A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | D&D Build # | Name/Link | Overview | Role | Race | Class (Subclass):# of Levels | ||||||||||||||||||||
2 | 1 | The Hexblade (AKA Pamlock) | Polearm Master, Great Weapon Master, Darkness+Devil's Sight (or Shadow of Moil) to hit stuff HARD | Sustained DPR | V. Human (VH) | Warlock (Hexblade):17 | ||||||||||||||||||||
3 | 2 | The Ranged Fighter | Crossbow Xpert, Sharpshooter, lots of hard hitting ranged attacks | Sustained DPR | VH | Fighter (Rune Knight):17 | ||||||||||||||||||||
4 | 3 | The Bear Totem Barb Tank | Be hard to kill and try to lock enemies down while doing so | Tank | VH | Barbarian (Totem Warrior):17 | ||||||||||||||||||||
5 | 4 | The Monk Ranger (Monger) | Take advantage of Hunter's Mark by making lots of Monk attacks | Sustained DPR | PYF (Wood Elf) | Monk (Kensei):14, Ranger (Hunter):3 | ||||||||||||||||||||
6 | 5 | The Assasserer | With auto-crits from surprise, how much burst damage can we do with lots of multiclassing? | Burst/Nova | Elf (Mark of Shadow) | Sorcerer (Divine Soul):10, Ranger (Gloomstalker):5, Rogue (Assassin):3, Paladin (N/A):2 | ||||||||||||||||||||
7 | 6 | The Sorlock | Darkness+Devil's Sight +Eldritch Blast +Spiritual Weapon = lots of ranged damage with relative safety | Sustained DPR | Half Elf (Drow) | Sorcerer (Divine Soul):14, Warlock (Hexblade):3 | ||||||||||||||||||||
8 | 7 | The Bladesinger | Shadow Blade + Elven Accuracy = good damage + all those Wizard spells | Sustained DPR | High Elf | Wizard (Bladesinging):17 | ||||||||||||||||||||
9 | 8 | The Fightarian | Breaking down who's the better PAM+GWM user, the Fighter or the Barbarian? (Answer: Both) | Sustained DPR | VH | Fighter (Rune Knight):14, Barbarian (Zealot):3 | ||||||||||||||||||||
10 | 9 | The Killer Bard | XBX, SS, Hand Xbow Mostly Bard that does high ranged damage and… still gets to Bard :) | Sustained DPR | Changeling | Bard (Swords):13, Fighter (Rune Knight):3, Warlock (Hexblade):1 | ||||||||||||||||||||
11 | 10 | Spell Damage Analysis | trying to figure out which spells were best for each class for sustained DPR | |||||||||||||||||||||||
12 | 11 | The Death Cleric | Trying to do damage to multiple enemies every round via Toll the Dead, Spirit Guardians, etc. | Sustained DPR (Multi-Target) | VH | Cleric (Death):17 | ||||||||||||||||||||
13 | 12 | The Paladin Tank (Tankadin) | Be hard to kill and protect your allies as best you can as a Pally Tank | Tank | VH | Paladin (Crown):16, Sorcerer (Divine Soul):1 | ||||||||||||||||||||
14 | 13 | The PHB Beast Master | A viable Beast Master using the Player's Handbook version!? | Sustained DPR | Wood Elf | Ranger (Beast Master):17 | ||||||||||||||||||||
15 | 14 | Brainy and the Beast | First "Two Build" vid for friends - a Druid and a Wizard built to control and burn down in AOE | Duo Build: Sustained DPR and Control | VH (both) | Brainy: Wizard (Chronurgy):17, Beast: Druid (Land - Underdark):17 | ||||||||||||||||||||
16 | 15 | The Support Lore Bard | A Bard focused on healing first, seduction and insults second | Support | VH | Bard (Lore):16, Cleric (Life):1 | ||||||||||||||||||||
17 | 16 | The Yin Yang Team | A "Team Up" build of two Hexblades. Darkness, Devil's Sight, Double Haste. It's nasty good. | Duo Build: Sustained DPR | VH | Yin: Warlock (Hexblade):17, Yang: Warlock (Hexblade):12, Sorcerer (Divine Soul):5 | ||||||||||||||||||||
