2017 TeachTechPlay Sessions
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8:30 AMKeynote - Buckley HallEwan McIntosh
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10:00 - 11:00 AMSession 1Session TitleFocusDescription
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V01Matt MillerSketchnotes: Tools and Tactics for Visual NotetakingiPads, CreativitySketchnoting is a fun, visual, brain-friendly way to remember important ideas and make sense of them for others. In this session, you’ll learn some sketchnoting basics and best practices. You’ll learn how to create them digitally or on paper. You’ll also get a chance to create your first sketchnote!
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V02 & V03Dean PearmanWhat’s all the fuss about these Sphero Robots?Maker Space, Coding, iPads, Digital Technologies Curriculum, STEM/STEAMA hands on workshop using and learning with Sphero SPRK+. Walk away with ideas for your students and help them foster creativity, innovation, coding and other skills in STEM. See how a connected toy can transform your classroom and make meaningful connections in various subject areas.
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V104Samantha VardanegaMy Slidey Sense is tingling!G Suite (GAFE)Google Slides is so much more than a presentation creator! In this session you’ll discover the full power of Google Slides and learn how you and your students can use it to create a wide variety of digital masterpieces. We’ll start with the basics and work our way through to the advanced features, exploring lots of tips and tricks along the way. By the end of this session you’ll be able to create and share your own customised Slide templates, insert and modify text, shapes, images, charts, videos and tables and beautify your slides with themes and layouts. You’ll also learn how make your slides sing using animations and create a backchannel to field audience questions live. Note: To get the most out of this session, please bring along a laptop computer (not a tablet).
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V105Troy WallerFlip and Blend your classroom with Office Mix
Flip learning, Office Mix,
What if every PowerPoint you ever made could be easily transformed into an online video with embedded quizzes!? This session will introduce the free Office Mix Add-In for PowerPoint which is much more than just a video creation tool. Discover how easy it is your use the Office Mix platform for uploading and sharing flipped videos instantly with your students. With data analytic functions a must in today’s flipped classroom you will see how easy it is to track student progress and understanding. Explore how easy it is to embedded quizzes, simulations and discussion threads to support the success of your flipped classroom.
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V107Zeina ChalichMaker Mindset: Design Constraint Challenge - tension and prototypingMaker Space, Project Based Learning, STEM/STEAM, Design ThinkingMaking in a Makerspace is more than just tinkering with technology. The vision for Maker Education is to cultivate a Maker Mindset that is fuelled by intellectual and imaginative curiosity, deep optimism, resilience to accept repeated failure and a design thinking approach to view the word with new eyes. Human-centered design is premised on empathy, with the understanding that the people you are designing for are your roadmap to innovative solutions. During this micro design challenge you will gain creative confidence iterating on designs based on human needs and design constraints. In teams you will be challenged to work through design tension as you empathise, define, prototype and test your designs grounded in your end user’s needs. Come along for some hands-on hard fun!
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V202Mike Reading Using Technology Better Consulting Room Click here to Book! Strategic planning for an effective technology plan - Book a 1 hour consult with Mike Reading from Using Technology Better to go over your schools technology plan and ensure you have the essential elements included. Please note, as this consult will be dealing with strategies and decision making processes, this consult is only available to those who a leadership / decision making capacity in a school.
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V203 Dr Tim KitchenFree and easy video production with AdobeVideo, Adobe, Building creative online video teaching and learning resources has never been easier thanks to the wide range of Adobe’s free solutions such as the Adobe Spark Video (iOS and web based) and Adobe Premiere Clip (iOS & Android). This hands-on workshop/presentations by Adobe’s Senior Education Specialist, Dr Tim Kitchen, will go through how to use these applications and why they are making a creative and positive difference to classrooms all over the world
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V204The NoTosh PantryImagine building great learning recipes shared by educators throughout the conference. The NoTosh Pantry is all about pick-and-mix products and ideas for making learning exciting and playful. With topics, games, and contributions from students, educators, the NoTosh Team, and online commentary, this open space will become a hub of collective imagination. Come along, observe, share, and get cooking!
