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For discussion or questions, join the DQ Tact Info Discord: https://discord.gg/HmbUhewFuu
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NamePictureFamilyRoleHPMPATKDEFAGLWISMoveLeader SkillSkill 1 (+0)Skill 2 (+0)Skill 3 (+0)1st Awakening PassiveRecommended Recipe SkillRecommended WeaponLeader Rank JPMember Rank JPAverage Rank JPMeow's REROLL RankSome Commentary
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Zoma#REF!???Magic7084302632483473762Raises Crack-type spell potency by 20%.Frigid Breath: Deals moderate Crack-type breath damage to all enemies in area of effect, rarely stuns.Psycannon: Deals major spell damage to 1 enemy.Glacial Doom: Deals major Crack-type spell damage to all enemies in area of effect.Spell Tricks: Lowers spell ability MP cost by 10%, raises potency and effect.DQIII Event Doom Dagger8.5010.009.259.60- Highest WIS, yuuge spell damage; two of their skills cost a boatload of MP, limited time unit
- Only unit with a neutral-type spell that hits HARD, makes Zoma viable against any enemy
- Gets a 20% damage reduction buff for 3 turns and mp reduction
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Dragonlord's True Form#REF!???Attack8773673983082662152-3*Lowers enemy DEF by 20%.Jet Black Claws: Range-1 Deals 195% potency Zam-type physical damage to 1 enemy.Fire: Range-fan Deals major Frizz-type breath damage to all enemies in area of effect.Dragon Swing: Range-1-radius physical typeless attack 255% to all enemies in area of effect.Instant Partyboost: Battle start: Raises ATK for 3 turns.Any other elemental physical attack.Sword or Axe / increase ATK or physical9.5010.009.759.55
- High ATK and great elemental coverage makes em a big versatile DPS bruiser; limited time unit, gone
- 1st Awakening grants self an auto-attack up passive for 3 turns, but don't need dupe to be strong as hell
- Held back by low mobility and low AGL; however base perk gives +1 move for 2 turns
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Dragonlord#REF!???Magic6634022602763013682Raises Frizz-type spell potency by 20%.Frizzle: Range-3-front Frizz spell.Kafrizz: Range-3 major Frizz spell.Hellfire Blast: Range-2 moderate Frizz spell to random enemies in AOE 4 times.Frizz-type Ability Tricks: Lowers Frizz-type ability MP cost by 10%, raises potency.Any other AOE elemental spell.DQ1 Event staff8.509.509.009.55- 2nd highest WIS, biggest spell damage; two of their skills cost a boatload of MP
- Huge multi-hit AOE spell that could hit the same target with 4x moderate spell damage
- Works amazingly as a Member of a team with Wight King as the leader; limited time unit, gone
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Slionheart#REF!SlimeAttack5302153502573161742-3Lowers enemy DEF by 20%.Slime Slash: Deals 175% potency physical damage to all enemies in area of effect, rarely stuns.Lightning Multislash: Deals 55% potency Zap-type physical damage to random enemies in area of effect 4 times.Windy Slice and Dice: Deals 70% potency Woosh-type physical damage to 1 enemy 4 times, rarely lowers DEF for 3 turns.Move +1: Raises Move by 1.Slime Sword9.509.509.509.51- Big physical damage debuffer; limited time unit, gone
- Can stun and lower DEF
- 1st Awakening unlocks +1 move, which is extremely important to its kit
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Killer Machine#REF!InorganicAttack6362884324302972212-3Raises Crack-type physical potency by 20%Blizzard-Rush: Range-1 physical Crack attack 180%.Rolling Attack: Range-1-radius physical Typeless attack 175% to all enemies in AOE.Kacrackle Slash: Range-1 physical Crack attack 270%.Move +1: Raises Move by 1.Any physical Zap attack... or other non-Crack physical attacks.Sword or Axe / increase ATK or physical8.509.509.009.51
- Biggest physical damage and high defense; limited time unit, available in the unlimited retry banner
- Uses Crack-type abilities and can nuke a single enemy or attack in a radius
- 1st Awakening unlocks +1 move, which is extremely important to its kit
