ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAHAIAJAKALAMANAOAPAQARASATAUAVAWAXAYAZBABBBCBDBEBFBGBHBIBJBKBLBMBNBOBPBQBRBSBTBUBVBWBXBYBZCACBCCCDCECFCGCHCICJCKCLCMCNCOCPCQCRCSCTCUCV
1
2
Heart rate??2For sure cleanBreak-Attack 22Stacks-1 trouble/WIN0OFFICE ALERT STUFF
3
Stacks-2 trouble/WIN0
LOST ALL FIGHTS
MIN 7
ASSUME ALL FIGHTS ARE RUN AWAY UNLESS OTHERWISE SPECIFIED
4
Day 1Day 2Day 3Day 4Day 5Day 6Day 7Hacking test
Charge breakroom test
Break-Attack SP Ambush 1
7Lost every fight hereSTACKS-TROUBLE2 SP
Break-Stroll in/WIN
7MAX 13Break-Strole in/RUN4
Records Panic
Office Panic
RP tot
Records Panic
Office Panic
RP tot
Records Panic
Office Panic
RP tot
OP tot
Records Panic
Office Panic
RP tot
OP tot
Records Panic
Office Panic
RP tot
OP tot
5
BREAK-GUARDS00Midgard Oldtown Lobby->FLASH ID (SUS)11BREAK-GUARDS00BREAK-GUARDS00
Fight: 1 guard wander
11NEW DAYPatrol00
MURDER RECORDS LADY!!!
44NEW DAYNEW DAY
6
Fight: 1 guard wander11Midgard Oldtown Lobby->FLASH ID (PASS)01
Fight: 1 guard wander
11Fight: 1 guard wander11BREAK-GUARDS01BREAK-GUARDS00BREAK-GUARDS04HACKING-INTERRUPT00BREAK-GUARDS00BREAK-GUARDS00BREAK-GUARDS00BREAK-GUARDS00Fight: 1 guard wander11BREAK-GUARDS00
Fight: 1 guard wander
11BREAK-GUARDS00BREAK-GUARDS00Fight: 1 guard wander11O:Darkness - Shout for help 2 fight020
O:Darkness - Stand ground wait
000
O: Desk - search paper fight
1010
Midgard Oldtown Lobby->FLASH ID (PASS)
0000
Midgard Oldtown Lobby->FLASH ID (PASS)
0000
7
Midgard Oldtown Lobby->FLASH ID (PASS)01Midgard Oldtown Lobby->FLASH ID (PASS)01/win1BREAK-GUARDS01
Fight: 1 guard wander
12Fight: 1 guard wander11BREAK-GUARDS04BREAK-GUARDS00Break-Attack 222Break-Attack 222
Break-Attack SP Ambush 1
77Fight: 1 guard wander11Fight: 1 guard wander12
Stacks-1 trouble
00
Fight: 1 guard wander
12Break-Stroll in44Break-Strole in/WIN88Fight: 1 guard wander12O:Darkness - Shout for help 2 fight020O:Fight papers101WIN0010
O: Fight 1 baton (no id)
0000O: Fight 1 baton (no id)0000
8
BREAK-GUARDS01Midgard Oldtown Lobby->FLASH ID (PASS)01BREAK-GUARDS01BREAK-GUARDS01
Heart Rate Fight:Vault 2 guards
24BREAK-GUARDS01BREAK-GUARDS04BREAK-GUARDS00RUN02RUN02WIN07BREAK-GUARDS01Stacks-1 trouble/WIN02
Stacks-1 trouble
00BREAK-GUARDS02Fight: 1 guard wander15Fight: Guard+Twisted19Fight: 1 guard wander13O:Darkness - Shout for help 2 fight020WIN001
O: Desk - search paper fight
1020
O: Fight 1 baton (no id)
0000WIN0101
9
Fight: 1 guard wander12Midgard Oldtown Lobby->FLASH ID (PASS)01
Fight: 1 guard wander
12Fight: 1 guard wander12
Heart Rate Fight:Vault 2 guards
26Fight: 1 guard wander12
Fight: 1 guard wander
15Fight: 1 guard wander11BREAK-GUARDS02
Fight: 1 guard wander
13BREAK-GUARDS07Fight: 1 guard wander12Fight: 1 guard wander13
Fight: 1 guard wander
11
Break-Stroll in/WIN
79Fight: Guard+Drone16BREAK-GUARDS09Fight: 1 guard wander14O:Darkness - Shout for help 2 fight020
O:Darkness - Stand ground wait
001WIN0020
O: Fight 1 baton (no id)
0000O: Cube Patrol - alert over0-100
10
Midgard Oldtown Lobby->FLASH ID (PASS)02Midgard Oldtown Lobby->FLASH ID (PASS)01/win2Fight: 1 guard wander13
Fight:Guard+Drone
17Patrol02BREAK-GUARDS05Fight: 1 guard wander12Break-Attack 224RUN03
Break-Attack SP Ambush 1
714BREAK-GUARDS02BREAK-GUARDS03BREAK-GUARDS01
Fight: 1 guard wander
110SKULL06Break-Strole in/WIN817Fight: 1 guard wander15O:Darkness - Shout for help 2 fight020
O:Darkness - Stand ground wait
001O:Fight papers1030
O: Fight 1 baton (no id)
0000O: Fight 1 baton (no id)0000
11
BREAK-GUARDS02Midgard Oldtown Lobby->FLASH ID (PASS)01BREAK-GUARDS02BREAK-GUARDS03BREAK-GUARDS07Patrol02BREAK-GUARDS05BREAK-GUARDS02RUN04BREAK-GUARDS03WIN014Fight: 1 guard wander13BREAK-GUARDS03
Stacks-1 trouble
01Fight: 2 guards111Fight: 1 guard wander17BREAK-GUARDS017Fight: Guard+Twisted16O:Evac Order000
O:Darkness - Stand ground wait
001WIN0030
O: Fight 1 baton (no id)
0000WIN0101
12
Fight: 1 guard wander13Midgard Oldtown Lobby->FLASH ID (PASS)01
Fight: 1 guard wander
13BREAK-GUARDS03
Fight: 1 guard wander
18Patrol02
Fight: 1 guard wander
16HACKING-INTERRUPT02
Fight: 1 guard wander
15Break-Attack 225Fight: 1 guard wander115BREAK-GUARDS03BREAK-GUARDS03BREAK-GUARDS01
Fight: Guard+Twisted
112BREAK-GUARDS07Fight: 1 guard wander118BREAK-GUARDS06O:Darkness - Shout for help 2 fight020
O:Darkness - Stand ground wait
001
O: Desk - search paper fight
1040
O: Fight 1 baton (no id)
0000O: Fight 1 baton (no id)0001
13
Midgard Oldtown Lobby->FLASH ID (SUS)14Midgard Oldtown Lobby->FLASH ID (PASS)01/win3Fight: 1 guard wander14
Heart Rate Fight:Vault 2 guards
210BREAK-GUARDS02
Fight: 1 guard wander
17HACKING-INTERRUPT02RUN05RUN05RUN015BREAK-GUARDS03Fight: 1 guard wander14
Fight: 1 guard wander
12
Fight: 1 guard ambush
113Break-Stroll in411Fight: Guard+Twisted119BREAK-GUARDS06O:Evac Order000
O: Desk - search paper fight
102WIN0040
O: Fight 1 baton (no id)
0000WIN0102
14
Fight: 1 guard wander15Midgard Oldtown Lobby->FLASH ID (PASS)01BREAK-GUARDS03BREAK-GUARDS04BREAK-GUARDS010Fight: 1 guard wander13
Fight: Guard+Drone
18HACKING-INTERRUPT02
Fight: 1 guard wander
16
Fight: Guard+Drone
16Fight: 2 guards116Fight: 1 guard wander14Stacks-1 trouble/WIN04BREAK-GUARDS02BREAK-GUARDS013Fight: Guard+Drone112Fight: 1 guard ambush120Fight: 1 guard wander17O:Darkness - Shout for help 2 fight020WIN002BREAK-GUARDS0040
O: Fight 1 baton (no id)
0000O: Cube Patrol - alert over0-101
15
Fight:Guard+Drone16Fight: 1 guard wander12
Fight: 1 guard wander
14Fight: 1 guard wander15Fight:2 guards111BREAK-GUARDS03BREAK-GUARDS08Fight: 1 guard wander13
Fight: Guard+Drone
17RUN06RUN016BREAK-GUARDS04BREAK-GUARDS04
Stacks-1 trouble
02
Break-Stroll/WIN in
720BREAK-GUARDS012Fight: 1 guard wander121BREAK-GUARDS07O:Fight 1 Unarmed101
O:Darkness - Stand ground wait
002
Fight: 1 guard wander
1050
O: Fight 1 baton (no id)
0000O: Cube Patrol - alert over0-100
16
BREAK-GUARDS06Midgard Oldtown Lobby->FLASH ID (PASS)02/win4Fight:Guard+Drone16
Fight: 1 guard wander
112Patrol03
Fight: Guard+Drone
19BREAK-GUARDS03RUN07BREAK-GUARDS06Fight: Guard+Twisted117Fight: 1 guard wander15Fight: 1 guard wander15
Fight: 1 guard wander
13
Fight: Gat+2 guards
121Fight: 1 guard wander113BREAK-NO GUARDS021Fight: 1 guard wander18O: Fight 2 Twisted102
O:Darkness - Stand ground wait
002BREAK-GUARDS0050
O: Fight 1 baton (no id)
0000O:2 Office workers - box fight0000
17
BREAK-GUARDS06Midgard Oldtown Lobby->FLASH ID (PASS)02
Fight: 1 guard wander
15Fight: 1 guard wander17Fight:2 guards113BREAK-GUARDS03
Fight: 1 guard wander
110HACKING-INTERRUPT03BREAK-GUARDS07Break-Attack 228RUN017BREAK-GUARDS05Fight: Guard+Twisted16BREAK-GUARDS03
BREAK-NO GUARDS
021Fight: 1 guard ambush114Fight: 2 guards122Fight: Guard+Twisted19O: Fight Needler+Turret103O:Fight papers103