18 | 17 | The Swashbuckler | Run up, attack, step away, enemy takes Booming Blade Damage and gets hit with pet attacks | Sustained DPR | Custom Lineage (CL) | Rogue (Swashbuckler):14, Ranger (Beast Master): 3 | ||||||||||||||||||||
19 | 18 | Tasha's Breakdown (Pt 1) | Breaking down all the changes we got from Tasha's Cauldron of Everything | |||||||||||||||||||||||
20 | 19 | Bladesinger 2.0 | Post Tasha's, update to 1.0 with new features, spells, taking advantage of Animate Objects, etc. | Sustained DPR | CL, Eladrin, or Half Elf | Wizard (Bladesinging):17 | ||||||||||||||||||||
21 | 20 | Beast Master 2.0 | Post Tasha's, *vastly* improved update using the new Pet Options, primarily | Sustained DPR | CL | Ranger (Beast Master):17 | ||||||||||||||||||||
22 | 21 | Tasha's Breakdown (Pt 2) | Breaking down all the changes we got from Tasha's Cauldron of Everything | |||||||||||||||||||||||
23 | 22 | The Armorer | My first Artificer, built for survivability/utility/support (Guardian model) - makes a *great* tank. | Tank | Mountain Dwarf | Artificer (Armorer):14, Wizard (War):2, Cleric (Peace):1 | ||||||||||||||||||||
24 | 23 | The Grappler Monk | A Wisdom SAD Monk for grappling and damage… works better on paper than in game :( | Sustained DPR | CL | Monk (Astral Self):11, Fighter:2, Druid (Spores):2, Warlock (Genie):1, Rogue:1 | ||||||||||||||||||||
25 | 24 | Sorcerer with the Magic Touch | My first "Artificial Restrictions for the sake of concept" build - you can only do damage with touch spells | Sustained DPR | CL | Sorcerer (Draconic):9, Cleric (Tempest):8 | ||||||||||||||||||||
26 | 25 | Mounted Battle Smith | Everyone said a mounted creature dual-wielding lances would be amazing… | Sustained DPR | CL | Artificer (Battle Smith):16, Fighter:1 | ||||||||||||||||||||
27 | 26 | Battery and the Blender | A "Team Up" build of an Order Cleric and a Rogue, my first time trying to get sneak attack 2x per round | Duo Build: Sustained DPR | VH, CL | Battery: Cleric (Order):17, Blender: Rogue (Phantom):12, Barbarian (Zealot):5 | ||||||||||||||||||||
28 | 27 | The Lockadin Bard | A Hexblade/Bard built for Burst Damage/Smites, played in campaign for over a year. Works fantastically. | Burst/Nova | CL | Warlock (Hexblade):5, Paladin:2, Bard (Whispers):10 | ||||||||||||||||||||
29 | 28 | The Pokémon Trainer | The concept: what if we could *only* do damage via our summoned creatures/pets? | Sustained DPR | CL | Ranger (Beast Master):3, Druid (Wildfire):2, Cleric (Peace):1, Bard (Lore):11 | ||||||||||||||||||||
30 | 29 | The Anti-Mage | A character built with a focus on taking out and not being affected by magic-users (needs Counterspell ;) ) | Tank (kinda) | Yuan-Ti or Satyr | Rogue (Arcane Trickster):8, Monk(Shadow):9 | ||||||||||||||||||||
31 | 30 | The Needler | How effective could we be if we could only use Darts for our weapon? (Hint: Super Effective) | Burst/Nova | Mark of Shadow Elf | Fighter (Battle Master):11, Ranger (Gloomstalker):3, Rogue (Assassin):3 | ||||||||||||||||||||
32 | 31 | Kaladin Stormblessed | My first (and last?) attempt to recreate a character from Fiction (Stormlight Archive) in D&D | Sustained DPR | VH | Warlock (Hexblade):14, Sorcerer (Storm):1, Fighter:2 | ||||||||||||||||||||
33 | 32 | The Abjuration Wizard Tank | A Wizard Tank? Turns out, yeah, works *reeeeeally* well | Tank | Warforged | Wizard (Abjuration):13, Artificer (Armorer):3, Warlock (PYF):1 | ||||||||||||||||||||
