Herbalism prediction
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IDEffect_name
ResultPreparationID
ResultPotionID
ID
EffectID1
EffectID2
EffectID3
According to this there are only 13 different ways to get flux. I am sure we can predict based off the first few mixes if an item is going to produce flux or not. This still doesn't tell us how to predict which toon will have which combo, but it'll make it a WHOLE lot easier to figure out which herb is which.
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1Restore soft HP78877911218
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2Restore hard stamina78978021314x
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3Flux47647631415
5
4Drink/food flavour (spice)47747741516
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5Antidote79078151617
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6
Raise maximum soft stamina (temp)
79178261718
8
7Raise Str (temp)79278371818
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8Raise Agi (temp)79378481917
10
9Raise Will (temp)794785911015
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10Raise Int (temp)7957861011116
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11Raise Con (temp)7967871111214
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12Naphtha348348122316x
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13Damage soft HP938945132417
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14Damage hard stamina939946142518
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15Damage hard HP940947152616
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16Damage soft stamina regen941948162715
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17
Lowers maximum soft HP (temp)
942949172813
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18
Lowers maximum soft stamina (temp)
943950182917
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19No Drop1921013
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2021113
22
2121215
23
223418x
24

233514x
25
243617x
26
253714x
27
263816x
28
273917x
29
2831018x
30
2931113x
31
3031213x
32
314513
33
324615
34
334717
35
344818
36
354913
37
3641014
38
3741115
39
3841214
40
395616
41
405715
42
415815
43
425918
44
4351013
45
4451114
46
4551216
47
466714
48
476813
49
486914
50
4961015
51
5061113
52
5161217
53
527816
54
537918
55
5471017
56
5571118
57
5671216
58
578916
59
5881017
60
5981115
61
6081217
62
6191014
63
6291116
64
6391213
65
64101118
66
65101215
67
66111214
68
67118
69
68215
70
69314x
71
70417
72
71516
73
72614
74
73718
75
74813
76
75917
77
761015
78
771113
79
781216
80
79116
81
80213
82
81318x
83
82415
84
83518
85
84617
86
85717
87
86816
88
87913
89
881015
90
891114
91
901214
92
93
94
95
96
97
98
99
100
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