CDEFGHIJK
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Hand (Size 5):Buried:Displayed:Discarded:Recharged:Draw:Unknown Cards Left:
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Champion's Do-MaruTankardBanner7
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Mountain Pattern ArmorRandom from Discarded:Total Deck:
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Shieldsplitter LanceBlessing of Shax7
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Ring of ProtectionBlessing of the SamuraiRandom from Hand:Random Card of Type:
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Blessing of GorumCamelAny
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WarhorseReloaded:
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Push cards up to fill empty space.
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Heal X cards.
Enter X Below.
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Set Aside:2
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Surgeon
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Recovery:
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Healing Text:
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Attempt to Recover all cards in Recovery by rolling:
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Other:
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[b]Hero Points:[/b] 0
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1d10+4+1d4
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(Optional) Current Location:Glade
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NotesCopy/paste from here:Recovery Text:
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Free to use: Blessings
Banner displayed: Add 1 to combat checks until a CtD a bane is failed
Feel free to bot Valeros off-turn
Character power, in order: Champion's Do-Maru (reload), Shieldsplitter Lance (reload)
Ask before using: N/A
[quote=Valeros] [b]Hand: [url=https://pacg.fandom.com/wiki/Champion's_Do-Maru]Champion's Do-Maru[/url], [url=https://pacg.fandom.com/wiki/Shieldsplitter_Lance]Shieldsplitter Lance[/url], [url=https://pacg.fandom.com/wiki/Ring_of_Protection]Ring of Protection[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Gorum]Blessing of Gorum[/url], [/b]
[b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Banner]Banner[/url],
[b]Deck:[/b] 7 [b]Discard:[/b] 0 [b]Buried:[/b] 6
[b]Current Location: [/b]Glade
[b]Hero Points:[/b] 0
[b]NOTES:[/b]
[b]Available Support: [/b]Free to use: Blessings
Banner displayed: Add 1 to combat checks until a CtD a bane is failed
Feel free to bot Valeros off-turn
Character power, in order: Champion's Do-Maru (reload), Shieldsplitter Lance (reload)
Ask before using: N/A
[b]Movement: [/b]Move me with group
[b]Other: [/b]3C: Playmat available, Paizo reroll used
[/quote]
[spoiler=Skills and Powers][b]SKILLS[/b]
[b]Strength d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc]
[b]Dexterity d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
[b]Constitution d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
[b]Intelligence d4[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Wisdom d6[/b] [ooc]☐ +1[/ooc]
[b]Charisma d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
Melee: Strength +2
Ranged: Dexterity +1
Fortitude: Constitution +2
Diplomacy: Charisma +2

Favored Card: [b]Sword Weapon[/b]
[b]Hand Size: [/b]4 [b]☑ 5[/b] [ooc]☐ 6[/ooc]
[b]Proficiencies:[/b]
[i]Armor, Weapon[/i]
[b]POWERS:[/b]
On a local combat (☐ or your Diplomacy)(☐ or your Strength of Constitution) check, you may reload or recharge a weapon or an armor (☐ or a Liquid boon) to add 1d4 (☑ 1d6).
At the end of your turn, you may recharge a weapon or an armor (☐ or a Liquid boon) from your hand or discards.
You may avenge by discarding (☐ or recharging)(☐ or revealing) a card. (☐ You may do the same to reduce damage you suffer during that encounter by 3.)
☐ When you move during your move step, you may move to a random other location; if you do, heal a card, then draw a card.
☑ You are proficient with Liquids. On your checks to acquire or recharge Liquid boons, add 1d12.
[/spoiler]
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Move me with group
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3C: Playmat available, Paizo reroll used
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[quote=Valeros] [b]Hand: [url=https://pacg.fandom.com/wiki/Champion's_Do-Maru]Champion's Do-Maru[/url], [url=https://pacg.fandom.com/wiki/Shieldsplitter_Lance]Shieldsplitter Lance[/url], [url=https://pacg.fandom.com/wiki/Ring_of_Protection]Ring of Protection[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Gorum]Blessing of Gorum[/url], [/b]
Character Name:Pronoun:Marked Scourges:
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[b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Banner]Banner[/url],
ValeroshisDAZED
[spoiler=Dazed][b]While Marked:[/b]
You may explore only once per turn and you may not examine locations.