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V205Steve GlaveskiThe 21st Century Lemonade Stand - Why We Need to Teach Children Entrepreneurial SkillsCoding, Project Based Learning, Digital Technologies Curriculum, STEM/STEAM, EntrepreneurshipSteve Glaveski is the Co-Founder and CEO of Collective Campus and Lemonade Stand, a children's entrepreneurship program run across Australia and Singapore. The program teaches 9-12 year olds the fundamentals underpinning entrepreneurial methods such as design thinking and the lean startup in addition to technical skills such as coding, 3D modelling and creating augmented reality environments.
Since inception in 2016, the program has been delivered to almost 1,000 students, has received funding from LaunchVic and has been featured on ABC TV, Weekend Sunrise and The Age.
Hear Steve speak about:
- why teaching children entrepreneurial skills is critical
- how to teach children the fundamentals of entrepreneurship
- learnings from delivering the Lemonade Stand program to almost 1,000 children since inception in 2016
- case studies from the Lemonade Stand program which has resulted in a number of graduates starting their own profitable businesses
- ways to integrate entrepreneurial thinking and culture into the K12 classroom
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V207Steve MouldeyEmpathy Fuelled LeadershipStudent Centred Learning, LeadershipThis session will look at how we can step beyond end of year surveys and exit tickets to gain empathy for our students and colleagues. I will share specific strategies that I have used to gain empathetic insight to improve the practices in schools I have taught at over the past few years.
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V208Michael KasumovicHow STEM games can encourage STEM skillsMobile Games, Problem Based Learning, Social LearningGames in the class currently involve students logging into their own devices and working through simulations or questions on their own – this neither prepares our students for a career in science nor teaches them scientific thinking. I will discuss a new digital approach that I am using to encourage students to think critically and scientifically. Most importantly, students work together on one device, encouraging social learning.
We will work through games the group is interested in trialing and demonstrate how they can easily be used in classrooms.
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11:00 AM-11:30 AMMorning Tea
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11:30AM -12:30PMSession 2Session TitleFocusDescription
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V01Matt Miller Connecting Classrooms to the WorldConnected Classroom, GSuite, SkypeClass doesn’t have to be confined to the four walls of the classroom anymore. Powerful communication tools like Skype, Google Hangouts and more can connect your students to other cultures and viewpoints as well as give them access to experts in your field and virtual field trips. Includes great, thorough digital handouts. Learn how to use these free tools to turn your class global!
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V02 & V03NoTosh TeamThe NoTosh Curriculum KitchenProject Based Learning, Digital Technologies Curriculum,What if using and designing new curriculum was fun, experimental, and collaborative? Like our unique TTP offering in 2016, NoTosh will be running a specially designed workshop on how to make the best use of the learning ‘pantry’ and have participants create some playful experiences for themselves and their students. Using the Technologies Curriculum as core ingredients, educators can collaboratively cook-up a storm of innovative and purposeful recipes for teaching and learning. Who knows? Maybe a secret sauce will emerge!
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V104Adam VardanegaUnleash Your Spielberg: Learning with video in ChromeChrome, Video Video can be a powerful way to engage your students. However, can you ensure they are not just passively watching? That they are actually taking in the content and learning from it?
Yes, you can!
In this session you will be introduced to a range of tools designed to enhance your students’ learning with video. We will start by exploring ways to create and edit your own videos, then move into engaging your students with interactive revision and feedback tools - all based around your topic of choice.
And guess what? We can do all this without leaving the Chrome browser, so nothing to download, nothing to install and Chromebook friendly!
Note: To get the most out of this session, please bring along a laptop computer or Chromebook (not a tablet).
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V105Matt EstermanLenses, not silos: learning within and beyond the classroom wallsLearning spaces & technologyThis session will explore the places and spaces in which we learn and teach. School buildings and facilities are one of the few concrete (excuse the pun) factors that can affect learning and we will discuss and share examples of how we change and adapt places and spaces to support great teaching and learning experiences. We will also focus on the ways in which technology expands and augments teaching and learning to blur the traditional spaces of learning and provide a few key examples of quick, easy ways to connect your classroom to the world. This is going to be a highly participatory session, so bring your ideas and your enthusiasm!
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V107Leigh Murphy CBL: Challenge the culture of practice in your school.
Student leadership, change management, community engagementChallenge Based Learning is framework for learning while solving real-world problems. In this session we'll walk through the model, we'll look at its impact on student learning, leadership, technology integration, community engagement and as a model for making meaningful whole school change. We will then look at ways to implement the model in your school in the next two years.