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Wight King#REF!UndeadMagic5224112722723353482Raises spell attacks by 10%.Swoosh: Range-3-front Woosh spell to all enemies in AOE.Zammle: Range-3 Zam spell.Kaswoosh: Range-3-front major Woosh spell to all enemies in AOE.Sporadic MP Regen: Action start: Occasionally recovers 10% of MP.Any AOE Frizz or Crack spells.Staff / increase WIS or spell10.009.509.759.50- Considered by many to be the best starting nonlimited reroll unit for DPS and versatile leader ability
- Huge AOE swoosh and long range Zam spell damage, high WIS stat
- 1st Awakening unlocks MP regen over time; please note this unit is NOT LIMITED TIME
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Emperor Slime#REF!SlimeSupport3653672605372423212Raises slime DEF by 30%.Kabuff: Range-1-radius raises DEF of all allies in area of effect for 3 turns.Cheer: Range-1 Raises ally's and self ATK and DEF for 3 turns.Multiheal: Range-2-cross heals a major amount of HP for all allies in AOE.Sporadic MP Regen: Action start: Occasionally recovers 10% of MP.Any long range attack spell so that he has some damage.Staff / increase WIS or HP8.009.008.509.25- Support unit that can boost DEF, ATK, and AOE heal
- Lowest HP and lowest AGL for a S unit, but massive DEF
- The only S rarity support unit in global
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Hybird#REF!NatureAttack6183612562174362924Lowers enemy Frizz resistance by 25%.Searing Breath: Range-3-straight breath Frizz attack to all enemies in AOE.Sizzle: Range-3-front Sizz spell to all enemies in AOE.Scorch: Range-3-straight major breath Frizz attack to all enemies in AOE.Breath Tricks: Lowers breath ability MP cost by 10%, raises potency and effect.Any other elemental breath skills, or spell skillsSword or Claw / increase breath8.508.508.509.01- Fastest S unit in game with a massive base 4 movement
- Uses long range breath Frizz attacks that can hit multiple
- Leader ability lowers enemy Frizz resistance by 25%, making Hybird skills hit even harder
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Prism Peacock#REF!BeastMagic6813422602964252972Raises Frizz-type potency by 10%.Frizzle: Range-3-front Frizz spell.Blessed Breath: Range-3 Zap spell to all enemies in AOE.Cremate: Range-1-radius Frizz spell to all enemies in AOE.Sporadic MP Regen: Action start: Occasionally recovers 10% of MP.Any Crack or Zap spells.Claw / increase WIS or spell8.509.008.759.00- Casts long ranged Frizz and Zap spell damage
- Second highest AGL, allowing them to act fast
- Leader ability boosts Frizz-type damage by 10%
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Royal Reptile#REF!DragonAttack7512554103103482272-3Raises dragon DEF by 30%.Tempest Slash: Range-1 physical Zap attack 180%.Blast Slash: Range-1 physical Bang attack 180%.Thunder Slash: Range-1 physical Zap attack 270%.Move +1: Raises Move by 1.Any other elemental physical attack, ideally with range.Sword / increase ATK or physical8.009.008.509.00-Absolutely needs a dupe/awakening for that +1 move, hits like a truck but all single target
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Archdemon#REF!DemonMagic7054432502962933122Lowers spell MP cost by 10%.Boom: Range-2-cross Bang spell to all enemies in AOE.Glacier: Range-1-radius physical Crack attack to all enemies in AOE.Kaboom: Range-2-cross major Bang attack to all enemies in AOE.Sporadic MP Regen: Action start: Occasionally recovers 10% of MP.Any other elemental spells.Staff / increase WIS or spell8.009.008.508.77- Tankiest magic user with shorter spell range than the rest, but has bang elemental coverage
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Troll King#REF!DemonDefence10353153822252952312Lowers enemy's ATK by 10%.Rolling Attack: Range-1-radius physical Typeless attack 175% to all enemies in AOE.Dark Spike: Range-1 physical Zam attack 180%.Spinning Wheel: Range-1-radius physical Typeless attack 250% to all enemies in AOE.Instant Buff: Battle start: Greatly raises DEF for 3 turns.Some tanking support skill if possibleSword or Axe / increase ATK or physical9.009.009.008.76- Trollin’ through global with the highest HP but very low DEF
- All three skills have a range of 1, but two of them hits enemy in a circular radius
- Leader ability lowers enemy’s ATK by 10%, helps with survival