Fight: 1 guard wander
1060
O: Fight 1 baton (no id)
0000WIN0202
18
Fight:Guard+Drone17Fight: 1 guard wander13/win5Fight: 1 guard wander18BREAK-GUARDS013Fight: 1 guard wander14BREAK-GUARDS010Fight: 1 guard wander14Break-Attack 229RUN08Fight: Gat118Fight: 1 guard wander16BREAK-GUARDS06
Stacks-1 trouble
03Fight: Guard+Drone115BREAK-NO GUARDS022Fight 4 guards swarm110O:Fight 1 Unarmed104WIN003BREAK-GUARDS0060
O: Fight 1 baton (no id)
0000O: Cube Patrol - alert over0-101
19
Fight: 1 guard wander18Midgard Oldtown Lobby->FLASH ID (SUS)14
Fight:Guard+Drone
16BREAK-GUARDS08
Heart Rate Fight:Vault 2 guards
215Patrol04
Fight: Guard+Drone
111BREAK-GUARDS04RUN09
Fight: 1 guard wander
19RUN018BREAK-GUARDS06Stacks-1 trouble/WIN06
Fight: 1 guard wander
14Fight: 2 guards116Fight: 1 guard wander123Fight: Guard+Drone111O:Evac Order004
O:Darkness - Stand ground wait
003
Fight: 1 guard wander
1070
O: Fight 1 baton (no id)
0000O: Cube Patrol - alert over0-100
20
Fight:2 guards19Fight: 1 guard wander15BREAK-GUARDS06Fight:Guard+Drone19
Fight:Guard+Drone
116BREAK-GUARDS04BREAK-GUARDS011BREAK-GUARDS04
Fight: 1 guard wander
110RUN09BREAK-GUARDS018Fight: Guard+Twisted17Fight: 1 guard wander17BREAK-GUARDS04BREAK-GUARDS016Fight: Gat+2 guards124Fight: Guard+Drone112O: Fight 2 Baton105
O:Darkness - Stand ground wait
003
Fight: 1 guard wander
1080
O: Fight 1 baton (no id)
0000O:3 Office workers - box fight0000
21
Fight:2 guards110BREAK-GUARDS05BREAK-GUARDS06Fight:2 guards110
Fight: 1 guard wander
117BREAK-GUARDS04
Fight: 1 guard wander
112HACKING-INTERRUPT04RUN010Fight: 2 guards110
Break-Attack SP Ambush 1
725BREAK-GUARDS07Stacks-1 trouble/WIN07
Fight: 1 guard wander
15Fight: Gat117Fight: 1 guard ambush113O: Fight Needler+Turret106
O: Desk - search paper fight
104BREAK-GUARDS0080
O: Fight 1 baton (no id)
0000WIN0303
22
Fight:Guard+Drone111Fight:Guard+Drone16
Fight: 1 guard wander
17Fight:Guard+Drone111Fight:2 guards118Fight: 1 guard wander15Fight: 2 guards113Fight: 1 guard wander15Fight: 2 guards111RUN010WIN025Fight: Guard+Twisted18BREAK-GUARDS07
Fight: 1 guard wander
16Fight: 1 guard ambush118Fight 4 guards swarm114O: Fight 2 Turret107WIN004
Fight: Guard+Twisted
1090
O: Fight 1 baton (no id)
0000O: Cube Patrol - alert over0-102
23
Fight:Guard+Drone112Fight: 1 guard wander17
Fight:Guard+Drone
18BREAK-GUARDS011BREAK-GUARDS018BREAK-GUARDS05BREAK-GUARDS013BREAK-GUARDS05RUN011
Fight: Guard+Drone
111BREAK-NO GUARDS025Fight: 2 guards19Fight: Guard+Twisted18
Fight: Guard+Twisted
17Fight: Gat119Fight: Guard+Drone115O: Fight Gat108
O:Darkness - Stand ground wait
004BREAK-GUARDS0090
O: Fight 1 baton (no id)
0000O: Cube Patrol - alert over0-101
24
Fight:2 guards113BREAK-GUARDS07Fight:2 guards19Fight:2 guards112Fight:2 guards119Patrol05
Fight: Guard+Drone
114HACKING-INTERRUPT05
Fight: 1 guard wander
112RUN011RUN09BREAK-GUARDS08
Stacks-1 trouble
07BREAK-GUARDS019Fight: Gat116O:Darkness - Shout for help 2 fight028O:Fight papers105
Fight: Guard+Twisted
10100
O: Fight 1 baton (no id)
0000O: Cube Patrol - alert over0-100
25
Fight: 1 guard wander114BREAK-GUARDS07BREAK-GUARDS09Fight:1 guard ambush113
Fight:Guard+Drone
120Fight: Guard+Drone16
Fight: 1 guard ambush
115Fight: 1 guard wander16RUN012BREAK-GUARDS011BREAK-GUARDS09Fight: 2 guards19
Fight: 1 guard wander
18BREAK-GUARDS019Fight: 1 guard wander117O: Fight 2 Needler109WIN005
Fight: 1 guard wander
10110
O: Fight 1 baton (no id)
0000O: Fight 1 baton (no id)0000
26
BREAK-GUARDS014Fight:Guard+Drone18
Fight: 1 guard wander
110BREAK-GUARDS013BREAK-GUARDS020Fight: 1 guard wander17BREAK-GUARDS015Fight: Guard+Drone17
Fight: Guard+Drone
113Break-Attack 2213Fight: 2 guards110BREAK-GUARDS09BREAK-GUARDS08Fight: 1 guard ambush120BREAK-GUARDS017O: Fight Needler+2 Twisted1010
O:Darkness - Stand ground wait
005Fight: 2 guards10120
O: Fight 1 baton (no id)
0000O: Fight 1 baton (no id)0000
27
Fight:1 guard ambush115Fight: 1 guard wander19Fight:2 guards111Fight:Guard+Drone114Fight:Gat121BREAK-GUARDS07
Fight: 1 guard wander
116HACKING-INTERRUPT07RUN013RUN013BREAK-GUARDS010BREAK-GUARDS09
Fight: Guard+Drone
19Fight: Gat+2 guards121Max 21 (20)Fight 4 guards swarm118O:Fight 1 Unarmed1011
O:Darkness - Stand ground wait
005BREAK-GUARDS00120
O: Fight 1 baton (no id)
0000O: Fight 1 baton (no id)0000
28
Fight:Guard+Drone116Fight:2 guards110Fight:2 guards112Fight:2 guards115
Fight:1 guard ambush
122Fight: Guard+Drone18
Fight: 1 guard ambush
117BREAK-GUARDS07BREAK-GUARDS013BREAK-GUARDS013Fight: 1 guard wander111Fight: Guard+Twisted110Fight: 2 guards110Fight: Guard+Drone122Fight: 1 guard ambush119O:Evac Order0011O:Fight papers106
Fight: 1 guard wander
10130LOSE0000O: Fight 1 baton (no id)0000
29
Fight:2 guards117BREAK-GUARDS010BREAK-GUARDS012Fight: 1 guard wander116
Fight: 1 guard wander
123Fight: 1 guard wander19Fight: 2 guards118Fight: Guard+Drone18Break-Attack 2215Break-Attack 2215Fight: 2 guards112Stacks-2 trouble/WIN010
Stacks-2 trouble
010Fight: 2 guards123Fight: Gat120O: Fight 2 Turret1012WIN006
Fight: 1 guard wander
10140
O: Fight 1 baton (no id)
0000O: Fight 1 baton (no id)0000
30
Fight: 1 guard wander118BREAK-GUARDS010
Fight:Guard+Drone
113Fight:Gat117
BREAK-NO GUARDS
023Fight: 2 guards110
Fight: 1 guard wander
119Fight: 2 guards19RUN015RUN015Fight: Guard+Drone113Fight: 2 guards111
Fight: Guard+Drone
111SKULL023BREAK-NO GUARDS020O: Fight Gat1013
O:Darkness - Stand ground wait
006
Fight: Guard+Twisted
10150LOSE0000O: Fight 1 baton (no id)0000
31
Fight:Gat119Fight: 1 guard wander111
Fight:1 guard ambush
114Fight:2 guards118Fight:Gat124BREAK-GUARDS010BREAK-GUARDS019HACKING-INTERRUPT09Fight: 2 guards116
Fight: 1 guard ambush
116Fight: Guard+Drone114Fight: 2 guards112
Stacks-1 trouble
011Fight: Gat124Fight: 1 guard wander121O:Evac Order0013
O:Darkness - Stand ground wait
006BREAK-GUARDS00150
O: Fight 1 baton (no id)
0000O: Fight 1 baton (no id)0000
32
BREAK-GUARDS019Fight:Guard+Drone112
Fight: 1 guard wander
115Fight:1 guard ambush119
Fight:Guard+Drone
125Fight: Guard+Drone111
Fight: 1 guard ambush
120BREAK-GUARDS09RUN016RUN016BREAK-GUARDS014Fight: Guard+Twisted113
Stacks-2 trouble
011Fight: Guard+Drone125O: Fight Needler+2 Twisted1014
O:Darkness - Stand ground wait
006
Fight: 1 guard ambush
10160LOSE0000WIN0101
33
Fight:2 guards120Fight: 1 guard wander113
Fight:Guard+Drone
116BREAK-GUARDS019Fight:2 guards126Fight: 1 guard wander112Fight: Gat121Fight: 1 guard wander110
Fight: 1 guard wander
117Fight: 2 guards117Fight: 1 guard ambush115BREAK-GUARDS013BREAK-GUARDS011BREAK-NO GUARDS025Max 20O:Fight 1 Unarmed1015O:Fight papers107
Fight: Guard+Twisted
10170
O: Fight 1 baton (no id)
0000O: ID must be vis - Run (call in)0304
34
Fight:1 guard ambush121Fight:2 guards114BREAK-GUARDS016Fight:Guard+Drone120
