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1 | Fusion 360 Tutorial Worklist | by Wolfie Davis | ||||||||||||||||||
2 | This is designed to help you learn Fusion 360. It lays out the building blocks, but the only way to really learn is by expermenting, so this doesnt fill in all the gaps, those are for you to find and solve | |||||||||||||||||||
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5 | Fusion 360 Download: | |||||||||||||||||||
6 | https://www.autodesk.com/products/fusion-360/students-teachers-educators | |||||||||||||||||||
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8 | ↓ RESOURCES ↓ | ↓ START HERE ↓ | ||||||||||||||||||
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10 | Keyboard Shortcuts to Know | # | Settings and Explanation | |||||||||||||||||
11 | For All: | 1 | UI Explanation | link | ||||||||||||||||
12 | M | move something | 2 | Settings and Basic Movement | link | ↓ ADVANCED ↓ | ||||||||||||||
13 | For Sketches: | (can also be used to start sketches) | First Objects | |||||||||||||||||
14 | L | line | 3 | First Object - Cube | link | # | Advanced Tutorials | |||||||||||||
15 | C | circle | 4 | Second Object - Cylinder | link | 1 | Variables | link | ||||||||||||
16 | R | rectangle | 5 | Third Object - Box with Hole | link | 2 | Gears | link | ||||||||||||
17 | D | dimension | 6 | Fourth Object - Mess Around! | 3 | Threads | link | |||||||||||||
18 | X | construction line | Now you've been introduced to Fusion 360! | ↓ ROBOHAWKS ↓ | ||||||||||||||||
19 | SHIFT | makes current line (while drawing) tangent to starting circle/ arc | Now that you have some experience and have messed around a bit with Fusion, the next step is to learn how to use more of the tools that are available in the program by following along with some tutorials and then making your own objects | |||||||||||||||||
20 | # | Robotics Specific Tutorials | ||||||||||||||||||
21 | For Solids: | 1 | Importing and Assembling | import STEP files...NOT STL | ||||||||||||||||
22 | E | extrude | 2 | Copying Hole Patterns | ||||||||||||||||
23 | Object Tutorials | ↓ 3DPRINTING ↓ | ||||||||||||||||||
24 | 7 | LEGO Brick | link | < DO NOT RESET SETTINGS | ||||||||||||||||
25 | Sketch Tools and What They Do | 8 | Bottle | link | # | Various Videos | ||||||||||||||
26 | Trim | Trims off line ends | General Knowlage Tutorials | 1 | 3D Printing Holes | link | ||||||||||||||
27 | Break | Breaks line into a segment where it crosses other lines | 9 | Constraints | link | < Constraints are now in the tool bar | 2 | Print in Place Hinges | link | |||||||||||
28 | 10 | Why Constraints | link | 3 | Download STL for 3D Printing | |||||||||||||||
29 | Extend | Extends line till it contacts other lines | Now you know the fundamentals of Fusion 360! | ↓ LASER ↓ | ||||||||||||||||
30 | ... | The best way to get better is to apply these skills to designing something without guidance. This will also help Fusion 360 make more sense to you, because you are doing all the thinking and learning yourself. Designing these simple objects will help you better understand the basics before learning more advanced Fusion | ||||||||||||||||||
31 | # | Various Videos | ||||||||||||||||||
32 | Sketch Constraints and What They Do | 1 | How to Design for the Laser | Caliean Link? | ||||||||||||||||
33 | Tangent | Makes two objects intersect at only one point | ↓ HELPFUL ↓ | |||||||||||||||||
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35 | ... | # | Helpful Videos | |||||||||||||||||
36 | Design These Objects on Your Own | 1 | Dealing with STL | link | link | |||||||||||||||
37 | ↓ TUTORIAL CONTENTS ↓ | These are diffucult, but the thinking is helpful | 2 | Wrapping Text Around Curve | link | |||||||||||||||
38 | 11 | Object 1 | Helpful Workspaces | |||||||||||||||||
39 | Tutorial Contents | Link: | link object 1 | 3 | Drawings | link | ||||||||||||||
