| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Dango Skill | Effect | Activates | Duration | Active after faint | Sources | ||||||||||||||||||||
2 | FIGHTING/Attack/Stamina | |||||||||||||||||||||||||
3 | Dango Adrenaline: | LVL 1 25% Raw Attack LVL 2 30% Raw Attack LVL 3 30% Raw Attack+ 50 Defense LVL 4 30% Raw Attack+ 100 Defense | Below 10 HP | Whole quest | Yes | https://www.youtube.com/watch?v=90Pz9YDJXXQ | ||||||||||||||||||||
4 | Dango Booster: | LVL 1 +6 Attack Raw / + 10 Defense LVL 2 +9 Attack Raw / + 15 Defense LVL 3 +12 Attack Raw / + 20 Defense LVL 4 +15 Attack Raw Level 4 / + 30 Defense | You simply have to eat your Dango, at cantina or in the tent. Autom. activates, once. | Lvl 1: 10 min Lvl 2: 10 min. LVL 3 8 min. LVL 4: 8 min. | Yes | Own testing (as there were so many people and youtubers saying different things, I tested it TWICE. Don't dare argueing with me after I stood around for like 1,5 hours XD ) | ||||||||||||||||||||
5 | Dango Bulker: | Lvl 1 Show Off 2 gesture for 5 sec +10 Raw Attack Lvl 2 Show Off 2 gesture for 5 sec +15 Raw Attack Lvl 3 Show Off 2 gesture for 3 sec +15 Raw Attack Lvl 4 Show Off 2 gesture for 1 sec +15 Raw Attack | Using Show Off 2 gesture for 5/5/3/1 sec | 30 seconds | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ihpudd9/?utm_source=share&utm_medium=web2x&context=3 | ||||||||||||||||||||
6 | Dango Temper: | LVl 1: +5% ammo damage, + 2 Deviation (not working for sticky,cluster,slicing) LVl 2: +5% ammo damage, + 1 Deviation (not working for sticky,cluster,slicing) LVl 3: +8% ammo damage, + 2 Deviation (not working for sticky,cluster,slicing) LVl 4: +8% ammo damage, + 1 Deviation (not working for sticky,cluster,slicing) | Always active | Whole quest | Yes | https://www.youtube.com/watch?v=90Pz9YDJXXQ | ||||||||||||||||||||
7 | Dango Marksman: | LVL 1 ≈25% Chance of + 5% ammo damage (not working for sticky,cluster,slicing), translates to ≈ +1,5 % LVL 2 ≈25% Chance of + 10% ammo damage (not working for sticky,cluster,slicing), translates to ≈ +3 % LVL 3 ≈70% Chance of + 5% ammo damage (not working for sticky,cluster,slicing), translates to ≈ +4,5 % LVL 4 ≈40% Chance of + 10% ammo damage (not working for sticky,cluster,slicing), translates to ≈ +6% | Always active | Whole quest | Yes | https://www.youtube.com/watch?v=90Pz9YDJXXQ & Own testing, table found here: https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ig7bt07/?utm_source=share&utm_medium=web2x&context=3 https://www.reddit.com/r/MonsterHunterMeta/comments/vzhuqg/marksman_and_temper_dango_skill_level_data/ | ||||||||||||||||||||
8 | Dango Hurler: | Increase damage dealt by kunai (value unknown) | Always active | Whole quest | Yes | |||||||||||||||||||||
9 | Dango Fighter: | Reduces stamina depletion when evading, blocking etc. (Skill Constitution stacks with cap) LVL 1 10% / LVL2 20% / LVL3 30% / LVL4 40% Cap with Skill Constituition: Combine Fighter LVL 4 with Constitution LV 2 to reach max (cap) (Lvl 3-Constitution3, Lvl2-Constitution4) | Always active | Whole quest | Yes | Community comments | ||||||||||||||||||||
10 | Enhanced Dango Fighter* | Increases the effect duration of some temp buffers | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/igg5wo0/?context=3 | |||||||||||||||||||||||
11 | Dango Glutton: | Reduces stamina consumption for around 2 minutes (not confirmed) | You simply have to eat your Dango, at cantina or in the tent. Autom. activates, once. | Whole quest | Yes | Community comments | ||||||||||||||||||||
12 | Dango Bombardier: | LVL 1: + 10% Attack Raw damage for CB impact phials. +5% gunlance shells,+10% for Sticky Ammo LVL 2: + 15% Attack Raw damage for CB impact phials,+10% gunlance shells,+10% for Sticky Ammo LVL 3: 15% Attack Raw damage &bonus proc damage average +4% boost for CB impact phials, +10% gunlance shells, +15% for Sticky Ammo&+10%chance +4%Sticky Ammo LVL 4: 15% Attack Raw (value unknown) damage &bonus proc damage average +5% boost for CB impact phials, +10% gunlance shells & 10% lesser sharpness consumption, +15% for Sticky Ammo&+16%chance +8%Sticky Ammo+5-7%extraSpareShot | Always active | Whole quest | Yes | Community comments https://www.youtube.com/watch?v=90Pz9YDJXXQ Tester :/Silence https://www.youtube.com/channel/UCAPySM5jFXeIxsPLUsFL9kw https://a-to-monhan.com/2022/07/20/sunbure-syokuji-itiran/ | ||||||||||||||||||||