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V202Mike ReadingUsing Technology Better Consulting Room Click here to Book! Strategic planning for an effective technology plan - Book a 1 hour consult with Mike Reading from Using Technology Better to go over your schools technology plan and ensure you have the essential elements included. Please note, as this consult will be dealing with strategies and decision making processes, this consult is only available to those who a leadership / decision making capacity in a school.
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Samantha VardanegaClick here to Book! Get your specific Google questions answered - Got a Google Question? Want some help pulling the pieces together? Samantha from Using Technology Better is available to meet with you for a private 1 on 1 session to give you tailored advice and help. Book a 30 minute appointment
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V203 Joel AaronsTeaching Media Arts with a range of Adobe ApplicationsPhotoshop, Illustrator, Adobe, Adobe Education Leader Joel Aarons is the Media Arts specialist at Brighton West Primary School. His passion for digital creativity in the classroom is infectious and this workshop/presentation will go through how he incorporates a range of Adobe’s Creative Cloud applications such as Adobe Illustrator, InDesign and Photoshop into his Media Arts curriculum.
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V205Trent Ray21st Century Learning Design Framework21CLD, Learning Design, Digital TechnologiesLet’s be honest, we all say we are integrating ‘21st Century Skills’ into our learning design but are we really nailing it? Discover the research based framework ‘21st Century Learning Design’ supporting teachers globally to easily and consistently evaluate their lesson design with strategies that are proven to develop skills such as collaboration, skilled communication, self-regulation and knowledge construction in our students.
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V206Steve BrophyTed Talks - Touchcast styleStudent Centred Learning, iPadsWarning: public speaking will be required in this session! Help your students deliver presentations and talks that belong on the TED stage. In this hands workshop, create your own TED talk using Touchcast and use this to inspire your students.
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V207Adrian FrancisGoogle Level 1 Educator introduction sessionGSuite (GAFE)Want to know what is involved in the Google Level 1 Educator certification and why you would want to become certified?
The Google certification process isn't for the faint-hearted. In this session, Adrian Francis will get you off to a great start and show you how to maximise your learning through the Google training centre, as well as what areas you should focus your attention on.
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12:30 - 1:15 PMLunch
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1:15 - 2:15 PMSession 3Session TitleFocusDescription
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V01
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V02 & V03Corrie BarclayFly It, Roll It, Jump It, Drive It. Maker Space, Student Centred Learning, Coding, STEM/STEAMIn stating the obvious, it's no news that all things drones and makerspaces have taken the education sector by storm in the last 12-24 months. This hands on, interactive workshop will introduce participants to just several types of these gadgets including Parrot Cargo and Jumping drones, Ollies and Spheros, Makey Makey Kits, Little Bits kits, 3D Printing all whilst keeping the focus solely on student learning!
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V104Riss LeungGetting started with Google SitesG Suite (GAFE)In this session we will look at the new Google Sites. We will discuss how you can uses Sites to easily create student portfolios, class and school websites. We will also look at how well it integrates with all things Google.
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V105Danielle PurdyThe What, How and Why of bringing Design Thinking to your teachingDesign ThinkingDesign Thinking processes offer enormous potential for dynamic, connected and collaborative learning and teaching. Coupled with a strong knowledge of curriculum, pedagogy and technology, teachers become transformative problem-finders able to adapt to the unique challenges of working with adolescents in schools. This session seeks to inform, challenge and equip participants with practical #designthinking and #creativeconfidence strategies that align with current research into data-informed practices, collaborative professional learning communities and effective feedback.
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V107Blake SeufertMade with ChromebooksG Suite (GAFE)Learn how Chromebooks have resulted in more than 1000 Google Docs created every day at McKinnon Secondary College. See the apps and work being created every day in classrooms across the school. From video editing to word processing, Chromebooks have come a long way.
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V201Lauren SayerHow might we redesign parent teacher interviews? Design thinking in action globallyDesign Thinking, Interviews, ChangeIn this session we will look at how Design Thinking and working with the free teacher community Teacher’s guild by Ideo can support educational change across the globe. We will go through the ideo process and see how participating in online communities can produce school changing ideas and where you can get support from design thinking coaches and educators right across the globe.
