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IndexFilenameLink to AudioDescriptionUsageDuration/CountFile SizeCodec
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Order IDEXAMPLE.wemhttps://docs.google.com/spreadsheets/d/16_omTbJ_utucdFT_DxqgjVz-Nj4iXhqmvcMSt6gbtNA/edit?usp=sharingPikmin Cheering Sound
* if a song is a duplicate, put "Ditto" and the row number or the name of the song. (ex. Ditto 3 or Ditto 764013)
The sound a Pikmin makes when a captain throws a PikminAll BNK DownloadAll WEM DownloadYOU MAY COMMENT ANY CHANGES YOU WOULD LIKE TO MAKE ON THIS SHEET
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1764013.wem764013.wem.wavEmperor Bulblax Boss ThemeEmperor Bulblax Boss Theme0:01:1714,896,596WEM OPUS
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22160879.wem2160879.wem.wavSkutterchuck layerOne of the layers the skutterchuck can add0:02:1325,707,836WEM OPUS
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32987110.wem2987110.wem.wavToy cave themePlays in plunder palace0:01:4620,373,036ADPCM
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43970496.wem3970496.wem.wavpeckish Aristocrab0:01:4620,373,036ADPCM
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54426979.wem4426979.wem.wavAfter HoursPlays when doing Dandori Challenges during Overtime0:01:5522,217,188WEM OPUS
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64540071.wem4540071.wem.wavsun-speckled terrace layerA part that play along the other ones in the level "Sun-Speckled Terrace" 0:01:4620,352,044ADPCM
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74937043.wem4937043.wem.wavSerene Shores layer0:02:0423,981,612ADPCM
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85756077.wem5756077.wem.wavCaptain down theme (possibly early version?)0:00:071,367,588WEM OPUS
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96815595.wem6815595.wem.wavFinal Boss Phase 2 (Ice)0:00:417,959,316WEM OPUS
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107136870.wem7136870.wem.wavicy blowhog0:02:1325,707,836WEM OPUS
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1110120095.wem10120095.wem.wavHero's Hideaway Arrival (Olimar's Shipwreck Tale)Plays during the arrival cutscene for Hero's Hideaway in Olimar's Shipwreck Tale0:00:234,491,484WEM OPUS
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1210762398.wem10762398.wem.wavhero's hideaway intro?0:00:071,425,204WEM OPUS
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1311989937.wem11989937.wem.wavLeafling CuredPlays after curing a leafling0:00:305,869,612ADPCM
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1411989938.wem11989938.wem.wavDitto 15 but with different instrumentsDitto0:00:336,338,092ADPCM
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1512666516.wem12666516.wem.wavFinal Boss Transition to Phase 4 (Fire)0:00:061,256,772WEM OPUS
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1614587933.wem14587933.wem.wavdwarf orange bulborb0:01:4620,372,260WEM OPUS
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1714790592.wem14790592.wem.wavSerene Shores theme with a layer missing?0:02:0423,981,612ADPCM
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1816085586.wem16085586.wem.wavFinal Boss Phase 10:00:489,216,044WEM OPUS
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1917119231.wem17119231.wem.wavPart of the Rest Sublevel theme?0:00:061,183,532ADPCM
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2018106642.wem18106642.wem.wavprimordial thicket layer?0:01:0412,288,044WEM OPUS
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2118245062.wem18245062.wem.wavGiant's Hearth ArrivalPlays on the arrival cutscene for Giant's Hearth0:00:285,401,524WEM OPUS
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2218522348.wem18522348.wem.wavFemale Sheargrub (Giant's Hearth)Plays when you're near a female Sheargrub (layer) in Giants Hearth.0:01:4610,176,044WEM OPUS
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2319572973.wem19572973.wem.wavPrimordial Thicket Battle mix0:01:0412,288,044ADPCM
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2420820952.wem20820952.wem.wavFirst Ship Part FoundDiscovering the first ship part in Olimar's Shipwreck Tale0:00:051,142,908WEM OPUS
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2523196957.wem23196957.wem.wavpuckering Blinnow0:00:214,087,340ADPCM
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2626579217.wem26579217.wem.wavbogswallow(not ditto)0:01:4620,456,932WEM OPUS
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2727834512.wem27834512.wem.wavhermit crawmad(another area,just differ length)0:01:4620,372,524ADPCM
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2827975308.wem27975308.wem.wavMeeting OatchiBeginning of the game when the player first meets Oatchi0:00:091,859,108WEM OPUS
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2928308284.wem28308284.wem.wavscorchcake0:01:4620,372,260WEM OPUS
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3033516496.wem33516496.wem.wavDandori Battle "Leafy Showdown"The main meldoy of the song that plays when doing a dandori battle on the "Leafy Showdown" stage (The one you have the final showdown with Leafling Olimar)0:01:4319,797,380WEM OPUS
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3135837262.wem35837262.wem.wavFlarlic absorbed0:00:05992,044ADPCM
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3237039541.wem37039541.wem.wavunknown cutscene loop0:00:5410,394,516WEM OPUS
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3338220280.wem38220280.wem.wavDandori SelectPlays when selecting a Dandori Challenge or Battle0:01:5722,576,588WEM OPUS
