| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Card Number | Nation | Rarity | Type | Unit Type | Cost | Op Cost | Atk | Def | Card Name | Effect | Image | |||||||||||||||
2 | CN001 | π¨π³ | Standard | Infantry | 1 | 0 | 1 | 1 | 380th Infantry Regiment | Blitz Destruction: Add a drone card to your hand. | |||||||||||||||||
3 | CN002 | π¨π³ | Standard | Infantry | 1 | 1 | 1 | 2 | 157th Infantry Regiment | Alpine | Keyword | Description | |||||||||||||||
4 | CN003 | π¨π³ | Standard | Infantry | 1 | 1 | 2 | 1 | 256th Motorized Infantry | Blitz Destruction: Give a random friendly unit +1+1. | Airborne | When playing this unit, you can deploy it to the frontline, too. However, unit would lose Blitz if deployed this way. | |||||||||||||||
5 | CN004 | π¨π³ | Standard | Artillery | 2 | 1 | 1 | 2 | PLZ-10 | When this unit attacks, deal 1 damage to a random enemy. | Armored | Same as Heavy Armor | |||||||||||||||
6 | CN005 | π¨π³ | Standard | Infantry | 2 | 1 | 2 | 3 | 235th Infantry Regiment | When this unit enters the frontline, +1+1. | Drone card | There are 3 drone cards: WALKER DRONE, BOMBER DRONE, DRONE STRIKE. The first 2 are classified as support drones. | |||||||||||||||
7 | CN006 | π¨π³ | Standard | Fighter | 2 | 1 | 2 | 2 | J-10A Vigorous Dragon | Entrenched X | In the enemy turn, Entrench value act as additional health. When taking damage, reduce Entrenched first to mitigate it. | ||||||||||||||||
8 | CN007 | π¨π³ | Standard | Infantry | 4 | 1 | 3 | 6 | 6th Marine Brigade | When this unit enters the frontline, draw a card. | IFV | When deployed next to an infantry, merge with the infantry, add stats, operation cost, and effect onto it. The merged unit becomes tank type. (This mechanic is rather similar to Hearthstone Magnetic) | |||||||||||||||
9 | CN008 | π¨π³ | Standard | Tank | 5 | 2 | 5 | 4 | ZTZ-96A | Ambush, Armored 1 | Mounted | When an IFV and a infantry merges, trigger Mounted of both cards. | |||||||||||||||
10 | CN009 | π¨π³ | Standard | Order | 0 | Industrial Reorganize | Choose a card in hand and shuffle it into your deck. Add a support drone into your hand. | Stealth | Same as Smokescreen | ||||||||||||||||||
11 | CN010 | π¨π³ | Standard | Order | 0 | Fleet Order | The next drone card you play this turn deal damage or Support to all possible targets. | Support X | Other than normal deployment, a Support unit can be placed on top of a friendly unit to merge with it, granting it +X+X | ||||||||||||||||||
12 | CN011 | π¨π³ | Standard | Order | 1 | Crimson Comet | Deal 1 damage to an enemy unit. If it is in the support line, deal 2 instead. | ||||||||||||||||||||
13 | CN012 | π¨π³ | Standard | Order | 2 | Beachhead | Give a unit in the frontline +2+3. | ||||||||||||||||||||
14 | CN013 | π¨π³ | Standard | Order | 2 | Unmanned Killers | Add 2 support drones into your hand. | ||||||||||||||||||||
15 | CN014 | π¨π³ | Standard | Order | 3 | Artillery Barrage | Deal 2 damage to all units in the enemy support line. | Name | Description | ||||||||||||||||||