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V202Mike ReadingUsing Technology Better Consulting Room Click here to Book! Strategic planning for an effective technology plan - Book a 1 hour consult with Mike Reading from Using Technology Better to go over your schools technology plan and ensure you have the essential elements included. Please note, as this consult will be dealing with strategies and decision making processes, this consult is only available to those who a leadership / decision making capacity in a school.
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Samantha VardanegaClick here to Book! Get your specific Google questions answered - Got a Google Question? Want some help pulling the pieces together? Samantha from Using Technology Better is available to meet with you for a private 1 on 1 session to give you tailored advice and help. Book a 30 minute appointment
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V203 Dr Tim KitchenFree and easy online production with AdobeiPad, Adobe Building creative web-based teaching and learning resources has never been easier thanks to the wide range of Adobe’s free solutions such as the Adobe Spark Page & Post (iOS and web based). This hands-on workshop/presentations by Adobe’s Senior Education Specialist, Dr Tim Kitchen, will go through how to use these applications and why they are making a creative and positive difference to classrooms all over the world.
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V204The NoTosh PantryImagine building great learning recipes shared by educators throughout the conference. The NoTosh Pantry is all about pick-and-mix products and ideas for making learning exciting and playful. With topics, games, and contributions from students, educators, the NoTosh Team, and online commentary, this open space will become a hub of collective imagination. Come along, observe, share, and get cooking!
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V205Troy WallerFive ways to get started with Office 365Microsoft Office 365A taste of what’s on offer in Microsoft Office 365 – free for all Australian Schools. Explore real time collaboration across the Microsoft Word, Excel and PowerPoint web apps and desktop applications. Discover how OneNote Class Notebooks along with Learning Tools enhance opportunities for timely feedback and improved reading comprehension. Share your work with a global audience through snazzy Sway presentations. Formative assessment make simple through Microsoft Forms and improve student project management with Microsoft Planner.
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V207Michelle DennisThe Real Me': Using airbrushing in Adobe Photoshop to teach about body imageAdobe Photoshop, image, creativityAdobe Photoshop is the most widely used image manipulation software in education and industry. Airbrushing is a common and often controversial Photoshop techniques that is commonly used in the production of posters, magazines, newspapers and other publications. Michelle Dennis (Adobe Campus Leader and eLearning Manager and ICT Teacher at Mentone Girl’s Grammar) will use this workshop to not only go through how to use this feature effectively in Photoshop but she will also be looking at some of the ethical implications with a focus on body image.
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V208Eleni KyritsisUnleashing creativity in the classroom Assessment, G suite, OneNote, STEM/STEAM, Digital Technologies CurriculumIn this session Eleni will showcase a variety of Digital Technologies to unleash and empower student learning. In contemporary learning environments we want our students to connect, communicate, collaborate and think critically. Eleni will share examples of how she achieves this while encouraging student voice, brainstorming, seeking feedback, and assessing student learning. This session will give participants the confidence to introduce and extend their use of digital technologies to work more efficiently and effectively.
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2:30 - 3:30 PMSession 4Session TitleFocusDescription
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V01Matt MillerBecome a Google Classroom MasterGoogle Classroom, GSuiteWelcome to Google’s new classroom! Teachers and students all over the world are using Classroom to manage and share their documents effortlessly. How does it work, and what can you really do with it? This session takes you through the basics and more!
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V02 & V03James ColbertRube Goldberg MachinesSTEM/STEAM, CreativityDesigning, Building and Assessing construction of Rube Goldberg machines. See the innovation, creativity and collaborating that goes into making these complex machines. Be inspired to try this project with your students and see their imaginations run wild.
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V104Charlotte ForwoodTech with language and literacy difficulties in mindLanguage, Literacy, Conservatively, at least 10 – 15% of students in mainstream classrooms have non-EAL language and/or literacy difficulties. Learn how technology can be harnessed to support these students and maximise learning opportunities, as well as develop language and literacy skills of all students. This session includes exploration of specialist apps, multimedia tools, useful websites and more.
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V107Mark HerringCoding for Dummies: from Kindy to College, Drag n drop to Syntax.Coding, Sphero Teachers are realising the potential for coding for both future readiness and curriculum enrichment. We’ll show you how you can code using Chrome Books, iPads and Sphero SPRK+ to go from zero to hero with this hands on session. Bring a browser - other equipment provided.