Fight: 1 guard wander
127Fight: 2 guards113Fight: 2 guards122Fight: 2 guards111RUN017RUN017Fight: 1 guard wander116Fight: 1 guard ambush114BREAK-GUARDS011Fight: 1 guard ambush126O: Fight Needler+2 Twisted1016WIN007BREAK-GUARDS00170LOSE0000O: Cube Patrol - alert over0-103
35
Fight:Gat+2 guards122Fight:1 guard ambush115
Fight:1 guard ambush
117Fight:2 guards121
Fight:Gat+2 guards
128BREAK-GUARDS013
Fight: 1 guard wander
123HACKING-INTERRUPT011
Fight: 1 guard ambush
118BREAK-GUARDS017SKULL016Fight: 1 guard wander115
Fight: Guard+Drone
112Fight: 2 guards127O: Fight Gat+Baton+Needler1017
O:Darkness - Stand ground wait
007
Fight: 1 guard wander
10180
O: Fight 1 baton (no id)
0000O: Cube Patrol - alert over0-102
36
Fight: 1 guard wander123BREAK-GUARDS015BREAK-GUARDS017Fight: 1 guard wander12228Fight: Guard+Drone114Fight: Gat124BREAK-GUARDS011RUN018Break-Attack 2219BREAK-GUARDS016Fight: 1 guard wander116
Fight: 1 guard ambush
113O: Fight Needler+Turret1018
O:Darkness - Stand ground wait
007
Fight: 1 guard wander
10190LOSE0000O: Cube Patrol - alert over0-101
37
Fight:2 guards124Fight:Guard+Drone116
Fight: 1 guard wander
118Fight:Guard+Drone123Fight: 2 guards115
BREAK-NO GUARDS
024Fight: Guard+Drone112Fight: 2 guards119RUN019Fight: Gat117Fight: Gat117
Fight: 1 guard wander
114O: Fight 2 Needler1019
O:Darkness - Stand ground wait
007
Fight: Guard+Twisted
10200
O: Fight 1 baton (no id)
00001
38
BREAK-NO GUARDS024Fight: 1 guard wander117Fight:2 guards119Fight:Gat+2 guards124Fight: 1 guard wander116
BREAK-NO GUARDS
024HACKING-INTERRUPT012RUN019
Fight: 1 guard ambush
120BREAK-GUARDS017BREAK-GUARDS017SKULL014O:Evac Order0019O:Fight papers108
Fight: 1 guard ambush
10210LOSE00001
39
Fight:Gat118
Fight:1 guard ambush
120Fight:Gat125Fight: 1 guard ambush117Fight: 2 guards125Fight: Guard+Drone113
Fight: 1 guard wander
120RUN020Fight: 1 guard ambush118Stacks-2 trouble/WIN017
Stacks-2 trouble
014O: Fight 2 Twisted1020WIN008
Fight: 1 guard wander
10220
O: Fight 1 baton (no id)
00001
40
BREAK-GUARDS018Fight:Gat121Fight:2 guards126Fight: 1 guard wander118
BREAK-NO GUARDS
025Fight: 1 guard ambush114RUN020
Fight: 1 guard wander
121BREAK-GUARDS018Fight: 2 guards118BREAK-GUARDS014O: Fight Gat+Baton+Needler1021
O:Darkness - Stand ground wait
008
Fight: Guard+Twisted
10230LOSE00001
41
Fight:2 guards119Fight:2 guards122Fight:Gat127Fight: Gat119
BREAK-NO GUARDS
025BREAK-GUARDS014
Fight: 1 guard ambush
121RUN021Fight: Guard+Drone119Fight: 1 guard ambush119
Fight: Guard+Drone
115O:Fight papers109Fight: 2 guards10240
O: Fight 1 baton (no id)
00001
42
Fight:Guard+Drone120
Fight:1 guard ambush
123Fight:Guard+Drone128BREAK-GUARDS019
Fight: Guard+Drone
126Fight: 1 guard wander115RUN021Fight: 2 guards122BREAK-GUARDS019BREAK-GUARDS019Fight: Gat116WIN009Fight: Gat10250LOSE00001
43
BREAK-NO GUARDS020Fight:Gat124Fight:Gat+2 guards129Fight: Guard+Drone120
BREAK-NO GUARDS
026HACKING-INTERRUPT015Fight: 2 guards122RUN022Fight: 1 guard ambush120BREAK-GUARDS019
Fight: 1 guard wander
117
O:Darkness - Stand ground wait
009
Fight: 1 guard wander
10260
O: Fight 1 baton (no id)
00001
44
Fight:Gat121
BREAK-NO GUARDS
024Fight:Gat+2 guards130BREAK-NO GUARDS020
Fight: 1 guard wander
127BREAK-GUARDS015RUN022Fight: Gat123Fight: Gat121Fight: 2 guards120
Stacks-2 trouble
017
O:Darkness - Stand ground wait
009
Fight: Guard+Twisted
10270LOSE00001
45
Fight: 1 guard wander122Fight:2 guards125Fight:2 guards131Fight: 2 guards121Fight: 2 guards128Fight: 1 guard wander116
Fight: Guard+Drone
123RUN023RUN021Fight: 1 guard wander121
Fight: Guard+Drone
118O:Fight papers1010
Fight: Guard+Twisted
10280
O: Fight 1 baton (no id)
00001
46
BREAK-NO GUARDS022
Fight:Gat+2 guards
126BREAK-NO GUARDS031Fight: Gat122
Fight: Guard+Drone
129Fight: 1 guard ambush117RUN023
Fight: 1 guard wander
124BREAK-NO GUARDS021Fight: 2 guards122
Fight: 1 guard ambush
119WIN0010Fight: Gat10290LOSE00001
47
Fight:Gat1232631Fight: Gat+2 guards123
Fight: Gat+2 guards
130Fight: Guard+Drone118
Fight: Gat+2 guards
124RUN024Fight: 1 guard wander122Fight: Gat+2 guards123Fight: 2 guards120
O:Darkness - Stand ground wait
0010Fight: 2 guards10300
O: Fight 1 baton (no id)
00001
48
Fight:Guard+Drone124Fight: Gat124HACKING-INTERRUPT018RUN024
BREAK-NO GUARDS
024Fight: 1 guard ambush123Fight: Guard+Twisted124
BREAK-NO GUARDS
020O:Fight papers1011
Fight: 1 guard wander
10310LOSE00001
49
Fight:Gat+2 guards125Fight: 1 guard wander125Fight: Gat119
Fight: 1 guard ambush
125
Fight: Gat+2 guards
125Fight: 2 guards124BREAK-NO GUARDS024
Fight: Gat+2 guards
121WIN0011
Fight: 1 guard ambush
10320
O: Fight 1 baton (no id)
00001
50
Fight:1 guard ambush126BREAK-NO GUARDS025BREAK-GUARDS019RUN025RUN025BREAK-NO GUARDS024
O:Darkness - Stand ground wait
0011
Fight: Gat+2 guards
10330WIN01011
51
Fight:Gat127Fight: 2 guards120
BREAK-NO GUARDS
025Fight: Gat+2 guards125
O:Darkness - Stand ground wait
0011
Fight: 1 guard wander
10340
O: Fight 1 baton (no id)
00011
52
BREAK-NO GUARDS027BREAK-NO GUARDS020- Entry 2378 -O:Fight papers1012Fight: Gat10350WIN01021
53
Fight: 1 guard wander128Fight: 2 guards121
55,55,37 (45),32 (30),36 (35),38,6 Etheric Power,3 Evasion Power,6 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,14 Melee Defense,6 Ranged Defense,4 Stealth Defense,+8 Perception,-2 Reflexes,-1 Strength,Ridiculously Increased Chance of Combat Encounters,1 First Aid,Glow with Slightly Mysterious Light,effects: 6 Bone Scales, 11 Bone Spikes, 11 Ocean Sight, 17 Cyber Sickness, 26 Concrete Perspective, 341 Holiday Cheer,
WIN0012
Fight: Guard+Twisted
10360
O: Fight 1 baton (no id)
00021
54
Fight:Guard+Drone129Fight: 1 guard ambush122- Entry 1820 -- Entry 1967 -- Entry 2313 -O:Evac Order0012Fight: 2 guards10370WIN01031
55
Fight:Gat130Fight: Gat123
53,53,37 (41),32 (30),36 (38),37 (33),6 Etheric Power,3 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,20 Melee Defense,9 Ranged Defense,1 Stealth Defense,+4 Perception,-2 Reflexes,+2 Strength,-4 Will,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 12 Bone Scales, 17 Bone Spikes, 17 Ocean Sight, 191 Holiday Cheer,
54,54,37,32 (29),36,37 (34),2 Etheric Power,5 Evasion Power,10 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,11 Melee Defense,5 Ranged Defense,-3 Reflexes,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 8 Bracing Cold, 222 Holiday Cheer,
57,57,37 (39),32,36 (37),37 (39),4 Etheric Power,5 Evasion Power,2 Melee Power,2 Stealth Power,5 Etheric Defense,3 Fire Defense,3 Melee Defense,3 Ranged Defense,4 Stealth Defense,+2 Perception,+1 Strength,+2 Will,Slightly Increased Chance of Choice Encounters,1 First Aid,Glow with Slightly Mysterious Light,effects: 31 Cyber Sickness, 355 Holiday Cheer,
You can get out of here, but it might be difficult to get back.