16 | CN015 | π¨π³ | Standard | Order | 3 | Made in China | Draw 2 cards. | CN | Strength: Drones, card draws, take frontline; Shortcomings: Lack of high-stat units, lack of Guard. | ||||||||||||||||||
17 | CN016 | π¨π³ | Standard | Order | 4 | Targeted Neutralization | Destroy a unit that has been damaged by drone cards. Draw a card. | RU | Strength: Tanks, decent stats and board control for positional warfare; Shortcomings: Lack of direct damage, lack of air units. | ||||||||||||||||||
18 | CN017 | π¨π³ | Limited | Tank | 1 | 1 | 0 | 1 | ZBD-05 | Blitz, IFV | TW (Ally) | Strength: Alpine, defensive orders; Shortcomings: Lack of unit type variety. | |||||||||||||||
19 | CN018 | π¨π³ | Limited | Tank | 2 | 0 | 2 | 2 | ZTZ-88 | Deployment: If you control 2 or more infantry units, gain Blitz. | UA (Ally) | Strength: Damage drones, Guard units, control enemy units; Shortcomings: Lack of unit type variety. | |||||||||||||||
20 | CN019 | π¨π³ | Limited | Artillery | 3 | 2 | 2 | 3 | PCL-181 | Deployment: Deal 1 damage. | US | Strength: High cost high stats, ramp, heal, Choose One, Stealth; Shortcomings: High operation cost, lack of Guard. | |||||||||||||||
21 | CN020 | π¨π³ | Limited | Artillery | 5 | 3 | 5 | 4 | PHL-03 | Cannot attack the enemy HQ. | |||||||||||||||||
22 | CN021 | π¨π³ | Limited | Fighter | 6 | 2 | 5 | 6 | J-20 Mighty Dragon | Deployment: Draw a card. | |||||||||||||||||
23 | CN022 | π¨π³ | Limited | Infantry | 6 | 2 | 6 | 6 | 3rd Guards Division | Generated and drawn cards cost 1 less until the end of your turn. | |||||||||||||||||
24 | CN023 | π¨π³ | Limited | Bomber | 6 | 3 | 6 | 4 | Xian H-6 | Blitz | |||||||||||||||||
25 | CN024 | π¨π³ | Limited | Tank | 7 | 2 | 6 | 5 | ZTZ-99A | Armored 1 Deployment: The enemy does not draw a card next turn. | |||||||||||||||||
26 | CN025 | π¨π³ | Limited | Order | 1 | Reverse Engineering | Develop a non-infantry unit from major nations. | ||||||||||||||||||||
27 | CN026 | π¨π³ | Limited | Order | 2 | Wolf Warriors | Destroy a unit that costs 2 kredits or less. | ||||||||||||||||||||
28 | CN027 | π¨π³ | Limited | Order | 2 | Comradeship | For each friendly unit with bonus defense, deal 2 damage to a random enemy. | ||||||||||||||||||||
29 | CN028 | π¨π³ | Limited | Order | 3 | Tactical Strike | Deal 2 damage to an enemy unit. If it is in the support line, deal 4 instead. | ||||||||||||||||||||
30 | CN029 | π¨π³ | Limited | Order | 4 | Roaring Bombardment | Deal 4 damage. | ||||||||||||||||||||
31 | CN030 | π¨π³ | Limited | Order | 4 | Drone Swarm | Create and randomly play 6 drone cards. | ||||||||||||||||||||
32 | CN031 | π¨π³ | Limited | Order | 7 | The World's Factory | Draw 4 cards. | ||||||||||||||||||||
33 | CN032 | π¨π³ | Limited | Order | 7 | Quantity Supremacy | Add 4 support drones into your hand. If in your hand, reduce cost by 1 when you play a card. | ||||||||||||||||||||