13 | Dango Feet: | lvl 1 = lvl 1 Flinch Free. lvl 2 = Attacks can no longer knock you on your butt. lvl 3 = 20% dmg reduction on attacks that would have knocked you on your butt. lvl 4 = 30% dmg reduction on attacks that would have knocked you on your butt. | Always active | Whole quest | Yes | Own testing & https://www.youtube.com/watch?v=90Pz9YDJXXQ https://a-to-monhan.com/2022/07/22/syokuji-syageki-hunbari/ | ||||||||||||||||||||
14 | Dango Rider: | Extends riding time. | Always active | Whole quest | Yes | |||||||||||||||||||||
15 | Dango Pyro: | lvl 1 = 30% dmg boost to Large Barrel Bombs. (80 -> 108) lvl 2 = Transform Large Barrel Bombs into Mega Barrel Bombs. (80 -> 150) lvl 3 = 50% damage boost to Mega Barrel Bombs. (150 -> 225) lvl 4 = 100% damage boost to Mega barrel Bombs. (150 -> 300) *Bug* - Damage bonus from levels 3 & 4 does not apply to Large barrel bombs converted into Megas. They will still only do 150, meaning if you use lvl 3 or 4 it is better to craft them into megas instead of using the conversion bonus. | Always active | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/igtdnu8/?utm_source=share&utm_medium=web2x&context=3 https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ihpudd9/?utm_source=share&utm_medium=web2x&context=3 | ||||||||||||||||||||
16 | Dango Weakener: | Quest host,solo & 1 monster only: Large monster: increased chance of being weaker LVL 1 - approx. 2,7% HP removed / Anoaly 0,9% LVL 2 - approx. 3% HP removed / Anomaly 1,4% LVL 3 - approx. 3,5 % HP removed / Anomaly 1,6 % LVL 4 - approx. 5,2% HP removed / Anomaly 2% | Always active | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ij7jd87/?utm_source=share&utm_medium=web2x&context=3 https://www.reddit.com/r/MHRise/comments/vz6baj/comment/igarams/?utm_source=share&utm_medium=web2x&context=3 | ||||||||||||||||||||
17 | SURVIVAL | |||||||||||||||||||||||||
18 | Dango Insurance* | LVL 1 A chance that there is no penalty the first time a member faints LVL 2 No penalty the first time a member faints Lvl 3 Also increases Defense +100 for the fainter (after fainting) LVL 4 Also increases Defense + 200 for the fainter (after fainting) | You or s.o. else faints | Only 1 time/quest (for the whole group!) | No | Community comments https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ighoa7c/?context=3 | ||||||||||||||||||||
19 | Dango Moxie: | Prevents fainting one time (don't use LVL1, only a chance of proccing) | Damage taken exceeds your remaining health but was over shown threshold | Only 1 time/quest | Yes if not used | Own testing | ||||||||||||||||||||
20 | Super Recovery Dango: | Lvl 1 Gradually recovers health slightly if the monster does NOT see you - so opposite of the description Lvl 2 Gradually recovers health over time - if the monster does NOT see you - so opposite of the description Lvl 3 Recovers health over time - if the monster does NOT see you - so opposite of the description Lvl 4 Gradually recovers health over time - all the time | Lvl 1:-3 Only if the monster does NOT see you - so opposite of the description Lvl 4: Always active | Whole quest | Yes | Angbata11 test https://www.youtube.com/watch?v=90Pz9YDJXXQ | ||||||||||||||||||||
21 | Dango Medic (Hi): | LVL 1 Increases healing from items and other effects by 10% LVL 2 Increases healing from items and other effects by 15% LVL 3 Increases healing from items and other effects by 20%. LVL 4 Increases healing from items and other effects by25% | Using recovery items | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ihpudd9/?utm_source=share&utm_medium=web2x&context=3 | ||||||||||||||||||||
22 | Dango Defender (Hi): | LVL 1 25% chance to reduce incoming damage by 17% LVL 2 25% chance to reduce incoming damage by 23% LVL 3 25% chance to reduce incoming damage by 37% LVL 4 25% chance to reduce incoming damage by 50% | Always active | Whole quest | Yes | https://a-to-monhan.com/2022/07/20/sunbure-syokuji-itiran/ | ||||||||||||||||||||
