ManteoMax's FM6: Apex Spreadsheets
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ManteoMax's Forza spreadsheetswww.manteomax.comMy website hosting links to my google spreadsheets for FM6, FM5, FM4, and Forza Horizon 1 and 2
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Forza Calendarshttp://www.bit.ly/ForzaCalendarsMy unofficial calendar of FM6 announcements, plus Automotive, Xbox, and FM5 and FH2 events. You can subscribe in the lower right corner.
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FM.net FM6:Apex Discussion Forumhttp://forums.forzamotorsport.net/turn10_topics86_Forza-Motorsport-6--Apex-Discussion.aspxLook for existing posts on a subject before creating a new one.
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Forum: Game FAQhttp://forums.forzamotorsport.net/turn10_postst59170_Forza-Motorsport-6--Apex-quick-facts-and-FAQ.aspxQuestions and source links on each element of the game
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Windows Store linkhttps://www.microsoft.com/en-us/store/games/forza-motorsport-6-apex/9nblggh3shm7Free, 18.8 GB, requires Windows 10 and minimum Intel i3 (or AMD equivalent), 8GB RAM, 2GB VRAM and up to i7 with 16GB RAM for 4k 60fps
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Xbox Support info for Apexhttps://support.xbox.com/en-US/xbox-on-windows/game-titles/forza-motorsport-6-apex-infoFAQ about hardware requirements, troubleshooting apps
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Known Issues with Beta launchhttp://www.windowscentral.com/forza-motorsport-6-apex-beta-known-launch-issues
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Known Issues with Wheelshttp://forums.forzamotorsport.net/turn10_postst69179_Apex----Wheel-Support-Known-Issues.aspxSeptember 6 wheel support added, known issues by model and H-shifter
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Achievements Listhttps://account.xbox.com/en-US/Achievements/XboxOne/98197205224 Achievements for 1000gshttp://www.forzamotorsport.net/en-us/news/fm6_achievements
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Forza Hub app for Windows 10http://www.forzamotorsport.net/en-us/news/forza_hub_for_win10Redeem Forza Rewards, view Gallery photos, read articles, compare game progress with Friends
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Forza Rewardshttps://rewards.forzamotorsport.net/Earn points for Badges unlocked, Achievements, Cars driven, Miles driven, Perfect Passes, Medals, Objectives, and Events
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FM.net News Articles
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9/9/2016Week in Review 20160909http://www.forzamotorsport.net/en-us/news/wir_9_9_16Apex Wheel Support
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9/6/2016Wheel support added, Apex out of Beta statushttp://www.forzamotorsport.net/en-us/news/fm6a_wheel_supportcu: 2.5.14 Logitech and Thrustmaster wheels listed, Fanatec coming, H-shifters supported or will be. Known Issues list and drivers links:http://forums.forzamotorsport.net/turn10_postst69179_Apex----Wheel-Support-Known-Issues.aspx
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7/8/2016Week in Review 20160708http://www.forzamotorsport.net/en-us/news/wir_7_8_16cu: 1.3.11.0 Added in-race framerate counter, adjusted event requirements, time bonus, and Drivatar performancehttp://forums.forzamotorsport.net/turn10_postsm524500_FM6--Apex-Version-Updates-list.aspx#post_524500
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6/3/2016Week in Review 20160603http://www.forzamotorsport.net/en-us/news/wir_6_3_16Apex content update
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6/2/2016content updatehttp://forums.forzamotorsport.net/turn10_postsm512190_FM6--Apex-Version-Updates-list.aspx#post_512190cu: 1.2.10.0 Curated liveries added, share photos, unlock framerate, bug fixes
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5/20/2016Week in Review 20160520http://www.forzamotorsport.net/en-us/news/wir_5_20_16Apex content update
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5/19/2016content updatehttp://forums.forzamotorsport.net/turn10_postsm506747_FM6--Apex-Version-Updates-list.aspx#post_506747cu: 1.1.9.0 Hardware detection and error messages
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5/12/2016content updatehttp://forums.forzamotorsport.net/turn10_postsm501843_FM6--Apex-Version-Updates-list.aspx#post_501843cu: ? Disable v-sync up to 60fps
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5/13/2016Week in Review 20160513http://www.forzamotorsport.net/en-us/news/wir_5_13_16Apex content update
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5/6/2016Week in Review 20160506http://www.forzamotorsport.net/en-us/news/wir_5_6_16Apex Open Beta released, Xbox Support links, Apex Forzatography forum
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4/29/2016Week in Review 20160429http://www.forzamotorsport.net/en-us/news/wir_4_29_16FM6:Apex Achievement List and Forza Rewards points
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4/28/2016FM6: Apex Open Beta announcementhttp://www.forzamotorsport.net/en-us/news/fm6_apex_beta_announceMay 5th. Hardware System Requirements chart, updates coming throughout the summer, wheel support/Vsync/framerate counter features coming in the future. Asynchronous leaderboards for Race Points. No multiplayer or livery design editor, but curated designs in an early beta update.
