 10 | 6 | PUDDLE JUMPER | Normal | ||||
75 | 1/6/2018 5:46:14 | QUILTERS QUEST | 8 | EXPERT EXPLORER | Win! | +5 TO SHIELD & WEAPON ROLLS | 1 | 7 | NUMERATOR | Normal | ||||
76 | 1/6/2018 5:48:23 | QUILTERS QUEST | 9 | TITLED MASTER | Win! | HEAL 1 DAMAGE OR GAIN 1 ENERGY | 10 | 8 | VAGABOND (T1), MACH HORROR (T2), CONSTANT SORROW (T3) | Normal | ||||
77 | 1/6/2018 5:51:37 | QUILTERS QUEST | 10 | FIERCE FIGHTER | Win! | HEAL IS MINOR ACTION AND 2/TURN | 9 | 9 | SWAMPRAT | Normal | I THOROUGHLY ENJOYED THE SOLO CAMPAIGN AND WILL RECOMMEND IT TO OTHER XIA PLAYERS. IT ENCOURAGES YOU TO PLAY IN EVERY STYLE. EXCELLENT GAME. TOTAL CAMPAIGN SCORE WAS 64. | |||
78 | 3/4/2018 8:28:00 | What a long strange trip it'll be | 1 | Archeological Expert | 50% exploration tokens were ice damage, Rikishi destroyed the Kiln then crashed into Loath | Loss | Lost but +3 impulse | -3 | 0 | Easy Tiger | Normal | |||
79 | 3/4/2018 10:18:32 | What a long strangetrip it'll be | 2 | Explorer | Free tier 3 ship by round 2, punished by NPCs getting 6 points in 1 round thanks to a lucky 20 just as the merchant got 6,000 cash, quit then and there, completely unwinnable from that point on and nothing I could have done to stop it. | Abandoned after turn 4 | N/A | -3 | 0 | Numerator, Slow Leak | Normal | 6 points from 2 lucky rolls is impossible to come back from and has soured me into stopping the campaign. | ||
80 | 4/11/2018 9:10:17 | Tales from the Tempest Galaxy | 1 | Archaeology Expert | A devastating Rikishi comet smashed through the system while gravitational anomalies moved entire sectors of space around! | Loss | +1 to Engine Rolls | -3 | 0 | Puddle Jumper, Mach Horror | Normal | Is there a way to lose your bounty in the solo game, other than buying a new ship? Nipping into an Outlaw world to escape a rampaging comet gave me a bounty on my tier 2 ship and the Big Game Hunter sprang relentlessly into action against me, despite me being well behaved up to that point. Perhaps completing Legal mission could reduce your bounty by 1000 creds as you clear your name with good acts? bartmossuk@gmail.com | ||
81 | 4/11/2018 16:23:15 | Tales from The Tempest Galaxy | 2 | Merchant Master | Cinder Beard terrorizes the region, forcing my honest merchant ship to become an outlaw and mining scavenger, mastering of the black markets of Loath to survive. | Win! | Tier 1&2 ship abilities cost 0 energy | 0 | 0 | Swamp Rat | Normal | Im assuming the Big Game Hunter enforcer can enter outlaw worlds? Cinder Beard was lurking on Loath ( I went outlaw to keep him off my back) and wasn't sure if the Enforcer would follow him in to shoot him. | bartmossuk@googlemail.com | |
82 | 4/12/2018 18:35:24 | Tales from The Tempest Galaxy | 3 | Fierce Fighter | The neutral worlds joined the Outlaws and an illicit trade route between local black markets sprang up. This led to a galactic Economic Collapse. An Enforcer caught up with me when I had a 7000cr bounty on my head, this was the turning point that led to my defeat, despite fulfilling the goal requirments. (+14 to NPC FP roll!) | Goal achieved, but lost on FP | +1 Shield, Missile, Blaster use | -3 | 1 | Easy Tiger, Gaiden | Normal | |||