34 | CN033 | π¨π³ | Special | Artillery | 3 | 3 | 4 | 3 | PLZ-05 | Cannot attack the enemy HQ. | |||||||||||||||||
35 | CN034 | π¨π³ | Special | Bomber | 4 | 2 | 0 | 4 | KJ-200 | Your orders +1 damage. Your Support units get +1 Support. | |||||||||||||||||
36 | CN035 | π¨π³ | Special | Tank | 4 | 1 | 3 | 3 | ZTZ-15 | Alpine Deployment: Add two 157th INFANTRY REGIMENT to your support line. | |||||||||||||||||
37 | CN036 | π¨π³ | Special | Fighter | 6 | 2 | 5 | 5 | J-35 | Ambush Deployment: Deal 2 damage. | |||||||||||||||||
38 | CN037 | π¨π³ | Special | Order | 3 | Amphibious Landing | Add 2 random Chinese infantry to your hand. They Mount ZBD-05. | ||||||||||||||||||||
39 | CN038 | π¨π³ | Special | Order | 4 | Blockade | Send target unit to owner's hand. The enemy discards a random card. | ||||||||||||||||||||
40 | CN039 | π¨π³ | Special | Order | 4 | Art of War | Create and play a drone card towards each unit on board. | ||||||||||||||||||||
41 | CN040 | π¨π³ | Special | Order | 8 | Steel Tempest | Deal 4 damage to all units. | ||||||||||||||||||||
42 | CN041 | π¨π³ | Elite | Infantry | 1 | 4 | 0 | 4 | 15th Engineer Regiment | Stealth When a unit is destroyed, add a random support drone into your hand. | |||||||||||||||||
43 | CN042 | π¨π³ | Elite | Infantry | 3 | 1 | 2 | 3 | 127th Combined Arms | Deployment: Choose 1 of 3 cards in the enemy hand. When it is played, create and play a DRONE SWARM. | |||||||||||||||||
44 | CN043 | π¨π³ | Elite | Fighter | 2 | 1 | 2 | 2 | FH-97A | Support 2 Deployment: A friendly unit gets: "Immune to damage, until this FH-97A is destroyed." | |||||||||||||||||
45 | CN044 | π¨π³ | Elite | Fighter | 9 | 3 | 8 | 5 | J-50 | Deployment: Destroy all enemy air units. | Image | ||||||||||||||||
46 | CN045 | π¨π³ | Elite | Order | 3 | Mass Production | Develop a Chinese card from your deck. Duplicate it. | ||||||||||||||||||||
47 | CN046 | π¨π³ | Elite | Order | 4 | DJI | This battle, your next 10 drone cards cost 1 less. Develop a drone card. | ||||||||||||||||||||
48 | CN047 | π¨π³ | Elite | Order | 5 | Drone Monopoly | Your HQ gets: "All numericals on drone cards +1." Develop a drone card. | ||||||||||||||||||||
49 | CN048 | π¨π³ | Elite | Order | 9 | Seaborne Invasion | All enemy units in the frontline Retreat. Add 2 Chinese ground units there with the total attack of 6. | ||||||||||||||||||||
50 | NE001 | Infantry | 1 | 0 | 1 | 1 | Walker Drone | Support 1 | |||||||||||||||||||
51 | NE002 | Bomber | 1 | 1 | 1 | 1 | Bomber Drone | Support 1 | |||||||||||||||||||
52 | NE003 | Order | 1 | Drone Strike | Deal 1 damage to an enemy. | Image (Credit: γγ
‘γ) | |||||||||||||||||||||
53 | RU001 | π·πΊ | Standard | Infantry | 1 | 1 | 1 | 4 | 67th Rifle Regiment | ||||||||||||||||||
54 | RU002 | π·πΊ | Standard | Tank | 2 | 0 | 1 | 2 | BMP-2 | IFV | |||||||||||||||||
55 | RU003 | π·πΊ | Standard | Fighter | 2 | 2 | 2 | 3 | MiG-29 | When this attacks, give your HQ +2 defense. | |||||||||||||||||