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4/1/2016Week in Review 20160401http://www.forzamotorsport.net/en-us/news/wir_4_1_16Apex behind the scenes vid/UWP/Build
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3/1/2016Forzamotorsport 6: Apex announcementhttp://www.forzamotorsport.net/en-us/news/fm6_apex_announceFree, Spring 2016, Windows PCs, 63 cars, 20 tracks at 6 locations, 12-event Showcase Tour, new objective and scoring system
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2/18/2016The Making of the Forza Motorsport Scorehttp://www.forzamotorsport.net/en-us/news/hma_2_18_16Michael Nielsen and Kaveh Cohen discuss composing the music used in Forza Motorsport 6
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Forum and External Media
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3/1/2016IGN: Apex on PC is not 'a microtransaction-driven game'http://www.ign.com/articles/2016/03/01/forza-6-apex-on-pc-is-not-a-microtransaction-driven-game
Apex is free-to-play with optional microtransactions, but Design Director Andy Beaudoin told IGN that it’s “been built from the beginning, all the way to the end, not to be a microtransaction driven game.”, no VIP
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3/1/2016IGN: Forza: Future Xbox, PC games developing concurrentlyhttp://www.ign.com/articles/2016/03/01/forza-future-xbox-pc-games-absolutely-developing-concurrentlyFuture Forza games will “absolutely” be developed concurrently for Xbox and PC, according to Turn 10 Design Director Andy Beaudoin
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3/1/2016IGN: Forza Motorsport 6: Apex announcedhttp://www.ign.com/articles/2016/03/01/forza-motorsport-6-apex-announced-free-to-play-on-pc"Drivatars will be “seeded” from FM6 to Apex, then Drivatars will train over time in Apex as with all other current Forza titles"
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3/1/2016PCGamer: Phil Spencer on Microsoft's PC planshttp://www.pcgamer.com/phil-spencer-interview-on-microsofts-pc-gaming-strategyPhil Spencer interviewed at the Xbox Spring Showcase on why FM6 isn't fully on PC, plans for the Universal Windows Platform (UWP)
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3/1/2016GameInformer: Microsoft Announces Free-To-Play FM6:Apexhttp://www.gameinformer.com/b/news/archive/2016/03/01/microsoft-announces-free-to-play-forza-motorsport-6-apex-for-pc.aspxNo multiplayer or wheel support at launch
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3/1/2016YouTube: Apex announce trailerhttps://www.youtube.com/watch?v=w8xREfr1YuAAlso available in the announcement article
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3/1/2016Xbox Wire: Spring Showcase Recaphttp://news.xbox.com/2016/03/01/xbox-spring-showcase-recap/FM6: Apex listed
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9/30/2015It takes 4-5 months to build tracks for FM6http://techau.com.au/john-wendl-it-takes-4-5-months-to-build-tracks-for-forza-motorsport-6/
John Wendl details how tracks are scanned for FM6: teams of 6 scan using Time of Flight cameras, 15 artists input data, 4-5 months time, multiple track teams
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9/27/2015Making of the FM6 tv commercialhttp://www.fxguide.com/featured/racing-through-the-ages/a52 is the studio behind the work, and we asked them how they made this classic spot.
