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What does the fox say?Mad Modd's InventoryHealth PointsAction Points
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NameNexusRaceEarth ponyAge19https://docs.google.com/spreadsheet/ccc?key=0At5bkDqB_3ZkdFZadnc0VTVMTGl2X2tQQnRZQU53UGc#gid=9CurrentTotalPercentHealing RateCurrentTotal
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Level16Coat ColorCeriseGenderFemale/mare208208100.00%3103103
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Experience120000Mane ColorWhite 'n purple.Virtue
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to next Level136000Cutie MarkEye with gear iris.PlayerDashite (not THAT Dashite)Limb Condition
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Karma0Eye ColorSapphire and purpleLocationCurrentTotalPercent
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ArmorReinforced full body gecko armour, Gecko cloak, and Gecko helm with goggles and filtermask. Head104104100.00%
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SPECIALTotalPermanentTemporaryBaseTypeDTDRCNDTorso104104100.00%
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STR5005Head:8?GoodLeft Foreleg104104100.00%
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PER7016Body:12?GoodLeft Hindleg104104100.00%
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END6006Natural:-?Left Wing104104100.00%
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CHA4004Class:LightRight Foreleg104104100.00%
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INT100010Rad/poison/fire:1500Right Hindleg104104100.00%
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AGI6006RadiationRight Wing104104100.00%
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LCK3003RadsResistanceSickness
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total distributed points (max 40):40010noneQuick Skills
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Effects:noneBattle Saddle13Quick Reference Only; See the 'Skills, Perks and Traits' sheet to distribute Skill Points
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Magical StatisticsMaximumCurrentCriticalsMEW15
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Strain318318SuccessFumblePoisonFirearms98
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Potency33395ResistanceEffectsExplosives15
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Versatility55Barter10Melee11
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Trick StatisticsMaximumCurrentBuySellUnarmed13
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Trick Points2020149.1550.85Movement SpeedYardsAP neededLockpick15
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Regular915Sneak13
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Primary WeaponShotty (GIVE IT A NAME ALREADY)Sprint1815 + 15 to slow downBarter9
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DamageRangeAP CostRoFConditionCharge1810Speech9
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35+5d10Short30-GoodJump415Science80
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AmmunitionCapacityClimb930Medicine21
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CaliberTypeCurrentTotalDrop010Survival90
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12ga shotBuckshot1212Stand Up010 (crouch), 20 (lying)Mechanics100
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Flight Rank1Shamanism2
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Secondary WeaponGauss CarbineFlying1815
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DamageRangeAP CostRoFConditionFlying Sprint3615 + 15 to slow down
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50++Long35-GoodFlying Charge3610
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AmmunitionCapacityDetails on movement can be found in the Rulebook.
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CaliberTypeCurrentTotal
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2mm ECStandard2020
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Additional EffectsDuration
40
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42
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ColourFood/drinksWeaponryClothingreserved
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legendHelmets/hatsAmmunitionValuablesreserved
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ArmourTools & equipmentreservedreserved
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Bottlecaps239
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Inventory
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NameAdditional NotesSingle WeightAmountWeight
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Saddle BagsHolds your stuff (It can be assumed you start with this)515
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Canteen (3/5)Filled with refreshing water.515
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Sparkle-Cola CherryMmm, brain-tinglingly delicious.
144
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Sparkle-ColaTHE DRINK OF THE GODDESSES!111
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Bottle of pure waterMore REFRESHING SALVATION.122
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Enhanced repair kitCan bring stuff to Perfect condition.300
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0
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Fresh fruitsEquine delight.122
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Foraged stuffVeggies*2, roots, nuts, fruits, mushrooms, mutfruits.0.584
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0
59
0
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BedrollDon't sleep on the ground, it's icky. Now all you need is a blanket.515
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BinocularsMilitary-style binoculars. A little scratched on the outside, but otherwise in good condition. Adjustable magnification.111
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CompassYou think it's accurate. Hopefully you're right.0.510.5
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LanternSelf-cranking laterns are now a thing.111
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Hot plateCooking without fire. Requires some form of energy cell to function. Energon crystal packs or gem packs.212
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0
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BitsPre-war bits! Propably gold... propably. Worth 5 caps each.000
67
0
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Compression shorts (worn)Fits snugly. Keeps your backside warm if it's cold, or it absorbs moisture.111
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Compression shirt (worn)Also snugly fitting.111
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0
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Health PotionHeals 20 + (Medicine / 10, rounded down) d10 020
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Magical Healing BandageHealing divided over 5 turns. Heals 20 + (Medicine / 10, rounded down) d10, 60AP to apply in combat 050
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Med-X +20% DR (4 minutes) 010
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Night vision gogglesA whole setup with a helmet for it.313
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12 gauge - beanbagBeany meany miny moe. Inflicts stun damage, target gets half DT from armor and normal stun DT. If Point Blank then END check to knock Target down/out (check modified by GM according to Target/repeated hits)0200
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12 gauge - buckshotHere comes the pain train~ Target DT is tripled.0400
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12 gauge - slugIt's just like getting bucked. By a suit of powered armor. -4d10 DAM, Full DAM past short range.0400
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0
79
0
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NAME THIS SHOTGUN35+5d10 damage, 12 shots, 30 ap, fast reload, 5 STR requirement.10
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Varmint Rifle5.56mm, 22+ dam, 25(10+15) AP, 8(5+3( rounds/clip, 150 caps, long range, silenced5.515.5
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0
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Gauss Carbine50++ damage, 35 AP, 20 in mag, STR 5616
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 2mm EC-10 DT. Tiny Things of Death.0200
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Walkie-talkiesA set of four. Self-cranked. Those are apparently a thing.144
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Hatchet3xSTR +10 + 25 AP, CHOP!: +20 AP, +1d10 DAM, deals FULL limb damage, Value: 150326
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10mm pistol15+, 15 AP, 16(12+4) rounds, 50 caps, short range. With extended mags.313
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Police baton2xSTR +10 +, 25 AP, 50 caps, BONK!: +5 AP, attack causes stunning damage, half stun DAM if target is wearing a helmet212
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ShovelDiggy diggy hole...20
90
0
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10mm RoundBoom boom, they say. Ow ow, the raiders say.0480
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10mm Revolver Long Carbine 35++ damage, 30 AP, 6 rounds, Long Range, Rifle. Don't worry, it won't burn your face off like a real revolver carbine would do. Because magic.717
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0
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SunglassesStyle, man. Style. (cannot wear with filter mask / goggles)122
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Reinforced Gecko helmet 6 DT414
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Filter Mask and GogglesDT +2 when combined with Gecko helmet PER +1 (shady) 5% poison / rad resistance111
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Reinforced Gecko Full body Armour10 DT +15 Rad resistance24124
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Gecko cloak2 DT212
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Total Carry Weight69.5Maximum Carry Weight165