56 | RU004 | π·πΊ | Standard | Infantry | 2 | 1 | 3 | 3 | 31th Motor Rifles | Mounted: +1 attack. | |||||||||||||||||
57 | RU005 | π·πΊ | Standard | Artillery | 3 | 2 | 2 | 4 | 2S19 Msta-S | Blitz | |||||||||||||||||
58 | RU006 | π·πΊ | Standard | Infantry | 3 | 1 | 3 | 6 | 3rd Motor Rifles | ||||||||||||||||||
59 | RU007 | π·πΊ | Standard | Tank | 4 | 1 | 4 | 4 | T-72 | ||||||||||||||||||
60 | RU008 | π·πΊ | Standard | Tank | 5 | 2 | 5 | 5 | T-80 | Blitz | |||||||||||||||||
61 | RU009 | π·πΊ | Standard | Order | 0 | Motorized Assault | Infantry you deploy or add this turn gain Blitz. | ||||||||||||||||||||
62 | RU010 | π·πΊ | Standard | Order | 1 | Battery | Deal 1 damage to a unit and Pin it. | ||||||||||||||||||||
63 | RU011 | π·πΊ | Standard | Order | 1 | Overwhelm | Pin an enemy unit. If already Pinned, destroy it instead. | ||||||||||||||||||||
64 | RU012 | π·πΊ | Standard | Countermeasure | 1 | Buffer Zone | When your enemy deploys a unit, deal 3 damage to it. | ||||||||||||||||||||
65 | RU013 | π·πΊ | Standard | Order | 1 | Reap | Deal 1 damage to a unit and your HQ. Draw a card. | ||||||||||||||||||||
66 | RU014 | π·πΊ | Standard | Countermeasure | 1 | Anti-Jamming | Counter an incoming Suppress or Pin effect. Draw a card. | ||||||||||||||||||||
67 | RU015 | π·πΊ | Standard | Order | 2 | Close Quarters Combat | Deal 2 damage to a unit and Pin it. | ||||||||||||||||||||
68 | RU016 | π·πΊ | Standard | Order | 3 | Attrition Warfare | Enemy units get: "Receives 1 damage at the start of owner's turn." | ||||||||||||||||||||
69 | RU017 | π·πΊ | Limited | Infantry | 1 | 0 | 1 | 1 | 31st Guards Air Assault | Airborne, Mobilize | |||||||||||||||||
70 | RU018 | π·πΊ | Limited | Bomber | 1 | 1 | 1 | 3 | Mi-28N | ||||||||||||||||||
71 | RU019 | π·πΊ | Limited | Artillery | 2 | 1 | 1 | 2 | BM-21 Grad | Blitz When attacking, deal 0-1 additional damage. | |||||||||||||||||
72 | RU020 | π·πΊ | Limited | Fighter | 3 | 2 | 3 | 4 | SU-27 | ||||||||||||||||||
73 | RU021 | π·πΊ | Limited | Infantry | 5 | 1 | 4 | 6 | 64th Separate Motor Rifles | Guard Deployment: Repair a friendly unit or HQ by 4. | |||||||||||||||||
74 | RU022 | π·πΊ | Limited | Tank | 5 | 2 | 5 | 5 | T-80BVM | Armored 1 When this is targeted by an enemy order, draw a card. | |||||||||||||||||
75 | RU023 | π·πΊ | Limited | Tank | 6 | 2 | 5 | 5 | T-90A | Armored 2 Unit damaged by this is Pinned. | |||||||||||||||||
76 | RU024 | π·πΊ | Limited | Artillery | 7 | 2 | 4 | 6 | 2S7 Pion | Deployment: Pin an enemy unit, or deal 6 damage to a Pinned enemy unit. | |||||||||||||||||
77 | RU025 | π·πΊ | Limited | Order | 0 | Air Assault | Target unit moves into the frontline, if possible. | ||||||||||||||||||||
78 | RU026 | π·πΊ | Limited | Order | 1 | Frontal Combat | Deal 1 damage to all. | ||||||||||||||||||||
79 | RU027 | π·πΊ | Limited | Order | 2 | Airborne Assault | Add 2 31st GUARDS AIR ASSAULT to the front line, if possible. | ||||||||||||||||||||
