A Comprehensive Reading List for and by Designers
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CategoryTitleAuthorAbstractPurchase Link
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BusinessArticulating Design DecisionsTom GreeverPrinciples, tactics, and actionable methods for talking about designs with executives, managers, developers, marketers, and other stakeholders.
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BusinessCreativity, Inc.Ed Catmull and Amy WallaceCo-Founder of Pixar, Catmull writes for managers and employees, calling them to be creative, passionate, and unique.
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BusinessDesign is a JobMike MonteiroThis easy read explains how to build your business backbone while feeding your creative talent.
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BusinessDrawn to BusinessBill Beachy of GoMedia.usBeachy tells his story along with 15 others of how to build a successful design company.
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BusinessHow Google WorksJonathan Rosenberg and Eric SchmidtChocked full of skills and techniques on how Google's "Smart Creatives" operate in a fast paced, creative environment. A must read for any designer working in a product company.
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BusinessInsanely Simple: The Obsession That Drives Apple's SuccessKen SegallSegall discusses how simplicity at Apple is more than just design—it's in every aspect of the business.
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BusinessIt’s Not How Good You Are, It’s How Good You Want To BePaul ArdenArden's book is a inspiring read for designers and non-designers alike, and he offers his wisdom on a wide-variety of business problems.
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BusinessManage Your Day-To-DayJocelyn K. Glei and 99UThis manual shows how to stop working hard and start working smart in a workplace that never seems to stop.http://www.amazon.com/Manage-Your-Day-Day-Creative/dp/1477800670
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BusinessRemoteJason Fried and David Heinemeier HanssonThis book explores the benefits and challenges of remote work as more companies look to decentralize the office.
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BusinessWhy We Buy: The Science of ShoppingPaco UnderhillThis research-based book reveals that we have a method to our madness when shopping.
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ClassicsArt as TherapyAlain de BottonPhilosopher Alain de Botton shares a new way to look at familiar masterpieces, noting that they can actually be therapeutic for their audiences.http://www.amazon.com/About-Face-Essentials-Interaction-Design/dp/1118766571
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ClassicsDesigning With Web StandardsJeffrey ZeldmanNow in the third edition with essential updates for the modern web, this classic, industry-changing guidebook remains the essential source for creating fast, effective websites.
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ClassicsResponsive Web DesignEthan MarcotteEthan Marcotte explains how to think beyond the desktop and craft beautiful designs that anticipate and respond to your users’ needs.
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ClassicsScripts: Elegant Lettering from Design's Golden AgeSteven Heller and Louise FiliThis well-organized handbook shows typefaces, handwriting, neon signs, and more.
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ClassicsThe Noble ApproachTod PolsonThis book shares Noble's approach to animation design from concept to final frame, illustrated with sketches and stunning original artwork spanning the full breadth of his career.
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ClassicsUniversal Principles of DesignWilliam Lidwell, Kritina Holden and Jill ButlerThis cross-disciplinary reference for design pairs clear explanations of design concepts featured with visual examples of those concepts applied in practice.http://www.amazon.com/Universal-Principles-Design-William-Lidwell/dp/1592530079
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FutureDesign ForwardHartmut EsslingerEsslinger explores how design can have an impact on sustainability for the future in both the environment and the economy.http://www.amazon.com/Design-Forward-Creative-Strategies-Sustainable/dp/3897903814
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FutureDesign Is the ProblemNathan ShedroffShedroff calls designers to focus on sustainable products and solutions.
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FutureObey the GiantRick PoynorThis collection of essays by Poynor describes the increasing connectivity of commerce and culture.
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FuturePredictably IrrationalDan ArielyThis book brings to light the hidden forces that shape our daily decisions in life.
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FutureThe Craft of WordsThe StandardistasThis book uncovers the importance of words in design and why designers must think of words as an equally important design tool.
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FutureThe Creative HabitTwyla TharpTharp's books offers prescriptions and exercises to release your creativity from its often-stuck mindset.
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FutureThinking, Fast and SlowDaniel KahnemanNobel Prize-winning psychologist Kahneman differentiates between our quick, "gut" way of thinking and our other slower, more logical system.
