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Level:1 lightweight Roye McarthurmoonWardrobifier
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0 XPNext level at 30 XPmale and humanclasspectHandWardrobeHand
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RegalAllure [RA]Land of ___ and ___Family´s swordgentlemans clothes Other example
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bork10#1391honey, halcyon down yau saund neidlesly irrational, doth yau hav' a problem?Old incomplete crownAccessoryAccessory
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SkillStatBonusTotalan incomplete crown, that is in need of some jewels
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AthleticsStr+0+0AegisHP lostHit PointsHD leftHD max
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EnduranceCon+0+20022 / 2211family´sword | Tier 0 rapierkind
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AcrobaticsDex+0+6Temporary HP100%Hit Die Roll
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Sleight of HandDex+0+301d10+2
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StealthDex+0+3
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EngineeringInt+0+1Lesser slots0Greater slots0
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InvestigationInt+0+1Speed30 ft.Passive PerceptionProficiency+2a sword your GRANDPA gave you on your 16th birthday.
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OccultInt+0+3Initiative+310Other example | Tier 0 glubglubkind
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Animal HandlingWis+0+0[yet another description]
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InsightWis+0+2Ability ScoresArmor Class12Status Debuffs
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MedicineWis+0+0Strength8 (-1)+0Rupture0
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PerceptionWis+0+0Constitution14 (2)Fortitude11Sunder0
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SanityWis+0+0Dexterity16 (3)+0Fade0This is a flavor text.
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SurvivalWis+0+0Intelligence12 (1)Reflex14Cripple0gentlemans clothes | Tier 0 Apparel
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DeceptionCha+0+2Wisdom10 (0)+0Setback0"What the deuces are you wearing?"
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IntimidateCha+0+2Charisma14 (2)Will14Max HP Redux0
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PerformanceCha+0+2+0
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PersuasionCha+0+4Hit Bonus+0Crit Range20Defense Bonus+0
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"you are never fully clothed without a smile?"
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ResourcesOld incomplete crown
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NameNameNameNameNamean incomplete crown, that is in need of some jeewels
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CurrentCurrentCurrentCurrentCurrent
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MaximumMaximumMaximumMaximumMaximum
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family´s swordrapierkindTier0StatdexHit+5 to hitTier0StatSTRHit+1 to hit
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TypeMelee One-Handed Finesse WeaponAmmo/Charges0/0Bonuses to hit:TypeAmmo/Charges0/0Bonuses to hit:0
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NameDiceDmgDescriptionNameDiceDmgDescription
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PokeQd6+dex1d6+3Major action: Make a melee attack against a single target within range. [Base damage: Qd8+DEX, basic]
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DiveQd10+dex1d10+3Full-round action: Move to a single target, up to your movement speed, then make a melee attack against them. [Base damage: Qd12+DEX]
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Riposte11Reaction: Make a melee attack against a single target within range. [Base damage: Q]
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Cutting StrikeQd2+dex1d2+3Major action: Make a melee attack against a single target within range. If you hit, you inflict DoT (Q, 5 rounds) on the target. [Base damage: Qd3+DEX]
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TwistQd41d4Minor action: Make a melee attack against a target within range you landed a lunge attack on, on the same turn. [Base damage: Qd4]
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Range: 5 feet

Notes: RapierKind abilitechs have the Lunge property. When you land lunge abilitechs, they also inflict Doom (Q).
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If there's any other notes about this specibus or power, put it here!
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Pillar, Racial, and MilestonesPillar and StepsDecors and Demeanor
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Racial | Childhood: Autoparry
Twice per short rest, when an attack targeting your AC would hit, you treat it as if it missed. Additionally, +1 die size to Block dice.
SentinelYou are a Sentinel! You are a survivor and a controller, able to weather the harshest conditions and impose your own in return.ArtificeP times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Finesse, Control, Evasion, or Redirection.
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Keeper, lvl 1, SentinelYour Hit Dice have +1 die size, you can use Constitution when determining your armor, and you gain a unique block radius of 5 feet: if you can Block as a reaction, you can do this on all attacks that target or originate within this radius, not just attacks against you.Improved Defense, Martial Spirit, SentinelWhen you Defend as a major action in a strife, all attacks of choice targeting or originating within your block radius for 1 round are Weakened. Your next damaging abilitech is then Empowered.Direction: CommandYou find you excel when working from a position of authority or power, perceived or authentic. If you can leverage this uneven power dynamic, you add one Stakes die.
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Pick this when you have two Steps of your pillar!Pick this at level 3!
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Pick this when you have four Steps of your pillar!Pick this at level 7!
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Pick this when you have six Steps of your pillar!Pick this at level 9!
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Pick this at level 13!
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SpecializationsPick this at level 15!
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LungeWhen you make lunge attacks, you gain +2 die sizes to any damage rolls. When you move by any means besides a move action or regain movement speed, add +5 ft. to the distance.
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NimbleYou gain permanent Aegis (STR or DEX).( can dive without movin, with game master´s permition)
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Martial TrainingYou gain +1 to attack rolls, skill checks, and AC/resistances.
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Pick this at level 19!
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This is the blackboard, use it to write down any notes you have!
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Grist and BoondollarsSylladex (touche Modus)
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T0Build Grist20What kind of captchalogue deck do you have?Defaulttea set
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T10arthur´s legend
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T20You can captchalogue items of your size or smaller, and they deal 1d4 damage when ejected.fencing clothes
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T30Tolkien´s books
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T40G.R.R. Martin figurine
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T50What's your fetch modus? What skill does it take to use it?
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Boondollars0
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(extra space)0toucheAcrobatics
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(extra space)0Great! You use this skill when making attacks with your sylladex.
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