83 | 2/9/2019 4:53:51 | Somewhere Far Beyond | 1 | Archaeological Expert | My ship was destroyed 5 times overall (by the Scoundrel - Opportunistic), lost a couple of cargo cubes here and there, but I managed to gain enough FP and in the end I tried to get the 10th FP via Ice Rock Jockey (a comet ends the movement in a space adjacent to my ship). I tried 3 times, but the comet didn't stop its movement close enough. So, the NPCs got the 10th FP. | Loss | +1 to each Engine Use | -3 | 0 | Persistent Memory (with Total Recoil) | Hard | Nothing in particular. | Power Crisis event put me out of a very difficult position. I had a damaged ship and each turn I had Scoundrel chasing, destroying me and losing my cargo cubes. But with no planetary borders, I managed to buy some cubes and sell them on the same turn, and repaired my ship. | |
84 | 2/9/2019 10:51:47 | Somewhere Far Beyond | 2 | Archaeological Expert | The Scoundrel destroyed me once. I earned 3 FP via Sifting Relic Tokens, but I was left behind in the FP tracker. Game was lost 6-10. | Loss | +3 to each Engine Use | -3 | 0 | Numerator (with Afterburner) | Hard | Nothing in particular. | Socialist Merchants event gave me a fighting chance when I was behind the score, but a couple of unlucky roll on the d20 were the deciding factor. | |
85 | 2/10/2019 5:12:11 | Somewhere Far Beyond | 3 | Convincing Victory | I had a strong beginning and quickly purchased a Tier 2 ship. After Outlaw had Bully behaviour, I purchased a Tier 3 ship. Then, a few devastating rolls on the d20 without shields, and I lost the opportunity to gain the FP needed to win the game. | Loss | +5 to each Engine Use | -3 | 0 | Easy Tiger (with Tac-X), The Krembler (with Kinetic Wave), Nightshade (with Duplicant) | Hard | Nothing in particular. | Wormholes event was pretty good to help me gain some FP via exploring, but it was combined with the Economic Crash event and the Merchant had the Market Manipulator behaviour. Therefore, every turn the NPCs had a standard +4 on the d20 roll. | |
86 | 2/14/2019 15:05:07 | Somewhere Far Beyond | 4 | Expert Explorer | NPCs rolled 1-3 three times! | Win! | +3 Impulse | 4 | 0 | Vagabond (with Quantum Ripple), Occam's Razor (with Solar Capacitor) | Hard | Nothing in particular. | With upgrade +5 to each Engine Use, it was easy to explore and gain the FP from the Exploration Tokens. Again, Wormholes event was annoying due to the NPCs, but this time was also beneficial for me. | |
87 | 2/16/2019 5:17:47 | Somewhere Far Beyond | 5 | Meteor Shower | The damage at the start of the turn was 6 damage most of the time. My ship was destroyed many times. | Loss | Action: Heal 1 damage or gain 1 energy | -3 | 1 | Puddle Jumper (with Eco-Core) | Hard | The d6 damage due to the Meteor Shower is blockable. If I arm shields, I cannot immediately rearm, because the special rule of Meteor Shower happens on my turn. Correct? | The Variable Star event was difficult to handle in the beginning of the game. | |
88 | 2/16/2019 10:18:34 | Somewhere Far Beyond | 6 | Mission Master | NPCs were behind the whole game. In the beginning, I purchased 2 engine outfits, and in combination with Over-Surge, the engine upgrade Tier III and the upgraded Impulse, I earned some easy money via Exploration Tokens to upgrade my engine outfits. I also gained the Reckless title. Afterwards, I mainly completed missions and avoided the Scoundrel (Bully). I stayed with Tier I ship the whole game. | Win! | 8 Energy Re-arm action | 2 | 1 | Swamp Rat (with Over-Surge) | Hard | Nothing in particular. | With a good Engine outfit, most of the times you can outrun Scoundrel with Bully behavior. The Deep Space Specialist stacked very well with Mission Master goal. | |