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King She-Slime#REF!SlimeDebuff8233913172962832832Raises martial potency by 10%.Blow Away: Range-2 martial attack to all enemies in AOE and knocks them back 3 spaces.Sizzle: Range-3-front Sizz spell to all enemies in AOE.Head-Butt Charge: Range-Fan martial attack to all enemies in AOE and knocks them back 2 spaces.Martial Tricks: Lowers martial ability MP cost by 10%, raises potency and effect.Sword or Axe / increase martial9.008.508.758.75
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Great Dragon#REF!DragonAttack6903563363204032152Raises dragon breath potency by 20%.Chilly Breath: Range-3 breath Crack attack to all enemies in AOE.Blizzard Rush: Range-1 physical Crack attack 180%.C-C-Cold Breath: Range-3 breath major Crack attack to all enemies in AOE.Crack-type Ability Tricks: Lowers Crack-type ability MP cost by 10%, raises potency.Any other elemental breath attacks.Sword / increase breath9.008.508.758.75- The key to making Breath attack teams strong
- Great balance of AGL, HP and DEF
- All skills are Crack-type, so you'll want to give GD some other skill type
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Hell Gladiator#REF!UndeadDebuff9633123952603052482Lowers enemy poison resistance by 50%.Mince: Range-1 physical Typeless attack 3x60%. Chance to lower ATK.Aeolian Slash: Range-1 physical Woosh attack 180%.Poison Slashes: Range-1 physical Typeless attack 4x70%. Chance to poison.Sporadic HP Regen: Action start: Occasionally recovers 10% of HP.Sword or Axe / Increase ATK or physical7.009.008.008.50- The only S unit with Poison, which can inflict envenomation dealing 25% of target's max hp per turn for 5 turns
- Sky high HP with high ATK, but lacks mobility and range
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Queen Slime#REF!SlimeDebuff9303272733553902602Raises slime martial potency by 20%.Tug: Deals moderate martial damage to 1 enemy, pulls it 2 spaces closer.Glacier: Deals moderate Crack martial damage to all enemies in area of effect.Icy Chains: Deals major Crack martial damage to all enemies in area of effect, pulls them 1 space closer.Sporadic MP Regen: Action start: Occasionally recovers 10% of MP.7.508.508.008.50- Only unit that can pull enemies towards herself, allowing shorter ranged units to attack; limited time unit, gone
- Tanky and speedy, with a fairly big MP pool thanks to mp regen
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Night Clubber#REF!BeastDefence6902303355862681922Raises beast physical potency by 20%.Slashing Edge: Range-1 physical Typeless attack 195%.Hatchet Man: Range-1 physical Typeless guaranteed crit attack 100%, but high chance of missing.Ultra Stomp: Range-Fan physical Typeless attack 180% to all enemies in AOE.Crit Rate Up: Raises critical hit rate by 5%.Some tanking support skill if possibleAxe / increase HP or DEF8.508.008.258.25- Massive physical tank with the highest crit in game, but weak to spell damage
- Skill 2 literally kills his AI, he'll use it and MISS all the time; need to manual or turn on no MP
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Squidzilla#REF!NatureAttack9132713883372722162Raises physical potency by 10%.Multifists: Range-1 physical Typeless attack 50%x4 to random enemies in AOE.Slashing Edge: Range-1 physical Typeless attack 195%.Burst Slash: Range-1 physical Bang attack 270%.Sporadic Attack Prep: Action start: Occasionally greatly raises ATK for 2 turns.Any longer range physical attack skillSword or Axe / increase ATK or physical9.508.509.007.75- Low mobility with very short range skills, and gets into battle late or not at all
- Great leader skill for physical party (the physical counterpart to Wight King's leader skill)
- Honestly, not a very good unit to use as a member; only use as leader in physical team
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Metal Dragon#REF!InorganicAttack8353333514272512122Raises Woosh-type potency by 10%.Thin Air: Range-1-radius physical Woosh attack to all enemies in AOE.Heavy Blow: Range-1 physical Typeless attack 195%.Twister Blister: Range-1-radius major physical Woosh attack to all enemies in AOE.Martial Tricks: Lowers martial ability MP cost by 10%, raises potency and effect.Sword or Axe / increase ATK or physical8.008.008.007.50- Low mobility and short range skills, poor leader ability, at least has AOE and tanky