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FutureWorld without WordsMichael EvamyEvamy shows how simple design can explain so much without words and how culture is moving toward a world without words.
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Graphic DesignAbove the FoldBrian D. MillerThis book focuses on the timeless fundamentals of good web design
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Graphic DesignData PointsNathanNathan YauYau focuses on the graphics side of data visualization in his follow up to "Visualize This".
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Graphic DesignDesign, Form, and ChaosPaul RandRand draws from his own experience and others that inspired him to share his process of creating good design.http://www.amazon.com/Design-Form-Chaos-Paul-Rand/dp/0300055536
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Graphic DesignForm+Code in Design, Art, and ArchitectureCasey ReasThis non-technical guide serves as an introduction to the history, theory, and practice of software in the arts.
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Graphic DesignGraphic Design Before Graphic DesignersDavid JuryJury gives a history of printing and includes almost 800 illustrations, most in color.
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Graphic DesignGrid Systems in Graphic DesignJosef Müller-BrockmannMüller-Brockmann's theories on grid design covered in this book are essential to computer-assisted designers.
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Graphic DesignHow To Be a Graphic Designer Without Losing Your SoulAdrian ShaughnessyShaughnessy writes for young graphic designers, focusing on how to run a successful business and manage their creative process.
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Graphic DesignMeggs' History of Graphic DesignPhilip B. Meggs and Alston W. PurvisThis academic textbook is the gold standard for graphic design history.
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Graphic DesignThe Animator's Survival KitRichard WilliamsThe Academy Award-winning animator behind "Who Framed Roger Rabbit?" writes an informative handbook on the underlying principles of animation.
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Graphic DesignThe Visual Display of Quantitative InformationEdward R. TufteA book about the theory and practice of how to design visual data.
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Graphic DesignYou're Designing It All Wrong!Tal FlorentinA free e-book that will perfect the way you design for screens.
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Icons & LogosGeek-Art: An AnthologyThomas OlivriOlivri's anthology consists of almost 800 examples of "geek art."http://www.amazon.com/Geek-Art-Anthology-Design-Illustration-Lightsabers/dp/1452140480/ref=sr_1_fkmr0_1?s=books&ie=UTF8&qid=1404142164&sr=1-1-fkmr0&keywords=%22Geek-art%2C+une+anthologie%22+by+Thomas+Olivri
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Icons & LogosLogo CreedBill GardnerThis book goes from discovery to research to development to delivery and gives examples from lead designers about their own processes.
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Icons & LogosLogo Design LoveDavid AireyAirey's book goes beyond just images of logos in order to step into the process of creating them.
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Icons & LogosMonogram logoLeterme Dowling and Counter-PrintThis image-heavy book consists of 452 logos and ciphers from around the world.
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Icons & LogosSymbolAngus Hyland and Steven BatemanThis well-organized book shows more than 1,300 symbols organized into groups and subgroups.http://www.amazon.com/Symbol-Steven-Bateman/dp/1856697274
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Icons & LogosThe Icon HandbookJon HicksHicks goes from the basics to the finished in seven steps, laying the roadwork for a predictable way to create an icon.
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InnovationCreativity for SaleJason SurfrThe man behind IWearYourShirt and BuyMyLastName shares a practical guide on how to turn passions into profits.
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InnovationEverything I KnowPaul JarvisDescribed to be "It’s a swift kick in the creative ass without fairies, unicorns or new-age clichés."
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InnovationExecuteJosh Long and Drew WilsonThis book shows you how to move fast and stay inspired. The book itself was written, designed, and off to the printer in 8 days.
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InnovationLife's a Pitch: How to Sell Yourself and Your Brilliant IdeasRoger MavityIn just about any job, but particularly creative jobs, pitching is an essential skill for success.
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InnovationShow Your Work!Austin KleonKleon's follow up to "Steal Like an Artist" focuses on how to use your network and how to let your network use you.
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InnovationSteal Like An ArtistAustin KleonKleon urges readers to remix, borrow, steal, and re-imagine to play with creativity.
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InnovationThe Good CreativePaul JarvisJarvis outlines the 18 habits of the world's most respected artists.