O:Darkness - Stand ground 2 guards
1013
Fight: 1 guard wander
10380
O: Fight 1 baton (no id)
00031
56
BREAK-NO GUARDS030BREAK-NO GUARDS023
(You are still able to access your inventory, rest, or use other options by clicking the links above.)
O:Darkness - Stand ground 2 guards
1014
Fight: 1 guard wander
10390WIN01041
57
Fight: 1 guard wander131Fight: 1 guard wander124
You can get out of here, but it might be difficult to get back.
You can get out of here, but it might be difficult to get back.
USE:You equip your navigator's glasses and put your hungry ooze caul away.You equip your palace spear.
O: Fight 2 Baton1015Fight: Gat10400
O: Fight 1 baton (no id)
00041
58
Fight:Gat132Fight: Guard+Drone10
(You are still able to access your inventory, rest, or use other options by clicking the links above.)
(You are still able to access your inventory, rest, or use other options by clicking the links above.)
You equip your heavy riot shield.
- Entry 2379 -
O:Fight 1 Unarmed
1016
Fight: 1 guard ambush
10410WIN01051
59
Fight:2 guards133HACKING-INTERRUPT0
You equip your buffered TZR and put your blood rose amulet away.
55,55,37 (45),32 (30),36 (35),38,6 Etheric Power,3 Evasion Power,6 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,14 Melee Defense,6 Ranged Defense,4 Stealth Defense,+8 Perception,-2 Reflexes,-1 Strength,Ridiculously Increased Chance of Combat Encounters,1 First Aid,Glow with Slightly Mysterious Light,effects: 6 Bone Scales, 11 Bone Spikes, 11 Ocean Sight, 17 Cyber Sickness, 26 Concrete Perspective, 341 Holiday Cheer,
O:Evac Order0016Fight: Gat10420
O: Fight 1 baton (no id)
00051
60
BREAK-NO GUARDS033BREAK-NO GUARDS0- Entry 1821 -- Entry 1968 -
O:Darkness - Stand ground 2 guards
1017
Fight: Gat+2 guards
10430WIN01061
61
Fight:1 guard ambush134Fight: Gat1
53,53,37 (41),32 (30),36 (38),37 (33),6 Etheric Power,3 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,20 Melee Defense,9 Ranged Defense,1 Stealth Defense,+4 Perception,-2 Reflexes,+2 Strength,-4 Will,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 12 Bone Scales, 17 Bone Spikes, 17 Ocean Sight, 191 Holiday Cheer,
54,54,37,32 (29),36,37 (34),2 Etheric Power,5 Evasion Power,10 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,11 Melee Defense,5 Ranged Defense,-3 Reflexes,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 8 Bracing Cold, 222 Holiday Cheer,
- Entry 2314 -
A dull moth flutters about, landing every so often as though it's tired.
O:Evac Order0017
Fight: Guard+Twisted
10440
O: Fight 1 baton (no id)
00061
62
Fight: 1 guard wander135Fight: Guard+Drone1
53,53,37,32 (29),36 (33),37 (34),2 Etheric Power,5 Evasion Power,10 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,11 Melee Defense,5 Ranged Defense,4 Stealth Defense,-3 Reflexes,-3 Strength,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 31 Cyber Sickness, 355 Holiday Cheer,
You wait for the perfect moment and snag it with your hand. Gotcha!
O:Darkness - Stand ground 2 guards
1018Fight: 2 guards10450LOSE00061
63
Fight: Gat+2 guards1
Wandering the tight confines of the records vault, you find yourself at a dead end. As you begin to backtrack, you find your way blocked by a heavily-armored figure.He wastes no time trying to verify your identity, instead immediately laying into you with his fists.
You find your way to the computer terminal. It's asleep at the moment, but should wake up with a touch to any of its antiquated input devices.
You don't have a cage to store it in, but take pride in knowing you caught it.
O: Fight 2 Baton1019
Fight: 1 guard ambush
10460
O: Fight 1 baton (no id)
00061
64
USE:You drink the contents of the flask and are momentarily disoriented by the burst of bizarre images tearing through your mind. Thousands of faint, distorted images tear through, remnants of senses you're fairly sure you don't have.When you come to, you realize that your body is covered in bone spikes. Stranger still is that they look like they've always been there.
You've earned 2 XP in Will
O:Fight 1 Unarmed
1020Fight: Gat10470WIN01071
65
(You are still able to access your inventory, rest, or use other options by clicking the links above.)
- Entry 1822 -- Entry 1969 -
You've gained 25 duration of Ocean Sight.
O:Fight papers1021
Fight: Gat+2 guards
10480
O: Fight 1 baton (no id)
00071
66
637798
You make your way to the guards' hidden break room. It's fairly impressive in its way: even though its hidden in the space between several bookshelves and cobbled together out of scavenged office supplies, it almost looks like a real break room.
BREAK-GUARDS
636278
You flash your badge as you walk by, but two guards move to check more closely and a third calls for back-up.If they're this worried, there's no way they'll be amused by your stolen ID.
Midgard Oldtown Lobby->FLASH ID (SUS)
1- Entry 1126 -
53,53,37 (41),32 (30),36 (38),37 (33),6 Etheric Power,3 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,20 Melee Defense,9 Ranged Defense,1 Stealth Defense,+4 Perception,-2 Reflexes,+2 Strength,-4 Will,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 12 Bone Scales, 17 Bone Spikes, 17 Ocean Sight, 191 Holiday Cheer,
54,54,37,32 (29),36,37 (34),2 Etheric Power,5 Evasion Power,10 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,11 Melee Defense,5 Ranged Defense,-3 Reflexes,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 8 Bracing Cold, 222 Holiday Cheer,
The world swirls around you as strange things crawl from between the cracks in your glasses.
- Entry 2380 -WIN0021
Fight: Guard+Twisted
10490WIN01081
67
637799
Two guards sit with the helmets off, drinking coffee and chatting. They don't seem to have noticed you yet, but there's not much else to look at.
636279- Entry 515 -- Entry 924 -
USE:You equip your heavy riot shield and put your Eclipse sapphire away.
53,53,37 (43),32 (27),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,4 Stealth Power,2 Etheric Defense,3 Fire Defense,19 Melee Defense,7 Ranged Defense,+6 Perception,-5 Reflexes,+2 Strength,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 18 Powdered Knuckles, 18 Bone Scales, 28 Concrete Perspective, 32 Ocean Sight, 48 571, 185 Holiday Cheer,
- Entry 1550 -
You learned a new Technique: Broken Gaze
55,55,37 (45),32 (30),36 (35),38,6 Etheric Power,3 Evasion Power,6 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,14 Melee Defense,6 Ranged Defense,4 Stealth Defense,+8 Perception,-2 Reflexes,-1 Strength,Ridiculously Increased Chance of Combat Encounters,1 First Aid,Glow with Slightly Mysterious Light,effects: 6 Bone Scales, 11 Bone Spikes, 11 Ocean Sight, 17 Cyber Sickness, 26 Concrete Perspective, 341 Holiday Cheer,
O:Evac Order0021Fight: 2 guards10500
O: Fight 1 baton (no id)
00081
68
637800636280- Entry 296 -
52,52,37 (35),32 (35),35,36 (32),2 Etheric Power,2 Evasion Power,2 Melee Power,3 Stealth Power,3 Fire Defense,-2 Perception,+3 Reflexes,-4 Will,Highly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 4 Soft Wind, 10 Pep in your Step,
52,52,37,32 (35),35,36 (32),2 Etheric Power,2 Evasion Power,2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+3 Reflexes,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 18 Pep in your Step, 144 Holiday Cheer,
- Entry 1074 -
53,53,37 (39),32 (29),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,+2 Perception,-3 Reflexes,+2 Strength,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 29 Bone Spikes, 29 Ocean Sight, 175 Holiday Cheer,
You escape the guard's pursuit.
Yeah, they probably don't even have games on that.
You've gained 25 duration of Bone Spikes.
