| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | |
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1 | Move Name | Type | Base Power | Accuracy | Phys/Spec | PP | Effect | Go to File -> Make a Copy to edit this. This is mandatory for submissions. | |||||||||||||||||
2 | Bare Fruit | Spring | 0 | 100.00% | Status | 16 | Plants a seed which growths after two turns and boosts users Attack and Special Attack by one stage. | ||||||||||||||||||
3 | Summer Sword | Summer | 110 | 50.00% | Physical | 8 | 100% to Sunburn the target. | ||||||||||||||||||
4 | Starfall | Night | 60 | 95.00% | Special | 24 | For 5 turns, and at the end of each turn, the opposing Pokemon is dealt 1/8 of its max HP if the user is still in the field. The effect doesn't refresh if the move is used during the 5 turns. | ||||||||||||||||||
5 | Striking Tide | Sea | 50 | 100.00% | Physical | 16 | Hits the target three times. The last hit has 75% recoil. | ||||||||||||||||||
6 | Astral Ascent | Serenity | 0 | 100.00% | Status | 16 | Allows the user to survive every hit with at least 1 HP, bounces any status move back, completely heals itself (Status included) and removes any stat boost/drop the user may have. For the next turn, the user won't be able to move and can't be statused. | ||||||||||||||||||
7 | Reckless Strike | Storm | 95 | 100.00% | Physical | 8 | Both user and target have to recharge next turn. | ||||||||||||||||||
8 | Blizzard | Storm | 90 | 100.00% | Special | 16 | Combines Winter-type in its type effectiveness. | ||||||||||||||||||
9 | Boring Fable | Folklore | 85 | 100.00% | Special | 32 | If the target is Manmade and isn't Night, it is put to Sleep. | ||||||||||||||||||
10 | Decoy | Manmade | 0 | 100% | Status | 32 | Substitute | ||||||||||||||||||
11 | Universe Fate | Typeless | 0 | 100% | Status | 24 | Uses a random move. |