| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | |
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1 | Brent Bailey | Person | 1991-present | WV > PDX > NYC | Brent Bailey is a programmer, artist, and researcher based in Brooklyn, New York. His work explores the ways computational modeling expands and contracts our understanding of ourselves and others. At any given time, this may take the form of developing software, designing games, writing, or making visual art. brent L bailey [at] gmail dot com // https://bront.rodeo | ||||||||||||||||||||||||||
2 | Work | ||||||||||||||||||||||||||||||
3 | Hunter College | Adjunct Assistant Professor | 2021-present | New York, NY | I teach web development and creative coding with JavaScript in Hunter's Emerging Media department. | ||||||||||||||||||||||||||
4 | Hunter College | Senior Software Developer | 2024-present | New York, NY | I lead a small team focused on full-stack web development with Python in the Informational Computing department's Web Group. We build and maintain in-house Python applications, manage and implement vendor software, and build reporting and compliance tools for performance, security, and accessibility to adhere to the standards required of CUNY as a government agency. | ||||||||||||||||||||||||||
5 | Hex House | Maintainer | 2024-2025 | New York, NY | Helped run an artist studio and event space in a 4,000 square foot warehouse in Brooklyn. | ||||||||||||||||||||||||||
6 | Opponent Systems | Machine Learning Developer | 2024 | New York, NY | Freelance. Built an end-to-end real-time sensory machine learning pipeline (object detection, facial recognition, text-to-speech and LLM integrations) for integration with Unity as part of the initial prototype for Dragon, an animal-level intelligence that learns and plays with you. | ||||||||||||||||||||||||||
7 | Eyebeam | Manager, Programs & Technology | 2023-2024 | New York, NY | Designed and ran Eyebeam's public programming and digital intiatives. | ||||||||||||||||||||||||||
8 | Volvox Labs | Machine Learning Developer | 2021 - 2023 | New York, NY | Freelance. Prototyped interactive experiences with GANs. Built custom computer vision > TouchDesigner pipeline for Jackson Wang's Magic Man tour on Microsoft Azure. | ||||||||||||||||||||||||||
9 | Stephanie Dinkins Studio | Technical Artist | 2021 | New York, NY | Freelance. Worked on artistic applications of transformer models, developed live data pipeline for recurring model updates. | ||||||||||||||||||||||||||
10 | MIT Center for Arts, Science and Technology | Technical Consultant/Web Developer | 2020-2021 | New York, NY | Freelance. Technical consultant for Generative Unfoldings. Provided technical feedback and assistance to artists and designed and developed digital gallery space for the exhibit. | ||||||||||||||||||||||||||
11 | Code.org | AI Ethics and Curation Specialist | 2020-2021 | New York, NY | Freelance. Compiled and cleaned real-world datasets for K-12 machine learning curriculum. Generated toy datasets with Python. Helped design curriculum around data collection, modeling, and ethics. | ||||||||||||||||||||||||||
12 | New York University | Graduate Researcher, ml5 project | 2019-2020 | New York, NY | Worked with Ayodamola Okunseinde and Nikita Huggins on the Black Corpus project. Built Karma/Jasmine test suite for in-browser machine learning library. Researched browser-based applications of deep convolutional text-to-speech models. | ||||||||||||||||||||||||||
13 | Recognition | ||||||||||||||||||||||||||||||
14 | Creative Capital | Juror, Technology Grant | 2024 | New York, NY | Invited as a juror for stage 1 of Creative Capital's 2024 technology granting cycle. | ||||||||||||||||||||||||||
15 | Mozilla | Creative Media Award | 2023 -2024 | New York, NY | Received a CMA with Arnab Chakravarty to build a videogame about data labelers, machine learning, and whether or not there's any hope for the future. Playable here. | ||||||||||||||||||||||||||
16 | Eyebeam | Tech Fellow | 2022-2024 | New York, NY | Developed Open Eyebeam, a new digital studio and gathering space. Researched open-source alternatives to surveillance tech and helped develop Undersco.re, a community-based suite of collaboration tools, with the New Design Congress. Worked with artist fellows to digitize their work and run hybrid events. | ||||||||||||||||||||||||||