O: Fight 2 Baton1022
Fight: 1 guard ambush
10510WIN01091
69
637801- Entry 581 -636281
51,53,36 (38),31 (30),32 (34),35 (33),8 Melee Power,2 Stealth Power,3 Fire Defense,7 Melee Defense,5 Ranged Defense,+2 Perception,-1 Reflexes,+2 Strength,-2 Will,1 First Aid,effects: 3 Sugar Rush, 4 Bone Spikes, 14 Bone Scales, 16 Powdered Knuckles, 23 Released Moth,
53,53,37 (41),32 (20),35 (37),37 (33),2 Etheric Power,-1 Evasion Power,10 Melee Power,10 Stealth Power,12 Etheric Defense,3 Fire Defense,11 Melee Defense,6 Ranged Defense,1 Stealth Defense,+4 Perception,-12 Reflexes,+2 Strength,-4 Will,Slightly Increased Chance of PvP Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 1 Cracked Ankle, 3 Fae Blessing, 10 Bone Scales, 44 Ocean Sight, 197 Holiday Cheer,
You can get out of here, but it might be difficult to get back.
- Entry 2315 -
Wandering the tight confines of the records vault, you find yourself at a dead end. As you begin to backtrack, you find your way blocked by a heavily-armored figure.He wastes no time trying to verify your identity, instead immediately laying into you with his fists.
O: Fight Needler+Turret
1023
Fight: Gat+2 guards
10520
O: Fight 1 baton (no id)
00091
70
637802
52,52,36 (38),31,32,35 (33),2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+2 Perception,-2 Will,1 First Aid,effects: 15 Drone Studies, 71 Holiday Cheer,
636282
You find your way to the computer terminal. It's asleep at the moment, but should wake up with a touch to any of its antiquated input devices.
A dull moth flutters about, landing every so often as though it's tired.
(You are still able to access your inventory, rest, or use other options by clicking the links above.)
You can get out of here, but it might be difficult to get back.
- Entry 1823 -- Entry 1970 -
53,54,37 (39),32 (29),36 (35),37 (34),4 Etheric Power,5 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,4 Stealth Defense,+2 Perception,-3 Reflexes,-1 Strength,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 25 Bone Spikes, 25 Ocean Sight, 31 Cyber Sickness, 355 Holiday Cheer,
O:Darkness - Stand ground 2 guards
1024SKULL00520WIN010101
71
637803636283
You escape your opponents' pursuit.
/run
You wait for the perfect moment and snag it with your hand. Gotcha!
USE:You equip your achromatic vest and put your heavy containment top away.
(You are still able to access your inventory, rest, or use other options by clicking the links above.)
53,53,37 (41),32 (30),36 (38),37 (33),6 Etheric Power,3 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,20 Melee Defense,9 Ranged Defense,1 Stealth Defense,+4 Perception,-2 Reflexes,+2 Strength,-4 Will,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 11 Bone Scales, 16 Bone Spikes, 16 Ocean Sight, 190 Holiday Cheer,
54,54,37,32 (29),36,37 (34),2 Etheric Power,5 Evasion Power,10 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,11 Melee Defense,5 Ranged Defense,-3 Reflexes,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 8 Bracing Cold, 222 Holiday Cheer,
- Entry 2381 -O: Fight Gat1025Fight: Gat10530O:Evac Order000101
72
637804
Yeah, you don't really need a break right now.
636284- Entry 516 -
You don't have a cage to store it in, but take pride in knowing you caught it.
- Entry 1075 -- Entry 1127 -
USE:You spread the ointment over your skin. It's chill for a moment, then burns like acid. Bone cysts, like scales, form over the gaping wounds.The wounds have mostly sealed over, but the pain doesn't stop.
55,55,37 (45),32 (30),36 (35),38,6 Etheric Power,3 Evasion Power,6 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,14 Melee Defense,6 Ranged Defense,4 Stealth Defense,+8 Perception,-2 Reflexes,-1 Strength,Ridiculously Increased Chance of Combat Encounters,1 First Aid,Glow with Slightly Mysterious Light,effects: 6 Bone Scales, 11 Bone Spikes, 11 Ocean Sight, 17 Cyber Sickness, 26 Concrete Perspective, 341 Holiday Cheer,
O:Fight 1 Unarmed
1026
BREAK-NO GUARDS
00530O:Evac Order000101
73
637805636285- Entry 297 -
52,52,37 (35),32 (35),35,36 (32),2 Etheric Power,2 Evasion Power,2 Melee Power,3 Stealth Power,3 Fire Defense,-2 Perception,+3 Reflexes,-4 Will,Highly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 4 Soft Wind, 10 Pep in your Step,
You've earned 2 XP in Will
53,53,37 (41),32 (22),35 (37),37 (33),2 Etheric Power,-1 Evasion Power,10 Melee Power,10 Stealth Power,10 Etheric Defense,6 Fire Defense,11 Melee Defense,4 Ranged Defense,4 Stealth Defense,+4 Perception,-10 Reflexes,+2 Strength,-4 Will,Slightly Increased Chance of PvP Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 1 Cracked Ankle, 3 Fae Blessing, 10 Bone Scales, 44 Ocean Sight, 197 Holiday Cheer,
53,53,37 (43),32 (27),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,4 Stealth Power,2 Etheric Defense,3 Fire Defense,19 Melee Defense,7 Ranged Defense,+6 Perception,-5 Reflexes,+2 Strength,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 18 Powdered Knuckles, 18 Bone Scales, 28 Concrete Perspective, 32 Ocean Sight, 48 571, 185 Holiday Cheer,
- Entry 1551 -
You find your way back to the cold storage section of the vault. The ancient refrigeration units seem to do an okay job of keeping the cold inside, but their sheer number still renders the area rather chilly.
You wander through the stacks and there's... silence, as though there weren't another person in the entire world. You could see the experience as being claustrophobic, but it's rather soothing... especially considering how many of those people want to kill you.
You take 1 damage.
O: Fight 2 Needler
1027530
O:Fight 1 Unarmed
101101
74
637806- Entry 582 -636286
51,53,36 (38),31 (30),32 (34),35 (33),8 Melee Power,2 Stealth Power,3 Fire Defense,7 Melee Defense,5 Ranged Defense,+2 Perception,-1 Reflexes,+2 Strength,-2 Will,1 First Aid,effects: 2 Sugar Rush, 3 Bone Spikes, 13 Bone Scales, 15 Powdered Knuckles, 22 Released Moth,
You've gained Will!
53,53,37 (39),32 (29),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,+2 Perception,-3 Reflexes,+2 Strength,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 29 Bone Spikes, 29 Ocean Sight, 175 Holiday Cheer,
You've repaired the controls, so you should be able to open the Special Projects unit from back when Lo was working for Midgard.
You've gained 20 duration of Bone Scales.
You escape the guard's pursuit.
O: Fight Gat+Baton+Needler
1028530O:Evac Order001101
75
637807
52,52,36 (38),31,32,35 (33),2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+2 Perception,-2 Will,1 First Aid,effects: 15 Drone Studies, 71 Holiday Cheer,
636287
The system is antiquated and doesn't give you a lot to work with. Luckily, they didn't actually pull the ports out, so you're able to jack your computer into it.
USE:You equip your dual armored vest and put your achromatic vest away.
You make your way to the guards' hidden break room. It's fairly impressive in its way: even though its hidden in the space between several bookshelves and cobbled together out of scavenged office supplies, it almost looks like a real break room.
- Entry 1971 -- Entry 2316 -O: Fight 2 Turret1029530O: Fight 2 Baton102101
76
637808636288
A man in Third Eye colors is having some sort of discussion with the workers. They look more skeptical than worried for their safety, but it's a strange sight by most criteria.
Novos GuideThere's a lot going on here. If you're curious what Routines or Functions are, you can click on those headings for explanations.
- Entry 925 -- Entry 1076 -
Two guards sit with the helmets off, drinking coffee and chatting. They don't seem to have noticed you yet, but there's not much else to look at.
USE:The feather is far too soft to crush properly, but you roll it around in your fingers until it falls to pieces. The tiny filaments dance around in a gentle wind when you're done with them.You've gained 20 duration of Soft Wind.
- Entry 1824 -
54,54,37,32 (29),36,37 (34),2 Etheric Power,5 Evasion Power,10 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,11 Melee Defense,5 Ranged Defense,-3 Reflexes,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 8 Bracing Cold, 222 Holiday Cheer,
52,54,37 (39),32 (27),36 (35),37 (34),4 Etheric Power,5 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,18 Melee Defense,8 Ranged Defense,4 Stealth Defense,+2 Perception,-5 Reflexes,-1 Strength,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 20 Bone Scales, 25 Bone Spikes, 25 Ocean Sight, 31 Cyber Sickness, 355 Holiday Cheer,
- Entry 2382 -
O:Darkness - Stand ground 2 guards
1030530
O:Fight 1 Unarmed
103101
77
637809
You find your way back to the cold storage section of the vault. The ancient refrigeration units seem to do an okay job of keeping the cold inside, but their sheer number still renders the area rather chilly.
636289
Brute Strike is an attack function and can be used to batter down defenses like Basic Gatekeeper.