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3439795987.wem39795987.wem.wavDoodlebug Theme (Primordial Thicket)Plays when you find a doodlebug in the Primordial Thicket.0:01:1013,626,916WEM OPUS
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3540091700.wem40091700.wem.wavbulborb enemy mixplays when near a bulborb (?) sounds similar to https://www.youtube.com/watch?v=BxL0c6TtWSo&list=PLjyLjyXJQJUN4UhbEcZqaTriDJgJbXKTk&index=4960:01:4610,176,044WEM OPUS
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3642510011.wem42510011.wem.wavSmoky progg boss themeBoss theme that plays during the CFaK encounter with the Smoky Progg0:01:5722,656,036WEM OPUS
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3744753978.wem44753978.wem.wavHoneywisp Battle LayerPlays when near a Honeywisp0:00:163,075,628ADPCM
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3845244933.wem45244933.wem.wavThe middle part fo the mini boss battle theme, loops0:00:152,932,412WEM OPUS
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3947259439.wem47259439.wem.wavPikmin 4 Title Theme (Early Version)Early version of the Pikmin 4 title theme. Also loops once for some reason.0:03:4643,455,788ADPCM
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4047682311.wem47682311.wem.wavPuckering blinnow layer (Serene Shores,out water)Layer added when puckering blinnow are nearby in Serene Shores0:04:0847,647,276ADPCM
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4148127071.wem48127071.wem.wavToybox Cave LayerOne of the layers for the theme of the toy themed caves0:00:5811,181,612ADPCM
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4248306570.wem48306570.wem.wavcave ambience seems to be an ambience while there's no danger present (?)0:01:4620,372,780ADPCM
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4349044795.wem49044795.wem.wavMini Boss Battle LoopThe middle part fo the boss battle theme, loops0:01:0412,288,044ADPCM
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4451619006.wem51619006.wem.wavjumbo bulborb?0:01:5110,671,164WEM OPUS
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4553692760.wem53692760.wem.wavMeeting Moss part 1Plays when Olimar stumbles across Moss in O.S.T.0:00:081,671,572WEM OPUS
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4655074362.wem55074362.wem.wavPorquillion DiscoveryPlays when discovering Porquillion in the prologue0:00:071,412,660WEM OPUS
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4755620810.wem55620810.wem.wavSun Speckled Terrace PianosPianos that play during Sun Speckled Terrace0:02:2427,648,044ADPCM
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4856470288.wem56470288.wem.wavClassic Discovery Jingle0:00:04902,188ADPCM
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4959498280.wem59498280.wem.wavDandori BattlePrimary theme during Dandori Battles0:01:4119,537,964WEM OPUS
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5061960325.wem61960325.wem.wavCharacter Creation TransitionTransitions from 693614424 to 3154884350:00:071,498,588WEM OPUS
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5164555710.wem64555710.wem.wavSerene Shores Layer0:00:214,087,340ADPCM
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5265901521.wem65901521.wem.wavShort Version of Waddlepus0:00:214,087,340ADPCM
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5367456943.wem67456943.wem.wavFinal Boss Phase 2 (Ice) (Transition to vulnerable)0:00:061,256,772WEM OPUS
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5467557364.wem67557364.wem.wavwolpole out of water0:01:5021,196,844WEM OPUS
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5567599064.wem67599064.wem.wavcold cave amb.?0:00:061,245,484ADPCM
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5672001629.wem72001629.wem.wavcave ambience0:00:061,175,084ADPCM
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5772133790.wem72133790.wem.wavsnowy blowhog0:01:4620,376,100WEM OPUS
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5872146506.wem72146506.wem.wavFinal Boss Phase (?) (transition out of vulnerability)0:00:04942,596WEM OPUS
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5974689720.wem74689720.wem.wavLive as a LeaflingPlays during the scene where Olimar gets turned into a Leafling0:00:203,840,044WEM OPUS
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6076046031.wem76046031.wem.wav-sounds like it could be one of the flourishes for a "strategy meeting" cutscene, unsure of which0:00:03671,116WEM OPUS
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6176236822.wem76236822.wem.wavPart of Base Camp themeSmall part of one layer in the Base Camp theme0:00:112,141,740ADPCM
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6276269879.wem76269879.wem.wavFiery Bulblax LayerPlays when around a Firey Bublax0:01:5110,671,164WEM OPUS
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6376276593.wem76276593.wem.wavmoldy slooch0:01:1013,540,900WEM OPUS
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6476631004.wem76631004.wem.wavPiklopedia Primary layerLayer that plays when in the Piklopedia / Treasure Catalog menu and only layer that plays when observing creatures or treasure0:01:2516,491,836WEM OPUS
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6581816806.wem81816806.wem.wavSage Leaf ThemePlays when the Sage Leaf is talking inbetween Stories0:00:499,600,036WEM OPUS
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6683525464.wem83525464.wem.wavAnother Sun-Speckled Terrace Piano layersoundsa lot like 556208100:02:2427,648,044ADPCM
