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GameWidescreen 16:9Widescreen 21:9Extra ColumnsComment
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1.) Note: 10 extra columns = 16:9 for games that use the Genesis high res mode (320x224)
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A-Rank ThunderUntestedUntestedUntestedColonne 1Colonne 2Colonne 3
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Adventures of Batman & Robin, Theok4Projectiles derender beyond 4 columns
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Castle of Illusion Starring Mickey MouseGreatUntested10
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Chase H.Q. IIYes (legacy scoring)Untested
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Crusader of Centy UntestedokUntested
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Earthworm Jim 2UntestedokUntested
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Ecco 2 The Tides of Time (Genesis/MD)UntestedGreatUntested
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Ecco 2 The Tides of Time (Sega CD)Yes (legacy scoring)No4
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Ecco The Dolphin (Sega CD)GreatUntested10Occasional pop up of certain sprites like the small fish, but it mostly looks fantastic
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Golden Axe 1GreatUntested10Enemies pop in right at 16:9 edge
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Golden Axe 2GreatUntested10Enemies pop in somewhere between 4:3 and 16:9, but once they're loaded in you can knock them off screen and still see them
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Golden Axe 3GreatUntested10Enemies pop in right at 16:9 edge
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Gynoug (Wings of Wor)okNo10Sprites pop in near 4:3 edge on right side, but stay on screen off the left side. The Backgrounds look really cool in 16:9.
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OutrunYes (legacy scoring)Untested
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Panorama CottonGreatUntested10Incredible showcase of Genesis Plus GX Wide
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Pit FighterokokIncredible showcase of Genesis Plus GX Wide
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Pitfall (Sega CD) okNo8Kind of glitchy but not a deal breaker
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Road Rash 2okNo10Incredible showcase of Genesis Plus GX Wide
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Shadow DancerokNo8Enemies pop up between 16:10 and 16:9 region
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Shinobi 3GreatUntested10Enemies appear beyond 16:9 area and your shuriken are able to hit them. You can probably play this ultra wide.
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Sonic the Hedgehog GreatUntested
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Streets of RageGreatNo12Sprites appear just outside 4:3. 16:9 Great when H40 set to 12
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Super Fantasy ZoneokNoSprites appear right inside of 16:9, bg just outside 4:3 but here it doesn't affect gameplay
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Taz-ManiaokNoSprites appear just outside 4:3, level just outside 16:9
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Teenage Mutant Ninja Turtles - The Hyperstone HeistokNoSprites appear right inside of 16:9, level just outside 16:9, UI is glitchy
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Thunder Force 4okNo10Some enemies pop up between 4:3 and 16:9, but most don't. Also your shots can still hit them outside 4:3 area. Glitchy next to HUD.
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Tiny Toon Adventures: Buster's Hidden TreasureokNo8Sprites appear right inside of 16:9, level appear just outside of 16:9
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Trouble Shooter (Battle Mania)okNo8Enemies sometimes pop in just right inside of the 16:9 Boundary
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VectormanokokSprites spawn in slightly wider than a 4:3 area. Most levels have a black border on the left
side of the screen that blocks a portion of the view; screen extends beyond the black border.
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