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9/17/2015Phil Hartman talks adding cars to FM6http://www.ign.com/articles/2015/09/17/how-forza-motorsport-6-makes-your-favourite-cars-matterAustralia is, per capita, the place where Forza is most popular
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9/10/2015Interview with Dan Greenawalt and Chris Banglehttp://killscreendaily.com/articles/two5six-conversation-forzas-dan-greenawalt-and-bmw-designer-chris-bangleBMW designer Chris Bangle discusses decline of automotive design and rise of gaming influence on car design with Dan Greenawalt
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9/1/2015Gamesradar interviews Dan Greenawalt on damage simulationhttp://www.gamesradar.com/forza-6-not-collision-sim-burnout-wrecks-happenLicensing restrictions and coding difficulty in simulating realistic damage on cars in games
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8/27/2015FM6 car posterhttps://twitter.com/ForzaMotorsport/status/637002676383838208Full size image of all the launch and Ten Year Anniversary cars in FM6http://t.co/DdzFIRd6J0
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6/26/2015Dan Greenawalt on CarCast podcasthttp://carcastblog.adamcarolla.com/726/Dan Greenawalt on Adam Carolla's podcast mentions his typical day ("mostly meetings")
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6/23/2015Dan Greenawalt on Petersen Museum's Car Stories podcasthttp://carstories.com/2015/06/dan-greenawalt-turns-us-race-car-drivers/
Dan's history with cars and Turn 10. T10 doesn't tweak cars to improve on the simulation quality. Concept and tuner cars. How cars are scanned. Popularity of car types. Car roster choices. FH2 rain vs FM6 rain. "Most of my job is spent looking three years out."
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6/22/2015FM6 is DX11 not DX12http://www.ticgn.com/forza-motorsport-6-not-directx-12-game/#content-anchor
The Inner Circle Podcast interview with Dan Greenawalt says FM6 "runs on a modified version of the DirectX 11 engine which is currently in the Windows 8 based operating system on the Xbox One"
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6/15/2015Eurogamer overview of FM6http://www.eurogamer.net/articles/2015-06-15-forza-motorsport-6s-weather-and-night-racing-arent-dynamic"also new are female avatars"
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6/15/2015Arstechnica overview of FM6http://arstechnica.com/gaming/2015/06/forza-motorsport-6-getting-dark-and-wet-in-a-world-first-hands-on/PBM: Physically Based Material lighting, hydroplaning, porosity physics, 148 surface types, no dynamic weather, improved audio physics, tire physics, coefficient of friction rather than multipliers to address wet, Drivatar professional setting eliminates griefing, better ugc tracking, online spectating, warm-up laps but not qualifying, Top Gear track in, unlocking vignettes during career. Alan Hartman, Dan Greenawalt, Bill Giese, Chris Tector, Nick Wiswell, Brian Beckman, John Wendl
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6/15/2015E3 Xbox briefing stage presentationhttps://www.youtube.com/watch?v=3p2Efqt2bQYDan Greenawalt and Henry Ford III discuss partnership, new Ford GT descends from the ceiling
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6/15/2015E3 FM6 Gameplay Trailerhttps://www.youtube.com/watch?v=kzYhIz_A7rQAnnouncing 26 destinations, over 450 Forzavista cars, 24 person multiplayer, Ford GT, wet track, track in Rio, September 15, pre-order now, song="Revolution" by Elias
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6/12/2015FM6 @ E3http://forums.forzamotorsport.net/turn10_postst32178_FM6---E3.aspxFM.net forum discussion about news from E3, with pics, video, and articleshttp://www.xbox.com/en-US/e3
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4/9/2015ForzaTech trademarkhttp://forums.forzamotorsport.net/turn10_postst34389_FORZATECH.aspx"Microsoft has filed a trademark application for ForzaTech, which is Turn 10 Studios' proprietary graphics and simulation engine for Forza."http://www.gamespot.com/articles/what-is-microsoft-s-forzatech-update/1100-6426455/
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1/14/2015Video: Interviews at FM6 announce eventhttps://www.youtube.com/watch?v=2Gc5xIevWXY&feature=youtube_gdataDan Greenawalt
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9/30/2014Xbox Wire: What's a Drivatar and Why Should I Care? (FH2)http://news.xbox.com/2014/09/30/games-forza-horizon-2-drivatarsAn overview of how Drivatars work in the world of Forza Motorsport and Forza Horizon games.
