South Africa in Wargame
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

Comment only
 
 
ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
Eukie Presents, format by HrcAK47
2
Proposal for South Africa
3
4
Essential units that represent the core of the South African deckUnits that require only texturesUnits that are unlikely, unnecessary, OOTF, and the alikeTotal number of units
5
6
761848142
7
Prototypes
8
702128
9
By tab
10
LOGINFSUPTNK
11
1013154
12
2022
13
1785
14
RECVEHHELPLN
15
71548
16
4314
17
67014
18
19
PRIMARY ADVANTAGESPRIMARY DISADVANTAGES
20
Great MotorizedAC wheeled IFVsNo MechanizedNo heavy tanks
21
Great reconGood TDsOnly proto superheavies
22
Good med. tnkHigh autonomyPoor ATGMsPoor MANPADS
23
Low fuel consumptionNo heavy SAMMostly proto AA
24
ATGM wheeled IFVsNo Marine
25
Mortar IFVs (if Eugen allows it. It wouldn't be too difficult, just availability-and-veterancy them as regular mortars, but let 61 Mech use them as transports.)
26
27
28
CUTTABLE PROTOTYPES, in rough order
29
NAMEROLECATEGORYREASON
30
Sabre ZT3ATGMVEHOOTF
31
RooivalkGunshipHELOOTF
32
T6 OlifantTube ArtySUPOOTF, Unicorn
33
Ratel 120Heavy MortarSUPOOTF
34
XTP-1 BetaGunshipHELNever used
35
Oliffant Mk2/TTD/BismarkSuperheavyTNKOOTF/Unicorns
36
Cheetah CAir SuperiorityPLNOOTF
37
Rooikat 105Recon TDRECNot used by SADF, OOTF
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Loading...
Main menu