34 | 33 | The Blood Hunter Mutant | My first "unofficial material" build using Critical Role's Blood Hunter class | Sustained DPR | VH or Kobold (Legacy) | Blood Hunter (Mutant): 14, Artificer (Battle Smith): 3 | ||||||||||||||||||||
35 | 34 | The Spore Beast | Beast Barbarian Attacks with the Spore Druid damage bonus = damage, tankiness *and* OOC support | Sustained DPR | CL or Mountain Dwarf | Barbarian (Beast): 5, Druid (Spores): 12 | ||||||||||||||||||||
36 | 35 | The Rogue Tank | Can a Rogue be built to tank? I think so, as long as you multiclass them :) | Tank | Mountain Dwarf | Rogue (Arcane Trickster):11, Barbarian (Ancestral Guardian):6 | ||||||||||||||||||||
37 | 36 | Necromancer & Oathbreaker | A "Team Up" build mostly designed to show how broken Animate Dead can be :) | Duo Build: Sustained DPR | Tortle, VH | Wizard (Necromancer): 17, Paladin (Oathbreaker): 17 | ||||||||||||||||||||
38 | 37 | The Thornlock | Concept: What if we could *only* do damage by returning damage when we get hit? So fun. | Sustained DPR | CL or Goliath | Warlock (Fiend): 11, Sorcerer (Wild Magic): 4, Fighter: 2 | ||||||||||||||||||||
39 | 38 | The Rune Knight | My first collab with Treantmonk! We both build the "best" Rune Knight we can and compare notes | Sustained DPR/Control | Bugbear | Fighter (Rune Knight):12, Sorcerer (Divine Soul):5 | ||||||||||||||||||||
40 | 39 | The Mercy Monk | Taking the "new" subclass for a test drive: knock enemies prone and pummel/poison them | Burst/Nova | Half Elf (Wood) | Monk (Mercy):12, Fighter (Battle Master):4, Warlock (Hexblade):1 | ||||||||||||||||||||
41 | 40 | The Moon Druid | How good is a mostly Moon Druid? Can Bears Grapple and drag enemies? Can I have a pet bear too? | Sustained DPR | VH | Druid (Moon):12, Ranger (Beast Master):5 | ||||||||||||||||||||
42 | 41 | The Death Knight | A dark, bursty, plate-wearing, big weapon swinging wrecking ball | Burst/Nova | VH | Cleric (Grave):9, Fighter(Rune Knight):5, Paladin (Conquest):3 | ||||||||||||||||||||
43 | 42 | The Undead Supportlock | A fear-based, lock 'em down Lockadin | Support | Dragonborn | Warlock (Undead):10, Paladin (Conquest):7 | ||||||||||||||||||||
44 | 43 | Burst Spell Damage Analysis | trying to figure out which spells were best for each class for burst damage | |||||||||||||||||||||||
45 | 44 | The Ultimate Blaster | FIREBALLS!!! | Burst/Nova (Multi-Target) | CL | Wizard (Evocation):15, Fighter:2 | ||||||||||||||||||||
46 | 45 | The Flame Thrower | SCORCHING RAYS!!! | Burst/Nova | Kobold (Legacy) | Sorcerer (Draconic):8, Cleric (Tempest):6, Fighter:2, Warlock (Hexblade):1 | ||||||||||||||||||||
47 | 46 | The Wolf and the Coyote | A "Team Up" build trying with a big barb and a little rogue synergizing for lots of damage | Duo Build: Sustained DPR | CL, Half Elf (Wood) | Wolf: Barbarian (Totem):14, Fighter (Cavalier):3 - Coyote: Rogue (Arcane Trickster):17 | ||||||||||||||||||||
48 | 47 | The Cheese Grater | Sorlock, Spike Growth, Push and pull and push and pull and grind them to dust | Sustained DPR | CL | Warlock (Genie):11, Sorcerer (Wild Magic):6 | ||||||||||||||||||||
49 | 48 | The Ultimate Crit Fisher | Big Weapon, crit lots, smite when you do | Sustained DPR | Half Orc | Barbarian (Berserker):5, Fighter (Champion):4, Paladin:2, Sorcerer (Divine Soul):6 | ||||||||||||||||||||
50 | 49 | Starry Twilight Healer | Wanna be a full-time healer? Twilight Clerics make it EZ mode :) | Support | CL | Cleric (Twilight):6, Druid (Stars):11 | ||||||||||||||||||||