80 | RU028 | π·πΊ | Limited | Order | 2 | Overwhelming Firepower | Each of your units gain +1 attack and deal 1 damage to a random enemy. | ||||||||||||||||||||
81 | RU029 | π·πΊ | Limited | Order | 3 | Krasnopol | Deal 6 damage to a ground unit. | ||||||||||||||||||||
82 | RU030 | π·πΊ | Limited | Order | 3 | Deep Operations | Deal 1 damage to all enemy ground units. Pin all enemy air units. | ||||||||||||||||||||
83 | RU031 | π·πΊ | Limited | Order | 4 | Critical Hit | Destroy a damaged unit. Draw a card. | ||||||||||||||||||||
84 | RU032 | π·πΊ | Limited | Order | 4 | S-400 | Destroy an air unit. Draw a card. | ||||||||||||||||||||
85 | RU033 | π·πΊ | Special | Tank | 2 | 1 | 1 | 3 | BMD-4M | Airborne, IFV | |||||||||||||||||
86 | RU034 | π·πΊ | Special | Infantry | 4 | 1 | 4 | 5 | 423rd Motor Rifles | Destruction: If it is the enemy turn, add a copy of this unit to your hand. | |||||||||||||||||
87 | RU035 | π·πΊ | Special | Fighter | 5 | 2 | 4 | 5 | SU-35 | Destruction: Draw a Russian unit. | |||||||||||||||||
88 | RU036 | π·πΊ | Special | Tank | 7 | 2 | 7 | 5 | T-90M | Armored 2 Order damage to a friendly unit is reduced by its Armored. | |||||||||||||||||
89 | RU037 | π·πΊ | Special | Order | 1 | Order of Courage | Target unit gets +1/+1. Draw a card. | ||||||||||||||||||||
90 | RU038 | π·πΊ | Special | Order | 2 | Infantry Attack | Friendly infantry units have +3 attack until end of turn. | ||||||||||||||||||||
91 | RU039 | π·πΊ | Special | Order | 3 | Iron Tide | Draw a card for each damaged unit on the battlefield. | ||||||||||||||||||||
92 | RU040 | π·πΊ | Special | Order | 4 | Strengthen the Line | Fully repair your units and give them +1+1. Draw a card. | ||||||||||||||||||||
93 | RU041 | π·πΊ | Elite | Infantry | 1 | 4 | 0 | 4 | 88th Engineer Regiment | Stealth When another friendly unit is destroyed, your HQ gets +2 defense. | |||||||||||||||||
94 | RU042 | π·πΊ | Elite | Fighter | 7 | 2 | 5 | 7 | SU-57 AS | If in your hand, reduce cost by 1 each time an enemy is Pinned. | |||||||||||||||||
95 | RU043 | π·πΊ | Elite | Infantry | 8 | 2 | 6 | 6 | 74th Guards | Guard Destruction: Add a T-14 ARMATA to your support line. | |||||||||||||||||
96 | RU044 | π·πΊ | Elite | Tank | 10 | 2 | 8 | 8 | T-14 Armata | Armored 2, Stealth This unit does not lose Stealth when attacking. | |||||||||||||||||
97 | RU045 | π·πΊ | Elite | Order | 2 | Parade | Develop a Russian Special or Elite unit. It gets: "Cannot Retreat or be Suppressed." | ||||||||||||||||||||
98 | RU046 | π·πΊ | Elite | Order | 5 | Shelling | Deal 1 damage to all enemy units and Pin them. Enemy loses a kredit slot. | ||||||||||||||||||||
99 | RU047 | π·πΊ | Elite | Order | 6 | VDV | Add 3 random Russian Airborne units to the frontline, if possible. Your Airborne units get +1+1. | ||||||||||||||||||||
100 | RU048 | π·πΊ | Elite | Order | 8 | Reconnaissance-Fire | Fully repair your units. Deal 3 damage to all enemies. |