ABCDEFGHIJKLMNOPQRSTUVWXYZ
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TYPEWHEREINPUT MODE (mouse, keyboard, gamepad, mixed)WHATFIX IDEA
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visualmain menu > new game transition
lamb piece > main menu (not continue)
noise should be faded out as well cuz
it changes resolution
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visualtransition new game blinks
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visualin game transitions blink (ex. mouse position)
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TODO
bugfix new feature gameplay change new cards/enemies/?s/items
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15 - snowy hills
interesting interaction if 2 enemies have thorns and playe has thorns then if player uses sword then enemies thorns attack is alternating
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map show items when showing cards?
weapon cards that may CRIT now have different percentage for that to happen.
the odds of CRIT, BREAK (for cards) and DODGE (for enemies) is now shown if "more hints" setting is set to on.
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atmo sounds add (random owls or whatever)
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vhs noise: off/mid/high
button to show discard deck in battle
"next turn" splash in tutorial on button press
say that wolf fangs and pomergranate were added
say that some cards are returned (snowball...)
make endurance for player
make items
enemies dying sfx?
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16 enemies + cards for f3, 8 items for f3different sfx for weapons?
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7 ?s f3
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keyboard binding (later?)
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secret ability for Jam: use 33 times, then it turns to Jar
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16 - taints
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stage 3 full done (cards, enemies, items)
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items stages 1 & 2
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taints
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?s for 1 & 2 with taints
?s for 3 with taints and items
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17 - characters
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some characters
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forest 4 start
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items
taints
?s for stage 3
? for stage 2 "black cat"
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18 - achievements
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achievements
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forest 4 stuff
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f5 start
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f5 end + bossfight
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plot stuff
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