ABCDEFGHIJKLMNOPQRSTUVWXYZAA
1
Which Option<T> method should I use?
2
3
Rust's Option type has a bunch of methods that exist solely to help you get the value you need, when you've already got an Option value that is almost what you need. But which method should you use?
4
5
what happens if self == Some(x)
6
x ("unwrap")selfSome(g(x))g(x)u
7
what happens if
self == None
None ("and")(type mismatch)(identity).map(g).and_then(g).and(u)
8
v ("or").unwrap_or(v).or(v).map_or(v, g)
9
f() ("or_else").unwrap_or_else(f).or_else(f).map_or_else(f, g)
10
panic!.unwrap()
.expect(msg)
11
12
I made this table because I can never remember which method is which. :) But I'm not sure this is a good way to present it. The exercise was to figure out what those terms in blue mean ("and" etc.) but I'm not sure I know any more than when I started out. :)
13
14
Note that "map" doesn't seem to have a consistent meaning. "then" only appears once.
15
16
In case you do monads: .and_then(g) is the equivalent of Haskell's monadic bind operator (>>= g), and .and(u) is (>> u).
17
18
Contributors: talchas (thanks!)
19
Discussion: https://users.rust-lang.org/t/the-many-methods-of-option/5906
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100