53,53,37,32 (35),35,37 (33),2 Etheric Power,2 Evasion Power,2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+3 Reflexes,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 18 Pep in your Step, 144 Holiday Cheer,
53,53,37 (41),32 (22),35 (37),37 (33),2 Etheric Power,-1 Evasion Power,10 Melee Power,10 Stealth Power,7 Etheric Defense,3 Fire Defense,14 Melee Defense,7 Ranged Defense,1 Stealth Defense,+4 Perception,-10 Reflexes,+2 Strength,-4 Will,Slightly Increased Chance of PvP Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 1 Cracked Ankle, 3 Fae Blessing, 10 Bone Scales, 44 Ocean Sight, 197 Holiday Cheer,
- Entry 1552 -
53,53,37 (41),32 (30),36 (38),37 (33),6 Etheric Power,3 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,20 Melee Defense,9 Ranged Defense,1 Stealth Defense,+4 Perception,-2 Reflexes,+2 Strength,-4 Will,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 11 Bone Scales, 16 Bone Spikes, 16 Ocean Sight, 190 Holiday Cheer,
55,55,37 (45),32 (30),36 (35),38,6 Etheric Power,3 Evasion Power,6 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,14 Melee Defense,6 Ranged Defense,4 Stealth Defense,+8 Perception,-2 Reflexes,-1 Strength,Ridiculously Increased Chance of Combat Encounters,1 First Aid,Glow with Slightly Mysterious Light,effects: 5 Bone Scales, 10 Bone Spikes, 10 Ocean Sight, 16 Cyber Sickness, 25 Concrete Perspective, 340 Holiday Cheer,
O: Fight Needler+2 Twisted
1031530O:Evac Order003101
78
637810
You've repaired the controls, so you should be able to open the Special Projects unit from back when Lo was working for Midgard.
636290- Entry 298 -- Entry 517 -- Entry 1128 -
53,53,37 (39),32 (29),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,3 Stealth Power,2 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,+2 Perception,-3 Reflexes,+2 Strength,-4 Will,Highly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 20 Soft Wind, 29 Bone Spikes, 29 Ocean Sight, 175 Holiday Cheer,
You take the opportunity to find a nice spot under a bookshelf and rest. Between the silence and the smell of old paper, it's surprisingly restful.
USE:The concrete mushroom crunches alarmingly as you eat it. For a moment, you're unsure which of you broke and whether it matters.You've gained 40 duration of Concrete Perspective.
O:Fight 1 Unarmed
1032530
O: Fight 2 Hound
104101
79
637811636291
51,53,36 (38),31 (30),32 (34),35 (33),8 Melee Power,2 Stealth Power,3 Fire Defense,7 Melee Defense,5 Ranged Defense,+2 Perception,-1 Reflexes,+2 Strength,-2 Will,1 First Aid,effects: 2 Sugar Rush, 3 Bone Spikes, 13 Bone Scales, 15 Powdered Knuckles, 22 Released Moth,
3,3,null,null,null,null,2 Etheric Power,2 Evasion Power,2 Melee Power,3 Stealth Power,3 Fire Defense,-2 Perception,+3 Reflexes,-4 Will,Highly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 4 Soft Wind, 10 Pep in your Step,
You make your way to the guards' hidden break room. It's fairly impressive in its way: even though its hidden in the space between several bookshelves and cobbled together out of scavenged office supplies, it almost looks like a real break room.
USE:You roll your hands around in the powdered glass. You get a little cut up, but it's not the end of the world.It's certainly more pleasant then the next guy's face will feel.
53,53,37 (43),32 (27),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,4 Stealth Power,2 Etheric Defense,3 Fire Defense,19 Melee Defense,7 Ranged Defense,+6 Perception,-5 Reflexes,+2 Strength,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 18 Powdered Knuckles, 18 Bone Scales, 28 Concrete Perspective, 32 Ocean Sight, 48 571, 185 Holiday Cheer,
You decide to do something warmer than dig around in refrigerators.
You regain 31 hit points!
- Entry 2317 -
You wander through the stacks and there's... silence, as though there weren't another person in the entire world. You could see the experience as being claustrophobic, but it's rather soothing... especially considering how many of those people want to kill you.
O: Fight 2 Twisted
1033530O:Evac Order004101
80
637812- Entry 583 -636292
Two guards sit with the helmets off, drinking coffee and chatting. They don't seem to have noticed you yet, but there's not much else to look at.
You take 13 damage.
USE:The feather is far too soft to crush properly, but you roll it around in your fingers until it falls to pieces. The tiny filaments dance around in a gentle wind when you're done with them.You've gained 20 duration of Soft Wind.
52,54,37 (43),32 (27),36 (35),37 (34),4 Etheric Power,5 Evasion Power,14 Melee Power,4 Stealth Power,2 Etheric Defense,3 Fire Defense,22 Melee Defense,8 Ranged Defense,4 Stealth Defense,+6 Perception,-5 Reflexes,-1 Strength,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 20 Bone Scales, 25 Bone Spikes, 25 Ocean Sight, 31 Cyber Sickness, 40 Concrete Perspective, 355 Holiday Cheer,
O:Evac Order0033530
O:Fight 1 Unarmed
105101
81
637813
52,52,36 (38),31,32,35 (33),2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+2 Perception,-2 Will,1 First Aid,effects: 15 Drone Studies, 71 Holiday Cheer,
636293
They don't pay you much mind.
You queue up a batch for Basic Gatekeeper containing Brute Strike.You batter at the Gatekeeper, but it remains standing.
You've gained 30 duration of Powdered Knuckles.
Yeah, you don't really need a break right now.
- Entry 1553 -- Entry 1825 -- Entry 1972 -- Entry 2383 -
O: Fight Gat+Baton+Needler
1034530
O: Fight Needler+Turret
106101
82
637814636294
The Gatekeeper reports your attack to the system.
- Entry 926 -- Entry 1077 -
53,53,37 (39),32 (29),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,3 Stealth Power,2 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,+2 Perception,-3 Reflexes,+2 Strength,-4 Will,Highly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 29 Bone Spikes, 29 Ocean Sight, 40 Soft Wind, 175 Holiday Cheer,
53,53,37 (41),32 (30),36 (38),37 (33),6 Etheric Power,3 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,20 Melee Defense,9 Ranged Defense,1 Stealth Defense,+4 Perception,-2 Reflexes,+2 Strength,-4 Will,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 11 Bone Scales, 16 Bone Spikes, 16 Ocean Sight, 190 Holiday Cheer,
54,54,37,32 (29),36,37 (34),2 Etheric Power,5 Evasion Power,10 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,11 Melee Defense,5 Ranged Defense,-3 Reflexes,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 7 Bracing Cold, 221 Holiday Cheer,
You make your way to the guards' hidden break room. It's fairly impressive in its way: even though its hidden in the space between several bookshelves and cobbled together out of scavenged office supplies, it almost looks like a real break room.
55,55,37 (45),32 (30),36 (35),38,6 Etheric Power,3 Evasion Power,6 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,14 Melee Defense,6 Ranged Defense,4 Stealth Defense,+8 Perception,-2 Reflexes,-1 Strength,Ridiculously Increased Chance of Combat Encounters,1 First Aid,Glow with Slightly Mysterious Light,effects: 5 Bone Scales, 10 Bone Spikes, 10 Ocean Sight, 16 Cyber Sickness, 25 Concrete Perspective, 340 Holiday Cheer,
Fight: 1 guard wander
107
83
637815
You decide to do something warmer than dig around in refrigerators.
636295- Entry 299 -
(HP,HPMAX,PER,REF,STR,WIL,OTHER,)
Vault Records's automated defenses follow your tracks, increasing the Alert by 9.
53,53,37,32 (35),35,37 (33),2 Etheric Power,2 Evasion Power,2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+3 Reflexes,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 18 Pep in your Step, 144 Holiday Cheer,
40,53,37 (41),32 (22),35 (37),37 (33),2 Etheric Power,-1 Evasion Power,12 Melee Power,10 Stealth Power,7 Etheric Defense,3 Fire Defense,14 Melee Defense,7 Ranged Defense,1 Stealth Defense,+4 Perception,-10 Reflexes,+2 Strength,-4 Will,Slightly Increased Chance of PvP Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 1 Cracked Ankle, 3 Fae Blessing, 10 Bone Scales, 30 Powdered Knuckles, 44 Ocean Sight, 197 Holiday Cheer,
- Entry 1129 -
Two guards sit with the helmets off, drinking coffee and chatting. They don't seem to have noticed you yet, but there's not much else to look at.
Fight: 2 guards108
84
637816636296
51,53,36 (38),31 (30),32 (34),35 (33),8 Melee Power,2 Stealth Power,3 Fire Defense,7 Melee Defense,5 Ranged Defense,+2 Perception,-1 Reflexes,+2 Strength,-2 Will,1 First Aid,effects: 2 Sugar Rush, 3 Bone Spikes, 13 Bone Scales, 15 Powdered Knuckles, 22 Released Moth,
NEW DAY
The system starts up its Midgard Hound routine.
53,53,37 (43),32 (27),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,4 Stealth Power,2 Etheric Defense,3 Fire Defense,19 Melee Defense,7 Ranged Defense,+6 Perception,-5 Reflexes,+2 Strength,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 18 Powdered Knuckles, 18 Bone Scales, 28 Concrete Perspective, 32 Ocean Sight, 48 571, 185 Holiday Cheer,
You make your way to the guards' hidden break room. It's fairly impressive in its way: even though its hidden in the space between several bookshelves and cobbled together out of scavenged office supplies, it almost looks like a real break room.
You find your way to the computer terminal. It's asleep at the moment, but should wake up with a touch to any of its antiquated input devices.
A cricket hops here and there, stopping as it gets further from you to cheerfully chirp.
You take the opportunity to find a nice spot under a bookshelf and rest. Between the silence and the smell of old paper, it's surprisingly restful.
SKULL008
85
637817- Entry 584 -636297
Novos GuideWhen you're out of Functions, you can click Reconnect below (or use the 'r' key) to generate a new set of options.
The guards drop their coffee and rise to push you back from their hidey-hole.A feeling of satisfaction rises through you. You've healed 5 hit points.