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6783751844.wem83751844.wem.wavprimary Cave Entrance Layer (Dandori Battle)Primary layer in the Dandori Battle variation of the Cave Enterance theme0:00:051,114,380WEM OPUS
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6883892252.wem83892252.wem.wavLayer of base camp themePlays when the camp is being expanded0:00:5210,141,228ADPCM
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6985259862.wem85259862.wem.wavYellow Pikmin DiscoveryPlays during the discovery cutscene for Yellow Pikmin0:00:112,119,044WEM OPUS
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7089621167.wem89621167.wem.wavNight danger layer0:00:5210,141,228ADPCM
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7190849560.wem90849560.wem.wavPorquillion layerOne of the layers porquillion adds to the tough enemy drumbeat, this faster paced one is used when the enemy does a certain action in battle0:01:0412,288,044WEM OPUS
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7292180970.wem92180970.wem.wavHero's Hideaway (Olimar's Shipwreck Tale) Part 2 Sunset LayerSunset Layer of Hero's Hideaway theme 2 in Olimar's Shipwreck tale0:02:1325,707,820ADPCM
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7392180971.wem92180971.wem.wavHero's Hideaway (Olimar's Shipwreck Tale) Part 2 Primary LayerPrimary layer of the Hero's Hideaway theme after killing both the Porquillion and the Gildemander in Olimar's Shipwreck Tale0:02:1325,707,836WEM OPUS
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7493401261.wem93401261.wem.wavDitto (65901521)Ditto0:02:0423,981,604WEM OPUS
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7593507225.wem93507225.wem.wavcave trumpet0:00:061,248,044ADPCM
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7696618370.wem96618370.wem.wavFiery Bulblax Enemy MixPlays when near a Fiery Bulblax0:01:4620,372,268ADPCM
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7796856754.wem96856754.wem.wavMeeting Moss part 2Plays during the cutscene when Olimar feeds Moss a scrummy bone in O.S.T.0:00:203,913,292WEM OPUS
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7897070236.wem97070236.wem.wavHero's Hideaway Layer0:02:1325,707,820ADPCM
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7997533281.wem97533281.wem.wavMini-Boss DefeatedPlays when a Mini-Boss is defeated0:00:091,843,244WEM OPUS
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8098876149.wem98876149.wem.wavDitto (96618370) ?Ditto0:02:2427,648,044ADPCM
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81102628488.wem102628488.wem.wavMoss's themeThe theme that plays when Moss is being commanded to return to olimar in the Primordial Thicket, different from her ductory theme0:01:1614,685,444WEM OPUS
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82102864545.wem102864545.wem.wavditto???0:01:4820,737,572WEM OPUS
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83104597730.wem104597730.wem.wavSun-Speckled Terrace Sunset Layer (Olimar's Shipwreck Tale)Sunset layer of Sun-Speckled Terrace in Olimar's Shipwreck Tale0:01:5622,272,044WEM OPUS
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84107602159.wem107602159.wem.wavLevel Select (Olimar's Shipwreck Tale)Plays when selecting a map in Olimar's Shipwreck tale (Map view P1 my beloved)0:01:3418,183,564WEM OPUS
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85108264214.wem108264214.wem.wavmamuta?this music was named mamuta0:01:3919,009,060WEM OPUS
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86108342309.wem108342309.wem.wavFinal Ending Layer0:00:183,633,276WEM OPUS
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87109688201.wem109688201.wem.wavHero's Hideaway LayerSomething like moss sniffing, it seems to moss-related0:02:1325,707,820ADPCM
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88110057800.wem110057800.wem.wavBoss Fight IntroPlays during the intro to a Main Boss Fight0:00:173,446,452WEM OPUS
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89110745411.wem110745411.wem.wavmamuta0:01:3919,009,060WEM OPUS
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90113468535.wem113468535.wem.wavToday's Results (Day 1)Plays during the results of a day 1 in base camp0:02:1325,677,612ADPCM
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91113808206.wem113808206.wem.wavKoppaite Castaway JinglePlays when one of the Koppaite's ID badges is shown after rescue0:00:03728,620ADPCM
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92114504751.wem114504751.wem.wavnight?0:00:5210,141,228ADPCM
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93116347725.wem116347725.wem.wavTonight's ResultsPlays during the results after a Night Exhibition0:02:0724,426,188WEM OPUS
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94116756333.wem116756333.wem.wavDitto (4426979)Ditto - Slightly shorter version of After Hours0:01:5321,771,820ADPCM
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95118170147.wem118170147.wem.wavRescue Corps MeetingPlays when the Rescue Corps meet at the start of the day0:00:5711,119,916ADPCM
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96118716480.wem118716480.wem.wavSome layer of Hero's Hideaway, unsure which0:01:4620,373,036ADPCM
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97119201870.wem119201870.wem.wav???0:02:1813,338,996WEM OPUS
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98119259367.wem119259367.wem.wavSpectralid LayerPlays when around any Spectralids0:01:5021,196,844WEM OPUS