|Timestamp||Name(s)||Poetry Terminology||Fiction Terminology|
Denotation and Connotation
|Jungian Archetypes||The Monomyth||Pearson Archetypes||Texts We Discussed|
Texts Assigned but Not Discussed
fairy tales, symbols (symbolism), allegory, motif, theme, talisman, morals
- fairy tales: stories with mythical, fictional talking characters, object, or animals. They are typically aimed at young children and also tend to have exagerated, imaginative storylines (ex. The Little Mermaid)
- symbols: objects, places, ideas, etc. in a work that have a deeper or hidden meaning (ex. the eye in Jumping Mouse)
- allegory: a system of symbols that together represent or symbolize another system of things (ex. The Selfish Giant and religion)
- motif: recurring symbol (ex. the children in The Selfish Giant)
- theme: an underlying message (ex. staying away from strangers in Little Red Riding Hood)
- talisman: a lucky or magical charm (ex. the eye in Jumping Mouse)
- morals: life lessons depicted through fairy tales (ex. greater rewards in Jumping Mouse)
- Denotation: dictionary meaning of a word
- Connotation: a definition formed by ideas/feelings that are associated with a word. It may have little to no involvement with the true meaning (denotation) of the word
- poor: having little money
- poor (in "Cinderella"): unfortunate
"The poor girl bore all patiently..."
Archetypes are comprised from our collective unconscious, a kind of memory that forms naturally to all humans. Archetypes can be personalities or stages in a person's life that form from the person's own collective unconscious.
- Jester, or Fool: Spongebob Squarepants
- Lover: Bella (Twilight)
- Destroyer: Voldemort (Harry Potter)
The call for adventure, the journey, the return home.
Jumping Mouse's calling comes in the form of a sound. He sets forth in search of the sound's source and returns home after finding what he was searching for.
Sage, Innocent, Caregiver, Orphan, Lover, Seeker, Warrior, Creator, Magician, Destroyer, Jester, Ruler
Sage: Truth, Understanding
Innocent: Stay in Safety
Caregiver: Helping through sacrifice
Orphan: Return to Safety
Lover: Oneness, Bliss
Seeker: Better way and life
Warrior: Win and/or make a difference
Creator: Create new life
Magician: Transformation into greater realities
Destroyer: Growth, Metamorphosis
Jester: Enjoyment, Pleasure, Aliveness
Ruler: Harmonious/Prosperous life (or kingdom)
Jumping Mouse, The Selfish Giant, Little Red Riding Hood, Little Red Cap
|The Little Mermaid|
What archetypes are found in the story and how does each character relate to the archetype itself?
The basic terms we used while discussing fiction are:
fairy tales- morals
symbols- objects and places with meaning
motif- a recurring symbol
An example from the readings are:
Jumping mouse: There was a recurring theme and a moral. the recurring theme was the jumping mouse sacrificing what he had to those whom did not have it and the moral was when you give the little away that you have, you will get it back another way
The selfish giant: There was a theme of jesus
The little red cap/the little red riding hood: Theme of rape and a moral never to speak to strangers
Denotation: (dictionary) The literal or primary meaning of a word, in contrast to the feelings or ideas that the word suggests.
Connotation: (dictionary) An idea or feeling that a word invokes in addition to its literal or primary meaning.
The difference between denotation and connotation is that denotation is the real/literal meaning of a word in contrast to other ideas of what it may mean and connotation is the other non-literal meaning of the word
An example would be Cinderella
i.e. Poor the literal meaning would be (dictionary) Lacking sufficient money to live at a standard considered comfortable or normal in a society.
and Poor in cinderella's scenario would be poor in a way of lacking family, love and affection.
According to Jung, archetypes are models of people, behaviors, and personalities.
Sage: GOAL Truthful and understanding
Innocent: GOAL Staying safe
Caregiver:GOAL Helps others through sacrifice
Orphan:GOAL Regain safety
Seeker:GOAL Searches for a better way (life)
Warrior:GOAL winner/makes a difference
Creator:GOAL creation of a new life
Magician:GOAL transforms into greater realities
Ruler: GOAL a harmonious and prosperous life
The jumping mouse
Little red riding hood
Little red cap
the selfish giant
|The little mermaid|
how can you connect winnie the pooh and cinderella?
Narrative:the fairy tale, the fable, the folk, the short story, the novel
Plot: The order in which the parts of the narrative are arranged.
Setting: The background of the story like the social, cultural and historical time and place where the story takes place. e.g: the setting of Winnie-the-Pooh is (Ashdown) Forest.
Narrator: the character who tells the story. The narrator can be participant or observer (like the one in Pooh who has a minor part in the story).
Point of View: the way the story is told. It can take different forms as first, second person, or third person limited, or third person omniscient (like the one in Pooh who have total knowledge)
Character: A fictional person. e.g: Pooh, is a naive, friendly, thoughtful fictional character.
Denotation is a general accepted form of definition of something, like words in a dictionary or encyclopedia.
Connotation is to decode the underlying meaning of words beyond its denotation.
According to Jung, Archetypes are some highly developed elements of the collective unconscious. Jung believed archetypes as universal, archaic patterns and images that derive from the collective unconscious and are complement of instinct.