USE:The concrete mushroom crunches alarmingly as you eat it. For a moment, you're unsure which of you broke and whether it matters.You've gained 40 duration of Concrete Perspective.
Two guards sit with the helmets off, drinking coffee and chatting. They don't seem to have noticed you yet, but there's not much else to look at.
You wait for the perfect moment and snag it with your hand. Gotcha!
- Entry 2318 -You regain 26 hit points!
Fight: Guard+Drone
109
86
637818
52,52,36 (38),31,32,35 (33),2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+2 Perception,-2 Will,1 First Aid,effects: 15 Drone Studies, 71 Holiday Cheer,
636298
A cricket hops here and there, stopping as it gets further from you to cheerfully chirp.
- Entry 1 -- Entry 518 -- Entry 1078 -
You find your way to the computer terminal. It's asleep at the moment, but should wake up with a touch to any of its antiquated input devices.
- Entry 1826 -
You don't have a cage to store it in, but take pride in knowing you caught it.
52,54,37 (43),32 (27),36 (35),37 (34),4 Etheric Power,5 Evasion Power,14 Melee Power,4 Stealth Power,2 Etheric Defense,3 Fire Defense,22 Melee Defense,8 Ranged Defense,4 Stealth Defense,+6 Perception,-5 Reflexes,-1 Strength,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 20 Bone Scales, 25 Bone Spikes, 25 Ocean Sight, 31 Cyber Sickness, 40 Concrete Perspective, 355 Holiday Cheer,
Fight: 1 guard ambush
1010
87
637819636299
You wait for the perfect moment and snag it with your hand. Gotcha!
52,52,36,32 (29),35,36 (32),11 Melee Power,2 Stealth Power,-2 Ranged Power,4 Fire Defense,7 Melee Defense,7 Ranged Defense,1 Stealth Defense,-3 Reflexes,-4 Will,Slightly Increased Chance of Choice Encounters,4 Memory,Neural Link,2 Processor,1 First Aid,effects:
3,3,null,null,null,null,2 Etheric Power,2 Evasion Power,2 Melee Power,3 Stealth Power,3 Fire Defense,-2 Perception,+3 Reflexes,-4 Will,Highly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 4 Soft Wind, 10 Pep in your Step,
- Entry 927 -
40,53,37 (45),32 (22),35 (37),37 (33),2 Etheric Power,-1 Evasion Power,12 Melee Power,12 Stealth Power,7 Etheric Defense,3 Fire Defense,18 Melee Defense,7 Ranged Defense,1 Stealth Defense,+8 Perception,-10 Reflexes,+2 Strength,-4 Will,Slightly Increased Chance of PvP Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 1 Cracked Ankle, 3 Fae Blessing, 10 Bone Scales, 30 Powdered Knuckles, 40 Concrete Perspective, 44 Ocean Sight, 197 Holiday Cheer,
- Entry 1554 -
53,53,37 (41),32 (30),36 (38),37 (33),6 Etheric Power,3 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,20 Melee Defense,9 Ranged Defense,1 Stealth Defense,+4 Perception,-2 Reflexes,+2 Strength,-4 Will,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 11 Bone Scales, 16 Bone Spikes, 16 Ocean Sight, 190 Holiday Cheer,
You've earned 2 XP in Will
- Entry 2384 -BREAK-GUARDS0010
88
637820
Wandering the tight confines of the records vault, you find yourself at a dead end. As you begin to backtrack, you find your way blocked by a heavily-armored figure.He wastes no time trying to verify your identity, instead immediately laying into you with his fists.
Fight: 1 guard wander
636300
You don't have a cage to store it in, but take pride in knowing you caught it.
53,53,37,32 (35),35,37 (33),2 Etheric Power,2 Evasion Power,2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+3 Reflexes,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 18 Pep in your Step, 144 Holiday Cheer,
- Entry 1130 -
53,53,37 (39),32 (29),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,3 Stealth Power,2 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,+2 Perception,-3 Reflexes,+2 Strength,-4 Will,Highly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 29 Bone Spikes, 29 Ocean Sight, 40 Soft Wind, 175 Holiday Cheer,
You stroll in, giving the guards plenty of time to get on their helmets and call for backup. It's just sporting, after all.
55,55,37 (45),32 (30),36 (35),38,6 Etheric Power,3 Evasion Power,6 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,14 Melee Defense,6 Ranged Defense,4 Stealth Defense,+8 Perception,-2 Reflexes,-1 Strength,Ridiculously Increased Chance of Combat Encounters,1 First Aid,Glow with Slightly Mysterious Light,effects: 4 Bone Scales, 9 Bone Spikes, 9 Ocean Sight, 15 Cyber Sickness, 24 Concrete Perspective, 339 Holiday Cheer,
Fight: Gat1011
89
637821636301
You've earned 2 XP in Will
You take the opportunity to find a nice spot under a bookshelf and rest. Between the silence and the smell of old paper, it's surprisingly restful.
You try a different approach, exploiting a new way into Vault Records and opening up new opportunities.The hound follows your trail.
USE:You slot the chips into your comm. They're all different, actually, so you queue them up to compare.They all share a common theme, though: accusing Midgard for covering up deaths around Halloween night.
53,53,37 (43),32 (27),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,4 Stealth Power,2 Etheric Defense,3 Fire Defense,19 Melee Defense,7 Ranged Defense,+6 Perception,-5 Reflexes,+2 Strength,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 18 Powdered Knuckles, 18 Bone Scales, 28 Concrete Perspective, 32 Ocean Sight, 48 571, 185 Holiday Cheer,
Yeah, they probably don't even have games on that.
- Entry 1973 -- Entry 2319 -
Fight: 1 guard wander
1012
90
637822- Entry 585 -636302You regain 35 hit points!
Vault Records takes note of your actions, increasing the Alert by 2.
You escape your opponents' pursuit.
You've gained 60 duration of 571.
Yeah, you don't really need a break right now.
54,54,37,32 (29),36,37 (34),2 Etheric Power,5 Evasion Power,10 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,11 Melee Defense,5 Ranged Defense,-3 Reflexes,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 7 Bracing Cold, 221 Holiday Cheer,
52,54,37 (43),32 (27),36 (35),37 (34),4 Etheric Power,5 Evasion Power,14 Melee Power,4 Stealth Power,2 Etheric Defense,3 Fire Defense,22 Melee Defense,8 Ranged Defense,4 Stealth Defense,+6 Perception,-5 Reflexes,-1 Strength,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 20 Bone Scales, 25 Bone Spikes, 25 Ocean Sight, 31 Cyber Sickness, 40 Concrete Perspective, 355 Holiday Cheer,
Wandering the tight confines of the records vault, you find yourself at a dead end. As you begin to backtrack, you find your way blocked by a heavily-armored figure.He wastes no time trying to verify your identity, instead immediately laying into you with his fists.
Fight: 2 guards1013
91
637823
52,52,36 (38),31,32,35 (33),2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+2 Perception,-2 Will,1 First Aid,effects: 15 Drone Studies, 71 Holiday Cheer,
636303- Entry 300 -- Entry 1079 -
Yeah, they probably don't even have games on that.
- Entry 1827 -
Fight: Gat+2 guards
1014
92
637824636304
51,52,36 (38),31,32,35 (33),4 Melee Power,2 Stealth Power,3 Fire Defense,2 Ranged Defense,+2 Perception,-2 Will,1 First Aid,effects: 2 Powdered Knuckles, 9 Released Moth,
- Entry 2 -- Entry 519 -- Entry 928 -
40,53,37 (45),32 (22),35 (37),37 (33),2 Etheric Power,-1 Evasion Power,14 Melee Power,12 Stealth Power,7 Etheric Defense,3 Fire Defense,18 Melee Defense,7 Ranged Defense,1 Stealth Defense,+8 Perception,-10 Reflexes,+2 Strength,-4 Will,Slightly Increased Chance of PvP Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 1 Cracked Ankle, 3 Fae Blessing, 10 Bone Scales, 30 Powdered Knuckles, 40 Concrete Perspective, 44 Ocean Sight, 60 571, 197 Holiday Cheer,
All this wandering around is making you a bit tired.
- Entry 1555 -
53,53,37 (41),32 (30),36 (38),37 (33),6 Etheric Power,3 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,20 Melee Defense,9 Ranged Defense,1 Stealth Defense,+4 Perception,-2 Reflexes,+2 Strength,-4 Will,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 11 Bone Scales, 16 Bone Spikes, 16 Ocean Sight, 190 Holiday Cheer,
You make your way to the guards' hidden break room. It's fairly impressive in its way: even though its hidden in the space between several bookshelves and cobbled together out of scavenged office supplies, it almost looks like a real break room.
You lead with a strong jab for 24 melee damage, but the guard deflects all but 3 damage with its armor.
- Entry 2385 -Fight: Gat1015
93
637825
You escape the guard's pursuit.
/run636305
52,52,36,32 (29),35,36 (32),11 Melee Power,2 Stealth Power,-2 Ranged Power,4 Fire Defense,7 Melee Defense,7 Ranged Defense,1 Stealth Defense,-3 Reflexes,-4 Will,Slightly Increased Chance of Choice Encounters,4 Memory,Neural Link,2 Processor,1 First Aid,effects:
3,3,null,null,null,null,2 Etheric Power,2 Evasion Power,2 Melee Power,3 Stealth Power,3 Fire Defense,-2 Perception,+3 Reflexes,-4 Will,Highly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 4 Soft Wind, 10 Pep in your Step,
53,53,37,32 (35),35,37 (33),2 Etheric Power,2 Evasion Power,2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+3 Reflexes,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 17 Pep in your Step, 143 Holiday Cheer,
53,53,37 (39),32 (29),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,3 Stealth Power,2 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,+2 Perception,-3 Reflexes,+2 Strength,-4 Will,Highly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 29 Bone Spikes, 29 Ocean Sight, 40 Soft Wind, 175 Holiday Cheer,
Two guards sit with the helmets off, drinking coffee and chatting. They don't seem to have noticed you yet, but there's not much else to look at.
