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Level:2BonkinatorArtilo TirvinSummer CourtWardrobifier
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65 XPNext level at 130 XPMale purplebloodRogue of RageHandWardrobeHand
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musicalBenevolence [MB]Land of ___ and ___Silver-string GuitarShirt
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friendlyishGhost#1776"== I've g9t y9u =="AccessoryAccessoryAccessory
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SkillStatBonusTotalGrapplers Gauntlets
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AthleticsStr+0+6AegisHP lostHit PointsHD leftHD max
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EnduranceCon+0+50032 / 3222Silver-string Guitar | Tier 0 Guitarkind
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AcrobaticsDex+0+4Temporary HP100%Hit Die Roll+3 damage versus creatures vulnerable to silver
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Sleight of HandDex+0+201d10+3
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StealthDex+0+2
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EngineeringInt+0-1Lesser slots0Greater slots0
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InvestigationInt+0-1Speed30 ft.Passive PerceptionProficiency+2your guitar, but with the silver strings from the vault
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OccultInt+0-1Initiative+212
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Animal HandlingWis+0+0
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InsightWis+0+0Ability ScoresArmor Class13Status Debuffs
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MedicineWis+0+0Strength16 (3)+0Rupture0
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PerceptionWis+0+2Constitution16 (3)Fortitude16Sunder0
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SanityWis+0+0Dexterity14 (2)+0Fade0
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SurvivalWis+0+0Intelligence8 (-1)Reflex13Cripple0Shirt | Tier 0 Apparel
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DeceptionCha+0+1Wisdom10 (0)+0Setback0A T-shirt you've worked out in
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IntimidateCha+0+3Charisma12 (1)Will11Max HP Redux0
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PerformanceCha+0+3+0
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PersuasionCha+0+1Hit Bonus+0Crit Range20Defense Bonus+0
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doesn't hide the arms :3c
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ResourcesGrapplers Gauntlets
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PassionNameNameNameNameusable as a minor action. You can use this to yknow, grapple up surfaces, or against an enemy, dealing 1d3+Str damage to the enemy, and allowing you to pull it towards you, or pull yourself towards it
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2 | 2 | | | |
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Current2CurrentCurrentCurrentCurrent
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Maximum2MaximumMaximumMaximumMaximum
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GuitarGuitonkKindTier0StatSTRHit+5 to hitTier0StatSTRHit+5 to hit
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TypeGuitarKindAmmo/Charges0/0Bonuses to hit:0TypeAmmo/Charges0/0Bonuses to hit:0
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NameDiceDmgDescriptionNameDiceDmgDescription
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BonkQd8+STR1d8+3Major action: Make a melee attack against a single target within range. [Base damage: Qd10+STR]
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ToppleQd4+STR1d4+3Major action: Make a melee attack against a single target within range, targeting Fortitude resistance. If it breaks resistance, the target is knocked Prone. [Base damage: Qd4+STR]
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CrashQd3+STR1d3+3Major action: Make a melee attack against a single target within range. If you hit, the target is Dazed for 2 rounds. [Base damage: Qd3+STR]
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CrackQd2+STR1d2+3Major action: Make a melee attack against a single target within range. If you hit, the target is Broken for 2 rounds. [Base damage: Qd2+STR]
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Slam2Qd8+STR2d8+3Major action: Make a melee attack against a single target within range. The target must be Exposed, Prone, or Stuck. [Base damage: 2Qd8+STR]
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range: 5 feet (reskin of Gravekind)
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If there's any other notes about this specibus or power, put it here!
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Pillar, Racial, and MilestonesPillar and StepsDecors and Demeanor
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Racial | Highblood: Refresher
Once per short rest, as a free action roll a hit die but do not spend it. You gain twice that amount in hit points and temporary hit points, then regain one lesser slot and remove all negative conditions of duration 2 minutes or less on yourself.
SentinelYou are a Sentinel! You are a survivor and a controller, able to weather the harshest conditions and impose your own in return.PassionP times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Confrontation, Power, Emotion, or Sacrifice.
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Keeper, lvl 1, SentinelYour Hit Dice have +1 die size, you can use Constitution when determining your armor, and you gain a unique block radius of 5 feet: if you can Block as a reaction, you can do this on all attacks that target or originate within this radius, not just attacks against you.Guts and Glory, Marauder, SentinelWhen at half HP (ignoring temporary HP) or lower, your damage rolls and Block dice have +1 die size.Expertise: InstrumentThrough hands-on experience and practice, you understand how to play an instrument of choice, and can pick up other instruments with minimal effort. Whenever playing instruments, you add one Stakes die.
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Pick this when you have two Steps of your pillar!Pick this at level 3!
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Pick this when you have four Steps of your pillar!Pick this at level 7!
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Pick this when you have six Steps of your pillar!Pick this at level 9!
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Pick this at level 13!
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SpecializationsPick this at level 15!
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Pick this at level 5!
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Pick this at level 11!This is the blackboard, use it to write down any notes you have!
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Pick this at level 17!
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Pick this at level 19!
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Steps I want to take: Bloodrage(berserker), Bloodlust(marauder), Fearless(marauder), Harbinger of War(berserker)
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Grist and BoondollarsSylladex (Solo Modus)
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T0Build Grist0What kind of captchalogue deck do you have?PackratAivlen's character sheetdice collectionfoam sword
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T1Nickel9Fairytale collectionsheet musicfoam shield
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T20Your items only deal 1 damage when ejected, but your deck's size is raised to 70 cards. (unhide rows below the sylladex)Assorted guitar picksheadphonesspare guitar strings
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T30smart phonechargerstuner
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T40MP3 playerchainsCans of Tebs
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T50Play a guitar solo to retireve your items, longer and more epic guitar solos can retrieve more items at oncenotebookfavorite penhorn rings
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Boondollars435skin care kithair brushloaf of fairy bread
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(extra space)0SoloPerformancesome ropeScrap of Snake SkinSnake's revolver (t0)
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(extra space)0Great! You use this skill when making attacks with your sylladex.lil shadow man's rapier
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sufferer pendant
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