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V202Samantha VardanegaUsing Technology Better Consulting Room Click here to Book! Get your specific Google questions answered - Got a Google Question? Want some help pulling the pieces together? Samantha from Using Technology Better is available to meet with you for a private 1 on 1 session to give you tailored advice and help. Book a 30 minute appointment
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V203 Matt SmithTaking video production to the next level with Adobe Premiere Pro CCVideoAdobe Campus Leader Matt Smith is the eLearning Coordinator at Melbourne Grammar’s Junior School, Grimwade House (Prep-Year 6). This hands-on workshop/presentation will looks at how and why Matt uses Adobe’s industry standard video editing application Premiere Pro CC with his students to help them creatively communicate their stories and their learning. An opportunity to use Adobe Premiere will occur during the workshop. Please come with your laptop loaded with Adobe Premiere or with the 30 day trial version.
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V204The NoTosh PantryImagine building great learning recipes shared by educators throughout the conference. The NoTosh Pantry is all about pick-and-mix products and ideas for making learning exciting and playful. With topics, games, and contributions from students, educators, the NoTosh Team, and online commentary, this open space will become a hub of collective imagination. Come along, observe, share, and get cooking!
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V205Mike ReadingThe 8 essential pillars for every technology planBYOD / School devicesIf there is 1 thing that Google, Apple & Microsoft all agree on, it is that your school must address these 8 elements in your technology plan. In this session we will walk you through these 8 elements and provide you with sample resources for you to use.
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V207Trent Ray Digging around in Minecraft Education Edition MAX 20 PAXMinecraft, MicrosoftFor good reason Minecraft Education Edition is exploding in popularity and landing in classrooms all over the world. This workshop will uncover how Minecraft Education Edition is transforming how students engage with learning in a digital landscape through a platform designed to build student curiosity, creatively problem solve, communicate and collaborate. Not only will you learn the lingo to impress your students and talk the Minecraft talk, you will also gain important information for how to get started with Minecraft in your school. Participants will also have the chance to get hands in Minecraft Education Edition using a Microsoft Surface Pro.
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V208Chris LyeNable Australia, our story so far3D printing prostethics, 3D design, hands on buildingeNABLE Australia is part of a global network of volunteers who are using our 3D printers, design skills, and personal time to create free 3D printed prosthetic hands to underserved populations around the world.
Learn how thousands of children have been helped by this global movement and how the movement started.
We will look at the current designs and how improvements have been made and ending the session building a few hands.
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3:45 - 4:30 PMJon Burgess
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DAY 2:
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8:00 AMRegistration
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8:30 AMKeynote - Buckley HallMatt Miller
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10:00 - 11:00 AMSession 5Session TitleFocusDescription
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V02 & V03NoTosh TeamThe NoTosh Curriculum KitchenProject Based Learning, Digital Technologies Curriculum,What if using and designing new curriculum was fun, experimental, and collaborative? Like our unique TTP offering in 2016, NoTosh will be running a specially designed workshop on how to make the best use of the learning ‘pantry’ and have participants create some playful experiences for themselves and their students. Using the Technologies Curriculum as core ingredients, educators can collaboratively cook-up a storm of innovative and purposeful recipes for teaching and learning. Who knows? Maybe a secret sauce will emerge!
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V104Corrie BarclayMaking Change Through ChallengeStudent Centred Learning, Project Based Learning, Challenge Based LearningChallenge Based Learning, or CBL, is an inquiry based approach towards having students engage in and act upon experiential learning opportunities. It fosters an innovative mindset that drives students to using their knowledge, past and present, to make a difference and impact upon the chosen focus. Having used this approach successfully in multiple settings, this session will guide first timers and interested parties through the CBL process and give a deep insight into why the CBL approach is the right fit for your classroom!
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V105Troy WallerTeach Creative Coding with Touch DevelopCoding, TouchDevelop, Digital Technologies CurriculumThe new F-10 Digital Technologies Curriculum has landed and with it comes a new set of outcomes and learning standards for students. For many teachers, this also means developing a new skillset, understanding new technology tools and unpacking frameworks in order to support students to develop the key skills of Design Thinking, Systems Thinking and Computational Thinking. Explore the lesson plans freely available to educators and learn just how easy it is to get started with supporting beginner all the way through to advance coders in your classroom.
