AB
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LabelValue
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ProjectCult of PiN - Live Demo Exploratory QA Pass
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Buildv0.11 Demo (Steam Demo)
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EnvironmentPC (Windows 11) - 1080p - Keyboard/Mouse
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NetworksStandard home broadband (Wi-Fi)
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ToolsOBS - Google Sheets - Steam
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Test FocusExploratory testing of a near-release demo build, focusing on system interactions, timing behaviour, and player-facing clarity under real gameplay conditions
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Headlines (Key Findings)- Core systems lack clear explanation, increasing cognitive load
- Ritual mechanics function correctly but are not clearly communicated
- Systems behave consistently under pressure with no timing or interaction defects
- Overlapping systems reduce clarity of cause-and-effect during gameplay
- Spare Change ritual effect colour does not match UI colour coding
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What’s inside1-Liner Summary - Charters - Session Notes - Bug Log - Risk Matrix - STAR Summary
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EvidenceGameplay clips captured per session and linked within Bug Log entries
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ApproachCharter-driven exploratory testing using short, focused sessions targeting high-risk systems:

- System stacking (glyphs, traits, boss mechanics)
- Timing and state transitions

Testing prioritised interaction points and real gameplay conditions over exhaustive coverage
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Evidence tipAll bugs include reproducible steps and supporting video clips where applicable.
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ContactKelina Cowell - kelinacowellqa@gmail.com - Linkedin