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InnovationWhat They Didn't Teach You In Design School: The Essential Guide to Growing Your Design CareerPhil CleaverAdvice on the stage from graduating, and getting into a studio and staying there as a valued designer.https://www.amazon.com/What-Didnt-Teach-Design-School/dp/1440334366
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InnovationWhere Good Ideas Come FromSteven JohnsonJohnson identifies the seven key patterns behind genuine innovation, and traces them across time and disciplines.
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Method and Theory90 DegreesAndrew KimThis iBook exclusive explores the art of knolling.
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Method and TheoryDesigning Brand IdentityAlina WheelerThrough case studies, this book provides a proven, universal five-phase process for creating and implementing effective brand identity.
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Method and TheoryDesigning DesignKenya HaraHara focuses on the importance of emptiness in design while crediting underrated Japanese icons and images.
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Method and TheoryDesigning NewsFrancesco FranchiA relative newcomer to the design field, Franchi explains his process behind his editorial design of IL and how the news and media industry should pivot.
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Method and TheoryDrawing IdeasMark Baskinger and William BardelBaskinger and Bardel's book is a drawing bootcamp that aims to enhance reasoning skills and ultimately product creation.http://www.amazon.com/Drawing-Ideas-Hand-Drawn-Approach-Better/dp/0385344627
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Method and TheoryGeometry Makes Me HappyIndex BooksSections including art, graphic design, illustration, industrial design, and interior design explore the role of geometry in creative expression.
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Method and TheoryInteraction of ColorJosef AlbersThis handbook and teaching aid presents Albers’s singular explanation of complex color theory principles.
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Method and TheoryJust Enough ResearchErika HallHall presents an easy, cross-disciplinary approach on how to do research to create a solid foundation for your project.
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Method and TheoryNotes on the Synthesis of FormChristopher AlexanderAlexander presents an entirely new theory of the process of design by which a form is adapted to the context of human needs.
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Method and TheorySass for Web DesignersDan CederholmCederholm shares how Sass, the popular CSS pre-processor, provides a clear-cut path to taking better control of your code.
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Method and TheoryThe Shape of DesignFrank ChimeroThis anti-textbook focuses on the "why" rather than the "how" of design.
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PeopleDamn Good Advice (For People with Talent!)George LoisLois, the original "Mad Man" offers witty advice on life and business.
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PeopleDieter Rams: As Little Design as PossibleSophie LovellThis exploration of Ram's life includes photographs, sketches, and other archival material to explain why we still use products he designed a half century ago.
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PeopleGeorge Nelson: Architect / Writer / Designer / TeacherStanley AbercrombieThis illustrated biography explores Nelson's classic mid-century modern designs.http://www.amazon.com/George-Nelson-Architect-Designer-Teacher/dp/3931936821
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PeopleHerb Lubalin American Graphic DesignerAdrian ShaughnessyThis biography chronicles the life and career of Lubalin, arguably the world's most influential typographer and graphic designer.
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PeopleJony Ive: The Genius Behind Apple's Greatest ProductsLeander KahneyThis biography explores the man behind design at Apple, from overcoming dyslexia to becoming the lead designer of his generation.http://www.amazon.com/Jony-Ive-Genius-Greatest-Products/dp/159184617X
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PeopleKern and BurnTim HooverThis book includes interviews with 30 designers detailing their failures and successes as they created careers for themselves.
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PeopleLance Wyman: The Monograph editedAdrian ShaughnessyThis monograph is the first major publication devoted to Lance Wyman’s entire output.http://www.uniteditions.com/shop/lance-wyman
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PeopleSaul Bass: A Life in Film and Design Hardcover Jennifer BassWorking in graphic design, corporate identity, and even short film, Bass created some of the most recognizable imagery of the 20th century.
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PeopleSteve JobsWalter IsaacsonIsaacson writes an honest portrait of the iconic designer based on extensive interviews with Jobs himself as well as his family, friends, and colleagues.
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PeopleThe Manual - Issues 1-3variousEach issue contains six articles and six personal lessons from six different authors.
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PeopleThe Vignelli CanonMassimo VignelliVignelli himself describes what he considers good design and his process behind his work.