23 | Dango Reviver: | LVL 1 Heal allies within an 11 roll radius for 50HP when fainting. LVL 1 Heal allies within an 11 roll radius for 100 HP when fainting. LVL 1 Heal allies within an 11 roll radius for 150 HP when fainting. LVL 1 Heal allies within an 11 roll radius for 150 HP when fainting+ cures all statues of surrounding allies. | Always active | Only 1 time/quest | No | https://a-to-monhan.com/2022/07/20/sunbure-syokuji-itiran// | ||||||||||||||||||||
24 | Dango Immunizer: | All ranks reduce the duration of defense down by 50%. The "Blight Recovery" effect only works on "standard" blights: Fireblight, Waterblight, Thunderblight, IceBlight, Dragonblight. Does not affect special blights such as Hellfireblight, Bubbleblight, Bloodblight, etc. With no food skill Blight duration is reduced by a set amount per roll. Dango Immunizer increases the amount removed per roll at lvls 1 and 2. Rolls needed from blight start are: No Dango - Fire(3), Water(12), Thunder(8), Ice(8), Dragon(8). Lvl 1 - Fire(2), Water(10), Thunder(6), Ice(6), Dragon(6). Lvl 2 - Fire(2), Water(8), Thunder(5), Ice(5), Dragon(5). Lvl 3 - All standard blights cleansed with one roll. Lvl 4 - All standard blights cleansed with one roll. If a blight is cleansed, heal 20 HP. | Always active | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ihpudd9/?utm_source=share&utm_medium=web2x&context=3 | ||||||||||||||||||||
25 | Dango Driver: | Increases the amount of recoverabel damage after damage taken (which would otherwise just be lost health, black bar) No Dango: Turns 50% of damage into recoverable damage LVL 1: Turns 60% of damage into recoverable damage LVL 2: Turns 70% of damage into recoverable damage LVL 3: Turns 80% of damage into recoverable damage LVL 4: Turns 100% of damage into recoverable damage | Always active | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/igd4934/?context=3 | ||||||||||||||||||||
26 | Dango Defender Self Kelp: | LVL 1 After taking 200 total damage, the skill activates. Next time you take damage, reduce that damage by 50%. LVL 2 After taking 200 total damage, the skill activates. Next time you take damage, reduce that damage by 60%. LVL 3 After taking 200 total damage, the skill activates. Next time you take damage, reduce that damage by70 LVL 4 After taking 150 total damage, the skill activates. Next time you take damage, reduce that damage by 80%. | Always active | Whole quest | Yes | https://a-to-monhan.com/2022/07/22/syokuji-bougojyutu/ | ||||||||||||||||||||
27 | Dango Shifter: | Performing a Switch Skill Swap slightly recovers health (free healing with weapon drawn) (Test with deriliction/bloodlust: Lvl 1: ≈25 swaps to heal to 200≈4% / LVL 2≈17 swaps to heal to 200≈6% / LVL 3≈11 swaps to heal to 200≈9% / LVL 4≈7 swaps to heal to 200≈14%) | Always active | Whole quest | Yes | Own testing but with deriliction. Might be 5,7,10,15% without https://youtu.be/FfK7RMXw_dw | ||||||||||||||||||||
28 | Dango Guard: | Slightly reduces damage taken by X% (value unknown) during sheathed dashes and wall runs | Dash sheathed & wall runs | Whole quest | Yes | |||||||||||||||||||||
29 | Dango Hunter* | Reduces Stamina consumtpion when fleeing from large monsters LVL4: Reduces Stamina consumtpion when fleeing from large monsters and boosts attack when you dive-evade a monster attack | unknow | Whole quest | ||||||||||||||||||||||
30 | Status Buildup | |||||||||||||||||||||||||
31 | Dango Specialist: | ≈ +10% for poison, para, sleep, blast, stun (not confirmed) , exhaust (not confirmed) | Always active | Whole quest | Yes | Own testing | ||||||||||||||||||||
32 | Dango Slugger: | LVL 1 +X % (value unknown) stun potency - Makes it easier to stun monsters - stacks with the skill LVL 2 + 10% stun potency - Makes it easier to stun monsters - stacks with the skill LVL 3 + 15% stun potency - Makes it easier to stun monsters - stacks with the skill LVL 4 + 20% stun potency - Makes it easier to stun monsters - stacks with the skill | Always active | Whole quest | Yes | https://www.reddit.com/r/MonsterHunterMeta/comments/vz6cah/comment/ig977g9/?context=3 https://www.reddit.com/r/MHRise/comments/n1t1ro/does_dango_slugger_stack_with_the_armor_skill_in/ | ||||||||||||||||||||