The common archetype is the hero among other archetypal images. The hero is full of energy with a great heart and go extra miles to save people like superman.
The seventeen stages of the Monomyth may be organized in many different ways. It mainly divides into three sections:
1. Departure (or separation) deals with the hero's adventure prior to the quest. It can be broke down to the stages as The Call to Adventure, Refusal of the Call, Supernatural Aid, Crossing the Threshold and Belly of the Whale.
2. Initation deals with the hero's many adventures along the way. It includes the stages of The Road of Trials, The Meeting with the Goddess, Woman as Temptress, Atonement with the Father, Apotheosis and The Ultimate Boon.
3. Return deals with the hero's return home with knowledge and powers acquired on the journey. The sub stages are Refusal of the Return, The Magic Fight, Rescue from Without, The Crossing of the Return Threshold, Master of two Worlds and Freedom to live.
The Story of Jumping Mouse are fit in this monomyth. The mouse starts with the call to adventure, supernatural aid, the road of trials and finally transform to an eagle upon returning.
The Twelve Archetypes are the following:
1.The Innocent: remain in safety vs indiscriminate trust and unrealistic goals.
2. The Orphan: Regain safety vs the risk of becomingloners, eternal victims, or abusers.
3.The Warrior: Win/make a difference vs trend to solve problems violently.
4.The Caregiver: willing to sacrifice for others vs sometimes may smother the objects of their care.
5.The Seeker: consistently searching for a better way (or life) vs may develop a pattern of overarching one's abilities.
6. The Lover: Bliss, Oneness, Unity vs may be seduce or become seducers without regard for the consequences.
7.The Destroyer: Growth, Metamorphosis vs may fall into a pattern of change for changes' sake which can lead to meaningless existence.
8. The Creator: creation of new life vs may live in the dream at the cost of everyday life.
9. The Ruler: A harmonious and prosperous life (or kingdom) vs may become a tyrant, who eliminates weak or dissenting voices.
10. The Magician: transformation into greater realities vs may abuse of personal power through naivete or arrogance.
11. The Sage: Truth, Understanding vs disillusionment, detachment and cynicism if the sage fall into a relativistic mindset.
12. The Jester (or Fool): Enjoyment, Pleasure, Aliveness vs may create unnecessarily chaos in the lives of others.
The story of jumping mouse, Little red cap, , Little red riding hood, The selfish giant,
|The little mermaid|
What are the basic structures, events, and characters in the Monomyth cycle on the Cinderella? and what is the difference compare to the Pooh?
|10/21/2014 13:34:05||Yesenia M.|
Basic terms that we use when discussing fiction are, allegory, fairy tales, symbolism, motif, talisman, and morals. A lot of fiction books deal with morals, they teach life lessons in the story, a reading that connects well to this is the Jumping Mouse. The jumping mouse was very generous and was rewarded very well because of that. Also in the jumping mouse, talisman is shown; the eye of the jumping mouse was magical, it helped cure the blind and the sick. Symbolism have hidden meaning, in the reading, the children and the selfish giant, the book uses symbolism because in the story, the garden, and the small child that was crying was a symbol; the child representing Jesus. This same reading also uses allegory; where various symbols come together to bring up a bigger picture which happens to be Christianity. Motif is where there is recurring symbols; the children that were playing in the Giants' garden were motif in the story. The theme has the main and important message, in the little red riding hood and little red cap, the theme was to stay away from strangers. Lastly, the little mermaid is a perfect example for fairy tales, it is a long length for children, it is mainly written for children, it contains mythical creatures, and talking animals.
Denotation is the literal word, a "dictionary definition". As for connotation, it is when you use different words or actions to show how you feel or want to say, rather than just saying exactly what you want to say. An example from the reading would be the word "garden", in the reading, The children and the selfish giant, the child told the giant that he'll be taking the giant with him to his garden which is heaven.
An archetype is somewhat like a symbol but using words to describe a person or an object. Some examples of an archetype are, the Jester or Fool for Spongebob Squarepants, the caregiver for Mrs. Banks in the Fresh Prince of Bel-Air, and the movie; The Incredibles falls under the magician.
The hero's quest in the jumping mouse started off with the mouse being curious about the outside world especially after hearing this roaring sound that no one but himself heard. The jumping mouse went out and met the frog and after returning home, he just had to go back to see the mountains, this was the calling and his journey.
The 12 archetypes are Sage, Innocent, Caregiver, Orphan, Lover, Seeker, Warrior, Creator, Magician, Destroyer, Jester, and Ruler. The core for each was a goal.
Sage; to be truthful and understanding.
Innocent; to stay safe.
Caregiver; Help other through sacrifice.
Orphan; To become safe once again.
Lover; Bliss and unity.
Seeker; In search for a better life.
Warrior; To win or make a difference.
Creator; To create a new life.
Magician; Transform into greater realities.
Destroyer; To grow.
Ruler; A harmonious and prosperous life
Jester; To enjoy and give pleasure.
Assigned texts that were discuss as a class are, Little Red Cap, Little red ridding hood, the children and the selfish giant, and the jumping mouse.
The little mermaid was assigned but not discussed in class.
What are some archetypes found in both Winnie the Pooh and Cinderella tales? How does these archetypes describe the book or character(s)?