51 | 50 | The Whip-poorwill | I discuss a whip-focused Rogue while Randall Hampton draws it live while I reveal the build | Burst/Nova | Aarakocra | Rogue (Arcane Trickster):10, Bard (Whispers):5, Paladin:2 | ||||||||||||||||||||
52 | 51 | The Knight in Shining Armor | Ride my faithful steed into battle to defend the righteous | Tank | Human (Mark of Sent.) | Paladin (Ancients):13, Fighter (Cavalier):4 | ||||||||||||||||||||
53 | 52 | The Bladesinger Nova | Maximizing nova damage with Shadow Blade | Burst/Nova | CL | Wizard (Bladesinging):14, Fighter (Battle Master):3 | ||||||||||||||||||||
54 | 53 | The Melee Fey Wanderer | So many Fey Spirits! Summoning, hitting, controling, and being tricksy | Sustained DPR | Leonin | Ranger (Fey Wanderer):12, Druid (Spores):5 | ||||||||||||||||||||
55 | 54 | The Critlander | A Sorcadin built for massive burst on a paralyzed target | Burst/Nova | Mountain Dwarf | Paladin (Devotion):6, Sorcerer (Divine Soul):8, Fighter (Echo Knight):3 | ||||||||||||||||||||
56 | 55 | The Combat Medic | A healer who uses no magic/spells for their healing | Support | CL | Rogue (Thief):3, Artificer (Alchemist):3, Fighter (Purple Dragon Knight):11 | ||||||||||||||||||||
57 | 56 | The Infiltrator | Building around the Infiltrator Model of the Armorer Artificer for stealth and damage | Sustained DPR | CL | Artificer (Armorer):11, Fighter (Psi Warrior):3, Rogue (Assassin):3 | ||||||||||||||||||||
58 | 57 | The Catch-22 | Put enemies in a position where, if they move they take damage, but if they don't move they take damage | Burst/Nova | CL | Paladin (Conquest):5, Sorcerer (Divine Soul):4, Fighter (Rune Knight):3, Bard (Whispers):5 | ||||||||||||||||||||
59 | 58 | The Monk Tank | A Monk build to taunt and survive | Tank | Warforged | Monk (Mercy):13, Barbarian (Ancestral Guardian):4 | ||||||||||||||||||||
60 | 59 | The Ultimate Skill Monkey | Getting proficiency in every skill asap (with plenty of expertise to boot) | Support/Utility | VH | Rogue (Soul Knife):7, Bard (Lore):4, Ranger (Fey Wanderer):5, Cleric (Knowledge):1 | ||||||||||||||||||||
61 | 60 | The Master of the Storm | The ultimate Lightning-Based Character | Burst/Nova | Half Elf (Drow) | Sorcerer (Storm):10, Cleric (Tempest):6, Warlock (Hexblade):1 | ||||||||||||||||||||
62 | 61 | The Swarmkeeper Slingshot | Using a Sling to Throw Pebbles and push enemies through spike growth | Sustained DPR | VH | Ranger (Swarm Keeper):8, Druid (Shepard):2, Rogue (Arcane Trickster):7 | ||||||||||||||||||||
63 | 62 | The Control Freak | The Ultimate Wizard Controller - locking down all the enemies, all the time | Support | Leonin | Wizard (Enchantment):11, Bard (Eloquence):5, Fighter:1 | ||||||||||||||||||||
64 | 63 | The Oath of Vengeance | A Vengeance Pally build for lots of attacks and lots of smites | Burst/Nova | VH | Paladin (Vengeance):13, Fighter (Echo Knight):4 | ||||||||||||||||||||
65 | 64 | The Dhampir Tank | A Vampire Tank, healing themselves with their bite | Tank | Dhampir | Fighter (Battle Master):9, Ranger (Hunter):8 | ||||||||||||||||||||
66 | 65 | The Ascendant Dragon Monk | Trying to make the most of the "new" Dragon Monk subclass - doing multi-target damage | Burst/Nova (Multi-Target) | Dragonborn (Metallic) | Monk (Dragon):13, Fighter:2, Cleric (Tempest):2 | ||||||||||||||||||||
67 | 66 | How to Train Your Dragon | Using the "new" Drakewarden Ranger, focusing on getting a powerful pet dragon | Sustained DPR | Kobold (Legacy) | Ranger (Drakewarden):9, Cleric (Peace):8 | ||||||||||||||||||||
