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1
Enchantment levelCraft type
Probability of success as a percent
Cost of crafting (Gold)
Average Number of Crafts needed for success
Average total cost (including the cost of reverting)
2
Improved to Magic1 0 0 0252.576412.24
3
1 1 0 0502.57625.80
4
5
Magic to Extraordinary1 1 0 03.579.228319.70
6
1 1 1 0 10.719.29.33105.03
7
1 1 1 121.439.24.6751.37
8
9
Extraordinary to Legendary
2 2 0 01.8273.655.005,041.60
10
2 2 1 04.5573.622.002,005.60
11
2 2 1 19.0973.611.00993.60
12
2 2 2 115.9173.66.29559.89
13
2 2 2 225.4573.63.93343.03
14
15
Legendary to Legendary4 GL total0.051381,820.00313,915.50
16
5 GL total0.27138364.0062,755.50
17
6 GL total0.82138121.3320,895.50
18
7 GL total1.9213852.008,935.50
19
8 GL total3.8513826.004,450.50
20
9 GL total6.9213814.442,457.17
21
10 GL total11.541388.671,460.50
22
11 GL total18.131385.52916.86
23
12 (3 3 3 3)27.201383.68599.74
24
25
2,793.72
Total cost using 1 1 1 1, 2 2 2 2, 3 3 3 3,
26
32,257.50
Total cost using 1 1 0 0, 2 2 0 0, 3 3 0 0
27
28
29
exo to exo 2/3 to 3/32 2 0 01.81818181817.25551181.625
30
exo to leg3 3 0 015.9173.611993.6
31
32
2175.225
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100