A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Type. | Member (Ctor for constructor) | Category | Description | ||||||||||||||||||||||
2 | Player | GetCastingPreCheckStatus | Casting | Checks if casting succeeded | ||||||||||||||||||||||
3 | Player | DoCastSpell_Inner | Casting | Sets things up and does checks before FinishCast | ||||||||||||||||||||||
4 | Player | FinishCast | Casting | Finalizes spell cast | ||||||||||||||||||||||
5 | Player | CreatePlayerSpell | Casting | Used for handling player untargeted spell casts | ||||||||||||||||||||||
6 | WorldObject | HandleCastSpell | Casting | Creates a spell based on MetaSpellType | ||||||||||||||||||||||
7 | WorldObject | CalculateProjectileOrigins | Casting | Returns a list of positions to spawn projectiles for a spell in local space relative to the caster | ||||||||||||||||||||||
8 | Creature | OnDeath | Event | Called when a monster or player dies, in conjunction with Die() | ||||||||||||||||||||||
9 | EmoteManager | OnTalkDirect | Event | Called when this NPC receives a direct text message from a player | ||||||||||||||||||||||
10 | EmoteManager | OnHearChat | Event | Called when this NPC hears local chat from a player | ||||||||||||||||||||||
11 | GameActionTell | Handle | Event | On /tell | ||||||||||||||||||||||
12 | GameMessageTurbineChat | Ctor | Event | Creation of chat message | ||||||||||||||||||||||
13 | LandblockManager | Tick | Event | Start point for updating physics and other landblock work. It is passed the time and can be used to do something periodically. | ||||||||||||||||||||||
14 | Player | PlayerEnterWorld | Event | Switches offline to online player and does various validation. | ||||||||||||||||||||||
15 | Player | LogOut_Final | Event | Runs logout animation before finalizing logout | ||||||||||||||||||||||
16 | Player | FinalizeLogout | Event | Removes played from landblocks, saves to database, and switches player to offline player | ||||||||||||||||||||||
17 | Player | TakeDamage | Event | Applies damages to a player from a physical damage source | ||||||||||||||||||||||
18 | Player | TakeDamageOverTime | Event | Simplified player take damage function, only called for DoTs currently | ||||||||||||||||||||||
19 | Player | OnTeleportComplete | Event | Called on login or tele | ||||||||||||||||||||||
20 | Player | SendChatMessage | Event | Sends a chat message with check from SquelchManager | ||||||||||||||||||||||
21 | Player | DamageTarget | Event | On player damaging monster or player | ||||||||||||||||||||||
22 | Player | EarnXP | Experience | A player earns XP through natural progression, ie. kills and quests completed | ||||||||||||||||||||||
23 | Player | GrantXP | Experience | Directly grants XP to the player, without the XP modifier | ||||||||||||||||||||||
24 | Proficiency | OnSuccessUse | Experience | Grants experience on skill check. The only place that uses MaxLevel without a player reference if you want to override. | ||||||||||||||||||||||
25 | EnchantmentManager | GetNetherDotDamageRating | Formula | Gets rating from Nether DoT | ||||||||||||||||||||||
26 | Healer | DoSkillCheck | Formula | Determines if healer successfully heals target for attempt | ||||||||||||||||||||||
27 | Player | GetAccuracyMod | Formula | Gets accuracy modifier based on slider. .6f-1.6f or 1f | ||||||||||||||||||||||
28 | Player | GetPowerMod | Formula | Gets power modifier based on slider. .5f-1.5f or 1f | ||||||||||||||||||||||
29 | SkillCheck | GetSkillChance | Formula | Chance of skill success. 1.0 - (1.0 / (1.0 + Math.Exp(factor * (skill - difficulty)))) | ||||||||||||||||||||||
30 | SkillFormula | CalcArmorMod | Formula | Converts AL from an additive linear value to a scaled damage multiplier | ||||||||||||||||||||||
31 | WorldObject | GetCripplingBlowMod | Formula | Gets the crippling blow modifier based on skill | ||||||||||||||||||||||