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V107Samantha VardanegaOneNote for NoobsMicrosoftHave you discovered Microsoft OneNote yet? If not, this session will transform the way you store your digital information! This beginners workshop will introduce you to OneNote, a powerful digital notebook for personal, classroom and collegiate research and collaboration. You'll learn how to create and share notebooks, take notes with text and ink, insert rich media, capture and cite information from the web, take screen clippings and insert printouts of files. We'll also explore how OneNote can be used for student work submission and feedback, including text, ink and voice comments. Finally, we'll take a look at OneNote Learning Tools - a feature designed specifically to support students with low literacy and learning difficulties.
Note: This session will be conducted in the full OneNote 2016 desktop app (included in the Microsoft Office suite). Best device to bring is a Windows device. Attendees with only the mobile or Windows Store app version are still encouraged to attend, however they may not be able to utilise all functions demonstrated.
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V201Riss LeungGoogle Maps- The whole world on your screenG Suite (GAFE)You've got the whole world in your hands (on Google Maps), so let's learn what you can do with it! In this session we will explore the tools available in Google Maps to help your students learn more about the world around them. Take your class on a world trip without even leaving the classroom!
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V202Mike ReadingUsing Technology Better Consulting Room Click here to Book! Strategic planning for an effective technology plan - Book a 1 hour consult with Mike Reading from Using Technology Better to go over your schools technology plan and ensure you have the essential elements included. Please note, as this consult will be dealing with strategies and decision making processes, this consult is only available to those who a leadership / decision making capacity in a school.
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V203 Dr Tim KitchenFree and easy online production with AdobeiPad, Adobe, Creativity Building creative web-based teaching and learning resources has never been easier thanks to the wide range of Adobe’s free solutions such as the Adobe Spark Page & Post (iOS and web based). This hands-on workshop/presentations by Adobe’s Senior Education Specialist, Dr Tim Kitchen, will go through how to use these applications and why they are making a creative and positive difference to classrooms all over the world
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V205James ColbertTeaching and Learning in the Maker-centred ClassroomMaker Space, Student Centred Learning, Project Based Learning, STEM/STEAMListen to the 2 year journey of a group of teachers implementing a STEM curriculum in upper primary. From the development of the curriculum to an overseas case study into maker education, we want to inspire those who are about to or have just started working with students on STEM projects.
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V207Steve Brophy & Cameron RossBuilding up STEAM, a beginners guide to implementing a new STEAM programSTEAM / STEM / MakerspaceLooking to build a creative culture in your school by implementing a Makerspace of STEAM inspired program? Not sure where to start? In this interactive session, learn from two schools at different stages of their STEAM journey and leave the session inspired, resourced and with a plan for your school to build on those little wins to create an interactive engaging environment for your students.
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V208Steve MouldeyExploration, Empathy and ExperienceStudent Centred Learning, Project Based Learning, STEM/STEAM, Design ThinkingIn 2015, I undertook a research project to see what the student experience of Design Thinking had been. Involving teachers and students from across NZ and USA I gained insight into what was working and how improvements could be made to benefit student learning.
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11:00 AM - 11:30 AMMorning Tea
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11:30 AM - 12:30 PMSession 6Session TitleFocusDescription
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V01Matt MillerDitch That Homework: Strategies to Free You and Your StudentsStudent Centered Learning.Wouldn’t it be nice if you and your students needed homework less and less until you didn’t need it at all? If we can be more efficient and effective, we can lessen our reliance on homework — maybe completely. This isn’t a homework-bashing session. It’s a practical one with strategies you can use in your classroom immediately. Use brain-friendly activities, creative approaches to assignments, student-centered practices and more.
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V02 & V03Eleni Kyritsis, Claire VanLoon & Nicole SpenceTinker Time STEM/STEAMCome explore and play in the Tinker Classroom. Eleni, Nicole & Claire will share how they have incorporated TinkerTime in their classrooms and leave you many hands on ideas to go straight back to your classroom with.
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V104Adam VardanegaHow's your Form?GSuite (GAFE)This session will take you on a hands on journey through creating and sharing Google Forms and easily analysing data from the responses. You'll explore how to create self-grading quizzes, feedback forms, self and peer-assessment templates, forms for parents and more.

