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2 | Enlir's FFRK Database | ||||||||||||||||||||||
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8 | Project discontinued. Thanks to everyone for your support and appreciation! | ||||||||||||||||||||||
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10 | For most tabs, I highly suggest using filters for an easier comparison of the data. In google docs, you should be able to enable them with "Data" -> "Filter Views" -> "Create a temp filter view". This will allow you to sort colums by content. As a general rule, data in light-colored cells is considered JP content and is yet unreleased in Global. | ||||||||||||||||||||||
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14 | - Table of contents - | ||||||||||||||||||||||
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17 | Characters | ||||||||||||||||||||||
18 | This tab contains a list of characters with their stats and competences. It also indicates the event that featured the character and his Memory Crystals for the first time. Eventual reissues of characters and Memory Crystals can be found at the Events tab. | ||||||||||||||||||||||
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21 | Record Spheres | ||||||||||||||||||||||
22 | This tab contains a list of the possible Record Sphere augments for each character. Characters need to reach level 65 before thay can use this feature. | ||||||||||||||||||||||
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25 | Legend Spheres | ||||||||||||||||||||||
26 | This tab contains a list of the possible Legend Sphere augments for each character. Generally, characters need to complete their regular Record Spheres before thay can use this feature. | ||||||||||||||||||||||
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29 | Record Materia | ||||||||||||||||||||||
30 | This tab contains a list of Record Materia with their effects and the requisites needed to obtain them. Record Materia for a specific character have to be unlocked in the order determined by their release. | ||||||||||||||||||||||
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33 | Legend Materia | ||||||||||||||||||||||
34 | This tab contains a list of Legend Materia with their effects. Each character can unlock two Legend Materias from their own Legend Spheres, but more can be obtained from the appropriate Relics. | ||||||||||||||||||||||
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37 | Abilities | ||||||||||||||||||||||
38 | This tab contains a list of abilities with the relative data. It also indicates the event that introduced the ability, making it available for crafting. This doesn't necessarily mean the ability was given as a reward in that event. | ||||||||||||||||||||||
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41 | Soul Breaks | ||||||||||||||||||||||
42 | This tab contains a list of Soul Breaks with the relative data. Relics for Soul Breaks that appear on more than one equipment can be found at the Relic tab. | ||||||||||||||||||||||
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45 | Burst | ||||||||||||||||||||||
46 | This tab contains a list of the Burst commands that replace the Attack and Defend commands after the cast of a Burst Soul Break. Commands with Summoning Strike interactions are described with two entries. | ||||||||||||||||||||||
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49 | Brave | ||||||||||||||||||||||
50 | This tab contains a list of the Brave commands that replace the Attack command after the cast of a Ultra Soul Break with Brave Mode. Each entry represents a version of the Brave command, based on the user's Brave level. | ||||||||||||||||||||||
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53 | Other | ||||||||||||||||||||||
54 | This tab contains a list of actions either referenced by certain statuses, Rage effects or Materia. The Record Materia tabs already has some brief descriptions, but here you'll find all the details. | ||||||||||||||||||||||
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57 | Status | ||||||||||||||||||||||
58 | This tab contains a list of statuses with their IDs, effects and durations. Statuses specific to certain enemies are indicated in the "Notes" column when possible. | ||||||||||||||||||||||
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61 | Relics | ||||||||||||||||||||||
62 | This tab contains a list of Relics with their stats and effects. You can interact with the light-colored cells to compare equipments with different synergies and combine bonuses. Data on the right is used for calculations. | ||||||||||||||||||||||
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65 | Magicite | ||||||||||||||||||||||
66 | This tab contains a list of Magicites with their stats, passive effects and Ultra skills. A small reference at the bottom describes the bonus granted by each passive. | ||||||||||||||||||||||
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69 | Magicite Skills | ||||||||||||||||||||||
70 | This tab contains a list of abilities that can be used by Magicites once summoned. Each skill has a certain chance to be performed during battle, which can be modified after breaking the Magicite's level cap one, two or three times. | ||||||||||||||||||||||
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73 | Events | ||||||||||||||||||||||
74 | A list of the major Events that occurred in Global and JP, with the notable rewards they featured. Note that Global doesn't strictly follow the JP schedule, so release order and rewards may change. | ||||||||||||||||||||||
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77 | Missions | ||||||||||||||||||||||
78 | A list of Cid's Missions with their objectives and rewards. While Wayfarer and Normal Missions can be completed at any time, Special Missions are generally relative to a specific Event and expire after a certain time. | ||||||||||||||||||||||
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81 | Experience | ||||||||||||||||||||||
82 | Some tables showing the experience values needed to reach each level for characters, Magicites and Stats Inheritance. Tyro and Elarra have dedicated columns for their slower growth. | ||||||||||||||||||||||
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85 | Calculator | ||||||||||||||||||||||
86 | A calculator for damage and stat boosting. You can type your data in the light-colored cells. If you need help understanding certain fields, try to check the descriptions in the corner notes. | ||||||||||||||||||||||
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