40 | Start #3 | sketches, extrude, constraints, fillets | Skill: | Extruding | 4 | CNC | ||||||||||||||
41 | Start #4 | reference image, points, spline, revolve, more fillets, appearance | Description: | Use only one sketch | 5 | Sheet Metal | Cailean link? | |||||||||||||
42 | 12 | Object 2 | Helpful Tools | |||||||||||||||||
43 | Medium #1 | polygon, midplane, more revolve, hole, thread | Link: | link object 2 | 6 | 3D Sketches | link | |||||||||||||
44 | Skill: | Revolving | 7 | Internal Volume Measurement | link | Challenge: Make 1 liter ergonomic water bottle | ||||||||||||||
45 | Description: | Think about how you can use the revolve tool most efficiently | 8 | Feature Scripts | under <tools> then <Add-Ins> in menu bar | |||||||||||||||
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47 | 13 | Object 3 | ||||||||||||||||||
48 | Link: | link object 3 | ||||||||||||||||||
49 | Skill: | Constraints | ↓ ADDITIONAL ↓ | |||||||||||||||||
50 | Description: | *TIP: Look for helpful tools (slot tool) in the sketch drop down menu* Extrude sketch 20mm. Design it, and then change the center distance between the holes from 120 to 150 to check constraints | ||||||||||||||||||
51 | Cool Features | |||||||||||||||||||
52 | Knurling and Surface Patterns | link | ||||||||||||||||||
53 | Extra Workspaces | |||||||||||||||||||
54 | Rendering | |||||||||||||||||||
55 | Sculpting | |||||||||||||||||||
56 | 14 | Object 4 | Animation | |||||||||||||||||
57 | Link: | Pick Anything | Slice Add On | link | ||||||||||||||||
58 | Skill: | Designing from the real world | ||||||||||||||||||
59 | Description: | EX: cup, lamp, water bottle, pencil. Use calipers, or if not, simply use a ruler. But design a simple object that you find in your house as dimensionally acurite as possible | ||||||||||||||||||
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64 | Links to Videos of How I Did Them | |||||||||||||||||||
65 | I'M NOT SAYING THIS IS THE RIGHT WAY, this is just how I did it. If you have a better way, please let me know! | |||||||||||||||||||
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68 | OBJ #1 link | OBJ #2 link | OBJ #3 link | |||||||||||||||||
69 | Now you have a better understanding! | |||||||||||||||||||
70 | Hopefully that excercise helped you understand the skills you are learning and how to use them better. You could stop here if you are learning Fusion for one project, but there is much more to learn. Next up are some more objects, but they implement more complex ideas and tools | |||||||||||||||||||
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75 | ↓ MEDIUM ↓ | |||||||||||||||||||
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77 | # | Object Tutorials | ||||||||||||||||||
78 | 1 | First Object - Hex Nut | link | |||||||||||||||||
79 | 2 | Second Object - Dovetail Box | link | |||||||||||||||||
80 | Specific Skills to Know | |||||||||||||||||||
81 | Sketches | |||||||||||||||||||
82 | 5 | Circles | link | |||||||||||||||||
83 | 6 | Arcs | link | |||||||||||||||||
84 | 7 | Projecting | link | |||||||||||||||||
85 | 8 | Dimensioning | link | |||||||||||||||||
86 | 9 | Extruding | link | |||||||||||||||||
87 | General | |||||||||||||||||||
88 | 10 | Move tools | coming soon | |||||||||||||||||
89 | 11 | Importing and assembling | coming soon | |||||||||||||||||
90 | 12 | Designing for 3D Printing | link | < VERY IMPORTANT | ||||||||||||||||
91 | 13 | Bodies vs Components | link | |||||||||||||||||
92 | Design These Objects on Your Own | |||||||||||||||||||
93 | 14 | Object 1 | ||||||||||||||||||
94 | Link: | link | ||||||||||||||||||
95 | Skill: | Arcs and dimensioning | ||||||||||||||||||
96 | Description: | Think about the order of making the shapes and plan it out before you start. Planning is a very important part of CAD and designing | ||||||||||||||||||
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100 | 15 | Object 2 | < No wrong ideas, but try to optimise for 3D printing |