Please note: You must have a Google account (or work with someone who has) to gain the full benefit from this session.
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V105Jason ColemanEffective collaboration using ScrumStudent Centred Learning, Project Based Learning, Classroom processesScrum is a collaborative process based on agile principles that enables students and teachers to work together to solve problems quickly and clearly. If you are looking for a way to help your students be more independent and self directed, it might be a solving a problem, a class project, investigation or even organizing an event, the Scrum process could help you achieve this.
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V107Mike Reading How to improve your results as a trainer / tech coachLeadershipOften it isn't what you say, it is how you say it. In this session we will unpack the process the Using Technology Better team go through to develop our presentations and enable the staff we work with to adopt the technology we show. This practical session is designed for e-learning leaders working in their own schools. You'll learn how to design training sessions that will lead to a change in culture and attitude within your school.
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V202Samantha VardanegaUsing Technology Better Consulting Room Click here to Book! Get your specific Google questions answered - Got a Google Question? Want some help pulling the pieces together? Samantha from Using Technology Better is available to meet with you for a private 1 on 1 session to give you tailored advice and help. Book a 30 minute appointment
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V203 Terry CantwellTaking video production to the next level with Adobe Premiere Pro CCAdobeAdobe Campus Leader Terry Cantwell is a Media Producer and educator with Real Time Learning (http://www.rtlaustralia.com). This hands-on workshop/presentation will look at how and why Terry uses Adobe’s industry standard video editing application Premiere Pro CC and After Effects CC with students to help them creatively communicate their stories and their learning.
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V204The NoTosh PantryImagine building great learning recipes shared by educators throughout the conference. The NoTosh Pantry is all about pick-and-mix products and ideas for making learning exciting and playful. With topics, games, and contributions from students, educators, the NoTosh Team, and online commentary, this open space will become a hub of collective imagination. Come along, observe, share, and get cooking!
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V205Trent Ray Digging around in Minecraft Education Edition MAX 20 PAXMinecraft, Surface Pro, MicrosoftFor good reason Minecraft Education Edition is exploding in popularity and landing in classrooms all over the world. This workshop will uncover how Minecraft Education Edition is transforming how students engage with learning in a digital landscape through a platform designed to build student curiosity, creatively problem solve, communicate and collaborate. Not only will you learn the lingo to impress your students and talk the Minecraft talk, you will also gain important information for how to get started with Minecraft in your school. Participants will also have the chance to get hands in Minecraft Education Edition using a Microsoft Surface Pro.
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V207Mark Herring & Adrian Francis Sphero SPRK+ Aquatic SmackdownDesign Thinking, Sphero, STEM, Coding Drown yourselves in a watery STEM challenge in groups of 3, with a touch of competition involved. Experience first hand how engaging and immersive STEM learning can be for students - get ready to empathise, ideate, design, test and redesign for this Design Thinking challenge!
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V208Chris Ly3D Printing with the 3D Printing GuyIntroduction to 3D printing, 3D printing Curriculum, 3D design, brainstorming
Learn how this technology is an essential tool in schools, we will discuss how 3D printing works and how we can use it in the classroom.
We will explain current technologies and 3d design tools that allows students to create and iterate their ideas.
Finally we will have a hands on demonstration of the Makerbot ecosystem, their current machines and cloud management systems.
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12:30 - 1:15 PMLunch
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1:15 - 2:15 PMSession 7Session TitleFocusDescription
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V02 & V03Karen PastroLearning through Coding and STEMCoding; STEM; iPads; Digital Technologies CurriculumTake some time to unpack the STEM ‘buzzword’ and consider coding in student learning. This session is an opportunity for hands-on exploration of a variety of STEM ‘toys’ including the Edison Robot, Sphero, Dash and Dot and Bee-bot and the simple coding methods that control them. Keeping the focus on student learning, making connections with the Australian Curriculum’s ‘Digital Technologies’ and utilising the iPad for a range of apps. If you are new to the coding and STEM space, this session will get you thinking about what’s possible in your classroom.