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Product Design100 Things Every Designer Needs to Know About PeopleSusan WeinschenkThis book combines real science and research with practical examples to deliver a guide every designer needs.https://www.amazon.com/Things-Designer-People-Voices-Matter/dp/0321767535/
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Product DesignDesigning for the Digital AgeKim GoodwinThis book serves as a roadmap to create useable, helpful products, from team-building to iteration.
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Product DesignExperience RequiredRobert Hoekman Jr.Become the UX leader you’ve always wanted to be.
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Product DesignHooked: How to Build Habit-Forming ProductsNir EyalThis book discusses the 4-step process embedded in popular products to encourage user behavior.
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Product DesignLiving with ComplexityDonald A. NormanNorman picks apart the argument for simplicity and vouches for complex (but well-designed) products that shadow our rich lives.
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Product DesignThe Design of Everyday ThingsDonald A. NormanNorman delves into product design from the scientific viewpoint of a cognitive psychologist to explain why some products work and others frustrate.
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PublicationsComputer Arts MagazineThe industry-leading title for graphic designers, Computer Arts is the magazine for people who believe design matters.
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PublicationsDIS MagazinevariousThe self-described "post-internet lifestyle magazine" has an editorial mission to interrogate and collapse hierarchies.
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PublicationsDwell MagazinevariousDwell is an American magazine devoted to modern architecture and design.
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PublicationsOffscreen MagazineOffscreen MagazineOffscreen is an independent magazine about people who use the internet and technology to be creative, solve problems, and build successful businesses.
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PublicationsSmashing Magazine and its publicationsSmashing MagazineSmashing Magazine is a website and blog that offers resources, books, and advice to web developers and web designers.
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TypographyDangerous Curves: Mastering Logotype DesignDoyald YoungThis book exhibits Young's amazing collection of typography by focusing on the form and curves of the letters.
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TypographyDecorative Logo DesignThis image-heavy book explores the marks and logos of charming brands.
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TypographyElegantissima: The Design and Typography of Louise FiliLouise FiliA beautiful Monograph of Fili's lavish and elegant typography
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TypographyJust My TypeSimon GarfieldGarfield uncovers where fonts come from and why we need so many.
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TypographyThe Elements of Typographic StyleRobert BringhurstThis manual travels between art, history and technical knowledge, serving both as a reference book and a readable story.http://www.amazon.com/Elements-Typographic-Style-Robert-Bringhurst/dp/0881791326
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TypographyThe Ten Commandments of Typography/Type HeresyPaul FeltonFelton playfully relates typography to religion in this cheeky book that includes "commandments" and "sacrilege."
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TypographyThinking with TypeEllen LuptonThis best-seller serves as a guide to typography from digital to print, explaining the rules and how exactly to break them.
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TypographyType Matters!Jim WilliamsThis book is a well-structured answer to modern problems of layout design on computers.
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User InterfaceAbout FaceAlan Cooper, Robert Reimann, David Cronin and Christopher NoesselThis book explores interaction design with a new focus on the shift to mobile.http://www.amazon.com/About-Face-Essentials-Interaction-Design/dp/1118766571
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User InterfaceDesigning for EmotionAarron WalterWalter looks at psychology and how it influences today's design in this book, focusing on how to make users fall in love with your design.
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User InterfaceDesigning with the Mind in MindJeff JohnsonJohnson explores the science for UI designers, explaining the theories of cognitive psychology.
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User InterfaceDon't Make Me ThinkSteve KrugIn this classic handbook on information design, Krug shares why intuitive navigation is vital for the success of any web-based product.
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User InterfaceInteraction DesignYvonne Rogers, Helen Sharp and Jenny PreeceThis book has a multi-disciplinary approach to interaction design focusing both on technical and social issues.
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User InterfaceProduct Design for the WebRandy J. HuntEtsy's creative director explains why web designers need to think more like product designers in order to create the next great thing.
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User InterfaceSeductive Interaction Design: Creating Playful, Fun, and Effective User ExperiencesStephen P. AndersonSpeaker and author Stephen P. Anderson takes a fresh approach to designing sites and interactions based on the stages of seduction.http://www.amazon.com/Seductive-Interaction-Design-Effective-Experiences/dp/0321725522
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