89 | 3/11/2019 12:45:04 | Augustus | 1 | Merchant master | The scoundrel was killed twice by the enforcer! | Win! | +1 to each engine use | -1 | 0 | Swamp rat | Hard | None. | ||
90 | 6/30/2019 17:32:45 | Lonestar campaign | 1 | Expert explorer | Loss | 8 energy re-arm | -3 | 0 | Saltatio | Hard | Yes, both missions and powers. | |||
91 | 12/9/2019 5:50:26 | Khasarin's Campaign | 1 | Meteor Shower | Dumb luck made it a somewhat easy victory. I stayed lawful, so the Corrupt Enforcer doesn't move the whole game. I got the Loyalty event, making all neutral planets Lawful and watched the Hateful Scoundrel regularly committing suicide on planetary shields trying to reach me. And the Collector Merchant got himself just moving between planets with two cubes on its board, after the Economic Crash event rendered him unable to buy any more. | Win! | +1 to each Engine use | 3 | 0 | Numerator, Lone Drifter | Hard | Yes, both missions and powers. | ||
92 | 1/19/2020 0:08:23 | Ken Whitehurst Hard Mode | 1 | Archaeological Expert | Destroyed by ice damage on turn 1 trying to excavate a relic! | Loss | N/A | -3 | 0 | Swamp Rat | Hard | Yes, both missions and powers. | ||
93 | 1/19/2020 0:10:12 | Ken Whitehurst Hard Mode | 1 | Archaeological Expert | Destroyed by ice damage on turn 1 trying to excavate a relic! | Loss | N/A | -3 | 0 | Swamp Rat | Hard | Yes, both missions and powers. | ||
94 | 1/19/2020 0:10:29 | Ken Whitehurst Hard Mode | 1 | Archaeological Expert | Destroyed by ice damage on turn 1 trying to excavate a relic! | Loss | N/A | -3 | 0 | Swamp Rat | Hard | Yes, both missions and powers. | ||
95 | 1/21/2020 21:44:59 | Jeffrey Erikson Hard Mode | 1 | Expert Explorer | I made it to the last space of Ferren's Call and picked up the "Answer the Call" title (for the first time ever!) | Win! | +3 to Impulse | 6 | 0 | Puddle Jumper, The Krembler | Hard | n/a | n/a | Yes, both missions and powers. |
96 | 1/24/2020 22:12:37 | Jeffrey Erikson Hard Mode | 2 | Archaeological Expert | I won on the last possible turn: because I had scored too many points early without getting them from relics (for the Archaeological Expert goal) and with the AI one point from winning, I had to pick up 5 relics from two adjacent dead planets and make it back to the Kiln to sift them. I did it and hit 12 points for the win! It's that kind of "skin of your teeth" turn that makes me *love* Xia and this solo mode :) | Win! | +1 to engine activations | 3 | 1 | Easy Tiger, Gaiden | Hard | Yes, both missions and powers. | ||
97 | 7/10/2020 12:19:25 | Impossible Journey | 1 | Merchant Master | The Hateful Scoundrel would leave me alone. | Loss | N/A | -3 | 0 | Vagabond | Hard | Yes, both missions and powers. | ||
98 | 5/4/2021 21:44:45 | Isom | 1 | Expert Explorer | Win! | 8 energy rearm | 2 | 0 | Easy Tiger, Skimmer, Constant Sorrow | Hard | Yes, both missions and powers. | |||
99 | 5/4/2021 21:46:58 | Isom | 2 | Mission Master | Win! | +1 supply when Buy | 7 | 1 | Numerator, Lone Drifter, Long Haul | Hard | Yes, both missions and powers. | |||
100 | 5/4/2021 21:49:11 | Isom | 1 | Expert Explorer | Win! | 8 energy rearm | 2 | 0 | Easy Tiger, Skimmer, Constant Sorrow | Hard | Yes, both missions and powers. |