A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | |
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1 | Olympia Forward-Special Calculator | Edit the yellow cell with the frame that special is released with values from 9-38. | Useful Charge Examples | ||||||||||||
2 | Values | Formula | Notes | Values
(No Charge) | Values (Half Charge) | Values (Full Charge) | |||||||||
3 | Release Charge on Frame (9-38): | 9 | Only values from 9-38 will work for this calculator. These are the frames after the initial startup in which the move will charge while special is held. On release, the hitbox becomes active 6 frames later. | 9 | 24 | 38 | |||||||||
4 | Charge Time (Starts on f9) | 0 | Linear value from 0-1 based on charge time from frames 9-38. Formula used is (x-9)/29 | 0 | 0.5172413793 | 1 | |||||||||
5 | Travel Duration | 5.00 | 5+(charge_time*9) | This value is effectively the active frames of forward-special, as well as the travel time. Olympia halts her horizontal speed immediately during endlag. Values are rounded down. | 5.00 | 9.66 | 14.00 | ||||||||
6 | Travel Speed | 21.00 | 21+(charge_time*9) | Measured in pixels per frame from 21-30. Values are rounded down. | 21.00 | 25.66 | 30.00 | ||||||||
7 | Damage | 6.00 | 6+(charge_time*10) | Rounds down at all times. | 6.00 | 11.17 | 16.00 | ||||||||
8 | Base Knockback | 6.00 | 6+(charge_time*2) | Base knockback will scale from 6 to 8. | 6.00 | 7.03 | 8.00 | ||||||||
9 | Knockback Scaling | 60.00 | 60+(charge_time*35) | Knockback scaling will scale from 60 to 95. | 60.00 | 78.10 | 95.00 | ||||||||
10 | Endlag | 30.00 | 30+(charge_time*8) | Endlag scales from 30-38. Values are rounded down. | 30.00 | 34.14 | 38.00 | ||||||||
11 | Olympia is able to Wall-Jump out of Forward Special at anytime after releasing the charge (frame 2 of the Post-Charge Startup onwards). While in the Crystal Field, Forward Special has a unique Jump-Cancel with 4 frames of jump-squat which she is able to perform at any time from frame 4 onwards. Forward Special is IASA cancellable during the endlag on hit, with this window beginning 25% of the way through the total endlag. This percentage is important, as Forward Special's endlag is variable relative to the charge (30-38 frames total). Snaps to the ledge within 32px. | ||||||||||||||
12 | Rivals of Aether Academy Frame Data: | https://docs.google.com/spreadsheets/d/19UtK7xG2c-ehxdlhCFKMpM4_IHSG-EXFgXLJaunE79I/edit?usp=sharing |