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3 | Soundblockl | Last visited April 16 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1673602 | Some samples from the green-themed portion of around-the-bend megawad Echelon: | Lost | |||||||||||||||||||||
5 | CrimCuttle | Last visited September 2018 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1675100 | I can't really make new textures, draw stuff and the such, but I believe I am good at editing existing textures. Here's a Hell Baron head, based off the marble texture. | Lost | |||||||||||||||||||||
8 | Quagsire | Last visited May 1 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1678694 | I saw that airbrush thing on the front page of this thread, so I decided to put it to action. I guess it's chipped marble? Or maybe fleshy looking marble. Aged possibly. I dunno, someone come up with a concept for me, it's 2:00 AM where I'm at. | Lost | |||||||||||||||||||||
9 | Quagsire | Last visited May 1 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1678836 | Welp, time to make a flesh texture using the airbrush technique. I'll edit this reply when I finish it. EDIT: Alright, it isn't as good as I'd thought it would be, but here it is I guess. | Lost | |||||||||||||||||||||
11 | traversd | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1684721 | Those are cool Jimmy - really liking the BRICK7 ones :D Hope this is OK? I added some METAL5 vents to the STONE3 BIGBRIK. | Lost | |||||||||||||||||||||
13 | SharkLordSatan | Last visited November 21, 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1690910 | Does anyone think they could make any usable textures from these? I believe they're from Halo: Out With a Whimper/Halo: Olympus. | Lost | |||||||||||||||||||||
15 | Yugiboy85 | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1711826 | Did some quick edits from a switch in CC4 this morning and well, this is what I got: Nothing groundbreaking but I dunno, I quite like them hehe. | Lost | |||||||||||||||||||||
16 | minigunner | Last visited may 19, 2019 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1720397 | Oh hey another texture thread | Lost | |||||||||||||||||||||
18 | snapshot | Last active 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1807706 | Some quality (lol) textures I made for various stuff, If anyone finds any use of these, you're welcome: | Lost | |||||||||||||||||||||
22 | 129th visplane | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1841738 | Not sure if anyone before me did tileable 128x128 skulls, but here ya go. | Lost | |||||||||||||||||||||
23 | 129th visplane | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1844098 | I posted these in a ZDaemon IRC channel yesterday, but here's some 128x128 tileable SKSNAKE variants and gradients, based on an unfinished version from Romero's dump. (you're gonna need to separate em manually cuz I just packed em into one image). And a 128x128 version of BODIES/SP_FACE2. (it's mostly just shifted 64px and edges cleaned up): | Lost | |||||||||||||||||||||
24 | yakfak | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1849447 | Developing a simple style in a gfx editor i made. The best bit is that once i've drawn a patch i can repalettize it or change the noise distribution over and over just by pressing cursor keys. | Lost | |||||||||||||||||||||
26 | 129th visplane | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1855712 | I know Jimmy already made a GSTONE fix that's 32/4x24, but I made a 4x32 version: | Lost | |||||||||||||||||||||
27 | 129th visplane | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1858459 | @Jimmy Thanks man. Here's one more texture for good measure: | Lost | |||||||||||||||||||||
28 | 129th visplane | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1858489 | I'm gonna take that as a request. ;) Here ya go, stock id brick mix: | Lost | |||||||||||||||||||||
30 | Teder | Last active 2019 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1874441 | Massive of cool stuff here! Yesterday I was playing with mixing of fwater with slime and accidentaly I got these flats: | Lost | |||||||||||||||||||||
31 | Teder | Last active 2019 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1874612 | Red door are not to special, but blues look nice. There was a time when I though that green face with red eyes was similar to that from dracula movie. So I did this: | Lost | |||||||||||||||||||||
32 | 129th visplane | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1876053 | Has anyone made a BRICK5 edit like this yet? If not, well now I have. Also edit: ramgoyle switch | Lost | |||||||||||||||||||||
33 | Marlamir | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1882249 | I found this great brick wall texture and thinking how its going to look in doom. Quite great i think. Resized and doom palleted to fits doom limits. | Lost | |||||||||||||||||||||
35 | DynamiteKaitorn | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?page=26&tab=comments#comment-1889548 | These are just a slight taste of what I've been working on. You may be thinking "why is it so orange?" Well, this is a DooM wad that will be using a certain colour palette ;) | Lost | |||||||||||||||||||||
37 | DynamiteKaitorn | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?page=28&tab=comments#comment-1898580 | I've been working on some textures and I made these "ice" textures. The blue is quite dark but I LOVE how they turned out... what do you guys think? | Lost | |||||||||||||||||||||
39 | Obake | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1901854 | Here are a few of the store textures I created for 'Verse Hopper. Feel free to use them in whatever projects you like. Just remember to credit me :) | Lost | |||||||||||||||||||||