The guard raises its armored limbs into a defensive position.
55,55,37 (45),32 (30),36 (35),38,6 Etheric Power,3 Evasion Power,6 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,14 Melee Defense,6 Ranged Defense,4 Stealth Defense,+8 Perception,-2 Reflexes,-1 Strength,Ridiculously Increased Chance of Combat Encounters,1 First Aid,Glow with Slightly Mysterious Light,effects: 4 Bone Scales, 9 Bone Spikes, 9 Ocean Sight, 15 Cyber Sickness, 24 Concrete Perspective, 339 Holiday Cheer,
Fight: 2 guards1016
94
637826636306
You stop at the door of the lobby. It's fairly busy, with men and women in business suits crossing through in small groups.
You make your way to the guards' hidden break room. It's fairly impressive in its way: even though its hidden in the space between several bookshelves and cobbled together out of scavenged office supplies, it almost looks like a real break room.
- Entry 1131 -
You wander through the stacks and there's... silence, as though there weren't another person in the entire world. You could see the experience as being claustrophobic, but it's rather soothing... especially considering how many of those people want to kill you.
The guard raises its armored limbs into a defensive position.
Fight: 1 guard ambush
1017
95
637827- Entry 586 -636307
A few guards stand unobtrusively at the corners of the rooms, glancing at badges as they're presented.
You wander through the stacks and there's... silence, as though there weren't another person in the entire world. You could see the experience as being claustrophobic, but it's rather soothing... especially considering how many of those people want to kill you.
You try a different approach, exploiting a new way into Vault Records and opening up new opportunities.The hound charges after your avatar, tearing into it and dealing 2 damage to your system's hardening.
Wandering the tight confines of the records vault, you find yourself at a dead end. As you begin to backtrack, you find your way blocked by a heavily-armored figure.He wastes no time trying to verify your identity, instead immediately laying into you with his fists.
Two guards sit with the helmets off, drinking coffee and chatting. They don't seem to have noticed you yet, but there's not much else to look at.
53,53,37 (43),32 (27),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,4 Stealth Power,2 Etheric Defense,3 Fire Defense,19 Melee Defense,7 Ranged Defense,+6 Perception,-5 Reflexes,+2 Strength,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 17 Powdered Knuckles, 17 Bone Scales, 27 Concrete Perspective, 31 Ocean Sight, 47 571, 184 Holiday Cheer,
You wander through the stacks and there's... silence, as though there weren't another person in the entire world. You could see the experience as being claustrophobic, but it's rather soothing... especially considering how many of those people want to kill you.
- Entry 1974 -
You viciously slash the guard for 19 melee damage.
You escape the guard's pursuit.
Fight: Guard+Drone
1018
96
637828
52,52,36 (38),31,32,35 (33),2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+2 Perception,-2 Will,1 First Aid,effects: 14 Drone Studies, 70 Holiday Cheer,
636308
It's impossible to completely cover your tracks, but you get close to hiding yourself from Vault Records.
- Entry 1828 -
54,54,37,32 (29),36,37 (34),2 Etheric Power,5 Evasion Power,10 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,11 Melee Defense,5 Ranged Defense,-3 Reflexes,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 7 Bracing Cold, 221 Holiday Cheer,
The guard punches you, throwing the whole weight of its body behind it and dealing 2 melee damage.
BREAK-NO GUARDS
0018
97
637829636309- Entry 301 -- Entry 3 -
Novos GuideDefensive systems like Basic Gatekeeper, the second routine, can usually be handled with attack functions. Unfortunately, you don't have any of that type available right now.
- Entry 929 -- Entry 1080 -
You find your way to the computer terminal. It's asleep at the moment, but should wake up with a touch to any of its antiquated input devices.
- Entry 1556 -
53,53,37 (41),32 (30),36 (38),37 (33),6 Etheric Power,3 Evasion Power,14 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,20 Melee Defense,9 Ranged Defense,1 Stealth Defense,+4 Perception,-2 Reflexes,+2 Strength,-4 Will,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 11 Bone Scales, 16 Bone Spikes, 16 Ocean Sight, 190 Holiday Cheer,
The guard punches you, throwing the whole weight of its body behind it and dealing 1 melee damage.
- Entry 2386 -
Fight: Gat+2 guards
1019
98
637830
You can get out of here, but it might be difficult to get back.
636310
51,52,36 (38),31,32,35 (33),4 Melee Power,2 Stealth Power,3 Fire Defense,2 Ranged Defense,+2 Perception,-2 Will,1 First Aid,effects: 2 Powdered Knuckles, 9 Released Moth,
52,52,36,32 (29),35,36 (32),11 Melee Power,2 Stealth Power,-2 Ranged Power,4 Fire Defense,7 Melee Defense,7 Ranged Defense,1 Stealth Defense,-3 Reflexes,-4 Will,Slightly Increased Chance of Choice Encounters,4 Memory,Neural Link,2 Processor,1 First Aid,effects:
You might want to go after a different routine or reconnect and get new functions.
53,53,37,32 (35),35,37 (33),2 Etheric Power,2 Evasion Power,2 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,+3 Reflexes,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 17 Pep in your Step, 143 Holiday Cheer,
51,53,37 (45),32 (26),35 (37),37 (33),2 Etheric Power,1 Evasion Power,14 Melee Power,12 Stealth Power,7 Etheric Defense,3 Fire Defense,18 Melee Defense,7 Ranged Defense,1 Stealth Defense,+8 Perception,-6 Reflexes,+2 Strength,-4 Will,Slightly Increased Chance of PvP Encounters,Slightly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,effects: 2 Fae Blessing, 9 Bone Scales, 29 Powdered Knuckles, 39 Concrete Perspective, 43 Ocean Sight, 59 571, 196 Holiday Cheer,
53,53,37 (39),32 (29),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,3 Stealth Power,2 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,+2 Perception,-3 Reflexes,+2 Strength,-4 Will,Highly Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 29 Bone Spikes, 29 Ocean Sight, 40 Soft Wind, 175 Holiday Cheer,
You stroll in, giving the guards plenty of time to get on their helmets and call for backup. It's just sporting, after all.
You punch the guard, throwing the whole weight of your body behind it and dealing 20 melee damage.
55,55,37 (45),32 (30),36 (35),38,6 Etheric Power,3 Evasion Power,6 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,14 Melee Defense,6 Ranged Defense,4 Stealth Defense,+8 Perception,-2 Reflexes,-1 Strength,Ridiculously Increased Chance of Combat Encounters,1 First Aid,Glow with Slightly Mysterious Light,effects: 3 Bone Scales, 8 Bone Spikes, 8 Ocean Sight, 14 Cyber Sickness, 23 Concrete Perspective, 338 Holiday Cheer,
Fight: 2 guards1020
99
637831
(You are still able to access your inventory, rest, or use other options by clicking the links above.)
636311
You can hold down Shift and click a Function for more details on that Function.
- Entry 1132 -
You take the opportunity to find a nice spot under a bookshelf and rest. Between the silence and the smell of old paper, it's surprisingly restful.
- Entry 1975 -
The guard slams into you and deals 1 melee damage before you can fend off the attack.
100
637832636312
You flash your ID as you pass the desk. It seems to do the trick.
Midgard Oldtown Lobby->FLASH ID (PASS)
0
You take the opportunity to find a nice spot under a bookshelf and rest. Between the silence and the smell of old paper, it's surprisingly restful.
- Entry 520 -
You escape the guard's pursuit.
You ambush the first guard easily, killing him before he gets his helmet on. The other, however, gets suited up and stands to defend their hidey-hole.A feeling of satisfaction rises through you. You've healed 4 hit points.
53,53,37 (43),32 (27),35 (37),37 (33),4 Etheric Power,5 Evasion Power,14 Melee Power,4 Stealth Power,2 Etheric Defense,3 Fire Defense,19 Melee Defense,7 Ranged Defense,+6 Perception,-5 Reflexes,+2 Strength,-4 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 17 Powdered Knuckles, 17 Bone Scales, 27 Concrete Perspective, 31 Ocean Sight, 47 571, 184 Holiday Cheer,
You manage to find a guard wandering alone through the stacks.A feeling of satisfaction rises through you. You've healed 3 hit points.
You regain 25 hit points!
54,54,37,32 (29),36,37 (34),2 Etheric Power,5 Evasion Power,10 Melee Power,2 Stealth Power,2 Etheric Defense,3 Fire Defense,11 Melee Defense,5 Ranged Defense,-3 Reflexes,-3 Will,Impressively Increased Chance of Choice Encounters,3 Hardening,3 Memory,2 Processor,1 First Aid,Glow with Slightly Mysterious Light,effects: 7 Bracing Cold, 221 Holiday Cheer,
The guard slams into you and deals 2 melee damage before you can fend off the attack.
Wandering the tight confines of the records vault, you find yourself at a dead end. As you begin to backtrack, you find your way blocked by a heavily-armored figure.He wastes no time trying to verify your identity, instead immediately laying into you with his fists.