33 | Movement&Quality of life | |||||||||||||||||||||||||
34 | Dango Deflector: | Helps your weapon retain sharpness when attacks are deflected. | Attacks deflected | Whole quest | Yes | |||||||||||||||||||||
35 | Dango Polisher: | Speeds up weapon sharpening. This does not stack with the armor skill itself. All levels provide speed sharpening 1 | Always active | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ihpudd9/?utm_source=share&utm_medium=web2x&context=3 | ||||||||||||||||||||
36 | Dango Wall Runner: | Decreases stamina depletion while wall running. | Wall Running | Whole quest | Yes | |||||||||||||||||||||
37 | Dango Bird Caller: | Makes Spiribirds more likely to approach you. LVL 3: Higher range and approx. 50% chance of doubled spiribird LVL 4: 100% chance of doubled spiribird | Always active | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/igd4934/?context=3 https://www.reddit.com/r/MHRise/comments/vz6baj/comment/igh01s4/?context=3 | ||||||||||||||||||||
38 | Dango Flyer: | Extends hanging time during a midair stop. LVL 3&4: in addition heals you while hangng midair (not confirmed) | Always active | Whole quest | Yes | |||||||||||||||||||||
39 | Resistance/Defense | |||||||||||||||||||||||||
40 | Dango Fire Res (Hi): | Lvl1 + 8 / Lvl2 +10 / Lvl3 + 15 / Lvl4 + 20 Fire Res | Always active | Whole quest | Yes | Own testing | ||||||||||||||||||||
41 | Dango Water Res (Hi): | Lvl1 + 8 / Lvl2 +10 / Lvl3 + 15 / Lvl4 + 20 Water Res | Always active | Whole quest | Yes | Own testing | ||||||||||||||||||||
42 | Dango Thunder Res (Hi): | Lvl1 + 8 / Lvl2 +10 / Lvl3 + 15 / Lvl4 + 20 Thunder Res | Always active | Whole quest | Yes | Own testing | ||||||||||||||||||||
43 | Dango Ice Res (Hi): | Lvl1 + 8 / Lvl2 +10 / Lvl3 + 15 / Lvl4 + 20 Ice Res | Always active | Whole quest | Yes | Own testing | ||||||||||||||||||||
44 | Dango Dragon Res (Hi): | Lvl1 + 8 / Lvl2 +10 / Lvl3 + 15 / Lvl4 + 20 Dragon Res | Always active | Whole quest | Yes | Own testing | ||||||||||||||||||||
45 | Quest Rewards/Gathering/Buddy | |||||||||||||||||||||||||
46 | Dango Fortune Caller* | Sometimes increases quest rewards | Quest completion | Whole quest | Yes | |||||||||||||||||||||
47 | Dango Miracle Worker* | lvls 1&2 - Provides a 50/100% chance to obtain 2 extra loot boxes at end of quest. lvls 3&4 - Provides a 50/100% chance that each box may contain multiple items. | Quest completion | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ihpudd9/?utm_source=share&utm_medium=web2x&context=3 | ||||||||||||||||||||
48 | Dango Carver (Hi)* | Often increases the number of items you can carve. | Always active | Whole quest | Yes | |||||||||||||||||||||
49 | Dango Money Maker* | Provides 10/20/30/40% bonus Zenny as a quest reward. | Quest completion | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ihpudd9/?utm_source=share&utm_medium=web2x&context=3 | ||||||||||||||||||||
50 | Dango Calculator* | Provides 10/20/30/40% bonus Kamura Points as a quest reward. | Always active | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ihpudd9/?utm_source=share&utm_medium=web2x&context=3 | ||||||||||||||||||||
51 | Dango Harvester* | Faster gathering point respawns. No Dango Harvester = 4:01.53 Dango Harvester Lv 1 = 3:37.75 Dango Harvester Lv 2 = 3:13.63 Dango Harvester Lv 3 = 2:49.53 Dango Harvester Lv 4 = 2:25.61 | Always active | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/iikri8n/?utm_source=share&utm_medium=web2x&context=3 | ||||||||||||||||||||
52 | Dango Connector* | High Five&Shake command boosts your defense and your Buddy's performance LVL 3 +10 Defense per cat LVL 4 +15 Defense per cat | (value unknown) | Whole quest | Yes | https://www.reddit.com/r/MHRise/comments/vz6baj/comment/ighoa7c/?context=3 | ||||||||||||||||||||
53 | Dango Gatherer: | More honey when gathering. | Always active | Whole quest | Yes | |||||||||||||||||||||
54 | Dango Summoner: | More lizard spawns | Always active | Whole quest | Yes | |||||||||||||||||||||
55 | Dango Trainer: | Speeds up Buddy growth | Always active | Whole quest | Yes | |||||||||||||||||||||
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