40 | DynamiteKaitorn | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1905609 | hese were my attempts to produce water that was quite cold... let's just say my plan to make winter-themed textures backfired... >_> EDIT: So after a bit of work, here's what I have so far: | Lost | |||||||||||||||||||||
42 | CanyonJack | last visited 2019 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1924183 | I saw that weird stone head thing i made a while back in one of my folders and decided to make a front facing version. I also made two other variants with horns. Do you think anyone could use these for something? (I might use them in a future wad if I get bored) | Lost | |||||||||||||||||||||
44 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1936134 | I should post here more often really... ;P Made a switch too! | Lost | |||||||||||||||||||||
45 | Jimmy | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1936164 | Nice one, Fuzz! | Lost | |||||||||||||||||||||
46 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1936232 | Doot! | Lost | |||||||||||||||||||||
47 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1936496 | Variation on above door- comes in 128, 112 and 96 flavours Edit: Few random flats too c: | Lost | |||||||||||||||||||||
48 | 129th visplane | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1940565 | Not entirely a Doom texture, but if anyone else is doing Blood-textured mapping (in either Doom or Blood) and wants to get into a festive mood: | Lost | |||||||||||||||||||||
49 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1947481 | Lazy texture splicing tonight...do as you will! Lazy flats to go with :D | Lost | |||||||||||||||||||||
50 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1947890 | Double post aay - some simple Doom wood edits today before I head off to my sisters place for takeaway! | Lost | |||||||||||||||||||||
52 | Jimmy | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1948076 | That's a really nice skull, Fuzzball :D | Lost | |||||||||||||||||||||
53 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1948164 | I too have been using the skull a bit more ;P | Lost | |||||||||||||||||||||
56 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1949714 | Some random shit Cobbled some unused red tech stuff from the old files too and made an alternate tech wall instead of recoloured blue! | Lost | |||||||||||||||||||||
57 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1953914 | enjoy! | Lost | |||||||||||||||||||||
59 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1956869 | Couple random small things to keep me going~ | Lost | |||||||||||||||||||||
60 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1958857 | Comes in 32, 64, 96 and 128 high! Edit: More shit~ C: | Lost | |||||||||||||||||||||
62 | elend | Last visited March 11, 2023 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1963364 | Made myself a wallpatch with that jaguar version hanging victim (?)... | Lost | |||||||||||||||||||||
64 | Cacodemon187 | ACTIVE | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1978781 | single missing texture: STONE2AR.png.f30a938aade8a2f2d3784fb7eb4e1831.png | Lost | |||||||||||||||||||||
65 | Cacodemon187 | ACTIVE | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1979197 | Single missing texture: 733398043_SKY2NoSnow.png.7da81c1c796549a220e0510c1c5bc819.png | Lost | |||||||||||||||||||||
66 | elend | Last visited March 11, 2023 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1981893 | I recently made some smaller decorate and textures. Bannisters Made some bannisters in brown, grey (for recoloring) and red. Are doom paletted and can be used as midtextures. Based on a photo of some "bannister restaurateur" (?). http://www.vidgames.de/images/temp/doom_wad/elend_bannisters.zip Grass A small short patch of grass, a medium sized patch, a large patch, as well as a tileable one. Doom paletted, can be used as a midtex. Depending on the light in your map you might have to adjust colors and / or remove some of the dark antialiasing pixels. http://www.vidgames.de/images/temp/doom_wad/elend_grass.zip Telecommunications Towers Made some sort of telecom towers (based on photos of two near my home) for my current tech based map. Fit best in darker and more realistic looking environments. Nothing special, can be placed as decorate. Comes with decorate.txt in the .wad http://www.vidgames.de/images/temp/doom_wad/elend_telecom_towers.zip Worklight Also for my techbase map a worklight incl. rotations. Perspective is a bit off, so it looks best, when placed beneath the player. Based on a model from Sketchfab with minor edits. Includes decorate.txt http://www.vidgames.de/images/temp/doom_wad/elend_worklight.zip Water Lilies Water lilies for use in shallow water, comes with an actual blossom as decorate, which can be placed ontop of the leaves as well as a little trim for the sides. Based on a photo of a ebay seller, selling a plastic water lily... thing. ?! http://www.vidgames.de/images/temp/doom_wad/elend_water_lily.zip | Lost | |||||||||||||||||||||
67 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1982750 | Very quick version of this ol' thing without the god awful SHAWN "tiling" and instead a nice smooth transition. | Lost | |||||||||||||||||||||
68 | elend | Last visited March 11, 2023 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1985115 | Made some more stuff for my current map. Three different sized ceramic pots and a small tree in a pot. All come with decorate, are Doom paletted but the pots are unfortunately not shootable. I am trying to figure out how to do that, and want to provide a nice animation for that as well. But for now, maybe someone can use them. Ceramic Pots http://www.vidgames.de/images/temp/doom_wad/elend_ceramic_pots.zip Small Tree http://www.vidgames.de/images/temp/doom_wad/elend_small_tree.zip | Lost | |||||||||||||||||||||