17 | Consumer Reports and NYC Media Lab | Research Fellow | 2020 | New York, NY | Part of a team of three selected for a grant as part of the Consumer Privacy Challenge. Designed and prototyped a computer vision app to detect Internet of Things devices and educate users about their data and privacy practices. With Matthew Ross and Arnab Chakravarty. | ||||||||||||||||||||||||||
18 | Education | ||||||||||||||||||||||||||||||
19 | New York University | Master of Professional Studies, Interactive Telecommunications | 2018-2020 | New York, NY | Red Burns scholarship recipient. Green Grant recipient for construction of solar power research station. Graduate assistant for introductory code courses. Graduate researcher for ml5.js project. Completed graduate thesis, a speculative softare suite focused on the relationships among AI, data, and the self: Echoes. Technologies used: Tensorflow, deep convolutional text-to-speech, web scraping, GPT-2, and a lot more. | ||||||||||||||||||||||||||
20 | Middlebury Institute of International Studies | 2018 | Monterey, CA | Three-month Arabic language immersion program. Certified as an intermediate-level MSA speaker. | |||||||||||||||||||||||||||
21 | Reed College | Bachelor of Arts, Philosophy | 2010-2014 | Portland, OR | Manager of the Student Union. Selected as a tutor for academic achievement in Formal Logic. Studied abroad at Paris IV - Sorbonne. Completed thesis on metaphysics of object persistence: "Parts, Properties, and Persistence: How Objects Persist In A Relativistic Setting". | ||||||||||||||||||||||||||
22 | Art & Creative Work | ||||||||||||||||||||||||||||||
23 | Mozfest | DataVille | 2024 | Lusaka, Zambia | Installation/Game. With Arnab Chakravarty, Ian McNeely, Henry Baum, and Lifei Wang. | ||||||||||||||||||||||||||
24 | WordHack | The Human-Machine Centipede | 2024 | Brooklyn, NY | Talk. | ||||||||||||||||||||||||||
25 | Recess Gallery | Spirit Castles | 2023 | Brooklyn, NY | Performance, with August Luhrs. Websockets, balloons, assorted toys. | ||||||||||||||||||||||||||
26 | Hex House | Mode Collapse | 2023 | Brooklyn, NY | Performance, with Matthew Ross. TouchDesigner, MIDI, Three.js. | ||||||||||||||||||||||||||
27 | Mozilla Zine Fair | Proud Employees | 2023 | Remote | Zine. Tensorflow, StyleGAN, HTML. | ||||||||||||||||||||||||||
28 | Adjacent Magazine | A Robot Didn't Write This Article: AI Art and the New Assembly Line | 2021 | Essay. | |||||||||||||||||||||||||||
29 | Mozilla Festival | Data, Big and Small: How the Datasets that Power AI Are Made | 2021 | Remote | Talk & workshop. With Arnab Chakravarty. | ||||||||||||||||||||||||||
30 | Narrascope | Space, Time, Rules and Rooms: How Games Create Narrative Out of Space | 2020 | Remote | Talk | ||||||||||||||||||||||||||
31 | Electronic Literature Conference | A Propper Narrative | 2020 | Remote | Game. Juried exhibition. Hypertext fiction built with Inform 7. | ||||||||||||||||||||||||||
32 | Electronic Literature Conference | Machines Are Poets Too | 2020 | Remote | Workshop | ||||||||||||||||||||||||||
33 | Tech For Social Good Day | Web Scraping For Better Datasets | 2020 | New York, NY | Workshop | ||||||||||||||||||||||||||
34 | ITP Thesis Week | Echoes | 2020 | Remote | Talk | ||||||||||||||||||||||||||
35 | ITP Camp | Intro To Physical Computing | 2019 | New York, NY | Workshop, with James Hosken. | ||||||||||||||||||||||||||
36 | ITP Winter Show | Stay In Bed Simulator | 2019 | New York, NY | Game. Unity, Arduino, Nintendo Switch controller, mattress. | ||||||||||||||||||||||||||
37 | ITP Spring Show | Mirror | 2019 | New York, NY | Installation. With Adi Dahiya. Tensorflow, Processing, Raspberry Pi, wood, reflective plastic. | ||||||||||||||||||||||||||
38 | ITP Camp | GitHub For Artists | 2019 | New York, NY | Workshop, with Matthew Ross. | ||||||||||||||||||||||||||
39 | Skills | ||||||||||||||||||||||||||||||
40 | Technical | JavaScript, React, Svelte, Python, *NIX, NGINX, Docker, Linux, system administration, SQL, MongoDB, HTML/CSS, web scraping, AWS/GCP/Azure/Hetzner Cloud, Jupyter Notebooks, ML/AI, fabrication, physical computing, electronics, every type of office suite and design software imaginable | |||||||||||||||||||||||||||||
41 | Non-Technical | Project management, tech ethics, systems design, game design, writing, teaching, public speaking, French, Arabic, consulting, extremely rusty metaphysics | |||||||||||||||||||||||||||||
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