68 | 67 | The Eldritch Blademaster | Trying to make the highest damage-dealing two-weapon user possible. Super Gishy. Super fun. | Sustained DPR | CL | Fighter (Eldritch Knight):11, Wizard (Bladesinging):6 | ||||||||||||||||||||
69 | 68 | The Martyr | A healer who can *only* heal by sacrificing their own health via the Life Transference spell | Support | Hill Dwarf | Cleric (Life):6, Druid (Stars):4, Warlock (Celestial):7 | ||||||||||||||||||||
70 | 69 | The Swashbuckler Nova | A Swashbuckler built to hit and run and hit again | Burst/Nova | CL | Rogue (Swashbuckler):12, Fighter (Battle Master):3, Cleric (Grave):2 | ||||||||||||||||||||
71 | 70 | The Artillerist Artificer | My first Artillerist - built to do damage to mutliple enemies with spells, flame throwers, and a humonculus | Sustained DPR (Multi-Target) | CL | Artificer (Artillerist):9, Wizard (Evocation):7, Cleric (Death):1 | ||||||||||||||||||||
72 | 71 | The Bard-Barian | Combining Bard and Barb for some fantastic burst damage that ROCKS! | Burst/Nova | VH | Bard (Swords):12, Barbarian (Zealot):3, Paladin:2 | ||||||||||||||||||||
73 | 72 | The Battle Smith Tank | Can you build a character who's *pet* is actually tanking? I think so! | Tank | CL | Artificer (Battle Smith):16, Fighter:1 | ||||||||||||||||||||
74 | 73 | The Psi Knife | Combining the Soul Knife Rogue with the Psi Warrior Fighter for an "ultimate" Psionics Martial | Sustained DPR | Half Orc | Rogue (Soul Knife):12, Fighter (Psi Warrior):5 | ||||||||||||||||||||
75 | 74 | The Nuclear Wizard | A build for Wil Wheaton - burst damage that doesn't depend on you rolling well to be effective | Burst/Nova | CL | Wizard (Evocation):14, Warlock (Hexblade):1, Fighter:2 | ||||||||||||||||||||
76 | 75 | The Street Fighter | A (mostly) non-monk brawler/pugilist - they grapple, they spit in your eye and wrestle you to the ground | Sustained DPR | Mountain Dwarf | Fighter (Rune Knight):12, Barbarian (Zealot):4, Monk:1 | ||||||||||||||||||||
77 | 76 | The Ashardalon's Strider | Building around the spell - lots of speed, damage to multiple enemies, tons of fun | Sustained DPR (Multi-Target) | CL | Wizard (Scribes):5, Rogue (Scout):3, Cleric (Tempest):9 | ||||||||||||||||||||
78 | 77 | The Fate Weaver | Combining lots of ways of reducing enemy saving throws so we can land a stunning strike (and other things) | Support | Halfling | Bard (Eloquence): 5, Monk (Astral Self):10, Wizard (Divination):2) | ||||||||||||||||||||
79 | 78 | The Arcane Spellbow | Trying to make the best use out of the Arcane Archer we possibly can | Burst/Nova | VH | Fighter (Arcane Archer):5, Warlock (Genie):12 | ||||||||||||||||||||
80 | 79 | The Bladesinger Tank | A… Bladesinger Tank ;) (pssst… high on both concept and mechanical awesomeness!) | Tank | VH | Wizard (Bladesinging):13, Artificer (Armorer):4 | ||||||||||||||||||||
81 | 80 | The Dive Bomber | Grapple an enemy, fly up as high as you can, drop them for big damage | Sustained DPR | Aarakocra | Rogue (Arcane Trickster):6, Druid (Land - Grassland):5, Fighter (Rune Knight):6 | ||||||||||||||||||||
82 | 81 | The Swords Bard | A bursty, gishy, mostly swords bard bard | Burst/Nova | Half Elf (Mark of Det.) | Bard (Swords):12, Paladin (Vengeance):3, Fighter:2 | ||||||||||||||||||||
83 | 82 | Nature's Wrath | A high damage Nature Cleric - spirit guardians, thorn whip, melting everything | Sustained DPR (Multi-Target) | CL | Cleric (Nature):17 | ||||||||||||||||||||