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V104Rob FlavellMaking the mostSTEM/STEAM, Maker Space, InnovationWhat is the "why" of making in schools. Is it vocational? A targeted push to build innovation, entrepreneurial and STEAM skills for the "Ideas Boom"? Is it having a maker-space? How do you build an innovation culture? How do you sustain it? What sparks ideas? How do you recognise a good idea? Do we really want people to fail? Can you engineer curiosity?
This session aims to explore these questions (among others) and share some approaches Eltham College is using to grow and sustain resourceful and resilient thinkers and doers.
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V105Karen Eyre & Melodie NelsonEngaging 21st century learners in the writing processEbooks, Australian Curriculum, 21st Century Learning Skills.As English teachers, how can we engage digital natives in the classroom and also improve student engagement in the writing process? The rationale for this unit was to improve student engagement in the writing process and also to create a “Hero’s Journey” storytelling unit for Year 8 that aligned with ACARA outcomes, 21st Century learning skills and also the Dimensions of Learning pedagogical framework. This workshop will look at how to engage students in the writer’s craft by creating collaboratively planned and written enhanced ebooks.
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V107Adam VardanegaFast and Furious with Google DriveGSuite (GAFE)In this session we will explore some of the hidden gems in Google Drive that can add more power and accelerate your efficiency and productivity. With these tips and tricks you will be Driving a 10 second quarter mile in no time.
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V201Megan BlanchPersonalised Learning with MathspaceMathematics, TechnologyAs teachers, we know that learning could be so much more successful if we could truly tailor and differentiate what we do in the classroom - but who has the time? In this workshop see how Mathspace can be used to create a learning environment for students that enables them to learn mathematics at their own pace, step by step with feedback and scaffolding to support their development of mathematical reasoning. With extensive data capture and reporting, Mathspace allows teachers to target their teaching, increasing one-to- one teacher-student time, catering for individual differences and achieving overall improved student outcomes.
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V202Mike ReadingUsing Technology Better Consulting Room Click here to Book! Strategic planning for an effective technology plan - Book a 1 hour consult with Mike Reading from Using Technology Better to go over your schools technology plan and ensure you have the essential elements included. Please note, as this consult will be dealing with strategies and decision making processes, this consult is only available to those who a leadership / decision making capacity in a school.
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Samantha VardanegaClick here to Book! Get your specific Google questions answered - Got a Google Question? Want some help pulling the pieces together? Samantha from Using Technology Better is available to meet with you for a private 1 on 1 session to give you tailored advice and help. Book a 30 minute appointment
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V203 Dr Tim KitchenFlipping the classrooms with help from AdobeFlipped Learning, AdobeFlipped Learning is about making the most of class time. It is about teachers delivering instructional content outside of the classroom, usually for homework and usually via streamed video. This allows for more time in class for engagement with skill development, project work and general learning construction with a collaborative approach facilitated by the classroom teacher. Adobe has a range of flipped learning solutions such as Adobe Presenter, Adobe Clip, Adobe Spark and others. This hands-on workshop/presentations by Adobe’s Senior Education Specialist, Dr Tim Kitchen, looks at a range of these tools and how they can be used to enhance a flipped learning approach to teaching and learning.
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V204The NoTosh PantryImagine building great learning recipes shared by educators throughout the conference. The NoTosh Pantry is all about pick-and-mix products and ideas for making learning exciting and playful. With topics, games, and contributions from students, educators, the NoTosh Team, and online commentary, this open space will become a hub of collective imagination. Come along, observe, share, and get cooking!
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V205Troy WallerDiscover OneNote in the classroomOneNoteImagine a tool so powerful it gives you a completely flexible canvas to create curriculum including embedded audio, online videos, images, hand writing, any existing documents. No need to imagine… OneNote is here! OneNote Class notebooks allow teachers to create and share collaborative digital notebooks with students in under 60 seconds. The only limit to this environment is your imagination. P.S - it works on any device, on any platform, on any browser… and it's free.
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V207Terry CantwellTaking video production to the next level with Adobe Premiere Pro CCAdobe, VideoAdobe Campus Leader Terry Cantwell is a Media Producer and educator with Real Time Learning (http://www.rtlaustralia.com). This hands-on workshop/presentation will look at how and why Terry uses Adobe’s industry standard video editing application Premiere Pro CC and After Effects CC with students to help them creatively communicate their stories and their learning.
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