32 | WorldObject | GetWeaponCritDamageMod | Formula | Returns the critical damage multiplier for the attack weapon | ||||||||||||||||||||||
33 | WorldObject | GetCriticalStrikeMod | Formula | Gets the critical strike modifier based on skill | ||||||||||||||||||||||
34 | WorldObject | GetRendingMod | Formula | Gets the elemental rending modifier based on skill | ||||||||||||||||||||||
35 | WorldObject | GetArmorRendingMod | Formula | Gets the armor rending modifier based on skill | ||||||||||||||||||||||
36 | WorldObject | GetAttributeMod | Formula | Gets modifier based on attribute (Coord or Strength) | ||||||||||||||||||||||
37 | WorldObject | GetWeaponCriticalChance | Formula | Returns the critical chance for the attack weapon | ||||||||||||||||||||||
38 | WorldObject | GetWeaponMagicCritFrequency | Formula | Returns the critical chance for the caster weapon | ||||||||||||||||||||||
39 | Player | HandleActionPutItemInContainer_Verify | Inventory | Returns true if an item can be moved to a container. Postfix lets you easily add additional checks | ||||||||||||||||||||||
40 | Player | CheckForLevelup | Level | Determines if the player has advanced a level | ||||||||||||||||||||||
41 | Player | UpdateXpAndLevel | Level | Adds XP to a player's total XP, handles triggers (vitae, level up) | ||||||||||||||||||||||
42 | Player | GetMaxLevel | Level | Returns the maximum possible character level | ||||||||||||||||||||||
43 | Player | GetRemainingXP | Level | Returns the remaining XP required to the next level | ||||||||||||||||||||||
44 | Player | GetTotalXP | Level | Returns the total XP required to reach a level | ||||||||||||||||||||||
45 | Player | MaxLevelXP | Level | Returns the total amount of XP required for a player reach max level | ||||||||||||||||||||||
46 | Player | GetXPBetweenLevels | Level | Returns the XP required to go from level A to level B | ||||||||||||||||||||||
47 | Player | IsMaxLevel | Level | Checks if the level is equal or greater to GetMaxLevel | ||||||||||||||||||||||
48 | Creature | GetCleaveTarget | Cleaving | Returns the list of cleave targets to hit with this attack | ||||||||||||||||||||||
49 | WorldObject | IsCleaving | Cleaving | Returns TRUE if this weapon cleaves | ||||||||||||||||||||||
50 | WorldObject | CleaveTargets | Cleaving | Returns the number of cleave targets for this weapon. If cleaving weapon, this is PropertyInt.Cleaving - 1 | ||||||||||||||||||||||
51 | Creature | GetMaxMissileRange | Formula | Gets missile range based on velocity (or default) up to a max range Velocity determines whether the target could be reached | ||||||||||||||||||||||
52 | WorldObjectFactory | CreateWorldObject | Creation | Override/replace/alter the return of the factory methods for WOs. | ||||||||||||||||||||||
53 | Creature | VitalHeartBeat | Event | Returns true if regeneration of a vital occurs. Defaults to every 5 seconds. One exists for players. Overridable. | ||||||||||||||||||||||
54 | WorldObject | HeartBeat | Event | Heartbeats exist for a number of things. Defaults to 5 seconds. Set "HeartbeatInterval" to what you want and call "ReinitializeHeartbeats" to change | ||||||||||||||||||||||
55 | ActionChain | Undecided | Action chains queue a series of steps, important to know about. | |||||||||||||||||||||||
56 | WorldObject | CreateSpellProjectiles | Casting | |||||||||||||||||||||||
57 | DamageEvent | CalculateDamage | Event | Gives lots of access to information related to damage. Called by three places: Monster melee, Player combat, and Projectile collision Use a Postfix and set the return to null if you want to have access to all the information but cancel the regular damage. | ||||||||||||||||||||||
58 | WorldObject | ExecuteMotion | Animation | Executes a motion/animation for this object, adds to the physics animation system, and broadcasts to nearby players. Returns the amount of time for the animation | ||||||||||||||||||||||
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