If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.[/spoiler]
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[b]Deck:[/b] 7 [b]Discard:[/b] 0 [b]Buried:[/b] 6
Hand Size:Recovery Skill:DRAINED
[spoiler=Drained][b]While Marked:[/b]
On your checks, subtract 1 for each die rolled.

At the end of your turn, you may bury a Divine boon to remove this scourge.[/spoiler]
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[b]Current Location: [/b]Glade
[b]Hero Points:[/b] 0
5ENTANGLED
[spoiler=Entangled][b]While Marked:[/b]
You cannot evade or move.

When your location is closed, remove this scourge.[/spoiler]
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[b]NOTES:[/b]
[b]Available Support: [/b]Free to use: Blessings
Banner displayed: Add 1 to combat checks until a CtD a bane is failed
Feel free to bot Valeros off-turn
Character power, in order: Champion's Do-Maru (reload), Shieldsplitter Lance (reload)
Ask before using: N/A
[b]Movement: [/b]Move me with group
[b]Other: [/b]3C: Playmat available, Paizo reroll used
Draw from Reload first?Sort Hand on Push?EXHAUSTED
[spoiler=Exhausted][b]While Marked:[/b]
On each check or step, you may play no more than 1 boon.

At the start of your move step, you may end your turn to remove this scourge.[/spoiler]
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[/quote]FRIGHTENED
[spoiler=Frightened][b]While Marked:[/b]
When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced.

When your location is closed, you may remove this scourge.[/spoiler]
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[spoiler=Skills and Powers][b]SKILLS[/b]
Hide Warning Messages?
Card Type colors?POISONED
[spoiler=Poisoned][b]While Marked:[/b]
After you reset, recharge a random card.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
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[b]Strength d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc]
WOUNDED
[spoiler=Wounded][b]While Marked:[/b]
At the start of your turn, discard the top card of your deck.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
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[b]Dexterity d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
PLAGUED (Curse)
[spoiler=Plagued][b]While Marked:[/b]
When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded.

When you evade a monster, remove this scourge.

At the end of the scenario, gain 1 respect point.[/spoiler]
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[b]Constitution d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
HONOR-TESTED (Curse)
[spoiler=Honor-Tested][b]While Marked:[/b]
At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge.

At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.[/spoiler]
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[b]Intelligence d4[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
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[b]Wisdom d6[/b] [ooc]☐ +1[/ooc]
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[b]Charisma d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
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Melee: Strength +2
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Ranged: Dexterity +1
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Fortitude: Constitution +2
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Diplomacy: Charisma +2
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Favored Card: [b]Sword Weapon[/b]
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[b]Hand Size: [/b]4 [b]☑ 5[/b] [ooc]☐ 6[/ooc]
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[b]Proficiencies:[/b]
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[i]Armor, Weapon[/i]
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[b]POWERS:[/b]
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On a local combat (☐ or your Diplomacy)(☐ or your Strength of Constitution) check, you may reload or recharge a weapon or an armor (☐ or a Liquid boon) to add 1d4 (☑ 1d6).
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At the end of your turn, you may recharge a weapon or an armor (☐ or a Liquid boon) from your hand or discards.
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You may avenge by discarding (☐ or recharging)(☐ or revealing) a card. (☐ You may do the same to reduce damage you suffer during that encounter by 3.)
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☐ When you move during your move step, you may move to a random other location; if you do, heal a card, then draw a card.
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☑ You are proficient with Liquids. On your checks to acquire or recharge Liquid boons, add 1d12.
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[/spoiler]
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