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Official News Sources:
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FM Twitch.tv channelwww.twitch.tv/ForzaMotorsportT10 Community team members play current Forza games and interact with viewers
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FM Twitter feedhttps://twitter.com/ForzaMotorsportAnnouncements by T10 about server status and new articles
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FM Facebook pagewww.facebook.com/ForzaMotorsportContests, game with developers, and ALMS schedule for chatting and winning prizes
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FM Instagramhttps://www.instagram.com/forzamotorsportofficial/
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FM.net Newshttp://www.forzamotorsport.net/en-US/newsnew forum dedicated to T10 articles like Rear View Mirror and Heavy Metal Affliction, and update news
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T10 YouTube channelhttp://www.youtube.com/user/Turn10StudiosVideos related to game announcements, and behind the scenes at T10
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Xbox YouTube channelhttps://www.youtube.com/channel/UCjBp_7RuDBUYbd1LegWEJ8gVideos related to game announcements and contests
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Xbox.com Media Assetshttp://news.xbox.com/media/?Category=xbox-one-games&SubCategory=forza-motorsport-5Official logos, screenshots, and videos used for marketing FM6
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Major Nelsonwww.majornelson.comXbox team member and bloggerhttps://twitter.com/majornelson
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Other Info
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liveries: Forza FontBiondi Sans Book?
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liveries: Spotter Guideshttp://www.spotterguides.comLiveries for entrants in world racing events to help identify the cars and drivers.
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Drivingfast.nethttp://www.drivingfast.net/Tips on driving.
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site: Internet Games Car Databasehttp://www.igcd.net/movie.php?id=10000956&width=1600list of cars in video games with photos
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Top Gear UK Power Lap Board (BBC)http://www.bbc.co.uk/topgear/show/powerlaps.shtmlLap times for cars driven around Top Gear's track by the Stig
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Top Gear UK Power Lap Times (Wikipedia)http://en.wikipedia.org/wiki/List_of_Top_Gear_test_track_Power_Lap_TimesLap times for cars driven around Top Gear's track by the Stig
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Support
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FM.net Terms of Service and list of forum Moderatorshttp://forums.forzamotorsport.net/turn10_topics2_News-Discussion.aspxemail forzafb@microsoft.com to contact developers
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XBL Terms of Usehttp://www.xbox.com/en-US/Legal/LiveTOU
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XBL Code of Conducthttp://www.xbox.com/en-US/legal/codeofconduct
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XBL Service Statushttp://support.xbox.com/en-US/xbox-live-status/Outage updates
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XboxSupport Twitterhttps://twitter.com/XboxSupportOutage updates, and responses to individual problems
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Xbox.com Game Content Usage Ruleshttp://www.xbox.com/en-US/developers/rulesUpdated January 2015, rules on using and promoting game content and logos etc. With questions, email gamevids@microsoft.comhttps://www.youtube.com/watch?v=xOo1zyUbvdk&feature=youtu.be
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Xbox Enforcementhttp://enforcement.xbox.com/gamecontentreporting
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http://www.microsoft.com/en-us/legal/intellectualproperty/trademarks/en-us.aspx
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