84 | 83 | The Mount and Blade (pt 1) | Team up build - one character is a Centaur doing damage… | Sustained DPR | CL | Rogue (Arcane Trickster):17 | ||||||||||||||||||||
85 | 84 | The Mount and Blade (pt 2) | ...the other, a tank who rides on their back | Tank | CL | Fighter (Cavalier):11, Sorcerer (Divine Soul):5 | ||||||||||||||||||||
86 | 85 | The Battle Smith Controller | Throwing Hammers at multiple enemies to push them into Web and generally cause havoc | Sustained DPR | CL | Artificer (Battle Smith):11, Fighter (Rune Knight):6 | ||||||||||||||||||||
87 | 86 | The Gloom Stalker | The quintissential Gloomstalker + Assassin for big round 1 burst damage from the dark | Burst/Nova | Bugbear | Ranger (Gloom Stalker):9, Rogue (Assassin):4, Fighter (Battle Master):4 | ||||||||||||||||||||
88 | 87 | The Whisperer | Mostly Whispers Bard, part support, part utility, all nova damage. | Burst/Nova | VH | Bard (Whispers):12, Warlock (Hexblade):5, Fighter:2 | ||||||||||||||||||||
89 | 88 | The Stars Druid | Pushing enemies into our spells for big damage with a healthy heaping of support options | Sustained DPR | VH | Druid (Stars):14, Warlock (Genie):2, Cleric (Peace):1 | ||||||||||||||||||||
90 | 89 | The Frost Mage | Sustained Damage and Control, exclusively with the power of cold/frost | Sustained DPR | Eladrin (Winter) | Warlock (Fathomless):11, Sorcerer (Draconic):6 | ||||||||||||||||||||
91 | 90 | The Clockwork Sorcerer Tank | The Clockwork Soul is versatile and can be *really* hard to kill! | Tank | Earth Genasi | Sorcerer (Clockwork Soul):14, Artificer (Armorer):3 | ||||||||||||||||||||
92 | 91 | The Shield Master | A control and defensive focused "shield only" build. Bashing, shoving, etc. | Sustained DPR | Loxodon | Barbarian (Beast): 13, Fighter (Rune Knight):4 | ||||||||||||||||||||
93 | 92 | The Shepherd Druid | Ok fine! How Broken is the Conjure Animals spell? A: Very, very broken | Burst/Nova | Kobold | Druid (Shepherd):17 | ||||||||||||||||||||
94 | 93 | The Battlefield Commander | A Non-Magic using, Drill-Sergeant-like Martial Support character | Support | Hobgoblin | Fighter (Battle Master):7, Rogue (Master Mind):3, Bard (Glamour):6, Cleric (Peace):1 | ||||||||||||||||||||
95 | 94 | The Bladesinger Monk | Combining my two favorite classes in game for a super mobile and agile striker with great defense | Sustained DPR | Half Elf | Monk (Open Hand):14, Wizard (Bladesinging):6 | ||||||||||||||||||||
96 | 95 | The Shadow Sorcerer | A build focused on lowering enemy saving throws so we can hit them with big burst damage spells | Burst/Nova | CL | Sorcerer (Shadow):15, Fighter:2 | ||||||||||||||||||||
97 | 96 | The Holy Warrior | Super self-righteous smiting with a big weapon and consistent advantage and great defense!? Oof. | Burst/Nova | VH | Paladin (Devotion):13, Barbarian (Zealot):4 | ||||||||||||||||||||
98 | 97 | The Bard Tank | A Bard who can stack their AC about as high as any character in game *and* taunt? Plus… be a Bard! | Tank | Shifter | Bard (Swords):11, Fighter (Cavalier):3, Warlock (Hexblade):1 | ||||||||||||||||||||
99 | 98 | The Shaman | Challenge: Make a Barbarian who can play support. Challenge accepted! | Support | Halfling | Barbarian (Storm Herald):10, Warlock (Celestial):5, Paladin:2 | ||||||||||||||||||||
100 | 99 | The Thunderball | A Secret-Agent inspired build, meant to infiltrate, blow things up, and get out | Burst/Nova | VH | Artificer (Armorer):5, Fighter:2, Cleric (Tempest):2, Rogue (Arcane Trickster):8 |