ABCDEFGHIJ
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Made by shdw and Jilreign
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Hover over an item type for link to it's sheet.
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Useful resources:
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Item Editor Code DatabaseShare codes for completed items (legit only, no modded junk)
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PistolsShotgunsAssault RiflesSMGsSniper RiflesHeavyItem Editor Tutorial VideoTutorial video for all aspects of the Item Editor by Jilreign
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AtlasPS_ATLAR_ATLHW_ATLItem Editor ToolGUI Tool for editing items by Digital_Marine
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CoVPS_COVAR_COVHW_COVConsole/Memory DumperDLL for creating the ObjectsDump.txt by SunbeamFRF
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DalhPS_DALAR_DALSM_DALSR_DALAll Classes Game SavesJilreign's personal saves of all classes with legit items
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HyperionSG_HYPSM_HYPSR_HYPBL3 Item and Drop LocationsDetailed list of all the legendary and unique items by Tonydml
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JakobsPS_JAKSG_JAKAR_JAKSR_JAKModding DiscordModding discord. READ THE RULES BEFORE POSTING ANYTHING!
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MaliwanPS_MALSG_MALSM_MALSR_MAL
To submit a correction or missing part, please use this form:
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TediorePS_TEDSG_TEDSM_TED
https://forms.gle/zNKLsM9hUCa1r4nZA
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TorguePS_TORSG_TORAR_TORHW_TOR
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VladofPS_VLAAR_VLASR_VLAHW_VLA
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Updates:
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GearArtifactShieldGrenadeGeneric COMAnointmentAnointments
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Amara COMFl4k COMMoze COMZane COM
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Notes READ!!:
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Weapon parts with no letter at the end are usually base parts which are required.
To Do:
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Example: Part_PS_JAK_Barrel_02 vs Part_PS_JAK_Barrel_02_A
Moze COM
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Never remove "_Body" from a weapon, only _Body_A/B/C
Generic COM statsshdw smells like burnt pigs feet
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For infinite ammo, simply remove the magazine.
Basic Naming strategy
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Adding multiple elements will only boost the damage of the first element type in your part list.
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If you want additional elements on your weapon use the anointed effects.
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Same anointment will not stack even if it is on different items
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"Materials" are simply the overlay/skin of an item. These can also be used as fillers when increasing component count