| A | B | C | D | E | F | G | |
|---|---|---|---|---|---|---|---|
1 | |||||||
2 | assumptions/things to note | ||||||
3 | |||||||
4 | • The numbers you see here assume perfect rolls for the individual weapons. A true comparison is dependent on your personal artifacts, and because of this some weapons on your Xiao will perform better/worse than what these tables display. | ||||||
5 | • Many buffs do not last through out Xiao's entire Burst duration, the program takes this into consideration to calculate the final damage. | ||||||
6 | • The rotation used for the final damage is 3 Elemental Skills + 12 Plunges. | ||||||
7 | • 10/10/10 90/90 Xiao, t100 enemy with 10% RES | ||||||
8 | • 4 Vermillion Hereafter, Atk/Anemo/Crit build | ||||||
9 | • 4780 Base HP for Homa | ||||||
10 | • 3ER Rolls for Engulfing Lightning, 3EM Rolls for SotSS | ||||||
11 | • 100% Passive Uptime taken for Shifting Windblade (On) | ||||||
12 | • 865 Base T13 taken for Bennett | ||||||
13 | • 4.0 stacks shown for TTDS sheets. This is added to the original 8% for Vermillion formula. | ||||||
14 | |||||||
15 | credits | ||||||
16 | |||||||
17 | Taken from Coded#2644's scripted, Orum#8459's organised Weapon Comparison Sheet. Original sheet can be found here | ||||||
18 | Updated by Felician#5771 for patch 3.1, stat distribution method and template taken from these two respectively. Do not DM for questions; ping in XiaoMains please. | ||||||
19 | |||||||
20 | This sheet is modified for Vermillion Hereafter artifact set and Sumeru patch new weapons. | ||||||
21 | |||||||
22 | |||||||
23 | |||||||
24 | explaning substat rolls | ||||||
25 | |||||||
26 | 1. Simulated manually via the 'damage' section on each subs page to find best DPR (damage per rotation). Balanced between Atk%, Crit Rate and Crit Damage, and limited under 100% Crit Rate. 2. Artifacts are based on 20/25/30/35 rolled stats (4 base + 5 level ups x 5 total artifacts) assuming best possible sub rolls per weapon. 3. Taken for 4 Vermillion Hereafter. Other stats (e.g. HP, DEF, EM, ER), unless otherwise specified will be ignored. 4. All rolls are based on culminative amount of all 5 Artifacts with an expected outcome depending on how many were selected, refer to 2. | ||||||
27 | Full explanation here. | ||||||
28 | |||||||
29 | |||||||
30 | resources | ||||||
31 | |||||||
32 | Join the Xiao Mains Discord server for more Xiao guides and theorycrafting. | ||||||
33 | |||||||
34 | Xiao Mains Adeptal Guide to Conquering Xiao | ||||||
35 | |||||||
36 | Github to Coded's Script | ||||||
37 | |||||||
38 | |||||||