69 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1988304 | May as well throw this water "sky" here too just incase it gets lost in the SEA of posts over in post your pic.. ha..mm ehem | Lost | |||||||||||||||||||||
70 | nrofl | ACTIVE | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1989044 | So ive seen people use this metal texture at a 30°. But not 45... So here! Probably because its a 128x145 image, not a 128x128. Anywho heres some stuff I made with the 45° and 30° metal beams: SUPP916L.png.f762d3a47a5339860f7da3ee9ba39340.png | Lost | |||||||||||||||||||||
72 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1995854 | Made another rushed sky...eh :P | Lost | |||||||||||||||||||||
73 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1996195 | Yeah...I probably should have done that when I made it :P Have some more skies! Couple variations of course, these are palette'd though so will import just fine into game~ And here are the true colour originals I made~ | Lost | |||||||||||||||||||||
74 | Fuzzball | last visited 2022 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1996236 | Okay I lied about being done... here is another :P The truecolour original doesn't work in palette at all but...here it is anyway! | Lost | |||||||||||||||||||||
75 | Insane_Gazebo | ACTIVE | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=1997004 | With my Sunder update finally out, I figured I'd post some of the new textures I made for it that I want to share. They're largely based on ADEL_B17 from GothicTX so should line up nicely with that. The blue ones will require Eviternity's palette to work. And some simple green texture edits: | Lost | |||||||||||||||||||||
77 | 129th visplane | ACTIVE | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=2043323 | I once made a tiling skull texture, but it was from beta content so it doesnt line up with the retail skullwalls. So I tiled the actual skullwalls and some variants. Idk if anyone else did that before but here's my take anyway. | Lost | |||||||||||||||||||||
78 | elend | Last visited March 11, 2023 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=2049388 | For my personal project I made some shipping containers and thought, while I am at it, I could do some UAC Logo ones as well. Then I thought, how about some different colors as well? Then I thought, maybe not everyone likes them that rusty and dilapidated so I made some clean ones as well. Then I thought, maybe some don't like a logo at all and want to put their own stuff on them? So I made blank ones as well. Oh, and every container has its fitting "air conditioned unit" textures as well. Then I thought, maybe that's not scifi enough, so I made a more scifi looking container as well. Now I don't know what to think anymore. All textures come in 24 bit PNG and Doom Palette, although bear in mind that the green looks a tad weird. If you can, use the PNG ones. | Lost | |||||||||||||||||||||
80 | garbaged | Last visited March 5, 2021 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=2072778 | modified doom grey texture modified online texture from somewhere | Lost | |||||||||||||||||||||
82 | Dragonfly | Active | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=2125375 | @Breezeep recently posted a photo on Discord, I then converted a portion of it into a horizontally tiling sky and made a handful of colour variations. Please credit Breezeep if you use this sky, crediting me is optional but preferred. :) Also, added bonus, here's a sky I made which is seamless in all 4 directions, which was put to use in my MAYhem 2020 map, feel free to use: | Lost | |||||||||||||||||||||
84 | elend | Last visited March 11, 2023 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=2131835 | I am using Doom 3 textures in my current map and somehow I was not happy with the cables, also I needed them bigger. Thus I made myself some new ones. They are based on the Doom 3 cables found in the Doom 3 texture pack by HIDfan, although they are completely remade from scratch. Some are pretty huge, because I have problems with scale and my map is huge. ;( | Lost | |||||||||||||||||||||
85 | elend | Last visited March 11, 2023 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=2132085 | Oh thanks. Well, I am using a vector based program for these, because I am quite used to that. Just place some bezier curves, add some very simple highlights and shading and that's basically about it. At Doom's resolution everything merges together into a mess of pixels anyway. Thus I mostly have to pixel edit them a bit as well, especially the edges. My source file: | Lost | |||||||||||||||||||||
86 | elend | Last visited March 11, 2023 | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=2135666 | Needed some ethernet cables for my server room in my map. Made a bunch more, maybe some of you have a use for them as well. I am not really sure if the corner piece can be used like that in Vanilla / Boom, you might have to rotate it. There's a piece for continuous cables, the rest have these metal clamps around them and then there are some additional pieces with zipties around some cables for variety's sake. | Lost | |||||||||||||||||||||
88 | lupinx-kassman | ACTIVE | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=2143740 | I've made a ton of resources over the years. Enough that I thought I'd put em together for a resource pack. Released version 1.5 of the pack today. It can be found here: https://www.dropbox.com/s/v7tqeyes1m960aw/LKtexV1.6.zip?dl=0 Here's a small sample of stuff that can be found in it: | Lost | |||||||||||||||||||||
89 | Jimmy² | ACTIVE | https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=2149235 | Key lock switches. | Lost | |||||||||||||||||||||
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