Battleborn Bible
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Up to date for 11/10 hotfix
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This is all taken from ingame testing and frame by frame. There are inaccuracies. I would greatly appreciate help from anyone who wants to contribute.
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Any questions, comments, or cries for help can be directed to twitter https://twitter.com/SK3L10N
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General Game Mechanics
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Each "tick" of health represents 200hp. This applies to heroes, minions, and structures.
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Every hero gains 65 hp/level, Kleese also gains 15 shield/level
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Weapon damage and skill damage scale at roughly 4%/level. This bonus is additive.
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Critical damage is 1.5x against players for all weapons. Critical damage is 3x against minions
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You can't crit targets who have shields or overshields up
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Critical damage gear multiplies your crit modifier. IE 10% crit damage makes your crit multiplier 1.65 not 1.6.
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Gear modifies your current stats not your level 1 stats. Gear is multiplicative with itself. IE 2 10% attack damage pieces give 21% more damage not 20%.
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Helix choices that give stat bonuses such as 18% attack damage also scale multiplicatively with gear
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Structures do not scale in strength as the game goes on
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Special thanks to Zoopy, Pantsu, Brie and Maddcow
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WIP
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some XP stuff will be added in the next few days
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